Commit Graph

69 Commits

Author SHA1 Message Date
Pekka Paalanen
2a0c6c331e compositor-drm: unref udev on backend destruction
Fixes a small memory leak, spotted with Valgrind.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
2017-09-25 12:10:12 +03:00
Pekka Paalanen
1f21ef1df7 compositor-drm: use asprintf in make_connector_name()
Gets rid of the constant size char array.

While here, document the function.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
2017-09-25 12:07:05 +03:00
Ucan, Emre (ADITG/SW1)
38ea2d2254 compositor-drm: remove connector option
Remove the option, because it is hard to use.
Drm connector ids are hard to reach for users,
and they can change when kernel or device tree
is modified.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
[Pekka: bump WESTON_DRM_BACKEND_CONFIG_VERSION]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-09-04 15:47:03 +03:00
Daniel Stone
eedf84c68f compositor-drm: Introduce drm_pending_state structure
drm_pending_state is currently skeletal, but will be used to retain
data through begin_repaint -> assign_planes -> repaint -> repaint_flush.

The flush and cancel functions are currently identical, only freeing the
state, but they will be used for different purposes in later patches.
Specifically, the intent is to apply any pending output changes (through
PageFlip/SetCrtc, or the atomic ioctls) in flush, and only free the
state in cancel.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-08-28 20:22:29 +01:00
Daniel Stone
085d2b9a01 compositor-drm: Track all plane types
Retain drm_plane tracking objects for all actual DRM planes when using
universal planes, not just overlay planes. Rename uses of 'sprite' to
'plane' to make it clear that it can now be any kind of plane, not just
an overlay/sprite.

These are currently unused.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-08-28 20:22:29 +01:00
Pekka Paalanen
c5de57f742 compositor-drm: Add universal plane awareness
Add awareness of, rather than support for, universal planes. Activate
the client cap when we start if possible, and if this is activated,
studiously ignore non-overlay planes. For now.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Co-authored-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Co-authored-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-08-28 20:22:29 +01:00
Daniel Stone
02cf466231 compositor-drm: Add DRM property cache
Add a cache for DRM property IDs and values, and use it for the two
connector properties we currently update: DPMS and EDID.

As DRM property ID values are not stable, we need to do a name -> ID
lookup each run in order to discover the property IDs and enum values to
use for those properties. Rather than open-coding this, add a property
cache which we can use across multiple different object types.

This patch takes substantial work from the universal planes support
originally authored by Pekka Paalanen, though it has been heavily
reworked.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Co-authored-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-08-28 20:16:27 +01:00
Daniel Stone
4202e50fc8 compositor-drm: Rename fb_plane to scanout_plane
All planes being displayed have a framebuffer. What makes 'fb_plane'
special is that it's being displayed as the primary plane by KMS.

Previous patchsets renamed this to 'primary_plane' to match the KMS
terminology, namely the CRTC's base plane, which is controlled by
drmModeSetCrtc in the legacy API, and identified by PLANE_TYPE ==
"Primary" in the universal-plane API.

However, Weston uses 'primary_plane' internally to refer to the case
where client content is _not_ directly displayed on a plane, but
composited via the renderer, with the result of the compositing then
shown.

Rename to 'scanout_plane' as our least-ambiguous name, and document it a
bit.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
2017-08-28 20:07:13 +01:00
Pekka Paalanen
ec27271492 compositor-drm: Refactor sprite create/destroy into helpers
This moves the single sprite creation code from create_sprites() into a
new function. The readability clean-up is small, but my intention is to
write an alternate version of create_sprites(), and sharing the single
sprite creation code is useful.

The removal code now actually removes the plane from the list.

In doing this, the gymnastics required to exact the CRTC ID the plane
was last on when making a disabling drmModeSetPlane call have been
removed; specifying the CRTC is not necessary when disabling a plane.
(The atomic API goes a step further, mandating it be zero.)

[daniels: Genericised from drm_sprite to drm_plane, moving some of the
          logic back into create_sprites(), also symmetrical
          drm_plane_destroy.]

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
2017-08-28 20:07:13 +01:00
Pekka Paalanen
6b65d8f120 compositor-drm: reset KMS state on VT-switch in
Fix a regression with VT-switching away from Weston and then back
causing drmModePageFlip() to fail with ENOSPC or EINVAL, leaving one or
more outputs not updated. The regression appeared in
47224cc931:

	compositor-drm: Delete drm_backend_set_modes

Fix it by forcing a drmModeSetCrtc() on all outputs both initially
created and after VT-switch in.

Cc: Daniel Stone <daniels@collabora.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>

v2: moved state_invalid=true from create_output_for_connector() to
    drm_output_enable()

Reviewed-by: Daniel Stone <daniels@collabora.com>
2017-07-27 14:08:34 +03:00
Pekka Paalanen
0079a949e0 libweston: make weston_output::connection_internal a bool
It really is a boolean.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
2017-07-25 16:08:48 +03:00
Derek Foreman
2cd87fe8d7 compositor-drm: Fix disabling cursor plane
commit a7cba1d4cd changed the way
the cursor plane is setup.  Previously it was pre-emptively set
disabled for the next frame, and that would be changed at next
frame time if the cursor plane was to be used.  It was changed
to be disabled at plane assignment time.

We disable the use of planes entirely by setting disable_planes to
a non-zero value, which bypasses all calls to assign_planes - so
if the plane was set-up in the previous frame it will retain its
state post-disable.

This leads to desktop zoom leaving the cursor plane in place when
it sets disable_planes.

This patch clears any stale cursor plane state from the redraw
handler if disable_planes is set so drm_output_set_cursor()
will do the right thing.

Reviewed-by: Daniel Stone <daniels@collabora.com>
Reported-by: Emmanuel Gil Peyrot <emmanuel.peyrot@collabora.com>
2017-04-13 15:40:30 -05:00
Daniel Stone
08d4edf20d compositor-drm: Rename drm_sprite to drm_plane
We make the differentiation where planes are an abstract framebuffer
with a position within a CRTC/output, and sprites are special cases of
planes that are neither the primary (base/framebuffer) nor cursor plane.

drm_sprite, OTOH, contains nothing that's actually specific to sprites,
and we end up duplicating a lot of code to deal with them, especially
when we come to use an entirely plane-based interface with atomic
modesetting.

Rename drm_sprite to drm_plane, to reflect that it's actually generic.

No functional changes.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
[Pekka: dropped the removal of an unrelated comment]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-04-10 14:01:00 +03:00
Daniel Stone
205c0a018c compositor-drm: Clean up page_flip_pending path
page_flip_pending is only be set when do a pageflip to a newly-rendered
buffer; if the flag is not set, we have landed in the start_repaint_loop
path where the vblank query fails, and thus we must pageflip to the same
buffer.

This test was not sufficient for what it was supposed to guard:
releasing framebuffers back. When using client-supplied framebuffers, it
is possible to reuse the same buffer multiple times, and we would send a
framebuffer-release event too early.

However, since we have a properly reference-counted drm_fb now, we can
just drop this test, and rely on the reference counting to prevent
too-early release of client framebuffers.

page_flip_pending now becomes exactly what the name suggests: a flag
which indicates whether or not we are expecting a pageflip event. Add
asserts here to verify that we never receive a pageflip event we weren't
expecting.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-04-10 13:56:12 +03:00
Daniel Stone
65d87d071f compositor-drm: Turn vblank_pending from bool to refcount
vblank_pending is currently a bool, which is reset on every vblank
requests (i.e. sprite pageflip). This can occur more than once per
frame, so turn it into a callback, so we only fire frame-done when we've
collected all the events.

This fixes unexpected behaviour when multiple views per output have been
promoted to DRM planes.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-04-10 13:55:50 +03:00
Daniel Stone
f30a18c1c3 compositor-drm: Introduce fb_last member
Previously, framebuffers were stored as fb_current and fb_pending.
In this scheme, current was the last buffer that the kernel/hardware had
acknowledged displaying: a framebuffer would be created, set as
fb_pending, and Weston would request the kernel display it. When the
kernel signals that the request was completed and the hardware had made
the buffer current (i.e. page_flip_handler / vblank_handler), we would
unreference the old fb_current, and promote fb_pending to fb_current.

In other words, the view is 'which buffer has turned to light?'.

This patch changes them to a tristate of fb_last, fb_current and
fb_pending, based around the kernel's view of the current state.
fb_pending is used purely as a staging area for request construction;
when the kernel acknowledges a request (e.g. drmModePageFlip returns 0),
the previous buffer is moved to fb_last, and this new buffer to
fb_current. When the kernel signals that the request has completed and
the hardware has made the buffer current, we simply unreference and
clear fb_last, without touching fb_current/fb_pending.

The view here is now 'which state is current in the kernel?'.

As all state changes are incremental on the last state submitted to the
kernel, even if the hardware has not yet been able to make it current,
this simplifies state tracking: all state submissions will always be
relative to fb_current, rather than the previous
(fb_pending) ? fb_pending : fb_current.

The use of fb_pending is strictly bounded between a repaint cycle
(including a grouped set of repaints) beginning, and those repaints
being flushed to the kernel.

fb_current will always be valid between an output's first repaint
flush, and when a disable/destroy request has been processed. For a
plane, it will be valid when a repaint cycle enabling that plane has
been flushed, and when a repaint cycle disabling that plane has been
flushed.

fb_last is only present when a repaint request for the output/plane has
been submitted, but not yet completed by the hardware.

This is the same set of constructs which will be used for storing
plane/output state objects in future patches.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-04-10 13:55:25 +03:00
Emil Velikov
863e66b003 compositor-drm: correctly set the version of the drmEventContext
We implement v2 so use that instead of the DRM_EVENT_CONTEXT_VERSION
macro.

The latter defines the version of the drmEventContext struct declared in
the header [used in the current build] and can be 2, 3 or even 1000.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2017-04-07 14:23:38 +01:00
Daniel Stone
95d48a2a88 compositor-drm: Return FB directly from render
Instead of setting state members directly in the drm_output_render
functions (to paint using Pixman or GL), just return a drm_fb, and let
the core function place it in state.

This brings damage handling in line with repaint state, so we do not
clear damage if repaint fails.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-04-07 12:45:12 +03:00
Daniel Stone
4e84f7dd32 compositor-drm: Reshuffle drm_output_render
Call drm_output_render unconditionally, doing an early exit if we're
already rendering a client buffer on the primary plane.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-04-07 12:45:12 +03:00
Daniel Stone
5bb8f58fd2 compositor-drm: Rename current/next FB members
'next' is used as a framebuffer which has either been rendered but not
had a configuration request (pageflip or CRTC set) applied to it, or
when for a framebuffer that has had configuration requested but not
applied (delayed pageflip where the event has not been applied).

'current' is used as the last framebuffer for which we know
configuration has been fully applied, i.e. CRTC set executed or pageflip
requested and event received.

Rename these members to fb_current and fb_pending, doing some small
reordering of drm_output whilst in the vicinity.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-04-07 12:45:12 +03:00
Daniel Stone
e42568313c compositor-drm: Use drm_fb for cursor buffers
Now that we have better types in drm_fb, use it for cursor buffers as
well. This gives us easier refcounting for our cursors, as well as a
unified buffer-destruction path.

Currently this makes no difference, as the KMS legacy cursor update API
uses GEM names directly, and never touches DRM FBs. However, the cursor
plane becomes a regular KMS plane under atomic, at which point we
require DRM FBs.

Take the opportunity to move to drm_fb ahead of time.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-04-07 12:45:12 +03:00
Daniel Stone
6e7a961d43 compositor-drm: Refcount drm_fb
Sometimes we need to duplicate an existing drm_fb, e.g. when
pageflipping to the same buffer to kickstart the repaint loop. To handle
situations like these, and simplify resource management for dumb and
cursor buffers, refcount drm_fb.

drm_fb_get_from_bo has a path where it may reuse a drm_fb, if the BO has
been imported and not released yet. As drm_fb_unref now relies on actual
refcounting (backed up by asserts), we add a balancing drm_fb_ref() to
the path where we return a reused drm_fb.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-04-07 12:45:12 +03:00
Daniel Stone
05a5ac2b8f compositor-drm: Drop output from release_fb
We only need it for the GBM surface the FB was originally created
against; a mismatch here is very bad indeed, so no reason to pass it in
explictly every time rather than store it.

Following patches change drm_fb to be explicitly reference counted; in
order to reduce churn, rename drm_output_release_fb to drm_fb_unref
whilst changing its call signature here, even though it does not yet
actually perform reference counting.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-04-07 12:45:12 +03:00
Tomohito Esaki
576f42effe compositor-drm: Refactor destroy drm_fb function
The drm_fb destroy callback to mostly the same thing regardless of
whether the buffer is a dumb buffer or gbm buffer. This patch refactors
the common parts into a new function that can be called for both cases.

[daniels: Rebased on top of fb->fd changes, cosmetic changes.]

Signed-off-by: Tomohito Esaki <etom@igel.co.jp>
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-04-07 12:45:12 +03:00
Daniel Stone
0b70fa4b56 compositor-drm: Store format in drm_fb
This uses the new pixel-format helpers, so we can also replace depth/bpp
with these.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalaneN@collabora.co.uk>
2017-04-07 12:45:11 +03:00
Daniel Stone
fc175a7ec8 compositor-drm: Add explicit type member to drm_fb
Rather than magically trying to infer what the buffer is and what we
should do with it when we go to destroy it, add an explicit type
instead.

In doing so, the test for dumb images (destroying them, but only if
they're not the 'live' ones) is removed. This was dead code, as the only
path which could cause us to shuffle images is drm_output_switch_mode.
This calls drm_output_release_fb before the images are reallocated in
drm_output_fini_pixman / drm_output_init_pixman, with the reallocation
unconditionally destroying the images, so can never be hit.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-04-07 12:45:11 +03:00
Daniel Stone
a7cba1d4cd compositor-drm: Calculate more cursor state up front
Make drm_output_set_cursor more deterministic, by calculating more state
and performing more plane manipulation, inside
drm_output_prepare_cursor_view.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-04-07 12:45:11 +03:00
Sergi Granell
ceb5981af0
compositor-drm: Add missing drmModeFreeResources in drm_device_is_kms
Signed-off-by: Sergi Granell <xerpi.g.12@gmail.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
2017-03-31 01:20:58 +02:00
Daniel Stone
b1f166d71e Allow backends to group repaint flushes
Implement new repaint_begin and repaint_flush hooks inside
weston_backend, allowing backends to gang together repaints which
trigger at the same time.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-03-14 12:01:50 +02:00
Daniel Stone
09a97e2402 Change repaint_needed to bool
It is only used as a binary value.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-03-13 14:20:06 +02:00
Daniel Stone
3615ce1955 Don't delay initial output paint
On startup, we cannot lock on to the repaint timer because it is unknown
to us. We deal with this by claiming that the moment of entry into the
repaint loop is the moment a frame returned, causing finish_frame to
delay our initial repaint to (refresh_time - repaint_delay), typically
around 9ms of utterly wasted time.

Add an explicit stamp == NULL, to determine that we are just beginning
our repaint loop, that the timings are in fact totally invalid, and that
it would be beneficial to repaint the output immediately. This will only
trigger when the display had previously been disabled or the previous
state is unknown, e.g. at startup, or coming back from DPMS off.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-03-13 14:20:06 +02:00
Emmanuel Gil Peyrot
11ae2a3036 compositor-drm: pageflip timeout implementation
Weston will not repaint until previous update has been acked by a
pageflip event coming from the drm driver. However, some buggy drivers
won’t return those events or will stop sending them at some point and
Weston output repaints will completely freeze. To ease developers’ task
in testing their drivers, this patch makes compositor-drm use a timer
to detect cases where those pageflip events stop coming.

This timeout implementation is software only and includes basic
features usually found in a watchdog. We simply exit Weston gracefully
with a log message and an exit code when the timout is reached.

The timeout value can be set via weston.ini by adding a
pageflip-timeout=<MILLISECONDS> entry under [core]
section. Setting it to 0 disables the timeout feature.

v2:
- Made sure we would get both the pageflip and the vblank events before
  stopping the timer.
- Reordered the error and success cases in
  drm_output_pageflip_timer_create() to be more in line with the rest
  of the code.

v3:
- Reordered (de)arming of the timer with the code around it to avoid it
  being rearmed before the current dearming.
- Return the proper value for the dispatcher in the pageflip_timeout
  callback.
- Also display the output name in case the timer fires.

v4:
- Reordered a forgotten timer rearming after its drmModePageFlip().

Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=83884
Signed-off-by: Frederic Plourde <frederic.plourde at collabora.co.uk>
Signed-off-by: Emmanuel Gil Peyrot <emmanuel.peyrot@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-03-07 16:42:40 +02:00
Daniel Stone
906488790b compositor-drm: Make scanout view preparation more stringent
Don't import buffers which span multiple outputs, short-cut any attempt
to import SHM buffers, and ignore buffers with a global alpha set.

I'm not convinced all of these conditions entirely make sense, but this
at least makes them equally nonsensical.

Differential Revision: https://phabricator.freedesktop.org/D1414

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
2017-02-27 21:39:13 +00:00
Armin Krezović
445b41b9d5 compositor-drm: Construct mode list in create_output_for_connector
And properly deconstruct it in drm_output_destroy.

Might be useful for finding out which modes are supported
before even setting them, in case we want to extend the
modesetting API.

Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2017-02-27 21:38:54 +00:00
Daniel Stone
75487c2560 compositor-drm: Try to preserve existing output routing
Previously in picking CRTC -> encoder -> connecting routing, we went for
the first triplet we found which claimed to work.

Preserving the existing routing means that startup will be faster: on a
multi-head system, changing the routing implies disabling both CRTCs,
then re-enabling them with a new configuration, which may involve
retraining links etc.

Furthermore, the existing routing may be set for a reason; each
CRTC/encoder is not necessarily as capable as the other, so the routing
may be configured to stay within such device limits.

Try where possible to respect the routing we pick up, rather than
blithely configuring our own.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-02-27 21:38:51 +00:00
Daniel Stone
efa504f4ea compositor-drm: Ignore non-KMS devices
Given that we can have render-only devices, or vgem in a class of its
own, ignore any non-KMS devices in compositor-drm's device selection.
For x86 platforms, this is mostly a non-issue since we look at the udev
boot_vga issue, but other architectures which lack this, and have
multiple KMS devices present, will hit this.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reported-by: Thierry Reding <treding@nvidia.com>
Reported-by: Daniel Vetter <daniel.vetter@intel.com>
2017-02-27 21:38:49 +00:00
Armin Krezović
9bcf4c55e0 compositor-drm: Mark eDP connection as internal
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2017-02-13 21:28:27 +00:00
Daniel Stone
efc2b1d4db compositor-drm: Remove connector_allocator
Remove the last usage of connector_allocator, which was to check for
displays which have been hot-unplugged, and replace it with an array
which doesn't rely on the connector IDs remaining below 32 (or 64).

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reported-by: Peter Senna Tschudin <peter.senna@collabora.com>
2017-02-09 18:05:04 +00:00
Daniel Stone
c0ec75919a compositor-drm: Avoid connector_allocator for hotplugs
Rather than using connector_allocator to determine whether an output is
newly connected or not, use a list walk across all outputs instead.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reported-by: Peter Senna Tschudin <peter.senna@collabora.com>
2017-02-09 17:39:17 +00:00
Daniel Stone
72c0e1b821 compositor-drm: Remove crtc_allocator
crtc_allocator was used as a bitmask of CRTC IDs, so we didn't try to
use the same CRTC for multiple outputs. Unfortunately, this only works
to the extent that CRTC object IDs fit within the bitmask; though they
were previously, they are not guaranteed to be under 32 or even 64.

Replace the only use of crtc_allocator with a list walk across outputs.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reported-by: Peter Senna Tschudin <peter.senna@collabora.com>
2017-02-09 17:39:06 +00:00
Ucan, Emre (ADITG/SW1)
9a200d7559 compositor-drm: don't pass option_connector to create_outputs
The connector option is a part of drm_backend struct.
Therefore, it is not needed to pass it as an argument
to create_outputs function.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Daniel Stone <daniels@collabora.com>
2017-02-07 11:33:16 +02:00
Ucan, Emre (ADITG/SW1)
21e4944178 compositor-drm: update connectors with connector config
weston can be started with --connector option to be initialized
with a particular output. But in the update_outputs this option
is not considered and output is created for all the available
connectors. This patch fixes this issue by considering
the option for connectors in the update_outputs.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Daniel Stone <daniels@collabora.com>
2017-02-07 11:33:16 +02:00
Micah Fedke
c8890125ad compositor-drm: don't put y-inverted / interlaced / bottom-first dmabufs on overlays
This patch checks the attribute flags on incoming dmabufs and refuses to
put them overlays if they have any of the flags set (currently:
ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_Y_INVERT,
ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_INTERLACED and
ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_BOTTOM_FIRST), instead defaulting to
the gl-renderer which can handle some of the flags.

This check should be superceded by buffer transforms, when they become
available.

Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-02-06 13:43:40 +02:00
Armin Krezović
605ac8e685 compositor-drm: Restore use-current-mode functionality
It got lost during the porting to the config API.

Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2017-01-26 14:14:14 +00:00
Quentin Glidic
23e1d6f176
libweston: Properly namespace backends entrypoint
This prevents loading a backend as a simple module. This will avoid
messing up with backends when we will introduce libweston common
modules.

Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2017-01-17 18:24:49 +01:00
Fabien Dessenne
2d66a7d883 compositor-drm: allow mode frequency selection
As an option, allow to specify a mode (from the configuration file) by
its refresh rate.
Example of valid syntax:
- "mode=1920x1080"    Select a 1920x1080 mode, refresh rate undefined.
- "mode=1920x1080@60" Select the (or one of the) 1920x1080 60 Hz mode.

Signed-off-by: Fabien Dessenne <fabien.dessenne@st.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2017-01-17 16:38:43 +00:00
Abdur Rehman
4dca0e1717 compositor-drm: fix a couple of typos
Signed-off-by: Abdur Rehman <arehmanq199@gmail.com>
Reviewed-by: Yong Bakos <ybakos@humanoriented.com>
2017-01-03 11:58:55 +00:00
Daniel Stone
296d7a92ad compositor-drm: Reshuffle and comment plane conditions
Try to harmonise the various plane-import paths a little bit, starting
with reshuffling and commenting the conditions to do so.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>

Differential Revision: https://phabricator.freedesktop.org/D1413
2016-12-12 20:49:29 +00:00
Daniel Stone
f33e104865 compositor-drm: Remove open-coded weston_compositor_wake
This always changes the state to ACTIVE when we enter the session,
whereas the previous implementation preserved the state (i.e. if state
was SLEEPING on exit, it would be restored to SLEEPING, but also with a
repaint). This seems more helpful behaviour, however: if you enter a
session, it's probably in order to interact with it.

Differential Revision: https://phabricator.freedesktop.org/D1482

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
2016-12-12 17:18:08 +00:00
Daniel Stone
47224cc931 compositor-drm: Delete drm_backend_set_modes
Even if we do have a framebuffer matching the mode, we immediately
schedule a repaint, meaning we either do work for no reason, or show
stale content before we bring up the new content.

Delete this and just let repaint deal with it.

Differential Revision: https://phabricator.freedesktop.org/D1481

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
2016-12-12 17:15:08 +00:00