renderer-gl: drop unused fields from struct gl_fbo_texture

Drop unused width and height fields from the gl_fbo_texture structure.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
This commit is contained in:
Philipp Zabel 2023-06-01 16:18:39 +02:00 committed by Daniel Stone
parent 2122be5a13
commit 7bc5cf9ca6

View File

@ -86,8 +86,6 @@ struct gl_border_image {
struct gl_fbo_texture {
GLuint fbo;
GLuint tex;
int32_t width;
int32_t height;
};
struct gl_renderbuffer {
@ -705,8 +703,6 @@ gl_fbo_texture_init(struct gl_fbo_texture *fbotex,
fbotex->fbo = shadow_fbo;
fbotex->tex = shadow_tex;
fbotex->width = width;
fbotex->height = height;
return true;
}