ivi-shell: remove is_layer_in_screen API
This internal API is redundant, because a layer is allowed to be only on one screen. Signed-off-by: Emre Ucan <eucan@de.adit-jv.com> Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp> Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
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@ -251,21 +251,6 @@ is_surface_in_layer(struct ivi_layout_surface *ivisurf,
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return 0;
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}
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static int
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is_layer_in_screen(struct ivi_layout_layer *ivilayer,
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struct ivi_layout_screen *iviscrn)
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{
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struct ivi_layout_layer *layer = NULL;
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wl_list_for_each(layer, &iviscrn->pending.layer_list, pending.link) {
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if (layer->id_layer == ivilayer->id_layer) {
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return 1;
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}
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}
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return 0;
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}
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/**
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* Internal API to initialize ivi_screens found from output_list of weston_compositor.
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* Called by ivi_layout_init_with_compositor.
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@ -2245,15 +2230,13 @@ ivi_layout_screen_add_layer(struct ivi_layout_screen *iviscrn,
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struct ivi_layout *layout = get_instance();
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struct ivi_layout_layer *ivilayer = NULL;
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struct ivi_layout_layer *next = NULL;
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int is_layer_in_scrn = 0;
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if (iviscrn == NULL || addlayer == NULL) {
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weston_log("ivi_layout_screen_add_layer: invalid argument\n");
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return IVI_FAILED;
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}
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is_layer_in_scrn = is_layer_in_screen(addlayer, iviscrn);
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if (is_layer_in_scrn == 1) {
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if (addlayer->on_screen == iviscrn) {
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weston_log("ivi_layout_screen_add_layer: addlayer is already available\n");
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return IVI_SUCCEEDED;
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}
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