ivi-shell: remove is_layer_in_screen API

This internal API is redundant, because a layer is allowed to be only on
one screen.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
This commit is contained in:
Ucan, Emre (ADITG/SW1) 2015-08-28 12:59:01 +00:00 committed by Pekka Paalanen
parent dfac375993
commit bb4ec0a186
1 changed files with 1 additions and 18 deletions

View File

@ -251,21 +251,6 @@ is_surface_in_layer(struct ivi_layout_surface *ivisurf,
return 0;
}
static int
is_layer_in_screen(struct ivi_layout_layer *ivilayer,
struct ivi_layout_screen *iviscrn)
{
struct ivi_layout_layer *layer = NULL;
wl_list_for_each(layer, &iviscrn->pending.layer_list, pending.link) {
if (layer->id_layer == ivilayer->id_layer) {
return 1;
}
}
return 0;
}
/**
* Internal API to initialize ivi_screens found from output_list of weston_compositor.
* Called by ivi_layout_init_with_compositor.
@ -2245,15 +2230,13 @@ ivi_layout_screen_add_layer(struct ivi_layout_screen *iviscrn,
struct ivi_layout *layout = get_instance();
struct ivi_layout_layer *ivilayer = NULL;
struct ivi_layout_layer *next = NULL;
int is_layer_in_scrn = 0;
if (iviscrn == NULL || addlayer == NULL) {
weston_log("ivi_layout_screen_add_layer: invalid argument\n");
return IVI_FAILED;
}
is_layer_in_scrn = is_layer_in_screen(addlayer, iviscrn);
if (is_layer_in_scrn == 1) {
if (addlayer->on_screen == iviscrn) {
weston_log("ivi_layout_screen_add_layer: addlayer is already available\n");
return IVI_SUCCEEDED;
}