Commit Graph

229 Commits

Author SHA1 Message Date
Kristian Høgsberg
541e5557ac compositor: Implement surface global alpha
Just a small tweak to the shader and we can control the overall surface alpha.
2011-12-15 11:15:12 -05:00
Kristian Høgsberg
cd9ac1da5f compositor: Remove server side cursors
We always expect the clients to set the cursor and attaching a NULL buffer
hides the cursor.  The cursor starts out hidden.
2011-12-15 09:15:08 -05:00
Pekka Paalanen
7296e7984f compositor: let shell override idle time
Move idle_time variable to struct wlsc_compositor, so that a shell
plugin can change it. Also store the original value from the command
line.

Add "duration" option to the desktop-shell screensaver config. This is
the time the screensaver will be visible, after idle timeout triggers
another time and blanks the screen.

Now you can have different delays to lock the screen, and switch off the
screen while a screensaver is running.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2011-12-14 13:50:35 +02:00
Pekka Paalanen
bce2d3f9a7 compositor: add IDLE state
Add WLSC_COMPOSITOR_IDLE state to the possible compositor internal
states, and fix the drm backend to restore the previous state instead of
forcing ACTIVE.

Normally, the compositor only uses the ACTIVE and SLEEPING states. The
IDLE state is another active state, reserved for the shell, when the
shell wants to have unlock() calls on activity, but the compositor cannot
be SLEEPING.

Use the IDLE state to fix exposing the unlock dialog while a screensaver
is animating. Without this fix, is it impossible to activate the unlock
dialog without waiting for a second idle timeout that really puts the
compositor into SLEEPING.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2011-12-14 13:44:29 +02:00
Pekka Paalanen
2e097ee42a compositor: fix re-fading
Reorder code in fade_frame() to that if shell->lock() calls
wlsc_compositor_wake(), the fade animation will run again.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2011-12-14 13:43:42 +02:00
Kristian Høgsberg
bde5e9fc00 Remove stale comment 2011-12-08 10:24:25 -05:00
Kristian Høgsberg
d42b0c94c3 compositor: Use dup instead of fcntl to get a non-CLOEXEC fd
One less syscall and error path to check, and feels like a cleaner approach.
The commit adds two lines, but that's because we actually handle the
potential error now.
2011-12-08 10:19:52 -05:00
Pekka Paalanen
c47ddfd852 compositor: reset signal mask for children
The signal mask is inherited over fork() and exec(), we need to
explicitly reset it.

This allows the children to receive the signals the compositor itself
has blocked, for example SIGINT and SIGTERM.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2011-12-08 10:44:56 +02:00
Pekka Paalanen
409ef0a5c8 compositor: refactor client forking code
shell.c and tablet-shell.c had almost the same code for forking their
special shell client. Generalise this code and put it into
wlsc_client_launch() in compositor.c.

Improve error cleanup and reporting in wlsc_client_launch().

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2011-12-08 10:42:00 +02:00
Kristian Høgsberg
4bfb82adf7 compositor: Move a few more utils to util.c 2011-12-04 15:47:16 -05:00
Kristian Høgsberg
47fe08aad5 Implement the new dnd/selection protocol
The new protocol splits dnd/selection from wl_shell and allows us to move
the implementation out of shell.c.
2011-11-23 16:20:28 -05:00
Kristian Høgsberg
d2abb83634 compositor: Move more shell.c state into the new shell_surface 2011-11-23 10:53:08 -05:00
Kristian Høgsberg
f6def545bc Merge remote-tracking branch 'pq/shell-priv' 2011-11-23 10:40:11 -05:00
Kristian Høgsberg
a8873120c4 compositor: The compositor is now jiust a regular global object
We have to provide our own bind callback and add a wlsc_compositor pointer
to wlsc_input_device, but on the whole it's nice cleanup.
2011-11-23 10:39:34 -05:00
Kristian Høgsberg
558350a692 compositor: Remove unused resource field from wlsc_output 2011-11-23 10:17:15 -05:00
Pekka Paalanen
56cdea96f0 shell: add private surface struct
Add a pointer to wlsc_surface for shell-private data. This is a
temporary solution.

Add struct shell_surface, where you can add any shell-private data
members related to a wlsc_surface. The getter function takes care of
creating the private data if it does not exist yet.

Not used anywhere yet.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2011-11-23 16:14:12 +02:00
Kristian Høgsberg
2584cb5890 compositor: Set output for cursor surface so damage_below works 2011-11-22 19:47:57 -05:00
Pekka Paalanen
50719bce2a Fix inconsistent #include style
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2011-11-22 09:27:03 -05:00
Kristian Høgsberg
eccef6aadd compositor: Queue buffer.release instead of sending immediately 2011-11-18 09:52:57 -05:00
Kristian Høgsberg
1ec0c31596 compositor: Hide surfaces by setting surface->output to NULL
This way we can still use surface->link when a surface is not in
the main compositor surface list and don't need the hidden_surface
wrapper object.  Also, setting surface->output to NULL will block
the surface frame callback until we put the surface back into the
main list.  This has the effect of blocking animations while a surface
isn't visible.
2011-11-15 16:43:25 -05:00
Pekka Paalanen
f0fc70d72f compositor: implement screen locking
When the compositor is locked, all surfaces are moved from the
compositor's list to a private list in the shell plugin. This prevents
any of those surfaces from being visible or receiving input. All new
surfaces will be moved to the private list, too.

The background surface is an exception, it is left to the compositor's
list, so the background will be painted. It is assumed that the
background surface does not allow any actions while being locked.

When desktop-shell announces a lock surface (an unlock dialog), it is
added to the compositor's list, so the user can interact with it.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2011-11-15 16:43:24 -05:00
Pekka Paalanen
d503a0b318 compositor: check wlsc_surface::link before accessing neighbors
Check that wlsc_surface::link is part of a list before assuming it is
part of the compositor->surface_list list.

The shell plugin may want to remove a surface from the compositor's
surface list to hide it. Note, that the shell plugin cannot use
wlsc_surface::link for its own purposes.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2011-11-15 16:43:24 -05:00
Pekka Paalanen
ebc598ebf0 compositor: fix repaint on first wakeup
wlsc_compositor_fade() ends up in wlsc_compositor_schedule_repaint(),
which is a no-op if compositor is SLEEPING.

On wakeup, first set status to ACTIVE, then call wlsc_compositor_fade()
to start and actually show the animation.

Before, fade was called first, which reset the animation, but did not
cause a repaint. The following wakeup (any input event) would then cause
a repaint, showing the animation from the middle or end of it.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2011-11-15 14:21:46 -05:00
Pekka Paalanen
2841111025 compositor: remove idle_inhibit optimization
With the idle_inhibit optimization, wlsc_compositor_wake() is a no-op if
idle_inhibit > 0.

When the shell is waking up the compositor from SLEEPING state as an
indirect response to input activity, it does not work. The call path is:
notify_key() / notify_button()
	wlsc_compositor_idle_inhibit()
		wlsc_compositor_activity()
			shell->unlock()
				send prepare_lock_surface event
	idle_inhibit++

and when the desktop-shell client responds to the event:

desktop_shell_set_lock_surface() / desktop_shell_unlock()
	wlsc_compositor_wake()
		no-op, because idle_inhibit > 0

Fix this by removing the idle_inhibit check from wlsc_compositor_wake().
The optimization did not work for pointer motion while no keys pressed,
anyway, so the performance hit is probably unobservable.

Now the compositor wakes up also on key or button press.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2011-11-15 14:21:05 -05:00
Kristian Høgsberg
af867cc2f7 compositor: let the shell wake up the compositor
When compositor enters SLEEPING state, the shell plugin goes locked. If
compositor wakes up itself, it will fade in while the shell may not yet
have a lock surface to show.

Fix this by assigning wake-up to be called from the shell, if the
compositor is SLEEPING. The shell may wait for the lock surface request,
and only then wake up the compositor. The compositor will fade in
directly to the lock screen.

krh: original patch for compositor.c
ppaalanen: integration and shell.c changes

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2011-11-15 14:19:32 -05:00
Pekka Paalanen
9ef3e012d6 desktop-shell: screen locking protocol
Add protocol and functions for supporting screen locking, triggered by
activity timeout.

After activity timeout, compositor starts the fade to black, and then
enters SLEEPING state. At that point it calls lock() in the shell
plugin.

When input events trigger a wakeup, unlock() in the shell plugin is
called. This sends prepare_lock_surface event to the desktop-shell
client. The screen stays locked while the compositor starts fade-in.

At this point, desktop-shell client usually creates a surface for the
unlocking GUI (e.g. a password prompt), and sends it with the
set_lock_surface request. The compositor supposedly shows and allows
interaction only with the given lock surface (not yet implemented).

When desktop-shell has authenticated the user, or instead of issuing
set_lock_surface, it sends the unlock request. Upon receiving the unlock
request, the shell plugin unlocks the screen.

If desktop-shell client dies, the screen is unlocked automatically.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2011-11-15 14:18:50 -05:00
Kristian Høgsberg
496433b541 compositor: Hold on to surface.frame requests until we assign an output
We can't just throw away the callback, so hold on to the requests until
we have an output for the surface.
2011-11-15 13:50:21 -05:00
Pekka Paalanen
8c19645e69 compositor: fix destroy_frame_callback()
Pass the correct pointer to free().

This is just a cosmetic change, because 'resource' happens to be the
first member in wlsc_frame_callback.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2011-11-15 09:06:09 -05:00
Kristian Høgsberg
d826404472 compositor: Drop redundant compositor->damage
This is the same as the damage of the top-level surface so just use that.
There's a problem that if we change the stacking, the damage layering breaks,
but that's a problem we already have.
2011-11-11 11:48:15 -05:00
Kristian Høgsberg
32e24cc628 compositor: Split shell->attach into map and configure
The shell module only needs to deal with attach when it's either the initial
attach or when the attach changes the size of the surface.  In case of
initial attach, the shell needs to pick a position for the surface and a
place in the surface stack.  We split this case out as a new shell->map
callback.  The other case is split into the shell->configure callback,
where the shell may adjust the surface position or reject the new size.
2011-11-09 12:07:35 -05:00
Kristian Høgsberg
d3ef7be781 compositor: Tweak fade spring to not overshoot 2011-10-29 15:04:42 -04:00
Kristian Høgsberg
3ff589df78 compositor: Make spring model always use the same time step 2011-10-29 13:41:18 -04:00
Kristian Høgsberg
ff298d9834 compositor: Clear cursor buffer in create_sprite_from_png() 2011-10-28 20:41:28 -04:00
Ander Conselvan de Oliveira
0de0aafa7f composior: fix tiny cursor bug with drm compositor
The drm compositor always creates a 64x64 bo for the cursor image
regardless of the size of the actual cursor. When the fade animation
kicks in it disables the hardware cursor so that it is rendered as a
regular surface. This surface is rendered to a 32x32 region but using
a 64x64 texture so the cursor gets scaled down.

Fix this by making create_cursor_image return the actual size of the
image created to the compositor.

Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
2011-10-28 14:36:28 -04:00
Ander Conselvan de Oliveira
9a38a0a191 compositor: page flip away from a client buffer if it's destroyed
If the current or pending scanout buffer is destroyed, the client frame
will remain being displayed until something else causes a repaint to be
scheduled.

Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
2011-10-28 12:43:47 -04:00
Kristian Høgsberg
ac5098f11a Merge remote-tracking branch 'robster/rob/pointer-fixes' 2011-10-25 09:07:12 -04:00
Rob Bradford
1d72447d9b compositor: Report an error if we cannot the load the pointer image files 2011-10-25 13:43:44 +01:00
Rob Bradford
d354711fc7 compositor: Don't try and use a NULL sprite for the device pointer
If loading the pointer images to the sprites fails then do not try and use
those NULL sprites for the pointer.
2011-10-25 13:38:31 +01:00
Kristian Høgsberg
2459694ab2 compositor: Clean up resource destroy callback handling 2011-10-24 17:51:02 -04:00
Ander Conselvan de Oliveira
02924bc0b6 compositor: fix whitespace error in wlsc_output_set_cursor
Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
2011-10-24 15:32:16 -04:00
Ander Conselvan de Oliveira
22e22a55be compositor: don't schedule idle_repaint from calls to repaint
wlsc_output_repaint may call wlsc_surface_damage indirectly through
wlsc_output_set_cursor. If this happens in the call made from repaint,
one ends up with repaint being called from both idle_repaint and
wlsc_output_finish_frame.

Fix this by setting output->repaint_scheduled to 1 before calling
wlsc_output_repaint in the function repaint.

[krh] Edited to just only clear repaint_scheduled, when we no longer have
a repaint scheduled.

Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
2011-10-24 15:32:16 -04:00
Kristian Høgsberg
191454e6c2 compositor: Rename scanout surfaces
Let's call the surface that's about to be pageflipped 'pending' and the
one we're currently showing 'scanout'.
2011-10-24 13:25:17 -04:00
Ander Conselvan de Oliveira
f1621d2945 compositor: don't release the front buffer after page flip
On repaint, wlsc_output_repaint will replace output->scanout_buffer with
the new front buffer and then output->present() will cause this buffer
to be displayed. When wlsc_output_finish_frame is called, the
compositor will send a release buffer event for output->scanout_buffer
which is actually the front buffer now.

This patch changes this code to release the previous scanout_buffer
instead of the front buffer on wlsc_output_finish_frame.

Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
2011-10-24 11:59:11 -04:00
Ander Conselvan de Oliveira
3b19966f19 compositor: move setup of scanout surface out of wlsc_output_repaint
Move this to a separate function to better accommodate changes in the
following commit.

Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
2011-10-24 11:59:11 -04:00
Kristian Høgsberg
cbd06f94d1 compositor: Silence a couple of valgrind warnings 2011-10-12 16:29:31 -04:00
Kristian Høgsberg
32ff1f5012 compositor: Dont repick for grabbed surfaces 2011-10-12 00:36:54 -04:00
Kristian Høgsberg
d2baf1fe5f compositor: Repick focus surface as surfaces come and go 2011-10-11 22:22:27 -04:00
Kristian Høgsberg
96aa7da24a Change remaining GPLv2 headers to MIT
The files in question are copyright Benjamin Franzke (who agrees),
Intel Corporation, Red Hat and myself.  On behalf of Red Hat,
Richard Fontana says:

   "Therefore, to the extent that Red Hat, Inc. has any copyright
    interest in the files you cited as of this date (compositor-drm.c,
    compositor.c, compositor.h, screenshooter.c in
    http://cgit.freedesktop.org/wayland/wayland-demos/tree/compositor),
    Red Hat hereby elects to apply the CC0 1.0 Universal Public Domain
    Dedication to such copyrighted material.  See:
    http://creativecommons.org/publicdomain/zero/1.0/legalcode .

    Thanks,
    Richard E. Fontana
    Open Source Licensing and Patent Counsel
    Red Hat, Inc."
2011-09-19 17:29:24 -04:00
Kristian Høgsberg
9c4eecb5c0 Rename motion_grab to implicit_grab
Let's just use the same terms as X.
2011-09-06 18:13:14 -04:00
Kristian Høgsberg
7584062153 Add a desktop_shell interface
Mostly a toy-thing for now, to allow prototyping a desktop-shell client.
2011-09-06 13:48:16 -04:00