Implement new repaint_begin and repaint_flush hooks inside
weston_backend, allowing backends to gang together repaints which
trigger at the same time.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
In preparation for grouping output repaint together where possible,
switch the per-output repaint timer, to a global timer which iterates
across all outputs.
This is implemented by storing the absolute time for the next repaint
for each output locally, and maintaining a global timer which iterates
all of them, scheduling the repaint for the first available time.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Cc: Mario Kleiner <mario.kleiner.de@gmail.com>
Cc: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
[Pekka: The comment about 1 ms delay.]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
repaint_scheduled is actually cleverly a quad-state, disguised as a
boolean. There are four possible conditions for the repaint loop to be
in at any time:
- loop idle; no repaint will occur until specifically requested, which
may be never (repaint_scheduled == 0)
- loop schedule to begin: the loop was previously idle, but due to a
repaint-schedule request, we will call the start_repaint_loop hook
in the next idle task
- repaint scheduled: the compositor has definitively scheduled a
repaint request for this output, which will occur in fixed time
- awaiting repaint completion: the backend has not yet signaled
completion of the last repaint request, and the compositor will not
schedule another until it does so
All but the first condition were previously conflated as
repaint_scheduled == 1, but break them out into separate conditions to
aid clarity, backed up by some asserts.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
When a client changes the subsurfaces state, we need to damage
them so the result is visible. We do that by flagging the surfaces
when the state changes and causing damage when committing the
state. This prevents normal repaints from considering these changes
until a commit has happened, and allows the client to atomically
schedule several changes.
This fixes the subsurface_z_order test, which is now marked as expected
to succeed.
Signed-off-by: Emilio Pozuelo Monfort <emilio.pozuelo@collabora.co.uk>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Micah Fedke <micah.fedke@collabora.co.uk>
Use different functions so we cannot load a libweston common module in
weston directly or the other way around.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This prevents loading a backend as a simple module. This will avoid
messing up with backends when we will introduce libweston common
modules.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Currently, layers’ order depends on the module loading order and it does
not survive runtime modifications (like shell locking/unlocking).
With this patch, modules can safely add their own layer at the expected
position in the stack, with runtime persistence.
v4 Reviewed-by: Giulio Camuffo <giuliocamuffo@gmail.com>
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
[Pekka: fix three whitespace issues]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
As it has been discussed in the past [1], running Weston
without any input device at launch might be beneficial for
some use cases.
Certainly, it's best for the vast majority of users (and
the project) to require an input device to be present, as
to avoid frustration and hassle, but for those brave souls
that so prefer, this patch lets them run without any input
device at all.
This introduces a simple configuration in weston.ini:
[core]
require-input=true
True is the default, so no behavioral change is introduced.
[1] https://lists.freedesktop.org/archives/wayland-devel/2015-November/025193.html
Signed-off-by: Daniel Díaz <daniel.diaz@linaro.org>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This patch implements additional functionality that will be used
for configuring, enabling and disabling weston's outputs. Its
indended use is by the compositors or user programs that want to
be able to configure, enable or disable an output at any time. An
output can only be configured while it's disabled.
The compositor and backend specific functionality is required
for these functions to be useful, and those will come later in
this series.
All the new functions have been documented, so I'll avoid
describing them here.
v2:
- Minor documentation improvements.
- Rename output-initialized to output->enabled.
- Split weston_output_disable() further into
weston_compositor_remove_output().
- Rename weston_output_deinit() to weston_output_enable_undo().
- Make weston_output_disable() call two functions mentioned
above instead of calling weston_output_disable() directly.
This means that backend needs to take care of doing backend
specific disable in backend specific destroy function.
v3:
- Require output->name to be set before calling
weston_output_init_pending().
- Require output->destroying to be set before
calling weston_compositor_remove_output().
- Split weston_output_init_pending() into
weston_compositor_add_pending_output() so pending outputs
can be announced separately.
- Require output->disable() to be set in order for
weston_output_disable() to be usable.
- Fix output removing regression that happened when
weston_output_disable() was split.
- Minor documentation fix.
v4:
- Bump libweston version to 2 as this patch breaks the ABI.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Adds a helper routine weston_output_inhibited_outputs() which returns a
mask of outputs that should inhibit screen idling.
Use this routine to check for inhibiting outputs for handling of idle
behaviors in core: In sleep mode, only halt repainting outputs that
don't have valid inhibits. Don't send these monitors DPMS off commands
either, if the system would otherwise be powering them down.
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
v5: Drop unused view variable
Its usage is now limited to some dock-related helper, and the plugin
registry is a better fit for that kind of helper.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Giulio Camuffo <giuliocamuffo@gmail.com>
All the shell protocol details, Xwayland glue and popups (and their
grab) are now handled in libweston-desktop.
Fullscreen methods (for wl_shell) are removed for now.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Acked-by: Giulio Camuffo <giulio.camuffo@kdab.com>
Differential Revision: https://phabricator.freedesktop.org/D1209
libweston-desktop is an abstraction library for compositors wanting to
support desktop-like shells.
The API is designed from xdg_shell features, as it will eventually be
the recommended shell for modern applications to use.
In the future, adding new shell protocols support will be easier, as
limited to libweston-desktop.
The library versioning is the same as libweston. If one of them break
ABI compatibility, the other will too.
The compositor will only ever see toplevel surfaces (“windows”), with
all the other being internal implementation details.
Thus, popups and associated grabs are handled entirely in
libweston-desktop.
Xwayland special surfaces (override-redirect) are special-cased to a
dedicated layer, as the compositor should not know about them.
All the shell error checking is taken care of too, as well as some
specification rules (e.g. sizes constraint for maximized and fullscreen
surfaces).
All the compositor has to do is define a few callbacks in the interface
struct, and manage toplevel surfaces.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Acked-by: Giulio Camuffo <giulio.camuffo@kdab.com>
Differential Revision: https://phabricator.freedesktop.org/D1207
These are useful to implement grabs.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Giulio Camuffo <giulio.camuffo@kdab.com>
Differential Revision: https://phabricator.freedesktop.org/D1245
This patch implements the wp_pointer_constraints protocol used for
locking or confining a pointer. It consists of a new global object with
two requests; one for locking the surface to a position, one for
confining the pointer to a given region.
In this patch, only the locking part is fully implemented as in
specified in the protocol, while confinement is only implemented for
when the union of the passed region and the input region of the confined
surface is a single rectangle.
Note that the pointer constraints protocol is still unstable and as
such has the unstable protocol naming conventions applied.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Acked-by: Peter Hutterer <peter.hutterer@who-t.net>
Acked-by: Daniel Stone <daniels@collabora.com>
A wp_relative_pointer object is an extension to the wl_pointer interface
only used for emitting relative pointer events. It will only emit events
when the parent pointer has focus.
To get a relative pointer object, use the get_relative_pointer request
of the global wp_relative_pointer_manager object.
The relative pointer protocol is currently an unstable protocol, so
unstable protocol naming conventions has been applied.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Provide timestamps with microsecond granularity if the backend can
provide it. Backends that can't should set it to 0.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Adds a weston_view_activate() that can be passed an additional active
flag WESTON_ACTIVATE_CLICKED, that the shell passes when a view was
activated by clicking.
This allows shell-independent components implement heuristics depending
on how a view was activated.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Acked-by: Peter Hutterer <peter.hutterer@who-t.net>
Although it currently only has one available flag, but that'll change.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Acked-by: Peter Hutterer <peter.hutterer@who-t.net>
Currently, weston assumes a surface/view is mapped if
it has an output assigned. In a zero outputs scenario,
this isn't really desirable.
This patch introduces a new flag to weston_surface and
weston_view, which has to be set manually to indicate
that a surface/view is mapped.
v2:
- Remove usage of new flags from
weston_{view,surface}_is_mapped at this point. They
will be added after all the implicit mappings have
been introduced
- Unmap a surface before unmapping a view so the input
foci is cleaned up properly
- Remove implicit view mapping from view_list_add
- Cosmetic fixes
v3:
- Rebased to apply on git master
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This patch follows a similar approach taken to detach the backends from
weston. But instead of passing a configuration struct when loading the
plugin, we use the plugin API registry to register an API, and to get it
in the compositor side. This API allows to spawn the Xwayland process
in the compositor side, and to deal with signal handling. A new
function is added in compositor.c to load and init the xwayland.so
plugin.
Also make sure to re-arm the SIGUSR1 when the X server quits.
Signed-off-by: Giulio Camuffo <giuliocamuffo@gmail.com>
[Pekka: moved xwayland/weston-xwayland.c -> compositor/xwayland.c]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Implement a simple register and lookup for function tables. This is
intended for plugins to expose APIs to other plugins.
It has been very hard to arrange a plugin to be able to call into
another plugin without modifying Weston core to explicitly support each
case. This patch fixes that.
The tests all pass.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Giulio Camuffo <giuliocamuffo@gmail.com>
Place it with the other weston_seat functions.
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The name suggests that it activates surfaces, but the code says it
rather just assigns keyboard focus. Rename it for clarity, and so the
original function name could be used for something more appropriate
later. Switch order of parameters since keyboard focus is a property of
the seat. Update all callers as appropriate.
Change was asked for by pq, May 26, 2016:
"This should be called weston_seat_set_keyboard_focus(seat, surface).
Keyboard focus is a property of the seat."
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This clarifies what is supposed to be the libweston code.
v2: screen-share.c is already in compositor/ instead.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Yong Bakos <ybakos@humanoriented.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Tested-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Tested-by: Benoit Gschwind <gschwind@gnu-log.net>
Acked-by: Benoit Gschwind <gschwind@gnu-log.net>
[Pekka: rebased]