Before this patch, we would leak the drm_output if there was a pending
flip during shutdown.
Now we destroy the drm_output even if there's a pending flip (only
during shutdown, as we don't want to wait until flip completion to
destroy the output).
Also, it fixes a problem where weston_output_enable() is called right
after weston_output_enable() or weston_output_disable() and it could
fail to find available DRM objects (as they are only released after
the flip completion).
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Preserve the same order as desktop-shell for handling view (un)mapping,
so we can move these into a shared helper. These should have no
functional effect but provide a helpful bisect point.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Destroy the renderer before disconnecting the Wayland display.
Trying to destroy the GL renderer with the Wayland display already gone
crashes in the Mesa Wayland integration.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
After freeing the renderer, clear the compositor->renderer pointer to
avoid use-after-free errors.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Calling clip_transformed() 4 times in a row with the same polygon8 in
commit a4d31fa8bd introduced a bug
because the surf input is modified each time. This is fixed by working
on a local copy. The input parameter is marked constant to reflect the
change on the function prototype.
Fixes#764
Signed-off-by: Loïc Molinari <loic.molinari@gmail.com>
Prefer outputs that are not powered off when assigning a surface to an
output. If a surface covers the same area on two outputs, prefer the
one with the higher refresh rate.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
attach needs to consider the viewport as well, so it makes more sense
for attach to consistently access the weston_surface_state, rather than
part from the surface and part from a function argument.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Pull the buffer-size calculation in when we attach a new buffer. This
will be able to save us from doing the calculation at all in some cases.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Rebuilding regions can be an expensive operation, and we're adding more
of them. This means we need to be clever about when we actually do them.
Only dirty the paint nodes when the transform or buffer size has
actually changed, not on every commit.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Akin to the paint_node_status we already have, start also tracking a
surface dirty status. This will allow us to minimise the updates we need
to make.
Currently this is only collected, with no functional change made.
Signed-off-by: Daniel Stone <daniels@collabora.com>
If there is an opaque full-screen view with a compatible SHM client
buffer left after peeling off the client-side cursor view, bypass the
renderer and let Neat VNC read from the client buffer directly.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Instead of directly converting damage from pixman_region32_t in
global coordinates to pixman_region16_t in local coordinates,
use weston_region_global_to_output() to convert to pixman_region32_t
in local coordinates and then convert again to pixman_region16_t
in the same coordinate system, using vnc_region32_to_region16().
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
We previously had our own local variable for this, but now we can just
use the one in weston_compositor.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Until now we've only had the unadorned arithmetic functions, but they're
easy to abuse and tedious to use.
For now, we just add weston_coord_global_add/sub functions and use them
where appropriate.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
This is stored as an unadorned weston_coord internally, but with getter
functions we can put together the appropriate global or surface
coordinate.
Use them where appropriate.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Let the GL renderer render to FBOs for RDP outputs and read the pixels
into the RDP frame buffer. This allows to run the RDP backend with the
GL renderer.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Add switch statements where renderer specific API is called to prepare
for adding GL renderer support. No functional change.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Partially revert commit 89e1831cd7 ("pixman-renderer: add
weston_renderbuffer and create/destroy interface") to bring back the
shadow_surface pixman image. The renderbuffer is only wrapped around it.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Translate damage extents used to calculate glReadPixels rectangle from
global to local coordinates.
Fixes: b1606a9f2c ("gl-renderer: support automatically downloading FBO renderbuffers")
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
When an output is moved, all views that are not moving with it should
cause damage where they appear in it before and after the move, and all
prior damage should move with the output.
To avoid this complexity, just damage the full output after the move.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Track damage on struct weston_renderbuffer and drop the custom damage
region from struct wayland_shm_buffer.
Pass repaint damage to wl_surface_damage() instead of accumulated
renderbuffer damage.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
While the GL renderer is not able to directly render into the PipeWire buffers,
it is possible to read the rendered frame from the fbo into the PipeWire buffer.
Use the automatic download to add support for the GL renderer to the PipeWire
backend.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
Instead of always initializing the Pixman renderer, make the initialization
dependent on the selected renderer. This makes it easier to add other renderers.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
Make it easier to understand where ptr points to by using local variables for
the spa_buffer and spa_data.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
Extract the pixman renderbuffer configuration from the add_buffer function into
a helper function to simplify the addition of the GL renderer.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
Use helper function for setting up the pixman renderer to simplify the addition
of the GL renderer.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
clip_quad() is a dedicated clipping function for quads that doesn't
depend on any GL renderer internal structures. It can be moved out to
the clipper to be called by both the renderer and the clipping test
client without having to duplicate code.
Signed-off-by: Loïc Molinari <loic.molinari@gmail.com>
Since both the surface rect and the transformed quad are axis-aligned
in the simple clipping path, non-zero area detection can more
efficiently be checked post-clipping by comparing opposite edges.
Signed-off-by: Loïc Molinari <loic.molinari@gmail.com>
Add a basic check to let the clipper take the simple axis-aligned path
when nodes are solely transformed with a translation and/or a scaling.
That makes some nodes like sub-surfaces (which always have their
transform enabled) take the fast path in the common case.
Signed-off-by: Loïc Molinari <loic.molinari@gmail.com>
Move vertex clipper back to single-precision floating point
intermediates. Since positions are sent down the graphics hardware as
single-precision values, this prevents useless conversions between
single and double precision values and lets compilers fit twice as
much data into vector registers. It also removes a copy by letting the
clipper store vertices directly into the vertex buffer.
This is mostly reverting the conversion to double-precision that
happened along with the switch to the weston_coord struct for vertex
coordinates (commit 10e70bf23c).
Signed-off-by: Loïc Molinari <loic.molinari@gmail.com>
Let the graphics hardware handle the transformation from surface
position to texture coordinates. Paint nodes now have a single vertex
position attribute from which texture coordinates are derived. A new
vertex shader variant handles the transformation.
Signed-off-by: Loïc Molinari <loic.molinari@gmail.com>
The clipper transforms dirty rects to surface space before clipping.
Each dirty rect is transformed by the same matrix for each surface
rect. This change decouples the transformation and the clipping code
to transform and compute the bounding box of dirty rects just once.
Signed-off-by: Loïc Molinari <loic.molinari@gmail.com>
Clip dirty rects to surface rects in surface coordinate space.
Dispatch vertices in surface coordinates and let the graphics hardware
handle the transformations. Clipping in global coordinate space
implies a useless roundtrip on the CPU to get the clipped polygons
back in surface coordinates for the buffer transformation. Clipping in
surface coordinate space prevents that.
This might seem counter-intuitive at first because in surface space
it's the dirty rects that are clipped to axis-aligned surface rects,
while it's the opposite in global space.
The projection matrix now combines the view and the output transforms.
Signed-off-by: Loïc Molinari <loic.molinari@gmail.com>
Let the GL renderer render to FBOs and read the pixels into the Neat VNC
frame buffers. This allows to run the VNC backend with the GL renderer.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
For software backends like VNC, support downloading the FBO renderbuffer
contents via glReadPixels automatically at the end of repaint_output.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Add support for creating surfaceless outputs and rendering to FBOs.
The backend has to create FBOs with the create_fbo API and pass the
resulting weston_renderbuffer handles to repaint_output.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Since the pixman_region32_t damage is initialized unconditionally, also
finalize it unconditionally. Otherwise we leak rectangle memory when
sb->output->frame is NULL.
Reported-by: Daniel Stone <daniels@collabora.com>
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Add a to_pixman_renderbuffer() helper to consolidate the
container_of(renderbuffer, ...) macro calls.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Remove the now unused previous/total_damage regions and the
buffer/border_damage arrays, as well as the output_get_damage and
output_rotate_damage functions.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Create dummy renderbuffers to track surface buffer damage on
demand. The renderbuffer representing the surface buffer that
is currently rendered to is inferred using buffer age.
This aligns damage tracking with the Pixman renderer and will
simplify adding FBO rendering support.
The previous/total_damage regions and the buffer/border_damage
arrays are now unused except for validation.
They can be removed next.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Split the buffer age query out into a separate function.
The following patches will replace the remainder of the
output_get_damage function.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
In some circumstances (like system load) we seem to be racing with the
threads fontconfig creates and the resource release happening inside
cleanup_after_cairo(), and we would still find a cached entry holding a
font map reference while we are on the compositor exit path --
which happens in cleanup_after_cairo() when calling
cairo_debug_reset_static_data().
This was introduced with commit 823580e070, 'backend-headless: fully
release pango and fontconfig', as a way to have a clean memory leak
report, but due to the fact we can't influence how libraries manage
their threads, the solution (for now at least) would be to just remove
it entirely.
Running it at the end in the test itself, or before calling exit(2),
while it does narrow the window, it still exhibits the cairo crash assert
related to having cached entries in that font map hash table.
Reference: https://gitlab.freedesktop.org/wayland/weston/-/issues/756
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Since 2d70bdfdcd "drm-backend: add support
to output capture writeback source", the DRM-backend was broken for KMS
devices that do not support the atomic API. This fixes that.
We don't support writeback screenshots without atomic modeset support.
So for such devices, we never update the output capture info
(weston_output_update_capture_info()) for the writeback source.
The function that we use to pull writeback tasks
(weston_output_pull_capture_task()) asserts that the capture providers
(renderers, DRM-backend) did not forget to update the capture info
(size/format) if something changed. But as we've never updated the
capture info for such devices, it is zeroed, leading to an assert hit.
With this patch we only pull the capture task for KMS devices that
support the atomic API.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
In 2d70bdfdcd "drm-backend: add support to
output capture writeback source" we've ensured that disable_planes
should be false in order to support writeback capture tasks.
But this was wrong; disable_planes is transient (it is true when
there's some sort of content recording happening), and we enable/disable
that during compositor's lifetime.
This is dangerous and may result in a crash. Imagine the following
sequence:
1. screen recording starts, disable_planes is set to true.
2. for whatever reason the output size changes, and we end up
not updating capture info because we think that writeback is not
supported by the device.
3. screen recording stops, disable_planes is set to false.
4. user tries to take a writeback screenshot, and the
DRM-backend will pull a writeback capture task with
weston_output_pull_capture_task().
5. this function has an assert to ensure that the DRM-backend
did not forget to update the capture info, and we hit that
assert.
With this patch we drop disable_planes being false as a condition to
support writeback. So now we keep the capture info up-to-date even when
screen recording is happening, and we gracefully fail writeback tasks.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
This adds three new helpers: one to iterate over all debug scopes
created/added and other two are for simpler getters for the scope name
and the description.
Included with this change is also a simple test to retrieve them.
This is an alternative to using the debug scope list advertised when
using the weston-debug private extension. libweston users can use this
directly to know which scopes they can subscribe to, and there's no need
to have a client implementation for the weston-debug protocol.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Don't forget to transfer the fullscreen setting from the config to the backend.
Without this, weston tries to resize the window with the windowed output API but
that is not registered with new_config.fullscreen == true.
This code was accidentally lost in 0a5bb7acff
("backend-wayland: Use renderer enum type for config selection"). So just
restore it.
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
We were printing only the matrices (cmsSigMatrixElemType) up to now.
Start printing the curve sets (cmsSigCurveSetElemType) as well.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Function matrix_print() is called only by pipeline_print(), which
already checks if the log scope is enabled. So remove the repeated
check from matrix_print().
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
The addition in a former commit of the flags field in the activation data will
let us pass the reason for activation to the constraint logic. We use that
reason here to unconditionally enable constraints in the recently 'fullscreened'
surface.
Signed-off-by: Sergio Gómez <sergio.g.delreal@gmail.com>
Since we want to pass the view to the surface activation listener inside the
constraints code, and the surface is reachable from the view anyway.
The flags field will let us pass the reason for activation to the constraints
code, which will then handle especially the fullscreen case.
Signed-off-by: Sergio Gómez <sergio.g.delreal@gmail.com>
Currently, and for legacy reasons, weston_seat_set_keyboard_focus() contains
logic related to surface activation. Since this function is always called from
weston_view_activate_input(), move that code there where it seems more
appropriate.
This will help us in subsequent commits by avoiding to have to change the
signature of weston_seat_set_keyboard_focus(), which would make that function
even more awkward than it currently is.
Signed-off-by: Sergio Gómez <sergio.g.delreal@gmail.com>
This is because e619a65b09, 'libweston: move gl-borders code into
helper lib' and 6293ab1f90, 'libweston, shared: Move out
weston_shell_get_binding_modifier' moved things out of libweston, and
libweston implicitly depends on xkbcommon.
Rather than just depending on dep_xkbcommon use the deps_for_libweston_users
which includes some other dependencies as well. Had to move it out
of libweston/meson.build and include it in the main meson.build as
libweston/meson.build would have a circular dependency on
libweston/meson.build file.
This fixes the following build issue:
[ 5s] FAILED: libweston/libgl-borders.a.p/gl-borders.c.o
[ 5s] cc -Ilibweston/libgl-borders.a.p -Ilibweston -I../libweston -I. -I.. -Iinclude -I../include -I/usr/include/wayland -I/usr/include/pixman-1 -I/usr/include/cairo
-I/usr/include/libpng16 -I/usr/include/freetype2 -I/usr/include/webp -fdiagnostics-color=always -D_FILE_OFFSET_BITS=64 -Wall -Winvalid-pch -Wextra -Wpedantic -std=gnu99 -Wmissing-prototypes
-Wno-unused-parameter -Wno-shift-negative-value -Wno-missing-field-initializers -Wno-pedantic -Wundef -fvisibility=hidden -O2 -Wall -U_FORTIFY_SOURCE -D_FORTIFY_SOURCE=3
-fstack-protector-strong -funwind-tables -fasynchronous-unwind-tables -fstack-clash-protection -Werror=return-type -flto=auto -g -fPIC -MD -MQ libweston/libgl-borders.a.p/gl-borders.c.o -MF
libweston/libgl-borders.a.p/gl-borders.c.o.d -o libweston/libgl-borders.a.p/gl-borders.c.o -c ../libweston/gl-borders.c
[ 5s] In file included from ../libweston/renderer-gl/gl-renderer.h:32,
[ 5s] from ../libweston/gl-borders.h:28,
[ 5s] from ../libweston/gl-borders.c:31:
[ 5s] ../include/libweston/libweston.h:39:10: fatal error: xkbcommon/xkbcommon.h: No such file or directory
[ 4s] FAILED: shared/libshared.a.p/config-parser.c.o
[ 4s] cc -Ishared/libshared.a.p -Ishared -I../shared -I. -I.. -Iinclude -I../include -I/usr/include/wayland -I/usr/include/pixman-1 -fdiagnostics-color=always -D_FILE_OFFSET_BITS=64 -Wall
-Winvalid-pch -Wextra -Wpedantic -std=gnu99 -Wmissing-prototypes -Wno-unused-parameter -Wno-shift-negative-value -Wno-missing-field-initializers -Wno-pedantic -Wundef -fvisibility=hidden -O2
-Wall -U_FORTIFY_SOURCE -D_FORTIFY_SOURCE=3 -fstack-protector-strong -funwind-tables -fasynchronous-unwind-tables -fstack-clash-protection -Werror=return-type -flto=auto -g -fPIC -MD -MQ
shared/libshared.a.p/config-parser.c.o -MF shared/libshared.a.p/config-parser.c.o.d -o shared/libshared.a.p/config-parser.c.o -c ../shared/config-parser.c
[ 4s] In file included from ../shared/config-parser.c:44:
[ 4s] ../include/libweston/libweston.h:39:10: fatal error: xkbcommon/xkbcommon.h: No such file or directory
Reported-by: Jan Engelhardt <jengelh@inai.de>
Signed-off-by: Jan Engelhardt <jengelh@inai.de>
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Consolidates the 'Using GL/Pixman renderer' message emitted by the
PipeWire, RDP, VNC, and X11 backends by moving the weston_log() into
weston_compositor_init_renderer(). Only print the message after
initializing the renderer has succeeded.
This effectively adds the message to the DRM, headless, and Wayland
backends.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Hardcode the ad hoc EDID parser to always claim that only SDR is
supported. Even though libdisplay-info is not yet asked for HDR
capabilities, it shall be the only way to see them.
To be nicer to experimenters, main.c adds a note that you really need
libdisplay-info if you want to play with HDR.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Add libdisplay-info as a better alternative for parsing EDID. This way
we do not need to extend Weston's ad hoc parser for new things that
especially HDR support requires.
Eventually the ad hoc parser will be deleted and libdisplay-info becomes
a hard dependency for the drm-backend, reducing our maintenance burden.
Unlike the ad hoc code, libdisplay-info has automated CI testing.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Move the ad hoc filling code into a separate function. Then we can
easily add an alternative implementation of the new function using
libdisplay-info without messing up the code any more than necessary.
Pure refactoring.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Now that this is used only internally in modes.c, move it there. It will
not be used with libdisplay-info.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This will make adding libdisplay-info as another EDID parser easier,
because libdisplay-info always returns malloc'd strings.
To make things easier to extend as well, I introduce struct
drm_head_info. The libdisplay-info case will likely return more
information than this in the future.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
In Pipewire and Gstreamer terminology Weston is a "live" source (as we
do not explicitly set PW_KEY_STREAM_IS_LIVE to false).
Such sources, be it compositors, cameras or microphones, usually set
the current system time as timestamps on buffers in order to make life
easier for consumers. Thus let's do so as well.
This notably helps when recording using `gstpipewiresrc` with the
`keepalive-time` property set.
Signed-off-by: Robert Mader <robert.mader@collabora.com>
As of PipeWire version 0.3.69, the gstpipewiresrc element uses the
existence of a modifier as a trigger to select dmabuf memory, failing
caps negotiation as we don't send DMA buffers yet.
Remove the linear modifier for now, to be added back when we add dmabuf
support to the PipeWire backend. This allows testing the PipeWire
backend with current GStreamer + PipeWire.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Pass the backend instead of the compositor to the PipeWire output API
create_head() method and increment the API version.
That way the backend will not have to find the backend pointer from the
compositor. This is trivial now, but in the multi-backend case would
entail iterating over all backends to find the correct one.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
The session_listener is embedded in the DRM backend structure.
Use this to obtain the DRM backend with container_of().
That way the DRM backend will not have to be found from the compositor.
This is trivial now, but in the multi-backend case would entail
iterating over all backends to find the correct one.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
Add a separate PipeWire backend based on the PipeWire plugin. The backend
requires PipeWire 0.3.x.
The PipeWire backend can be used as a standalone-backend backend for streaming
and composing Wayland clients to PipeWire.
The backend supports the on-demand creation of heads via the
weston_pipewire_output_api_v1. It also supports per-output pixel format
configuration via a gbm-format option.
Multiple PipeWire outputs can be created by setting the num-outputs option in
the [pipewire] section.
Co-authored-by: Michael Tretter <m.tretter@pengutronix.de>
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
Currently, if a head is detached, the entire state of the device is invalidated
to make sure that the connector is disabled on the next atomic commit. Side
effect of the invalid state is that all planes are disabled on the next commit.
This includes planes that are used with a different head that is not part of the
next atomic commit. Disabling the planes of unrelated outputs causes a blanking
of these outputs until output is repainted and the plane is reenabled.
Store the detached heads in a list on the output and disable the connectors for
all heads in this list in the next atomic commit.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
Pass the VNC backend to vnc_head_create().
That way the already known backend will not have to be found from the
compositor. This is trivial now, but in the multi-backend case would
entail iterating over all backends to find the correct one.
Also remove the now unused to_vnc_backend() helper.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
Pass the RDP backend to rdp_head_create().
That way the already known backend will not have to be found from the
compositor. This is trivial now, but in the multi-backend case would
entail iterating over all backends to find the correct one.
Also remove the now unused to_rdp_backend() helper.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
Pass the backend instead of the compositor to the windowed output API
create_head() method and increment the API version.
That way the backend will not have to find the backend pointer from the
compositor. This is trivial now, but in the multi-backend case would
entail iterating over all backends to find the correct one.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
The output move listener removal was incomplete. Remove the remaining
bits to fix a segfault on shutdown.
Fixes: 40f5eaf401 ("backend-vnc: use output power_state to disable repainting while disconnected")
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
This was not found in the test suite, but if you run wayland-backend
manually with ASan, you see the same leaks as in
backend-headless: fully release pango and fontconfig
Fix them the same way.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
With weston_output_power_on/off() we can use power_state to disable
repainting completely while no VNC client is connected. This allows
to remove the initial repaint and per-output damage tracking.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Whenever a color transformation is being created, this debug scope
prints its pipeline before and after being optimized. It should be used
with the color-lcms-transformations scope.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
It prints the existent color profiles for new subscribers. Also prints
any creation/destruction of color profiles.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
It prints the existent color transformations for new subscribers. Also
prints any creation/destruction of color transformations.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
We have a string describing the ICC profile. cmsGetProfileVersion()
returns a float value, and we are converting that to string with "%f"
and saving to this description. Instead, use "%.1f" to restrict it to a
single decimal value, which is enough. With this change we have e.g.
"version 4.4" instead of "version 4.4000000".
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
LCMS API cmsStageAllocToneCurves uses cmsDupToneCurve which internally
re-allocates a new table of points. As a result, we have to free the old
table returned from lcmsJoinToneCurve.
Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com>
We were declaring that the binding handler took an enum in the
declaration (good!), but then using a uint in the definition (oops).
cf. wayland/weston!1205
Signed-off-by: Daniel Stone <daniels@collabora.com>