renderer-gl: drop unused fields from struct gl_fbo_texture
Drop unused width and height fields from the gl_fbo_texture structure. Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
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@ -86,8 +86,6 @@ struct gl_border_image {
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struct gl_fbo_texture {
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GLuint fbo;
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GLuint tex;
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int32_t width;
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int32_t height;
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};
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struct gl_renderbuffer {
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@ -705,8 +703,6 @@ gl_fbo_texture_init(struct gl_fbo_texture *fbotex,
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fbotex->fbo = shadow_fbo;
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fbotex->tex = shadow_tex;
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fbotex->width = width;
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fbotex->height = height;
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return true;
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}
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