Actually launching services should work now:
* ServiceSocketMap now maps directly to service_address objects which now have gotten a pointer to their owner. * now uses listen(), and accept() for SOCK_STREAM sockets * fMinSocket could be wrong. * use FD_CLOEXEC on all sockets, and the communication pipe. * removed unused service::type and service::protocol. * if no family is specified, we now default to AF_INET. * uses fork()/exec() to actually spawn the servers to not clobber the net_server's input/output streams. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19663 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -17,12 +17,14 @@
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#include <netdb.h>
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#include <netinet/in.h>
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#include <new>
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#include <sys/ioctl.h>
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#include <sys/socket.h>
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#include <vector>
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using namespace std;
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struct service_address {
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struct service *owner;
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int socket;
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int family;
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int type;
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@ -35,8 +37,6 @@ typedef vector<service_address> AddressList;
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struct service {
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std::string name;
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std::string launch;
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int type;
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int protocol;
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uid_t user;
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gid_t group;
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AddressList addresses;
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@ -109,9 +109,7 @@ bool
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service::operator==(const struct service& other)
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{
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if (name != other.name
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|| launch != other.launch
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|| type != other.type
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|| protocol != other.protocol)
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|| launch != other.launch)
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return false;
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// TODO: compare addresses!
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@ -137,15 +135,18 @@ Services::Services(const BMessage& services)
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return;
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}
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fListener = spawn_thread(_Listener, "services listener", B_NORMAL_PRIORITY, this);
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if (fListener >= B_OK)
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resume_thread(fListener);
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fcntl(fReadPipe, F_SETFD, FD_CLOEXEC);
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fcntl(fWritePipe, F_SETFD, FD_CLOEXEC);
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FD_ZERO(&fSet);
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FD_SET(fReadPipe, &fSet);
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_UpdateMaxSocket(fWritePipe);
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fMinSocket = fMaxSocket;
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fMinSocket = fWritePipe + 1;
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fMaxSocket = fWritePipe + 1;
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fListener = spawn_thread(_Listener, "services listener", B_NORMAL_PRIORITY, this);
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if (fListener >= B_OK)
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resume_thread(fListener);
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}
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@ -184,10 +185,12 @@ Services::_NotifyListener(bool quit)
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void
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Services::_UpdateMaxSocket(int socket)
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Services::_UpdateMinMaxSocket(int socket)
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{
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if (socket >= fMaxSocket)
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fMaxSocket = socket + 1;
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if (socket < fMinSocket)
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fMinSocket = socket;
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}
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@ -202,19 +205,17 @@ Services::_StartService(struct service& service)
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service_address& address = *iterator;
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address.socket = socket(address.family, address.type, address.protocol);
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if (address.socket < 0) {
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if (address.socket < 0
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|| bind(address.socket, &address.address, address.address.sa_len) < 0
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|| fcntl(address.socket, F_SETFD, FD_CLOEXEC) < 0) {
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failed = true;
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break;
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}
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if (bind(address.socket, &address.address, address.address.sa_len) < 0) {
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if (address.type == SOCK_STREAM && listen(address.socket, 50) < 0) {
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failed = true;
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break;
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}
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fSocketMap[address.socket] = &service;
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_UpdateMaxSocket(address.socket);
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FD_SET(address.socket, &fSet);
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}
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if (failed) {
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@ -222,15 +223,17 @@ Services::_StartService(struct service& service)
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return errno;
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}
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// add service to maps
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// add service to maps and activate it
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fNameMap[service.name] = &service;
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iterator = service.addresses.begin();
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for (; iterator != service.addresses.end(); iterator++) {
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const service_address& address = *iterator;
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service_address& address = *iterator;
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fSocketMap[address.socket] = &service;
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fSocketMap[address.socket] = &address;
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_UpdateMinMaxSocket(address.socket);
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FD_SET(address.socket, &fSet);
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}
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_NotifyListener();
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@ -286,14 +289,17 @@ Services::_ToService(const BMessage& message, struct service*& service)
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// TODO: user/group is currently ignored!
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// default family/port/protocol/type for all addresses
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// Default family/port/protocol/type for all addresses
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// we default to inet/tcp/port-from-service-name if nothing is specified
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const char* string;
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int32 serviceFamilyIndex;
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int32 serviceFamily = -1;
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if (message.FindString("family", &string) == B_OK) {
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if (get_family_index(string, serviceFamilyIndex))
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serviceFamily = family_at_index(serviceFamilyIndex);
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}
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if (message.FindString("family", &string) != B_OK)
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string = "inet";
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if (get_family_index(string, serviceFamilyIndex))
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serviceFamily = family_at_index(serviceFamilyIndex);
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int32 serviceProtocol;
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if (message.FindString("protocol", &string) == B_OK)
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@ -359,6 +365,7 @@ Services::_ToService(const BMessage& message, struct service*& service)
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set_port(familyIndex, serviceAddress.address, port);
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serviceAddress.socket = -1;
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serviceAddress.owner = service;
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service->addresses.push_back(serviceAddress);
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}
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@ -379,6 +386,7 @@ Services::_ToService(const BMessage& message, struct service*& service)
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set_port(serviceFamilyIndex, serviceAddress.address, servicePort);
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serviceAddress.socket = -1;
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serviceAddress.owner = service;
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service->addresses.push_back(serviceAddress);
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}
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@ -419,6 +427,43 @@ Services::_Update(const BMessage& services)
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}
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status_t
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Services::_LaunchService(struct service& service, int socket)
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{
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printf("LAUNCH: %s\n", service.launch.c_str());
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if (fcntl(socket, F_SETFD, 0) < 0) {
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// could not clear FD_CLOEXEC on socket
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return errno;
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}
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pid_t child = fork();
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if (child == 0) {
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// We're the child, replace standard input/output
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dup2(socket, STDIN_FILENO);
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dup2(socket, STDOUT_FILENO);
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dup2(socket, STDERR_FILENO);
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close(socket);
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// build argument array
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const char** args = (const char**)malloc(2 * sizeof(void *));
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if (args == NULL)
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exit(1);
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args[0] = service.launch.c_str();
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args[1] = NULL;
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if (execv(service.launch.c_str(), (char* const*)args) < 0)
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exit(1);
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// we'll never trespass here
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}
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// TODO: make sure child started successfully...
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return B_OK;
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}
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status_t
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Services::_Listener()
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{
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@ -449,10 +494,28 @@ printf("select returned!\n");
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if (iterator == fSocketMap.end())
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continue;
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struct service_address& address = *iterator->second;
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int socket;
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if (address.type == SOCK_STREAM) {
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// accept incoming connection
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int value = 1;
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ioctl(i, FIONBIO, &value);
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// make sure we don't wait for the connection
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socket = accept(address.socket, NULL, NULL);
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value = 0;
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ioctl(i, FIONBIO, &value);
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if (socket < 0)
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continue;
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} else
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socket = address.socket;
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// launch this service's handler
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struct service* service = iterator->second;
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printf("LAUNCH: %s\n", service->launch.c_str());
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_LaunchService(*address.owner, socket);
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}
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}
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return B_OK;
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struct service;
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struct service_address;
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typedef std::map<std::string, service*> ServiceNameMap;
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typedef std::map<int, service*> ServiceSocketMap;
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typedef std::map<int, service_address*> ServiceSocketMap;
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class Services : public BHandler {
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@ -33,12 +34,13 @@ class Services : public BHandler {
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private:
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void _NotifyListener(bool quit = false);
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void _UpdateMaxSocket(int socket);
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void _UpdateMinMaxSocket(int socket);
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status_t _StartService(struct service& service);
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status_t _StopService(struct service& service);
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status_t _ToService(const BMessage& message, struct service*& service);
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void _Update(const BMessage& services);
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int32 _CompareServices(struct service& a, struct service& b);
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status_t _LaunchService(struct service& service, int socket);
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status_t _Listener();
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static status_t _Listener(void* self);
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