Commit Graph

104 Commits

Author SHA1 Message Date
Ucan, Emre \(ADITG/SW1\)
17610f240b ivi-shell: remove ivi_layout_layer_get_visibility API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:34 -08:00
Ucan, Emre \(ADITG/SW1\)
c6a138c6f0 ivi-shell: remove ivi_layout_surface_get_visibility API
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2016-03-04 10:33:27 -08:00
Wataru Natsume
9c926fe9f5 remove warning of ivisurface reassign on the ivilayer
The warning of ivisurface reassign can be removed. It is ok to reassign
a surface to a layer it is already on.

The warning started to show up during normal operations since patch
"hmi-controller: remove duplicate commit_changes in random mode".

Signed-off-by: Wataru Natsume <WATARU_NATSUME@xddp.denso.co.jp>
[Pekka: rewrote commit message, removed unneeded comments.]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-03-04 13:35:37 +02:00
Nobuhiko Tanibata
90c2789e8d ivi-layout: apply opacity to weston_view correctly
update_opacity is only called when a ivi-surface is visible. But the
previous code also checks event masks redundantly. However if the event
happens when ivi-surface is invisible, opacity is not calculated. This
patch removes this redundant check to fix potential bug.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-02-03 14:29:03 +02:00
Nobuhiko Tanibata
1c2618e9ff ivi-shell: multi screen support to calcuration of a mask of weston_surface.
A weston_surface is transformed to multi screen coordinate, global
coordinate by matrix:m now.

Additionally, a mask needs to be calucated, taking account into,
- multi screen coordination: a destination rectangle of layer in the
  coordination is easily calcurated by adding weston_output.{x,y} in
  simple. This is because there is no scaled and rotated transformation.
- intersect inside of a screen the layer is assigned to. This is because
  overlapped region of weston surface in another screen shall not be
  displayed according to ivi use case.

Signed-off-by: Nobuhiko Tanibata <nobuhiko_tanibata@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata
29babdf099 ivi-shell: convert from screen to global coordinates
In single screen, the coordinates of layer local coordinates are the
same as global coordinates. However, to support multi screens, the
layer-local coordinates shall be transformed to multi screen coordinates,
which is global coordinates. The abosolute coordinates of a screen in global
stored in (x,y) of output of its weston output so it shall be used to
transform layer-local to global coordinates.

Signed-off-by: Nobuhiko Tanibata <nobuhiko_tanibata@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata
b4cb25dc26 ivi-shell: avoid update_prop() on invisible surfaces
For multi screen support, ivi_layout_screen to be taken account into
property change in commitChanges.

Property change is now done in update_prop so to consider ivi_screen
property for caluculating transform of weston surface, ivi_layout_screen
 is added as a parameter of update_prop.

However, update_prop of weston_view of a ivi_surface can not be done
even if it is set on a screen. The propoerty change shall be done only
when a visibility of ivi_surface or ivi_layer which contains the
ivi_surface is ON. Such a condition shall be checked at commit_changes
as well to avoid calling update_prop, which actually updates
weston_views.

Signed-off-by: Nobuhiko Tanibata <nobuhiko_tanibata@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-12-14 13:16:11 +02:00
Nobuhiko Tanibata
747c3865ab ivi-shell: remove a code which expects only a screen in the system.
It breaks from wl_list_for_each of screens when the frist screen found.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-11-27 15:03:29 +02:00
Nobuhiko Tanibata
fbfa8f21f9 ivi-shell: fix layout_layer.view_list is not initilized per a screen.
This is potential bug when it supports several screens. If view_list is
initilized here, the views, which are set by the previous screen, are
cleared. So View list shall be initilized in front of wl_list_for_each
of all screens.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-11-27 15:03:29 +02:00
Nobuhiko Tanibata
77b0ee18a2 ivi-shell: avoid inserting a ivi_layer to multiple screens.
In just previous wl_list_for_each_safe, list of layer in a screen is
cleaned up. And then, the list is re-constructed from
pending.layer_list.

In this re-construction, if order.link of a layer were inserted into a
screen whose number is later one of current screen, the order.link will
inserted into layer_list of two screens. This shall be avoided.

However, if we want to implement a feature to allow a layer to be added
to multiple screens. A layer shall have several order.link per screens.
So, I marked here as TODO.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-11-27 15:03:29 +02:00
Nobuhiko Tanibata
3e710d19fe ivi-shell: fix TODO which expects only one screen in the system.
It just return the first screen found in screen list.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-11-27 15:03:29 +02:00
Ucan, Emre \(ADITG/SW1\)
0c0e51e096 ivi-shell: rename ivi_controller_interface
The name of ivi_controller_interface is changed to ivi_layout_interface
with this patch.

This name is better suited to the interface, because it is implemented
in ivi-layout.c and its methods are linked to ivi_layout* functions.

Furthermore, the controller modules (e.g. hmi-controller) are the users
of this interface and they have their own interfaces,
which are called *_controller_interface,
e.g.: ivi_hmi_controller_interface.

This causes confusion about the software architecture.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
2015-10-29 13:55:16 -07:00
Ucan, Emre (ADITG/SW1)
64635ee699 ivi-shell: introduce get_weston_view
The internal API "get_weston_view" is introduced, which returns the
weston_view of the given ivi_layout_surface. The API returns a NULL
pointer, if the ivi_layout_surface does not have any weston_view.

The weston_view is required in many places of ivi-shell implementation.
Therefore, this API will reduce lines of code. Furthermore, it will
increase the maintainability of the ivi-shell implementation.

Old way of getting the weston_view was flawed, because the views list of
the weston_surface is read without controlling the existence of the
weston_surface.  New implementation explicitly throws an error if the
weston_surface does not exist.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
[Pekka: Line-wrapped the commit message.]
2015-10-01 12:56:32 +03:00
Ucan, Emre (ADITG/SW1)
4a18364595 ivi-shell: remove is_surface_in_layer API
This internal API is redundant, because a surface is allowed to be only
on one layer.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
2015-10-01 12:35:49 +03:00
Ucan, Emre (ADITG/SW1)
bb4ec0a186 ivi-shell: remove is_layer_in_screen API
This internal API is redundant, because a layer is allowed to be only on
one screen.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
2015-10-01 12:34:24 +03:00
Ucan, Emre (ADITG/SW1)
dfac375993 ivi-shell: remove struct link_layer
link_layer's sole purpose is to link a surface to multiple layers, if
the surface should be shown in multiple layers.  This can be only
achieved, if the surface has multiple weston_views with different
transformation matrices.

Current implementation assumes in many places that a ivi_surface has
only one weston_view.  Therefore, a surface can be only shown on one
layer.

Although this (a surface on multiple layers) is a nice to have feature
for ivi-shell, it is not very crucial.  In any case, it is not an easy
task to implement this feature, because it has lot of corner cases.

I removed with this patch the link_layer data structure, because it does
not have any purpose in current implementation.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
[Pekka: Line-wrapped the commit message.]
2015-10-01 12:09:40 +03:00
Ucan, Emre (ADITG/SW1)
8a223673ad ivi-shell: remove struct link_screen
link_screen's sole purpose is to link a layer to multiple screens, if
the layer should be shown in multiple screens.  This can be only
achieved, if surfaces of the layer have multiple weston_views dedicated
to the different screens.

Current implementation assumes in many places that a ivi_surface has
only one weston_view.  Therefore, a layer can be only shown on one
screen.

Although this (a layer on multiple screens) is a nice to have feature
for ivi-shell, it is not very crucial.  In any case, it is not an easy
task to implement this feature, because it has lot of corner cases.

I removed with this patch the link_screen data structure, because it
does not have any purpose in current implementation.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
[Pekka: Line-wrapped commit message.]
2015-10-01 12:07:39 +03:00
Lucas Tanure
193c7a54a8 ivi_layout_surface_add_notification: Fix potential leak of memory pointed to by 'notification'
Signed-off-by: Lucas Tanure <tanure@linux.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2015-09-22 17:18:32 -07:00
Nobuhiko Tanibata
acbcc6c978 ivi-layout: implement surface clipping
View clip region is set in surface-local coordinates. To compute that
region, the ivi-layer destination rectangle in the global coordinates
are transformed back into the surface-local coordinates.

The transformation is computed by first forming the transformation
matric for the forward mappings, and then inverting it. The inverse
matric is used to transform the destination rectangles to the
surface-local coordinate system. The intersection of the rectangles is
the view clip mask.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2015-08-26 11:12:49 +03:00
Ucan, Emre (ADITG/SW1)
cf34dc2334 ivi-shell: remove redundant wl_list_empty/init calls
Checking wl_list_empty() on a link offers no information: if it returns
true, wl_list_remove() is safe to do. If it returns false, you still do
not know if wl_list_remove() is safe; the link could be part of a list,
or the link could be "uninitialized" (e.g. just wl_list_remove()'d).
(From Pekka Paalanen's comment at
http://lists.freedesktop.org/archives/wayland-devel/2015-August/023987.html).

Calling wl_list_init just before wl_list_insert is redundant.  Because
the links of the list are not read before it is overwritten by
wl_list_insert.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
[Pekka: line-wrapped commit message]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-08-21 12:03:33 +03:00
Ucan, Emre (ADITG/SW1)
174257bdf8 ivi-shell: clear order.layer_list before reordering it
It is only possible to remove a layer from the order.layer_list of a
screen, when ivi_layout_screen_set_render_order is called with an empty
array.  Therefore, list of layers are cumulated if the API is called
many times with different list of layers.

Change how the flags are set:
    - Introduce the dirty parameter for triggering the render order change.
    - IVI_NOTIFICATION_REMOVE/ADD flags are set only at commit_screen_list.

Checking wl_list_empty() on a link offers no information: if it returns
true, wl_list_remove() is safe to do. If it returns false, you still do
not know if wl_list_remove() is safe; the link could be part of a list,
or the link could be "uninitialized" (e.g. just wl_list_remove()'d).
(From Pekka Paalanen's comment at
http://lists.freedesktop.org/archives/wayland-devel/2015-August/023987.html).

Calling wl_list_init just before wl_list_insert is redundant.  Because
the links of the list are not read before it is overwritten by
wl_list_insert.

Use assert to control if the ivilayer->order.surface_list is empty.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
[Pekka: line-wrapped commit message]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-08-21 11:53:43 +03:00
Ucan, Emre (ADITG/SW1)
38fcf381be ivi-shell: clear order.surface_list before reordering it
It is only possible to remove a surface from the order.surface_list of a
layer, when ivi_layout_layer_set_render_order is called with an empty
array.  Therefore, list of surfaces are cumulated if the API is called
many times with different list of surfaces.

Change how the flags are set:
- Introduce the dirty parameter for triggering the render order change.
- IVI_NOTIFICATION_REMOVE/ADD flags are set only at commit_layer_list.

Checking wl_list_empty() on a link offers no information: if it returns
true, wl_list_remove() is safe to do. If it returns false, you still do
not know if wl_list_remove() is safe; the link could be part of a list,
or the link could be "uninitialized" (e.g. just wl_list_remove()'d).
(From Pekka Paalanen's comment at
http://lists.freedesktop.org/archives/wayland-devel/2015-August/023987.html).

Calling wl_list_init just before wl_list_insert is redundant, because
the links of the list are not read before it is overwritten by
wl_list_insert.

Use assert to control if the ivilayer->order.surface_list is empty.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
[Pekka: wrapped the commit message]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>

[Earlier version Reviewed-by: Nobuhiko Tanibata
<NOBUHIKO_TANIBATA@xddp.denso.co.jp>]
2015-08-21 11:46:23 +03:00
Ucan, Emre (ADITG/SW1)
c2be6388d2 ivi-shell: bugfix, list of surfaces on a layer are cumulated when set render order is called several time in one commitchanges.
The final list of surfaces of set render order shall be applied. So link
of surfaces and list of surfaces in a layer shall be initialized. And
then the order of surfaces shall be restructured.

Use existing clear_surface_pending_list function to clear the list.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
2015-08-20 11:19:03 +03:00
Dawid Gajownik
74a635b1ec Coding style fixes
- opening braces are on the same line as the if statement
- opening braces are not on the same line as the function name
- space between for/while/if and opening parenthesis

Signed-off-by: Dawid Gajownik <gajownik@gmail.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
2015-08-07 12:01:22 -07:00
Nobuhiko Tanibata
21deb28648 ivi-shell: transform refactoring to improve it to more readable code
Transform matrix for transforming a surface to global_matrix is
calculated from
* ivi_layout_surface_properties
* ivi_layout_layer_properties

This patch pareares sub-method like following,
1/ calc_surface_to_global_matrix()
 calc_transformation_matrix() is called twice with
 ivi_layout_surface/layer_properties respectively.

2/ calc_transformation_matrix()
 This calcurates matrix from orientation, source rectangle and
 destination rectangle.
 2-1/ To calculate rotation, fit centor of source rectangle to (0,0)
      temporarily. This is moved back in 2-4.
 2-2/ Apply rotation variant
 2-3/ Apply scale variant
 2-4/ Apply positioning variant, taking account into 2-1 temporary
      positioning.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-07-16 11:58:14 +03:00
Nobuhiko Tanibata
1e6fd66ba5 ivi-shell: transform refactoring, remove transform part of ivi_layout_surface and ivi_layout_layer once
To refactor transform of ivi_layout_surface and ivi_layout_surface to be
more readable logical flow.

Remove following parts once,
* definition of weston_transform in ivi_layout_surface
* update_layer_orientation
* update_layer_position
* update_surface_position
* update_surface_orientation
* update_scale

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-07-16 11:58:14 +03:00
Nobuhiko Tanibata
4c1dbf7213 ivi-shell: remove one indent level from update_prop()
There is no logic update.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-07-16 11:57:59 +03:00
Nobuhiko Tanibata
3aa8aedb47 ivi-shell: rename to ivi_layout_layer_destroy()
"remove" is not proper name beacause it destorys a layer. The name of
the api is changed from layer_remove to layer_destroy.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:16 +03:00
Nobuhiko Tanibata
5d4a323c36 ivi-shell: bugfix, update event_mask when new propertiy is not same as before.
In previous code, it sends notification whenever setter calls. This
patch fixs that notification will not happens if there is no change of
properties by setter.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:15 +03:00
Nobuhiko Tanibata
6ce3ef864d ivi-shell: bugfix, send notification when properties are changed according to event mask.
Previous code sends notification without event mask. So the notification

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:15 +03:00
Nobuhiko Tanibata
4d0116eb0d ivi-shell: add interface to get screen ID
This interface is required for user to manage screens per IDs.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:15 +03:00
Nobuhiko Tanibata
db8efd1f26 ivi-shell: add new method to remove a callback to get notificaiton of ivi_layer property changes.
To get property changes of ivi_layer, callbacks can be registered.
However there was no API to remove a callback rather than removing all
callbacks by using layer_remove_notification.
layer_remove_notification_by_callback can do it.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:15 +03:00
Nobuhiko Tanibata
82051705b5 ivi-shell: add new method to remove a callback to get notification of ivi_surface property changes.
To get property changes of ivi_surface, callbacks can be registered.
However there was no API to remove a callback rather than remove all
callbacks by using surface_remove_notification.
surface_remove_notification_by_callback can do it.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:15 +03:00
Nobuhiko Tanibata
4b601e152e ivi-shell: bugfix, add ref_count to ivi_layout_layer
if a controller calls ivi_layout_layer_create_with_demenstion with a ID
which is already created before, the API returns exist ivi_layer.
However addtionally, it shall count up ref count to destroy ivi_layer
when ref count is 0. The previous code will destroy ivi_layer
immediately even if the other code still refers ivi_layer.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:15 +03:00
Nobuhiko Tanibata
6f6c938996 ivi-shell: make ivi_layout_surface destruction explicit
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:15 +03:00
Nobuhiko Tanibata
0c217cb694 ivi-shell: bugfix, SEVG by adding NULL check in ivi_layout_get_screen_resolution
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:15 +03:00
Nobuhiko Tanibata
e2b8214efd ivi-shell: Fix wrong link of wl_list_for_each() of ivilayer
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:15 +03:00
Nobuhiko Tanibata
7bbacc6165 ivi-shell: bugfix, check limitation of ivi_layout_layer opacity
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:14 +03:00
Nobuhiko Tanibata
a86226c7c4 ivi-shell: bugfix, check limitation of ivi_layout_surface opacity
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-06-23 15:57:14 +03:00
Jon Cruz
867d50eea7 Unified multiple definitions of container_of() macro.
Removed duplicate definitions of the container_of() macro and
refactored sources to use the single implementation.

Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2015-06-15 17:11:58 -07:00
Jon Cruz
4678bab13c Remove redundant #include path component.
Using the parent '../' path component in #include statements makes
the codebase more rigid and is redundant due to proper -I use.

Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2015-06-15 17:11:09 -07:00
Bryce Harrington
af637c25f2 *-shell: Update boilerplate from MIT X11 license to MIT Expat licenses 2015-06-15 13:04:18 -07:00
Nobuhiko Tanibata
e259a7a7d2 ivi-shell: set an initial value for ivi-surface.
Especially, the size of destination rectagle is set to (1,1).
This is because the size will be used for caluculating scale and not to
be 0 to avoid 0 dividing.

I also remark this as FIXME. This shall be fixed at ivi-layout-tansition.c.
In new invoded application, its property is initilized by (0,0)
destination rectangle. So transition fucntion always calculates its scale
as inf at first frame of fade-in with new invoked application. To fix this,
restructing transition function is ideally needed.

Signed-off-by: Nobuhiko Tanibata <nobuhiko_tanibata@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-04-28 12:59:19 +03:00
Nobuhiko Tanibata
bcff632727 ivi-shell: remove unnecesary assignment of fail safe value.
Scale is calculated as float and to be inf. It shall be avoided by,
ivi_layout_surface_set_source/destination_rectangle. So output log and
then return this method to use prevous scale for fail safe.

Signed-off-by: Nobuhiko Tanibata <nobuhiko_tanibata@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-04-28 12:59:18 +03:00
Nobuhiko Tanibata
e6cc997097 ivi-shell: remove unnecesary code in ivi_layout_surface_configure
ivi_layout_surface_configure is called from ivi-shell when configure
listener of weston surface is triggered. This function shall do,
- emit signal to hmi-controller to notify the configuration change

Other unnecesary logics are cleaned up.

Signed-off-by: Nobuhiko Tanibata <nobuhiko_tanibata@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-04-28 12:59:18 +03:00
Nobuhiko Tanibata
c3fd624e29 ivi-shell: support surface screen shot of ivi_layout by using weston_surface_copy_content
The reason why the result is not output in the method is that it avoids
to have dependency on CAIRO. If user want to output it to file, user
shall link CAIRO on its controller.

ivi_layout_surface_get_size is also supported here because user needs
stride to call ivi_layout_surafce_dump.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-04-21 11:15:29 +03:00
Pekka Paalanen
97246c067d ivi-layout: abort without controller_module_init
When loading a controller module, if we do not find a
controller_module_init symbol, return failure to the caller instead of
ignoring the failure.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
2015-04-02 15:04:46 +03:00
Nobuhiko Tanibata
9d86021cac ivi-shell: Fix wrong condition to check return value of controller_module_init
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
2014-12-16 17:45:34 +02:00
Nobuhiko Tanibata
ee8e5830be ivi-shell: rewrite controller API
This fixes the breakage caused by "ivi-shell: make ivi-layout.c as a
part of ivi-shell.so"

hmi-controller.c:
A reference implementation of controller module does not use the layout
functions directly. This get function pointers at controller_module_init
which called by ivi-shell.

ivi-layout-export.h:
Definition of interfaces in a struction: ivi_controller_interface.
function pointers are set at ivi-layout.c.

ivi-layout-private.h:
Definition of some interfaces are remove bucause it is implemented in
ivi-layout.c and set it as function pointer. Several interfaces are kept
here because they are implemented in ivi-layout.c/transition.c but used
in other files.

ivi-layout-transition.c:
remove WL_EXPORT because export is not needed anymore.
remove unnesesary unsed method.

ivi-shell.c:
call controller_module_init of hmi-controller to init it and set
function pointers. If the interface_version is equal or
greater than what hmi_controller was built with, things are pass.
If the interface_version is smaller than what the controller expects,
it has to fail because it cannot work. This is followed the manner,

- never remove a function pointer
- never modify an existing function signature
- additions are allowed at the end of struct ivi_controller_interface
- all function pointers must always be populated and working in
  ivi-shell.so (ivi-layout.c etc.)

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-15 16:50:48 +02:00
Nobuhiko Tanibata
28dc18c843 ivi-shell: make ivi-layout.c as a part of ivi-shell.so
ivi-layout.so is separately built and loaded by using dlopen with
RTLD_GLOBAL. This was because these apis defined in ivi-layout.so shall
be used by ivi-modules; e.g. hmi-controller. This shall be improved that
a struct ivi_layout_api contains the whole exported API as function
pointers to be exposed as module_init.

This patch alone builds, but loading controller modules at runtime
failes. This failure will be fixed by following patches.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-15 16:43:55 +02:00
Nobuhiko Tanibata
3c6796ff32 ivi-shell: several ivi-layout interfaces moved accross source.
Interfaces for properties setting shall be implemented in ivi-layout.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-15 16:31:02 +02:00
Nobuhiko Tanibata
ef6c7864e2 ivi-shell: reordering method in ivi_layout.c
In the future, re-alignmenet of WL_EXPORT per method should be done.
For that work, re-ordering is required to be used by another method.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-15 16:29:40 +02:00
Nobuhiko Tanibata
3d7eadb1e0 ivi-shell: clean up unnecesary header
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-15 16:27:48 +02:00
Nobuhiko Tanibata
6f9df656e0 ivi-shell: add IVI layout APIs
- ivi-layout.so
- introduces ivi-layout-export.h, ivi-layout.[ch]

API set of controlling properties of surface and layer which groups
surfaces. An unique ID whose type is integer is required to create
surface and layer. With the unique ID, surface and layer are identified
to control them. The API set consists of APIs to control properties of
surface and layers about followings,

- visibility.
- opacity.
- clipping (x,y,width,height).
- position and size of it to be displayed.
- orientation per 90 degree.
- add or remove surfaces to a layer.
- order of surfaces/layers in layer/screen to be displayed.
- commit to apply property changes.
- notifications of property change.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-04 17:13:41 +02:00