desktop shell and weston keyboard both refer to themselves prefixed by
LIBEXECDIR, however this is only valid once installed. make check will
currently either fail or run pre-existing versions.
This patch adds a way to override that location by setting the env var
WESTON_BUILD_DIR - which is then set by the test env script so make check
will test the versions in the build directory regardless of whether they're
installed or not.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The Xwayland test has been broken ever since the migration to the
stand-alone Xwayland server binary.
Disable the test, so 'make distcheck' can actually run.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Boyan Ding <stu_dby@126.com>
According to
http://www.gnu.org/software/automake/manual/html_node/Checking-the-Distribution.html
the DISTCHECK_CONFIGURE_FLAGS is for the user, while
AM_DISTCHECK_CONFIGURE_FLAGS is the one to use in Makefile.am.
Make it so.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Boyan Ding <stu_dby@126.com>
Reviewed-by: Marek Chalupa <mchqwerty@gmail.com>
The experimental versioning has not been updated when it was supposed
to. Let's try to be better at it now, as xdg-shell is close to have its
first stable version.
Bump the version now to bring the world into the same exact version.
There may be some protocol changes still coming, but we try to land them
before 1.6 gets out. Those changes will bump the experimental version
again as needed.
When 1.6.0 is released, the experimental version will no longer be
bumped, and no incompatible protocol changes will be made. Xdg-shell.xml
file will move to Wayland in 1.7.0, drop the experimental versioning,
and become stable.
Cc: Jasper St. Pierre <jstpierre@mecheye.net>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This adds a description of the screen-share command configuration key to the
weston.ini man page.
[Pekka Paalanen: removed the sentence about default value, because the
default value is empty, and AFAIU cannot work.]
Signed-off-by: Andrew Wedgbury <andrew.wedgbury@realvnc.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Now the client can let us know where the panel is using
desktop_shell.set_panel_position, we can correctly calculate where to
put new views and how big maximized views should be.
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Panels are always assumed to be on the top edge of the output. If this
is not the case views will be placed under the panel, wherever it is,
and maximize doesn't use the correct space allocated for views.
By telling the server on which edge the panel is located, it can
correctly calculate where to put new views and how big maximized views
should be.
[Pekka Paalanen: the user of this protocol so far is Maynard.]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The master copy of calculate_edges() lives nowadays in gl-renderer.c.
Copy it verbatim from gl-renderer.c into cliptest.c.
Update cliptest.c for the following changes that happened in Weston
core, vertex.clipping.c, and gl-renderer.c:
- replace GLfloat with float
- introduction of weston_view, here replacing weston_surface
- API change of weston_view_to_global_float
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This silences the following warning:
src/vertex-clipping.c:196:22: warning: array subscript is below array
bounds [-Warray-bounds]
ctx->prev.x = src->x[src->n - 1];
[Pekka Paalanen: the src->n < 2 comparison comes from the fact that a
polygon with 0 or 1 points is not a polygon. A polygon with 2 points is
still degenerate, but at least it has two edges that can be clipped.]
Signed-off-by: Ondřej Majerech <oxyd.oxyd@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
These symbols (xkb_map_* and others) were replaced in xkbcommon with more
consistent names. See the header xkbcommon/xkbcommon-compat.h for how
the old names map to the new.
The new names have been available since the first stable xkbcommon
release (0.2.0).
Signed-off-by: Ran Benita <ran234@gmail.com>
Libinput is stabilizing soon, so let's flip the default switch now. The
old input code will still be carried as an option for a while.
Cc: Peter Hutterer <peter.hutterer@who-t.net>
Cc: Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Acked-by: Jonas Ådahl <jadahl@gmail.com>
Previously geometry was changed to leave space for titlebar if a frame
has only buttons but no title. This patch fixes theme_render_frame to
avoid transparent titlebar.
Signed-off-by: Boyan Ding <stu_dby@126.com>
The seat picked in weston_wm_window_handle_moveresize can sometimes
be NULL when it is (somehow) triggered with all buttons released.
This patch checks whether the seat is NULL to avoid NULL dereference.
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=80837
Signed-off-by: Boyan Ding <stu_dby@126.com>
Prevent attempting to draw the intersection polygon when it contains no
vertices.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The commit 'input: Send leave and enter pair when the surface moves
under the cursor' introduced focused surface local pointer coordinates
to keep track of if a surface had been moved or transformed in a way
that the pointer posititon relative to that surface would change.
Update these coordinates also for the popup grab as otherwise every
pointer motion during a popup grab results in leave and then enter
events.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
At the calculation of the first FPS, gears has initialized last
FPS time with gettimeofday().
But the callback_data passed in the callback of wl_surface_frame()
is the current time, in milliseconds, with an undefined base.
Because of this subtracting last FPS time from callback_data makes no sense.
For example, below is the result of running weston-gears on weston with
drm backend:
$ weston-gears
Warning: FPS count is limited by the wayland compositor or monitor refresh rate
1 frames in 1094460.125 seconds = 0.000 FPS
301 frames in 5.016 seconds = 60.008 FPS
301 frames in 5.016 seconds = 60.008 FPS
301 frames in 5.016 seconds = 60.008 FPS
As you can see, the the first FPS value is something odd.
This patch fixes it by initializing last FPS time with the callback_data passed in
the first callback.
Reviewed-by: Nils Chr. Brause <nilschrbrause@gmail.com>
At the moment when surfaces are destroyed they are faded out but let's
make it configurable!
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This option is so we can disable showing any panel at all. The default
is to continue showing the panel and no example is added to weston.ini
because it's an uncommon request.
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Enable by adding the following to your weston.ini:
[libinput]
enable_tap=true
This also makes weston require libinput >= 0.5.0.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
An error makes the client exit, which cleans up the resources anyway.
Note (Jason Ekstrand):
This is safe for two reasons. First, we should be handling object
destruction nicely anyway. Second, in each of these cases, the resources
don't have any implementation or destruction set so it has absolutely no
effect on the rest of weston whether we destroy it now or later.
If we're fading a view with weston_fade_run() and half way through we
want to unfade it we can use weston_fade_update() to set a new alpha
target. When the animation finishes, reset_alpha() is called which
ensures the alpha value of the view is exactly as requested.
Although weston_fade_update() was updating the spring target so the
animation would look fine, it would then reset to the alpha target
given in the first call to weston_fade_run().