ivi-shell: bugfix, add ref_count to ivi_layout_layer
if a controller calls ivi_layout_layer_create_with_demenstion with a ID which is already created before, the API returns exist ivi_layer. However addtionally, it shall count up ref count to destroy ivi_layer when ref count is 0. The previous code will destroy ivi_layer immediately even if the other code still refers ivi_layer. Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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@ -88,6 +88,8 @@ struct ivi_layout_layer {
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struct wl_list surface_list;
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struct wl_list link;
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} order;
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int32_t ref_count;
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};
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struct ivi_layout {
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@ -1820,6 +1820,7 @@ ivi_layout_layer_create_with_dimension(uint32_t id_layer,
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ivilayer = get_layer(&layout->layer_list, id_layer);
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if (ivilayer != NULL) {
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weston_log("id_layer is already created\n");
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++ivilayer->ref_count;
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return ivilayer;
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}
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@ -1829,6 +1830,7 @@ ivi_layout_layer_create_with_dimension(uint32_t id_layer,
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return NULL;
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}
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ivilayer->ref_count = 1;
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wl_list_init(&ivilayer->link);
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wl_signal_init(&ivilayer->property_changed);
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wl_list_init(&ivilayer->screen_list);
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@ -1874,6 +1876,9 @@ ivi_layout_layer_remove(struct ivi_layout_layer *ivilayer)
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return;
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}
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if (--ivilayer->ref_count > 0)
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return;
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wl_signal_emit(&layout->layer_notification.removed, ivilayer);
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clear_surface_pending_list(ivilayer);
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