Commit Graph

1984 Commits

Author SHA1 Message Date
Philipp Zabel 40f5eaf401 backend-vnc: use output power_state to disable repainting while disconnected
With weston_output_power_on/off() we can use power_state to disable
repainting completely while no VNC client is connected. This allows
to remove the initial repaint and per-output damage tracking.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-04-12 14:44:13 +03:00
Daniel Stone 03add7dce5 input: Destroy tablet-tool bindings on exit
Make sure we don't leak any tablet tool bindings.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-04-12 10:10:25 +00:00
Leandro Ribeiro 84eb3158b4 color-lcms: add debug scope for pipeline optimizer
Whenever a color transformation is being created, this debug scope
prints its pipeline before and after being optimized. It should be used
with the color-lcms-transformations scope.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2023-04-12 10:03:32 +00:00
Leandro Ribeiro a28e0c26e1 color-lcms: add debug scope for color profiles
It prints the existent color profiles for new subscribers. Also prints
any creation/destruction of color profiles.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2023-04-12 10:03:32 +00:00
Leandro Ribeiro d827bdd5d4 color-lcms: add debug scope for color tranformations
It prints the existent color transformations for new subscribers. Also
prints any creation/destruction of color transformations.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2023-04-12 10:03:32 +00:00
Leandro Ribeiro cb542dd56a color-lcms: save ICC profile version string with a single decimal value
We have a string describing the ICC profile. cmsGetProfileVersion()
returns a float value, and we are converting that to string with "%f"
and saving to this description. Instead, use "%.1f" to restrict it to a
single decimal value, which is enough. With this change we have e.g.
"version 4.4" instead of "version 4.4000000".

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2023-04-12 10:03:32 +00:00
Vitaly Prosyak 712fd0f576 color-lcms: Fix memory leak in join_curvesets
LCMS API cmsStageAllocToneCurves uses cmsDupToneCurve which internally
re-allocates a new table of points. As a result, we have to free the old
table returned from lcmsJoinToneCurve.

Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com>
2023-04-11 14:26:30 +00:00
Daniel Stone 052e63eecf input: Fix uint/enum declaration mismatch
We were declaring that the binding handler took an enum in the
declaration (good!), but then using a uint in the definition (oops).

cf. wayland/weston!1205

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-04-11 11:44:34 +00:00
Daniel Stone 27617ec937 drm: Fix type confusion in writeback_state
wl_array_for_each() returns a pointer to each storage location; as we're
storing a pointer to drm_fb, this means that we have a drm_fb **, not a
drm_fb *.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-04-04 11:30:52 +00:00
marius vlad 82dbb606a2 libweston: Skip setting DPMS if output is not enabled
With the output not being enabled, there's no way we can actually
manipulate its DPMS state.

Signed-off-by: marius vlad <marius.vlad@collabora.com>
2023-04-04 08:13:58 +00:00
marius vlad 70004a7edc libweston: Set default power state at output initialization
Rather than setting the initial power state when adding
it (using weston_compositor_add_output), do that at the initilization
stage.

Reason being that the compositor can set up the output from the start as
FORCED_OFF, before enabling the output, rather than enabling the output
and then turning off the power of the output.

Signed-off-by: marius vlad <marius.vlad@collabora.com>
2023-04-04 08:13:58 +00:00
marius vlad 9b1b95ca76 libweston: Damage the output after the output has been added
Rather than damaging the output before the output has been added with
weston_compositor_add_output, do that afterwards as to avoid scheduling
a repaint for that output *before* actually adding the output.

This would avoid the awkward case where we attempt to set initial power
state to normal, but we can't apply it at that stage.

Signed-off-by: marius vlad <marius.vlad@collabora.com>
2023-04-04 08:13:58 +00:00
Daniel Stone 6f9c27ac07 input: Consistently use enums for modifier/axis/state
For some reason we'd managed to have a mismatching header prototype and
implementation. Fix this up to consistently use enums everywhere.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-04-03 20:58:06 +03:00
Loïc Molinari 7c9c545b4e gl-renderer: Get rid of begin fence sync
Output repaint uses a pair of fence syncs to profile GPU execution by
retrieving their timestamps once signalled. While the end timestamp
can be rather inaccurate in some cases (drivers reusing sync objects
from previous command buffers), the begin timestamp is never correct
because fence syncs are signalled on command buffer completion.

Get rid of the begin fence sync and use the EXT_disjoint_timer_query
extension to measure the actual repaint duration and extrapolate the
begin timestamp from the end one.

Fixes #342

Signed-off-by: Loïc Molinari <loic.molinari@gmail.com>
2023-04-03 09:52:36 +02:00
Michael Olbrich 6d3d98851e libweston-desktop: implement tablet tool grab
This is needed for correct focus handling when xdg popups are opened.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2023-03-31 12:10:26 +00:00
Michael Olbrich 9eab270de5 tablet: Add binding to activate surfaces using the tablet tool
Based on patches from:
Peter Hutterer <peter.hutterer@who-t.net>
Lyude Paul <thatslyude@gmail.com>
Bastian Farkas <bfarkas@de.adit-jv.com>

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2023-03-31 12:10:26 +00:00
Lyude Paul 6a06669b58 clients: Add support for tablet cursor motion to window frames in libtoytoolkit
When it comes to a window frame, a tablet tool and cursor act almost
identical; they click things, drag things, etc. The tool type and extra
axes don't serve any use in the context of a window frame, so tablet
pointers share the frame_pointer structures used for the mouse pointer.

Co-authored-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Lyude Paul <thatslyude@gmail.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Bastian Farkas <bfarkas@de.adit-jv.com>
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2023-03-31 12:10:26 +00:00
Michael Olbrich 818c1c275c libweston: handle tablet cursors in the compositor
The tablet is given a separate cursor. Most tablet interaction is an absolute
interaction and shouldn't need a cursor at all, but usually the cursor is used
to indicate the type of virtual tool currently assigned.

Based on patches from
Peter Hutterer <peter.hutterer@who-t.net>
Lyude Paul <thatslyude@gmail.com>
Bastian Farkas <bfarkas@de.adit-jv.com>
Maniraj Devadoss <Maniraj.Devadoss@in.bosch.com>

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2023-03-31 12:10:26 +00:00
Michael Olbrich ce99b181a3 libinput: hook up tablet events
Based on a patches from
Peter Hutterer <peter.hutterer@who-t.net>
Lyude Paul <thatslyude@gmail.com>

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2023-03-31 12:10:26 +00:00
Michael Olbrich 578922797b input: add weston grab interfaces for tablet tools
Based on a patch from
Peter Hutterer <peter.hutterer@who-t.net>
Lyude Paul <thatslyude@gmail.com>

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2023-03-31 12:10:26 +00:00
Michael Olbrich d24af43233 input: add tablet focus handling
Closely modelled after the pointer focus handling

Co-authored-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Lyude Paul <thatslyude@gmail.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Bastian Farkas <bfarkas@de.adit-jv.com>

Based on a patch from
Peter Hutterer <peter.hutterer@who-t.net>
Lyude Paul <thatslyude@gmail.com>

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2023-03-31 12:10:26 +00:00
Michael Olbrich 03596a9d06 libweston: Add initial tablet support to weston
Introduces three new structs, weston_tablet and weston_tablet_tool for the
respective devices, with the respective information as it's used on the protocol.
And weston_tablet_tool_id to track the tools of a tablet.

Note that tools are independent of tablets, many tools can be used across
multiple tablets.

The nesting on the protocol level requires a global tablet manager, a tablet
seat nested into weston_seat. The list of tablets and tools are also part of
the weston_seat.

Most functions are stubs except for the actual tablet and tablet tool
creation and removal.

This is based on patches from Peter Hutterer <peter.hutterer@who-t.net> and
Bastian Farkas <bfarkas@de.adit-jv.com>.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2023-03-31 12:10:26 +00:00
Leandro Ribeiro f95c2986dd drm: allow to skip composition if pending capture is writeback
We have an optimization to skip composition if there's no damage on the
primary plane and we already have a renderer buffer active. But we don't
allow this optimization if there's a pending capture task for the
output. For the renderer-based sources, that is really necessary, but
for the writeback source we should allow this optimization.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2023-03-31 10:36:31 +00:00
Jonas Ådahl 8f4b141299 desktop: Make popup grab follow keyboard focus semantics
A popup grab is specified to have the top most popup surface gain
keyboard focus. This means the keyboard focus should always follow the
most recent xdg_popup.grab() surface. Make sure this happens by keeping
track of the parent surface in the libweston-desktop popup grab,
updating the keyboard focus when surfaces are added and removed from the
popup chain, and restoring the keyboard focus to the toplevel when there
are no popups anymore.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2023-03-30 17:14:29 +00:00
Jonas Ådahl cc3d30c28b shell: Keep window 'activated' state if child has focus
Popups should have keyboard focus when active, but the toplevel window
should still appear "active". Make sure this is the case by changing the
"active" tracking to see whether any child surface has keyboard focus.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2023-03-30 17:14:29 +00:00
Daniel Stone 28b3529ca8 Revert "input: Consistently use enums for modifier/axis/state"
This reverts commit 9248340db0.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-03-30 18:00:05 +01:00
Andrew F. Davis 94afcbcdc3 backend-drm: Select plane based on current attached CRTC
When doing plane selection for an output CRTC check if the plane
already has a CRTC attached and if so prefer that plane only for
the corresponding CRTC.

This prevents changing a CRTC's primary plane when it is active
which is not allowed by the DRM framework.

Based-on-patch-by: Eric Ruei <e-ruei1@ti.com>
Signed-off-by: Andrew F. Davis <afd@ti.com>
2023-03-30 17:51:33 +01:00
Daniel Stone 9248340db0 input: Consistently use enums for modifier/axis/state
For some reason we'd managed to have a mismatching header prototype and
implementation. Fix this up to consistently use enums everywhere.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-03-30 17:49:17 +01:00
Veeresh Kadasani c0f3cb87be backend-drm: Pass view alpha to plane state and commit
We map view alpha(0.0-1.0) to plane state's alpha
by using the max plane alpha value got from drm.

Signed-off-by: Hsuan-Yu Lin <hlin@jp.adit-jv.com>
Signed-off-by: Veeresh Kadasani <external.vkadasani@jp.adit-jv.com>
Signed-off-by: Vinh Nguyen Trong <Vinh.NguyenTrong@vn.bosch.com>
2023-03-30 17:29:57 +01:00
Veeresh Kadasani f35eccc6fa backend-drm: Add plane alpha DRM-property
This checks whether plane alpha is supported.
We get range of alpha value supported for plane
which is required for mapping view's alpha(0.0-1.0)
with drm plane alpha. No functional change.

Signed-off-by: Hsuan-Yu Lin <hlin@jp.adit-jv.com>
Signed-off-by: Veeresh Kadasani <external.vkadasani@jp.adit-jv.com>
Signed-off-by: Vinh Nguyen Trong <Vinh.NguyenTrong@vn.bosch.com>
2023-03-30 17:29:07 +01:00
Marius Vlad 1e867c189f libweston: Skip views without a parent
This prevents to trigger an assert within
weston_view_set_rel_position(), introduced with commit 'libweston: Split
weston_view_set_position() into rel and abs variants', which is hit when
a subsurface attempts to commit without having a parent surface set.

Fixes: #730

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Reported-by: Colin Kinloch <collin.kinloch@collabora.com>
2023-03-30 14:59:52 +00:00
Sergio Gómez 1ed88f60c0 libweston/input: Fix assert for valid confine region
We need only check that the region is not empty. If either the input region or
the constraint region have degenerate extents, the intersection from the
previous instruction will set confine_region->data to pixman_region_empty_data.

Fixes: b6423e59

Signed-off-by: Sergio Gómez <sergio.g.delreal@gmail.com>
2023-03-29 08:31:00 -05:00
Leandro Ribeiro 6517accf7e backend-drm: cosmetic changes to dmabuf_feedback_maybe_update()
Cosmetic changes that makes dmabuf_feedback_maybe_update() easier to
read.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2023-03-28 16:23:44 -03:00
Leandro Ribeiro c9b7c7085a backend-drm: add scanout tranche even for views eligible for direct scanout
We log the reasons why the fb of a certain view was not placed in an
overlay plane and use that for debug purposes. With these reasons we
also decide if the scanout tranche should be included on the dma-buf
feedback or not. For instance:

  1. If the reason is the incompatibility between the format/modifier
     pair of the fb and those supported by the KMS device, the scanout
     tranche is added and feedback is re-sent (so that the client can
     re-allocate with parameters that makes it eligible for direct
     scanout).

  2. If the reason is because we have no overlay planes available, the
     scanout tranche is useless. So the scanout tranche is removed and
     the feedback re-sent (so that clients can re-allocate with
     parameters optimal for the render device).

Also, when we detect that a view is eligible for direct scanout, we
don't even consider sending new feedback, as our interpretation of the
dma-buf feedback spec was that we should avoid bothering clients with
new feedback when they are already hitting direct scanout.

After some discussions and clarifications regarding the spec, we've
realized that Weston should start to also include the scanout tranche
even when the compositor is able to place client's content on overlay
planes. Basically, because this gives a chance for clients to
re-allocate with the proper parameters (not only format/modifier pair,
but also the target_device and the flags) from the scanout tranche. In
this patch we start doing this.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2023-03-28 16:23:44 -03:00
Leandro Ribeiro 0251c05212 backend-drm: remove scanout tranche when there are no planes available
It makes no sense to keep the scanout tranche on the dma-buf feedback if
there are no overlay planes available. So start to remove it.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2023-03-28 16:23:44 -03:00
Leandro Ribeiro 8fc9d68ffa backend-drm: change dmabuf_feedback_maybe_update() return type to void
As we are not using the returned value, so let's change to void.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2023-03-28 16:23:44 -03:00
Michael Olbrich d29c280867 backend-wayland: allow resizing with xdg-shell
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2023-03-22 14:43:20 +00:00
Michael Olbrich 6b23ffabcf backend-wayland: immediately unref the renderbuffer for use shm buffers
wayland_output_destroy_shm_buffers() is called immediately before
output_destroy() of the renderer is called. And for the pixman renderer all
renderbuffers must be destroyed before the output can be destroyed.
Also, weston_renderbuffer_unref() is not called when the buffer is released
because buffer->output is now NULL, so the renderbuffer would be leaked.

So just unref the renderbuffer immediately. Set it to NULL to avoid unreffing it
again should wayland_output_destroy_shm_buffers() be called again before the
buffer is released. This can happen during an xdg-shell resize.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2023-03-22 14:43:20 +00:00
Michael Olbrich 455f24be9c wayland-backend: split switch_mode to prepare for xdg-shell resizing
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2023-03-22 14:43:20 +00:00
Leandro Ribeiro 025ed4573c drm-backend: move aux function up to remove unnecessary declaration
Simple cosmetic change.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2023-03-22 09:37:37 -03:00
Leandro Ribeiro dc27a52216 drm-backend: address case in which writeback takes longer than atomic commit
In commit "drm-backend: add writeback connector screenshooter to
DRM-backend" we were failing the writeback screenshot when the DRM/KMS
driver would take longer than the atomic commit to finish. In this patch
we address such case.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2023-03-22 09:37:37 -03:00
Leandro Ribeiro 5b04895835 drm-backend: add writeback connector screenshooter to DRM-backend
In this patch, we add the writeback connector screenshooter to the
DRM-backend.

This will be useful to create plane composition tests that will run in
our CI, as VKMS already supports writeback connectors.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2023-03-22 09:37:37 -03:00
Leandro Ribeiro 2d70bdfdcd drm-backend: add support to output capture writeback source
With this change, we expose the DRM-backend writeback source through the
output capture interface, making it available to clients.

For now we'll always fail writeback screenshots requests, because we
still don't have the writeback screenshooter implementation on the
DRM-backend. We add that in the following commits.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2023-03-22 09:37:37 -03:00
Leandro Ribeiro 247d492d64 drm-backend: add supported formats for writeback connectors
In the following commits we add a writeback screenshooter. For that,
we'll need the formats supported by the writeback connectors. So include
the supported formats in struct drm_writeback.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2023-03-22 09:37:37 -03:00
Philipp Zabel 53ce09ecf8 backend-vnc: client side cursor support
Allow VNC clients that support the cursor pseudo encoding to render
the cursor themselves. This reduces observable latency of cursor
movement.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-03-22 11:58:34 +00:00
Michael Olbrich d5e5428478 backend-drm: don't copy the fence fd when duplicating the plane state
The state does not own the fd. This is usually not a problem, because the
in_fence_fd of the state is assigned during drm_assign_planes() and then
immediately used in drm_repaint_flush(). It cannot be closed in-between.

However, in the fallback path in drm_output_start_repaint_loop(), the state is
duplicated. At this point in time, the in_fence_fd may be invalid because it was
replaced in a new commit of the corresponding surface.

The plane state was already committed to the kernel when it is copied, so the
fence is no longer needed. So just clear it.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2023-03-22 11:41:56 +00:00
Michael Olbrich 0edcc9e5ba backend-drm: don't try to commit an empty state
With multiple DRM devices, the state for one device may be empty during
repaint_flush(). This can happen for example if an output of one device triggers
the repaint and there are no screens attached to the other device and therefore
no active outputs.

The atomic commit will actually fail because the commit contains the
DRM_MODE_PAGE_FLIP_EVENT flag but no CRTCs.

Avoid this by skipping the commit entirly. There is nothing to to anyways.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2023-03-22 11:38:17 +00:00
Michael Olbrich 638dee44ec libweston: mitigate race when destroying outputs
With some displays connect, disconnect, connect events can happen is a very
short amount of time. When this happens, the output global may already be
destroyed when a client tries to bind it. As a result, the client is
disconnected with a protocol error. See [1] for more details on the general
problem.

To mitigate this problem call wl_global_remove() first and call
wl_global_destroy() several seconds later. This is inspired by the
implementation for the same problem in wlroots.

[1] https://gitlab.freedesktop.org/wayland/wayland/-/issues/10

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2023-03-14 13:24:32 +02:00
Sergio Gómez b6423e59d9 libweston: Add assert for valid confine region in maybe_warp_confined_pointer()
Signed-off-by: Sergio Gómez <sergio.g.delreal@gmail.com>
2023-03-13 16:09:33 -05:00
Sergio Gómez e3079393c4 libweston: Add view unmap listener to pointer constraints
Since the logic of pointer constraints assumes a valid view throughout, add a
signal to disable constraints when its current view is unmapped by Weston.

The assumption that a previously unmapped view is valid already leads to the
constraints code crashing. This can happen when attaching a NULL buffer to the
surface and commiting, which effectively unmaps the view with the side effect of
clearing the surface's input region, which is then assumed valid inside
maybe_warp_confined_pointer().

Fixes: #721

Signed-off-by: Sergio Gómez <sergio.g.delreal@gmail.com>
2023-03-13 15:16:17 -05:00
Sergio Gómez 64da736d37 libweston/input: Remove redundant surface destroy listener in constraints
Currently, the surface destroy listener in pointer constraints is redundant,
since surface destruction already handles pointer constraints destruction (see
libweston/compositor.c:weston_surface_unref()).

Signed-off-by: Sergio Gómez <sergio.g.delreal@gmail.com>
2023-03-13 15:16:17 -05:00
Loïc Molinari ad141defcd weston-log-flight-rec: Map ring buffer using memset()
This makes flight recorder creation faster by using wider store
instructions (depending on the memset() implementation).

Signed-off-by: Loïc Molinari <loic.molinari@gmail.com>
2023-03-10 11:35:04 +01:00
Derek Foreman ff00ae4218 compositor: Rename position.set to position.changed
This is a flag used to track whether the position has changed, not
whether the position is set.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-03-07 14:45:48 -06:00
Michael Tretter 3c6cfe6bf4 backend-drm: add additional-devices to support multi GPU
Add the --additional-devices parameter to Weston to add secondary drm devices
that will only be used as outputs, but not for rendering.

We can only fail the repaint for the entire backend, but not for single
devices. Thus, if one of the devices fail, we have to fail the repaint for the
entire backend.

Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
2023-03-03 08:08:46 +00:00
Michael Tretter 3f9f4277c3 backend-drm: import cursors on non gbm outputs
Additional devices don't have a gbm device. Therefore, we cannot create gbm bos
for the cursor.

If the output device differs from the gbm device, fall back to the allocation of
a dumb buffer for the cursor on the output device. Update the cursor sprite with
a memcpy to the already mapped dumb buffer that belongs to the current cursor.

Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
2023-03-03 08:08:46 +00:00
Michael Tretter 7887d3fb48 backend-drm: import GBM bo to scanout device if necessary
If the GBM bo was allocated on a different device than the device that is used
for the fb, we have to import the fd first and update the handle.

Use drmPrimeFDToHandle directly instead of using a gbm device for the scanout
device, since a gbm device would require a gbm implementation, which is often
not available for devices that only support scanout.

Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
2023-03-03 08:08:46 +00:00
Michael Tretter 575804c7e1 backend-drm: use linear buffers if gbm and kms device differ
If we are using multiple GPUs and are not able to use modifiers to ensure that
the formats are compatible, we have to use linear buffers for the transfer.

Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
2023-03-03 08:08:46 +00:00
Michael Tretter f05029127c backend-drm: allow to create multiple drm_fb for a weston_view
Weston uses a cached drm_fb when a view is shown multiple times. If the view is
shown on multiple outputs backed by different DRM devices, Weston returns the
cached drm_fb for the first device that was used for the import. This causes a
failure when adding the fb to the other device.

Use a list of all drm_fbs to cache the buf_fb per device, and check for the
device before reusing a drm_fb.

Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
2023-03-03 08:08:46 +00:00
Michael Tretter a8fb329335 backend-drm: create faked zpos for device instead of backend
The faked z position must be created for each device. Therefore, the device
itself must be passed to the function. If only the backend is passed, the faked
z position would be only created for the primary device.

Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
2023-03-03 08:08:46 +00:00
Philipp Zabel 07734a2564 pixman-renderer: hold a reference for renderbuffers on the output state list
Now that struct weston_renderbuffer is refcounted, hold a reference for
renderbuffers on the pixman_output_state::renderbuffer_list. This allows
backends to destroy the renderer output state and release renderbuffer
references in any order without running into an assert().

To avoid breaking resizing, We also have to drop the renderbuffer list
during pixman_renderer_resize_output(). The backends have to create new
renderbuffers afterwards.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-03-03 07:36:32 +00:00
Philipp Zabel 12a7e4e163 backend-vnc: rename vnc_convert_damage to vnc_region_global_to_output
Align the function name and arguments of vnc_convert_damage() with
weston_region_global_to_output(). It does not support rotation and
stores the result in a pixman_region16_t, but otherwise it serves the
same purpose.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-02-28 08:45:48 +02:00
Derek Foreman aef2da675b libweston: Convert weston_output_move to weston_coord
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-24 18:44:19 +00:00
Derek Foreman 59a0bd99bd libweston: Use weston_coord in surface committed handler
I also snuck in a trivial change to drag_surface_configure at the same
time to avoid yet another micro patch.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-24 18:44:19 +00:00
Derek Foreman 5e353d523f libweston: Use weston_coord in struct weston_view
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-24 18:44:19 +00:00
Derek Foreman 989cdcb86e libweston: Convert struct weston_subsurface to weston_coord
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-24 18:44:19 +00:00
Derek Foreman 4a2e7c9f1f backend-x11: use weston_coord to store previous pointer position
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-24 18:44:19 +00:00
Derek Foreman 716a1714f3 data-device: Make struct weston_drag use weston_coord
Somewhat lazy approach, as this will all collapse shortly.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-24 18:44:19 +00:00
Philipp Zabel d245bbdd13 backend-vnc: fix initial repaint
weston_renderer::repaint_output must be called from the weston_output::repaint
callback. When called from the weston_output::enable callback, a black frame
is produced. Instead of painting an invalid buffer and then working around it
by setting output damage, just don't skip the first real repaint even though
no VNC client is connected yet.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-02-24 13:52:40 +00:00
Philipp Zabel b399d48dd4 backend-vnc: add debug scope to log damage regions
Add a debug scope "vnc-backend" and use it to log per-renderbuffer
accumulated damage and new repaint damage before repainting.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-02-24 13:52:40 +00:00
Philipp Zabel d18954ba10 backend-vnc: stop using pixman shadow buffer
Since neatvnc frame buffers are in system memory, using a shadow
buffer just causes an unnecessary copy in the pixman renderer.
Stop using the shadow buffer.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-02-24 13:52:40 +00:00
Philipp Zabel e5445d836b backend-vnc: track damage on renderbuffers
Replace the custom damage tracking with tracking damage on the
renderbuffers.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-02-24 13:52:40 +00:00
Philipp Zabel ca8e0c9d16 backend-vnc: stop over-damaging nvnc_display
It is enough to report new repaint damage instead of accumulated
per-renderbuffer damage to nvnc_display_feed_buffer().

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-02-24 13:52:40 +00:00
Philipp Zabel fc8ce13747 backend-vnc: track damage on output while not repainting
While not repainting, all buffers are damaged exactly the same.
Avoid unnecessary work by tracking this damage separately on struct
vnc_output.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-02-24 13:52:40 +00:00
Rajendraprasad K J 342243e8b9 libweston: Add support to force an output power state to off
In IVI, there are several displays connected to a SoC. These displays
are just driven by differential pairs (LVDS, FPD-Link, GMSL) and powered
centrally. To reduce power comsumption when user inactivity timeout
happended on the display, there is a need to cut down pixel clock from
SoC. Then, if any input events happend on the display, it should become
active again.

Currently, controlling the compositor outputs doesn't happen independently
but rather globally, and outputs repaints are based on the compositor state

This is necessary to have an API that can force the power state of an
output to off via DPMS mode while all other compositor outputs remain
unaffected.

Signed-off-by: Rajendraprasad K J <KarammelJayakumar.Rajendraprasad@in.bosch.com>
Signed-off-by: Vinh Nguyen Trong <Vinh.NguyenTrong@vn.bosch.com>
2023-02-23 11:44:30 +00:00
Marius Vlad d90533b8ad backend-drm/drm-virtual: Hang off the drm_backend
This is needed by drm_output_fini_egl() to be able to retrieve the
backend out of the drm_output on the shutdown path of the compositor.

Both the remoting plug-in and the pipewire plug-in are users of the
drm-virtual API and as such they would trigger a crash when shutting
down the compositor, as we're not setting up any backend whatsoever.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2023-02-20 12:41:03 +02:00
Derek Foreman 583fbcda3b libweston: Use weston_coord in struct weston_pointer
Convert the bare x,y coordinates into struct weston_coord and update all
users.

We keep the surface position in wl_fixed_t for now so it still exactly
matches the position most recently sent to clients.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-17 13:51:23 +00:00
Derek Foreman 8f33e86cda data-device: convert weston_drag focus functions to weston_coord
More under the hood conversion to weston_coord.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-17 13:51:23 +00:00
Derek Foreman 3bb09ea3cb input: Use weston_coord for weston_touch functions
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-17 13:51:23 +00:00
Derek Foreman d07705c7d3 input: use weston_coord for weston_pointer_move_to
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-17 13:51:23 +00:00
Derek Foreman 84a2a84045 input: Use weston_coord for pointer clamping
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-17 13:51:23 +00:00
Derek Foreman f7e936ae2a input: Convert weston_pointer_motion_to_abs() to weston_coord
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-17 13:51:23 +00:00
Derek Foreman b6ec770595 input: Convert weston_view_takes_input_at_point to weston_coord
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-17 13:51:23 +00:00
Derek Foreman c3cd8306c9 libweston: Pass weston_coords to weston_compositor_pick_view
Continuing to convert things to weston_coord.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-17 13:51:23 +00:00
Michael Olbrich 39796f88e6 libweston: clear parent_view when the parent view is destroyed
When a view is destroyed then the views of subsurfaces remain until the view
list is rebuilt for the next repaint.
During that time view->parent_view contains an invalid pointer and weston will
crash when it tries to access the view.

This happens for a surface with subsurfaces with views on two different outputs
with the ivi-shell:

When the surface is destroyed then the destroy handler of the ivi-shell
(shell_handle_surface_destroy()) may be called first. It will (indirectly)
destroy the view of the main surface with weston_view_destroy().
Next the surface destroy handler of the subsurfaces
(subsurface_handle_parent_destroy() is called. It will unmap the first view of
the subsurface. Here weston_surface_assign_output() is called which tries to
find the output of the second view and accesses the now invalid
view->parent_view in the process.

There are probably other ways to trigger similar crashes.

To avoid this, clear view->parent_view when the parent view is destroyed.

Fixes 0669d4de4f ("libweston: Skip views without a layer assignment in
      output_mask calculations")

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2023-02-16 14:56:10 +01:00
Philipp Zabel 7222171d81 backend-wayland: reuse backend->formats[0] as pixman/cairo/shm pixel format
The pixel format stored in backends->format[0] is effectively looked up
via pixel_format_get_info(DRM_FORMAT_ARGB8888). Reuse that instead of
looking up the same via pixel_format_get_info_by_pixman(PIXMAN_a8r8g8b8)
in multiple places.

There are still two instances of hard-coded CAIRO_FORMAT_ARGB32 in
wayland_output_get_shm_buffer() that currently can not be obtained from
pixel_format_info.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-02-16 09:48:55 +00:00
Jonas Ådahl 9c511fedba compositor: Don't overwrite offset on attach
If the wl_surface resource has version 5 or newer, we should always
ignore the offset parameters in wl_surface.attach.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2023-02-14 11:34:50 +02:00
Derek Foreman 5e7b4d0c00 input: Use weston_coord in add_border
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-09 12:12:40 +00:00
Derek Foreman 905d16d23b input: Use weston_coord for weston_pointer_motion_to_rel
Use weston_coord for some internal stuff.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-09 12:12:40 +00:00
Derek Foreman d5132c6516 input: Convert vec2d to weston_coord
No need for two vector structs.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-09 12:12:40 +00:00
Derek Foreman 69908000e3 input: Convert weston_pointer_motion_event to weston_coord
This struct has a lot of members that can be converted to weston_coord.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-09 12:12:40 +00:00
Derek Foreman 8031b9d57f backend: Make input notification functions use weston_coord
Push weston_coord into the notification functions instead of passing
two doubles.

The touch handlers are passed a pointer to a weston_coord, which is
unusual. This is done so we can pass a NULL pointer instead of a
fabricated invalid coordinate when the touch type is TOUCH_UP.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-09 12:12:40 +00:00
Derek Foreman 4d0ce16669 libweston: replace weston_output_transform_coordinate
This creates a global coordinate from a device coordinate.

Replace it with weston_coord_global_from_output_point() which
does the same thing and returns a weston_coord_global.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-09 12:12:40 +00:00
Derek Foreman 10e70bf23c clipping: Use struct weston_coord in vertex clipping code
Remove the independent x, y floats from the clipping code and replace them
with struct weston_cord. This includes the polygon8 structure as well.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-09 12:12:40 +00:00
Derek Foreman c7b9625775 input: Don't assert when sending touch motion
If a window is clicked with a mouse while it's being interacted with via
touch input, the assert from 2dc8680d will fire.

This is a leftover from d611ab24

Update the transform before converting the coordinate to fix this.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-07 16:28:25 +02:00
Marius Vlad 27ce9dadd8 backend-drm: Do not overwrite plane's index when creating virtual plane
Starting with commit 4cde507be6 "backend-drm: fix plane sorting" the
plane list will have a descending order of the planes rather than ascending.

This reversed order had the side-effect of exposing the fact that we
don't set-up a plane index when creating the drm_plane using the DRM
virtual API. Without settting a plane index for that drm_plane we
effectively overwrite the plane index which has the 0 (zero) entry.

This wasn't an issue before commit 4cde507be6 "backend-drm: fix
plane sorting" as it seems we never picked up that plane index as
being a suitable one due to the fact that those were assigned to primary
planes, but after that commit, the cursor plane will be one getting
the 0 (zero) plane index.

Finally, this would trip over because we attempt to place a (cursor)
view on a primary plane (where it would've normally be a cursor
plane) and we end up with no framebuffer ref.

This is fixed trivially by assigning a plane index, different than the
ones already created by create_spirtes().

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2023-02-07 16:24:07 +02:00
Philipp Zabel 7c1492216e backend-x11: split x11_output_get_pixel_format out of x11_output_init_shm
Split x11_output_get_pixel_format() out of x11_output_init_shm() so the
pixel format can already be known when calling pixman->output_create().

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-02-07 09:32:31 +00:00
Derek Foreman 8571b844af libweston: Fix broken paint node list walk
Outputs store nodes on the output_link.

Fixes !1118

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-06 08:23:52 -06:00
Philipp Zabel a222ce03c7 backend-x11: create renderbuffer when pixman output state already exists
Reorder pixman renderer output state and SHM renderbuffer creation and
removal to make sure the pixman renderbuffer list is empty when the
output state is destroyed.

Fixes: 4d96635a3f ("pixman-renderer: track damage in weston_renderbuffer")
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-02-03 10:41:08 +02:00
Philipp Zabel 918ec64f6a backend-x11: fix pixman output state creation
Pixman output state creation requires a valid pixel format to be set for
weston_output_update_capture_info().

Fixes: c67773bc5c ("pixman-renderer: use pixel_format_info instead of pixman_format_code_t")
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-02-03 10:41:08 +02:00
Philipp Zabel 2914f28fd1 backend-wayland: destroy renderbuffer before renderer output state
Reorder pixman renderer output state and SHM renderbuffer removal to
make sure the pixman renderbuffer list is empty when the output state
is destroyed.

Fixes: 4d96635a3f ("pixman-renderer: track damage in weston_renderbuffer")
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-02-03 10:41:08 +02:00
Philipp Zabel 2a6c1afced backend-wayland: fix pixman output state creation
Pixman output state creation requires a valid pixel format to be set for
weston_output_update_capture_info().

Fixes: c67773bc5c ("pixman-renderer: use pixel_format_info instead of pixman_format_code_t")
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-02-03 10:41:08 +02:00
Daniel Stone e07be58dc4 gl-renderer: Use highest precision for vertex shaders
Whilst GLSL requires highp for the vertex shader stage, highp is
optional for the fragment shader.

Make sure that we work in highp by default during the vertex shader
stage, using either highp or mediump for the texcoord varying according
to what the fragment shader supports.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-02-02 21:46:06 +00:00
Derek Foreman e471edb33d drm-backend: Enable plane rotations
Search for planes that support the rotation required to properly display
a paint node, and properly set coordinates and rotation properties.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-02 12:25:56 -06:00
Derek Foreman b0f23dc09d backend-drm: Set rotation property on planes when possible
For now we just always set the plane up to have a "normal" rotation, so
no new features are added with this commit.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-02 12:25:56 -06:00
Derek Foreman f89f440735 kms: Add plane rotation property
Add plane rotations to our recognized properties.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-02 12:25:56 -06:00
Derek Foreman 397ed8cec5 kms: Support bitmasks
From our perspective, a bitmask is pretty much the same as an enum, so
allow it to use the same path.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-02 12:25:56 -06:00
Derek Foreman e3ec879d11 drm-backend: Cache paint node transform
Instead of calculating this multiple times, just store it in the paint
node.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-02 12:25:54 -06:00
Derek Foreman da3d3c7e95 compositor: Add dirty bits to paint nodes
We're pushing more and more mutable state into paint nodes, but this state
has a non-zero cost to rebuild every render.

Let's take care to track when we need to rebuild the state.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-02 13:49:39 +00:00
Tran Ba Khang(MS/EMC31-XC) 776fafe13a libweston/desktop: committed when transiting from valid to invalid buffer
Every shells have an implementation of weston_desktop_api structures.
It includes some callbacks to listen to xdg_surface signals. Committed callback
is one of them.

Currently, the xdg_shell don't invoke the weston_desktop_api->committed
callback when the xdg_surface is initial stage or no surface content.

In the case: the client attached a null buffer after the valid buffer,
the shell isn't going to invoke to xdg_surface committed, and don't know
the surface is disappeared. If the surface is fullscreen, we will get
a black background on the screen until a new valid frame come. That
should not happen.

Signed-off-by: Tran Ba Khang(MS/EMC31-XC) <Khang.TranBa@vn.bosch.com>
2023-02-02 11:05:19 +02:00
Tran Ba Khang(MS/EMC31-XC) 7ba87d7062 libweston: support API to detect an unmapping commit of surface
Add the weston_surface_is_unmapping() api, this will help the shell
to detect the commit of a surface is unmapping or not.

Suggested-by: Morgane Glidic <sardemff7+git@sardemff7.net>
Signed-off-by: Tran Ba Khang(MS/EMC31-XC) <Khang.TranBa@vn.bosch.com>
2023-02-02 11:03:10 +02:00
Philipp Zabel 51ef88a7f4 backend-vnc: destroy renderbuffer before renderer output state
Reorder pixman renderer output state and renderbuffer removal to make
sure the pixman renderbuffer list is empty when the output state is
destroyed.

Fixes: 4d96635a3f ("pixman-renderer: track damage in weston_renderbuffer")
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-02-02 10:58:14 +02:00
Derek Foreman 8057f28b98 backend-drm: Support tearing
Allow tearing for clients that request it, provided we can put their
content on a plane.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 10:12:55 -06:00
Derek Foreman 9203d98f8b backend-drm: Check for the atomic tearing capability
Check if our drm device supports atomic async page flips.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 10:12:55 -06:00
Derek Foreman 974a707add libweston: Add support for tearing-control
Add core support for tearing control.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 10:12:55 -06:00
Derek Foreman 58dde0e0c0 drm-backend: Remember to set the zpos for the scanout plane
We can clear this via drm_plane_state_put_back() at the end of
drm_output_propose_state(). We need to set it back to the minimum zpos
when rendering.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 15:56:24 +00:00
Derek Foreman ac04199db1 libweston: Remove old coordinate conversion functions
We don't need these anymore, as all users have been moved to the
weston_coord equivalents.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 07:27:05 -06:00
Derek Foreman 64d9270804 libweston: Use weston_coord space conversion functions
Update users of the old coordinate space conversion functions that take
x, y pairs to the new weston_coord versions.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 07:27:05 -06:00
Derek Foreman 0b78ec96f7 libweston: use weston_coord for weston_matrix_transform_rect
Possibly the least useful place to use this, as the input comes directly
from pixman rects, and the output is more complicated than usual, but
I guess consistency counts for something.

There is some small benefit in switching to weston_matrix_transform_coord
to hide the perspective normalization step and the homogenous coords.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 07:27:05 -06:00
Derek Foreman e1b4ad7d0b matrix: Introduce weston_coord
All through weston we have code that passes int x, y or
float x, y or wl_fixed_t x, y pairs. These pairs are frequently
converted to/from wl_fixed_t and other types.

We also have struct vec2d and struct weston_geometry which also
contain coordinate pairs.

Let's create a family of coordinate vector structures for coordinate
pairs and use it anywhere we sensibly can.

This has a few benefits - it helps remove intermediate conversion
between fixed/float/int types. It lets us roll the homogenous
coordinate normalization bits into helper functions instead of
needing them open coded throughout the source.

Possibly most importantly, it also allows us to do some compile time
validation of what coordinate space we're working in.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 07:27:05 -06:00
Derek Foreman fe4d5711bf libweston: Split weston_view_set_position() into rel and abs variants
One variant is used when a view is being positioned relative to a parent,
the other is when the view is being given an absolute position in the
global space.

This will help later when surface and global coordinates are different
data types, but for now the two functions do essentially the same thing.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 07:27:05 -06:00
Philipp Zabel 397e66a4dd backend-drm: allow more formats with pixman-renderer
Clean up the code a little by dropping the now unnecessary switch case
in drm_output_init_pixman(). As a side effect, this enables all formats
that have a pixman_format entry in the pixel format table:

  - rgb565
  - xrgb8888
  - argb8888
  - xbgr8888
  - abgr8888
  - rgbx8888
  - rgba8888
  - bgrx8888
  - bgra8888
  - xrgb2101010
  - argb2101010
  - xbgr2101010
  - abgr2101010

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-31 15:32:24 +00:00
Philipp Zabel 4c3febfb52 backend-drm: use pixel_format_info instead of gbm_format
Use const struct pixel_format_info *format instead of uint32_t
gbm_format for backend and output pixel format.

Since create_gbm_surface() is never called without output->format being
set, drop the unnecessary error message.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-31 15:32:24 +00:00
Stefan Agner 64dea007c6 backend-vnc: add meson subprojects support
Make use of meson subprojects support. Allow to optionally build the
libraries required for the VNC backend as subproject of Weston.

Signed-off-by: Stefan Agner <stefan@agner.ch>
[philipp.zabel@gmail.com: update neatvnc and aml versions]
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-31 09:43:41 +02:00
Philipp Zabel ad38c41a50 gl-renderer: use pixel_format_info instead of drm fourccs
Use struct pixel_format_info pointers instead of uint32_t drm fourcc
values at the API surface for output and image creation.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-29 14:47:03 +01:00
Philipp Zabel 782fd7f370 pixel-formats: add pixel_format_get_array()
Add a helper function to turn an array of DRM fourccs into an array of
corresponding struct pixel_format_info pointers.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-29 14:47:03 +01:00
Philipp Zabel efffd0d8a4 Revert "libweston: let weston_output_update_capture_info() take drm_format"
This reverts commit af5acbc9cb.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-28 12:59:16 +00:00
Philipp Zabel c67773bc5c pixman-renderer: use pixel_format_info instead of pixman_format_code_t
Use struct pixel_format_info pointers instead of pixman_format_code_t
values at the API surface for output and image creation.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-28 12:59:16 +00:00
Derek Foreman 889c2e3f0d xwayland: Fix delay in displaying pop-up menu
Xwayland pop-up menus aren't displayed until the mouse moves, or some other
action causes the compositor to repaint.

This is because the shell knows nothing about xwayland override redirect
windows, so it won't assign them an output. Without an output, the
surface commit won't cause a repaint.

Fix this with brute force by updating their geometry on commit. If the
geometry is dirty (and it will be for new surfaces), this will cause an
output to be assigned before the upcoming weston_surface_schedule_repaint()

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Found-by: Hideyuki Nagase <hideyukn@microsoft.com>
2023-01-28 12:56:23 +00:00
Philipp Zabel 14533cdd25 libweston: make weston_renderbuffer refcounted
Add weston_renderbuffer_ref/unref() functions and use them to
eventually destroy the weston_renderbuffer. Drop the explicit
renderbuffer_destroy vfunc from the pixman renderer interface.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-27 16:52:14 +01:00
Philipp Zabel 8642a8e8e4 backend-wayland: drop unused pm_image
This pixman image is not actually used anymore, drop it.

Fixes: 89e1831cd7 ("pixman-renderer: add weston_renderbuffer and create/destroy interface")
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-26 16:04:32 +01:00
Philipp Zabel e4538a7647 pixman-renderer: rename create_image_no_clear to create_image
Given that pixman_image_create_bits_no_clear() is asked to allocate the
buffer on its own, the _no_clear part is not important. Drop it.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-26 12:50:09 +01:00
Marius Vlad 59ac0a38da libweston/vertex-clipping: Use shared helper
And introduced a new helper, CLIP, with it.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2023-01-24 16:59:37 +02:00
Marius Vlad 71e826defd gl-renderer: Use MIN/MAX helpers
We already have some helpers for MAX and MIN, just use those.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2023-01-24 16:59:08 +02:00
Philipp Zabel 5a41911ff0 ci, backend-vnc: update to Neat VNC 0.6.0, aml 0.3.0
Neat VNC 0.6.0 supports querying client side cursor support.
It requires aml 0.3.0.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-23 22:12:38 +01:00
Philipp Zabel a782040368 pixman-renderer: update capture info on output creation
Move the call to weston_output_update_capture_info() from the headless
backend into pixman_renderer_output_create(). For this, add an
uint32_t drm_format parameter to struct pixman_renderer_output_options.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-23 20:05:21 +00:00
Philipp Zabel af5acbc9cb libweston: let weston_output_update_capture_info() take drm_format
Let weston_output_update_capture_info() take a uint32_t drm_format
parameter directly instead of const struct pixel_format_info *format.
No other fields apart from the format were used from this structure.

Without this, callers may have to unnecessarily look up the pixel
format info in cases where the DRM fourcc is already available.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-23 20:05:21 +00:00
Philipp Zabel eb9a740c20 libweston: move pixman_renderer_init() into weston_compositor_init_renderer()
Stop calling pixman_renderer_init() from backends directly.
Call it via weston_compositor_init_renderer() instead.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-23 20:05:21 +00:00
Philipp Zabel 116c234703 pixman-renderer: add pixman_renderbuffer specialization
Add a private struct pixman_renderbuffer that derives from struct
weston_renderbuffer and move the pixman renderer specific image and link
fields into it.

Add a pixman_renderbuffer_get_image() helper for the backends that need
to access the contained pixman image, RDP and X11.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-23 20:05:21 +00:00
Philipp Zabel 4d96635a3f pixman-renderer: track damage in weston_renderbuffer
Add a damage region to struct weston_renderbuffer and use it to replace
the previous_damage tracking in the drm backend.

Keep renderbuffers on a list in struct pixman_output_state and use it
to accumulate damage on all renderbuffers during repaint_output.
Now renderbuffers have to be created when pixman output state already
exists.
Reorder renderer output state and renderbuffer creation accordingly.

With this, pixman_renderer_output_set_hw_extra_damage() can be removed.

This can not yet replace the external damage tracking in the VNC
backend, which needsto know the accumulated damage that is not returned
from repaint_output.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-23 20:05:21 +00:00
Philipp Zabel 6757bae0f3 pixman-renderer: set renderbuffer via new repaint_output parameter
Add a struct weston_renderbuffer parameter to repaint_output and make
backends set the pixman image renderbuffer through this parameter
instead of using pixman_renderer_output_set_buffer()

Turn pixman_renderer_output_set_buffer() static.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-23 20:05:21 +00:00
Philipp Zabel 89e1831cd7 pixman-renderer: add weston_renderbuffer and create/destroy interface
Add a create_image_from_ptr vfunc to struct pixman_renderer_interface,
which wraps weston_renderbuffer creation for the pixman renderer via
pixman_image_create_bits(), as well as a renderbuffer_destroy vfunc
to dispose of the pixman image renderbuffer.
Also add create_image_no_clear using pixman_image_create_bits_no_clear()
instead.

Make the backends create and destroy their pixman image renderbuffers
through this interface.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-23 20:05:21 +00:00
Philipp Zabel 32c7629516 pixman-renderer: add pixman_renderer_interface
Add a struct pixman_renderer_interface with output_create and
output_destroy vfuncs and store a pointer to it in struct
weston_renderer.

Make all backends access the pixman_renderer_output_create/destroy
functions through this interface and turn them static.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-23 20:05:21 +00:00
Loïc Molinari 35b3cb83b0 gl-renderer: Disable vertex attrib arrays in shadow pass
The blit_shadow_to_output() function leaves the generic vertex attrib
arrays 0 and 1 enabled. This commit disables them for consistency with
the other drawing calls of the renderer.

Signed-off-by: Loïc Molinari <loic.molinari@gmail.com>
2023-01-17 01:24:12 +00:00
Loïc Molinari 27a2af589d gl-renderer: Enable vertex attrib arrays once per pass
Generic vertex attrib arrays 0 and 1 are constantly enabled across the
entire renderer. This commit enables them:

 - once per output repaint instead of once per view repaint,
 - once for the 4 borders instead of once for each border,
 - once for all the shadow regions instead of once for each region.

Signed-off-by: Loïc Molinari <loic.molinari@gmail.com>
2023-01-17 01:24:12 +00:00
Loïc Molinari 4669a0897f gl-renderer: Set blend func once per output repaint
The blending func is constant across the entire renderer. This commit
sets it once per output repaint instead of once per view repaint.

Signed-off-by: Loïc Molinari <loic.molinari@gmail.com>
2023-01-17 01:24:12 +00:00
Philipp Zabel fc8d260ce3 libweston, backends: move GL renderer interface into weston_renderer
Move the struct gl_renderer_interface pointer from the backends into
the weston_renderer structure. The interface struct only contains
function pointers that never change, so make it const.

Load and initialize the GL renderer in libweston instead of in the
backends, using the new weston_compositor_init_renderer() function.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-16 20:40:34 +01:00
Marius Vlad e96494801b compositor: Clarify if view is in a layer
As seen in some instances, subsurfaces do not have an entry in their
layer_link, as we bring them into existence rather directly in  the
view_list and not using the layer list approach.

This adds two messages to the debug scene graph to point out if the
views aren't really in any layer or if they're indirectly in the view
list using an ancestor (the main parent view actually).

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2023-01-16 20:01:59 +02:00
Derek Foreman f31c81dce7 backend-drm: Use output to buffer matrix for plane setup
We can save a bit of work by using the output_to_buffer_matrix we've
already calculated for the paint node to transform the destination
rectangle, instead of starting over from global regions and doing
individual steps.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-16 17:56:36 +00:00
Derek Foreman 56cf553a63 drm: Don't try to correct flipped buffer coordinates
We should never hit this because drm_view_transform_supported() filters
out any transforms where it would occur.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-16 17:56:36 +00:00
Derek Foreman 19ea037399 gl-shaders: Don't attempt to set unicolor when it's not valid
It should harmlessly fail or do nothing, but seeing attempts to set
uniform -1 can be confusing when looking for real shader issues.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-16 17:47:30 +00:00
Derek Foreman d98255de78 libweston: use weston_matrix_init_transform for buffer matrix
Now that we have a helper, use it here.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-16 17:01:54 +00:00
Derek Foreman 31b3527418 libweston: Factor out transform matrix setup code
We want to use this in other places too, instead of open coding it
multiple times.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-16 17:01:54 +00:00
Philipp Zabel ce6c8e8fd6 backend-x11: store backend on struct x11_output
To avoid retrieving the backend from the compositor all the time, store
a pointer to the x11 backend on its x11_output structures.

This will be useful once the compositor contains more than one backend.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-16 17:11:08 +01:00
Philipp Zabel edb4ac4bf7 backend-wayland: store backend on struct wayland_output
To avoid retrieving the backend from the compositor all the time, store
a pointer to the wayland backend on its wayland_output structures.

This will be useful once the compositor contains more than one backend.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-16 17:11:08 +01:00
Philipp Zabel c2d2525aaa backend-vnc: store backend on struct vnc_output
To avoid retrieving the backend from the compositor all the time, store
a pointer to the vnc backend on its vnc_output structures.

This will be useful once the compositor contains more than one backend.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-16 17:11:08 +01:00
Philipp Zabel 30cca75086 backend-rdp: store backend on struct rdp_output
To avoid retrieving the backend from the compositor all the time, store
a pointer to the rdp backend on its rdp_output structures.

This will be useful once the compositor contains more than one backend.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-16 17:11:08 +01:00
Philipp Zabel 39aebcabcb backend-headless: store backend on struct headless_output
To avoid retrieving the backend from the compositor all the time, store
a pointer to the headless backend on its headless_output structures.

This will be useful once the compositor contains more than one backend.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-16 17:11:08 +01:00
Philipp Zabel 97e9ee5b10 backend-drm: store backend on struct drm_output
To avoid retrieving the backend from the compositor all the time, store
a pointer to the drm backend on its drm_output structures.

This will be useful once the compositor contains more than one backend.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-16 11:51:48 +01:00
Philipp Zabel 6f977640e6 libweston, backends: pass backend parameter to weston_backend functions
Passing the backend as a parameter to the weston_backend function
pointers seems more natural and will be very useful once there can be
more than one backend.

Since all backends already store a pointer to the compositor instance,
replace the compositor parameter with the backend in all functions.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-13 18:55:59 +01:00
Derek Foreman 0a8861e5ae pixman-renderer: Use transform from paint node
We've stored this in the paint node and don't need to calculate it here
anymore.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-11 15:49:01 -06:00
Derek Foreman e45a75f35e pixman-renderer: use filtering decision from paint node
We already calculated this, we can use it here now.

Fixes #685

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-11 15:49:01 -06:00
Derek Foreman 0dba133151 compositor: Store output_to_buffer transform in paint node
We already store the buffer_to_output, and this is just the inverse.

The pixman renderer will use the inverted version.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-11 15:49:01 -06:00
Derek Foreman 898c40752e pixman-renderer: pass paint nodes instead of views
Trivially plumb paint nodes into various places.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-11 15:49:01 -06:00
Derek Foreman 39bae60e6a gl-renderer: pass paint nodes instead of views
Trivially plumb paint nodes into various places.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-11 15:48:26 -06:00
Philipp Zabel 102acac6a9 backend-vnc: fix vnc_switch_mode
Fix the incorrect fb_pool stride set in vnc_switch_mode.
Also replace nvnc_fb_pool_unref/new with nvnc_fb_pool_resize.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-11 17:58:06 +01:00
Philipp Zabel 0f5f794ddb gl-renderer: make import_simple_dmabuf attributes parameter const
The import_simple_dmabuf() function does not modify the contents of its
struct dmabuf_attributes parameter, so make it const.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-11 14:51:09 +00:00
Philipp Zabel 20d8963d3c backend-rdp: fix for heterogeneous outputs
Fix the RDP backend to handle to_rdp_head() returning NULL.
In practice, this should only happen once multi-backend support
is enabled.

Fixes: 70b03b2928 ("rdp: Add preliminary rdp multihead support")
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-11 12:37:39 +01:00
Marius Vlad 7086b9eac2 libweston: Avoid using the surface's output when emitting a timeline
This is an odd corner case where the surface doesn't yet have an output
assigned -- noticed when starting up with the RDP backend and
fullscreen-shell, and we attempt to emit a timeline point for a surface
without an output assigned, causing weston to crash when that
happens.

Rather than trying to catch this in the timeline code, still emit the
flush damage timeline but instead of using the output the surface is on,
use the output that accumulates damage.

Suggested-by: Derek Foreman <derek.foreman@collabora.com>
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2023-01-10 13:14:06 +00:00
Hideyuki Nagase 70b03b2928 rdp: Add preliminary rdp multihead support
This sets up monitor layout callbacks, and enables input event translation
between the RDP space and the weston desktop. The RDP backend now uses
a heads changed callback instead of the simple head configurator.

We only allow a single monitor for now, but in the future RAIL will make
use of multi-head.

As a side effect, scaling is now supported in RDP sessions.

It should be noted that due to differences between RDP and wayland
representation of their global coordinate spaces, mixing DPI leads to
RDP monitor layouts that can't properly be represented in weston.

Co-authored-by: Steve Pronovost <spronovo@microsoft.com>
Co-authored-by: Brenton DeGeer <brdegeer@microsoft.com>
Signed-off-by: Hideyuki Nagase <hideyukn@microsoft.com>
Signed-off-by: Steve Pronovost <spronovo@microsoft.com>
Signed-off-by: Brenton DeGeer <brdegeer@microsoft.com>
2023-01-10 12:12:49 +00:00
Hideyuki Nagase 8a2d961b92 rdp: Pass a monitor configuration to rdp_head_create
Instead of passing a name, pass a FreeRDP rdpMonitor struct. For now the
only caller will pass a NULL to use default values.

Also, drop static from the function declaration as new code will call it
from another file shortly.

Co-authored-by: Steve Pronovost <spronovo@microsoft.com>
Co-authored-by: Brenton DeGeer <brdegeer@microsoft.com>
Signed-off-by: Hideyuki Nagase <hideyukn@microsoft.com>
Signed-off-by: Steve Pronovost <spronovo@microsoft.com>
Signed-off-by: Brenton DeGeer <brdegeer@microsoft.com>
2023-01-10 12:12:49 +00:00
Derek Foreman 3e27571001 rdp: Apply scale in context resets at activation time
Scale is currently always 1, but we can do this safely now to prepare for
when it isn't.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman bacae46632 rdp: Move output callback setup into rdp_output_create
In some upcoming changes rdp_output_set_size will be removed. There's
no need to have it do this setup, so move that into output_create.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman 801d9c55c8 rdp: Use xzalloc for output creation
Reduce error handling burden

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman f9832bcb0a rdp: Use xzalloc in rdp_head_create
We can no longer fail.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Hideyuki Nagase 1d2227f5b5 rdp: Transform damage regions
In the absence of scale factors, this has been accurate. Once we allow
scaling we need to apply a full transform.

Co-authored-by: Steve Pronovost <spronovo@microsoft.com>
Co-authored-by: Brenton DeGeer <brdegeer@microsoft.com>
Signed-off-by: Hideyuki Nagase <hideyukn@microsoft.com>
Signed-off-by: Steve Pronovost <spronovo@microsoft.com>
Signed-off-by: Brenton DeGeer <brdegeer@microsoft.com>
2023-01-10 12:12:49 +00:00
Derek Foreman 8e7cf52638 rdp: use mode instead of output size for full region refresh
Output dimensions are only correct here with unity scaling, but we're
going to allow scale factors shortly. The mode matches what RDP
expects.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman 7bd82a19d4 rdp: Only allow a single graphics mode
If a client connects to an RDP session it should replace the existing
mode, not add a new one.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman 42a2c0502f rdp: Set current mode flag properly in rdp_output_set_size
ensure_matching_mode() pays no attention to flags, we must set them on the
returned result afterwards.

This could be reproduced by making the initial connection to an rdp session
using the same mode it picked at startup.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman 50d42f88da rdp: Use xzalloc in rdp_insert_new_mode
We can remove some error handling if we don't allow this to fail.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman fc848b30c8 rdp: Move some head setup to rdp_head_create
We know these at creation time, so just set them immediately.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman b02ffbd244 rdp: Remove singleton output tracking
We don't need this anymore. Since we only support one output,
we  can use the first output for any place we used to use it.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman 6f2ab50405 rdp: Don't release the singleton output on backend creation failure
If an output exists, it should be cleaned up automatically when we release
all our heads later anyway.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman ac11926c61 rdp: be more careful to free listener on output creation failure
By the time we get to this failure we may (or may not) have implanted a
listener.

freerdp_listener_free() safely handles passed NULL pointers, so we don't
have to add any additional checks on our end.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman e4895fa5fc rdp: Switch to xzalloc for backend allocation
We're giving up on trying to recover from these kinds of failures.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman 00de8ceff7 rdp: Use the first output in rdp_peer_refresh_region
Currently, this is what backend->output would be anyway. This is another
step towards removing the singleton output stored in the backend.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman 0d06d709d6 rdp: Export rdp_head_destroy
We'll need this from other files for multi-head support.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman 5f628006f0 rdp: Don't use pixman shadow buffer
We don't need this.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman cb796135be libweston: Allow changing scale
The RDP backend wants to be able to change scale for existing outputs,
so try to hook this up mostly in the same way a mode switch works.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman bf8c7ddd8f libweston: Damage outputs in mode_switch_finish
When changing to/from the native mode, or when changing the native
mode we need to damage the changed output to ensure it's redrawn.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman 0e71aff8ea libweston: Make weston_head_set_device_changed public
Some backends have special head specific state that doesn't fit into the
existing generic head setter functions, and is too specific to make more
functions for.

RDP's primary output flag is an example.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman f5e9904d4a libweston: Update view transform in seat_get_pointer
This triggers my new favourite assert sometimes when making RDP
connections, so just update the transform here.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Pekka Paalanen 409993639e backend-drm: reset CRTC_VRR_ENABLED
Libweston has no support for VRR yet, so make sure it cannot be on by
accident.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2023-01-10 11:28:27 +00:00
Pekka Paalanen e0d267fb12 backend-drm: reset CRTC_CTM
We are assuming that CRTC_CTM is pass-through, so better ensure it
really is pass-through rather than whatever the previous KMS client left
there.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2023-01-10 11:28:27 +00:00
Pekka Paalanen d1ca5f71ee backend-drm: reset CRTC_DEGAMMA_LUT
We are assuming that CRTC_DEGAMMA_LUT is pass-through, so better ensure
it really is pass-through rather than whatever the previous KMS client
left there.

This too falls under deprecated_gamma_is_set check, because the legacy
gamma could use either GAMMA or DEGAMMA.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2023-01-10 11:28:27 +00:00
Pekka Paalanen 1acf69ac2f backend-drm: reset gamma on legacy KMS
We are assuming that gamma LUT is pass-through, so better ensure it
really is pass-through rather than whatever the previous KMS client left
there.

Unfortunately the legacy ioctl does not offer any way to reset the LUT
without actually crafting an identity LUT.

If the legacy gamma libdrm function indicates the feature is not
supported, do not try to use it again. This avoids hammering the legacy
gamma every frame when deprecated drm_output_set_gamma() is not used.

drm_output_set_gamma() is not updated to check/set this flag in order to
maintain its old behavior.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2023-01-10 11:28:27 +00:00
Pekka Paalanen debfeb3049 backend-drm: reset CRTC_GAMMA_LUT
We are assuming that CRTC_GAMMA_LUT is pass-through, so better ensure it
really is pass-through rather than whatever the previous KMS client left
there.

Unfortunately, we have old drm_output_set_gamma() API that cms-static
and cms-colord plugins are using. To avoid trampling over them, do not
touch gamma after they did. Those plugins are deprecated, so there is no
reason to make set_gamma work through atomic.

drm_output_set_gamma() is called from weston_compositor_add_output()
through the output_created_signal. This is after drm_output_enable() and
before any KMS modeset or atomic commit on the CRTC. Therefore it is not
possible that there would be any KMS action in flight when
drm_output_set_gamma() is called, and so setting deprecated_gamma_is_set
should be non-racy - like setting CRTC_GAMMA_LUT itself.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2023-01-10 11:28:27 +00:00
Pekka Paalanen dbce396c7c backend-drm: move *_add_prop() debug earlier
Move the debug printing before the bail-out if the property does not
exist. This means that trying to set a missing property will be logged,
and it can be identified by the property id being 0.

We are starting to program more KMS properties, and if KMS state
building fails, this gives better chances to figure out what happened.
For example, if we accidentally assume that some property always exists
when it doesn't.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2023-01-10 11:28:27 +00:00
Daniel Stone 54356be853 backend-vnc: Add renderer parameter to backend config
Add an explicit request to the backend config to choose the renderer.
Currently, only Pixman remains supported, with auto defaulting to that.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-01-10 10:59:04 +02:00
Daniel Stone 6a45ae871c backend-rdp: Add renderer parameter to backend config
Add an explicit request to the backend config to choose the renderer.
Currently, only Pixman remains supported, with auto defaulting to that.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-01-10 10:59:04 +02:00
Daniel Stone 53a32e7888 backend-x11: Use renderer enum type for config selection
When we're selecting our renderer, use the enum rather than a boolean to
force Pixman on.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-01-10 10:59:04 +02:00
Daniel Stone 0a5bb7acff backend-wayland: Use renderer enum type for config selection
When we're selecting our renderer, use the enum rather than a boolean to
force Pixman on.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-01-10 10:59:04 +02:00
Daniel Stone b846c26d97 backend-headless: Use renderer enum type for config selection
When we're selecting our renderer, use the enum rather than two
mutually-exclusive booleans to not use the no-op renderer.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-01-10 10:59:04 +02:00
Daniel Stone c683ebdea3 backend-drm: Use renderer enum type for config selection
When we're selecting our renderer, use the enum rather than a boolean to
force Pixman on.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-01-10 10:59:04 +02:00
Daniel Stone e1da6c6615 libweston: Add WESTON_RENDERER_AUTO type
Add an 'auto' or unspecified renderer type, so we can use enum
weston_renderer_type during the configuration stage, where the target
renderer may be unspecified or unknown.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-01-10 10:59:04 +02:00
Daniel Stone ca4bdae05f libweston: Expose weston_renderer_type as ABI
Similar to the backend type, also expose the renderer type enum as ABI.
This makes it possible to implement a more consistent config API, as
opposed to every backend hand-rolling its own use-the-other-one bool.

The enums are explicitly numbered to avoid 0, so 0 can be used as a
'not-specified' sentinel value to allow backwards compatibility with the
old config interfaces.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-01-10 10:59:04 +02:00
Marius Vlad eeef6be8e2 doc/sphinx: Include weston-config and shell-utils in docs
libweston contains weston_config and weston_shell_utils utilities
functions so include these in the sphinx documentation as well.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2023-01-09 22:13:07 +00:00
Marius Vlad 6293ab1f90 libweston, shared: Move out weston_shell_get_binding_modifier
This doesn't really belong into shell-utils,  so better move it out to
shared/config-parser. Renamed to weston_config_get_binding_modifier
to maintain the same namespace.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2023-01-09 22:13:07 +00:00
Marius Vlad 19d32da742 shell-utils: Integrate shell-utils into libweston
These shell utils functions are potentially useful to other shells as
well, so make them widely available.

Renamed all functions to weston_shell_utils namespace.

No functional change, copied ad litteram.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2023-01-09 22:13:07 +00:00
Derek Foreman 68cad4db42 drm: Use cached matrix in drm_paint_node_transform_supported
We've passed the paint node deeply enough that we can now use the cached
matrix in it to save some calculations.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-09 21:58:19 +00:00
Derek Foreman 05eee6eaef drm: Pass paint node to drm_view_transform_supported
Rename it as well.

By passing the paint node we'll have access to the cached buffer to output
matrix later.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-09 21:58:19 +00:00
Derek Foreman 2a1a8994c4 drm: Cache buffer to output matrix in paint node
We use this a few times for plane tests, so we can cache it here to avoid
recalculating it.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-09 21:58:19 +00:00
Derek Foreman 7c7489fe79 drm: Pass paint node to drm_plane_state_coords_for_view
Rename the function as well, as it no longer takes a view.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-09 21:58:19 +00:00
Derek Foreman a65ba82232 drm: Pass paint node to drm_output_try_view_on_plane
Rename the function as it no longer tests views, but paint nodes.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-09 21:58:19 +00:00
Derek Foreman 263e78d0fc drm: Pass paint node to cursor view prep function
Rename this as well, since it no longer takes a view.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-09 21:58:19 +00:00
Derek Foreman 567ed2706a drm: pass paint node to drm_fb_get_from_view
This is a preamble to saving a bit of matrix maths.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-09 21:58:19 +00:00
Marius Vlad ab1a3c8164 libweston/input: update view transforms when handling touch_down
Another leftover from d611ab24 "libweston: Update view transforms more
often".

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-12-30 14:02:59 +00:00
Leandro Ribeiro 04cc477afa libweston/input: update view transforms when handling confined pointer motion
When the pointer is confined and we are handling motion, we need
up-to-date view transforms in order to respect the confinement. So
update view transforms in such case.

This fixes an issue in which we'd try to transform views with dirty
transforms in weston_pointer_clamp_event_to_region(), hitting an assert.

This is a leftover of d611ab24 "libweston: Update view transforms more
often".

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2022-12-19 17:05:37 -03:00
Philipp Zabel ce4cf2d060 backend-vnc: move accumulated damage with output
When the output is moved, move its per-framebuffer accumulated damage
with it. The alternative would be to track accumulated damage in the
local output coordinate system, but that would require translating back
into global coordinates for repaint_output.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-16 15:51:27 +02:00
Philipp Zabel 0706569ac9 linux-dmabuf: add missing includes and declarations
Currently linux-dmabuf.h implicitly depends on libweston.h being
included before it. Instead of adding missing includes for bool,
dev_t, struct timespec, struct weston_compositor,
struct weston_drm_format_array, struct wl_array, and struct wl_list,
just include libweston.h.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-16 15:05:10 +02:00
Michael Olbrich a943e5e70e compositor: commit subsurfaces before the main surface
The main surface commit includes the xdg surface commit. Here, the
accumulated surface size is validated. All subsurfaces must be comitted
first to ensure that the corrent current values are used.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2022-12-16 08:32:29 +00:00
Pekka Paalanen 212c666ab5 backend-wayland: use gl-borders
Use the gl-renderer border code shared with headless-backend. We can
drop all this open-coded stuff.

In the output disable path, make sure to call this only when gl-renderer
is used. It will also reset the border state in gl-renderer, which is
harmless here, and it's necessary in the resize path.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-12-14 11:57:24 +00:00
Pekka Paalanen e619a65b09 libweston: move gl-borders code into helper lib
Move this code from headless-backend to a helper library, so it can be
shared with wayland-backend.

gl-renderer.h was missing #pragma once, which made the build fail.

Unfortunately gl-borders needs gl-renderer.h which will attempt to
include EGL headers if gl-renderer is enabled in the build, so we must
get the EGL build flags too, just for the headers.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-12-14 11:57:24 +00:00
Pekka Paalanen c57112a40a backend-headless: refactor into weston_gl_borders
Refactor this code into two backend-agnostic functions, that in the next
step can be moved into code shared between backends.

Pure refactoring, no changes.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-12-14 11:57:24 +00:00
Pekka Paalanen 5522f73559 backend-headless: clean up gl border data pointer
GL-renderer keeps the pointer for the border image data for later use.
When we destroy our cairo_surface, that data gets freed. Therefore,
reset the pointer stored by GL-renderer too, to ensure use-after-free
cannot happen.

This is not really necessary in this particular case, because the
renderer output is destroyed immediately after, so there is no chance of
UAF.

However, this is needed for code sharing purposes. Wayland-backend will
do exactly this when an output is resized. To share this code with
wayland-backend, we also need to reset the pointers. It's harmless and
more correct in the output disable path.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-12-14 11:57:24 +00:00
Pekka Paalanen f47ed7894c backend-headless: use a loop in update_gl_border
Replace a bunch of copied code with a loop over a simple array. This
makes the code easier to read, and allows further refactoring.

This is pure refactoring, no changes to results or behavior.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-12-14 11:57:24 +00:00
Pekka Paalanen 915d8e8cdf build: simplify dep_egl a bit
Make sure dep_egl is always a valid dependency object, even if not
found. Ensure it is not found when not wanted, to avoid linking when
found but not wanted.

Using a not-found dependency in Meson is defined to be a safe no-op, so
use that to simplify the backend dependencies.

libweston/meson.build already errors out if renderer-gl is enabled and
EGL is not found, so the same checks can be removed from the backends.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-12-14 11:57:24 +00:00
Philipp Zabel 2667829746 libweston: call correct weston_backend::create_output depending on head
Now that struct weston_head contains a pointer to the backend owning
the head, choose to call the same backend's create_output callback.

This will be necessary to support loading multiple backends
simultaneously.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-12 17:24:45 +01:00
Philipp Zabel 746a03068e libweston, backends: store backend pointer in struct weston_head
Compositor code can use opaque pointer comparison to determine whether
a head belongs to a given backend. Store a backend pointer in struct
weston_head to enable the compositor to select the correct backend
specific output configuration code.

This also allows to use the backend pointer instead of the opaque
backend_id pointer to check whether a head belongs to a backend, so
replace the checks in all to_xyz_head() functions and drop backend_id.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-12 15:21:16 +01:00
Philipp Zabel 1e901fa2b7 backend-vnc: drop unnecessary output release
No output is created at this point. Even if an output existed,
it should be relased when the head ist destroyed.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-12 13:55:20 +01:00
Philipp Zabel 635aa225c6 backend-vnc: set flags of current mode instead of template
vnc_ensure_matching_mode() does not transfer flags from init_mode.
Set flags on the returned mode instead.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-12 13:55:20 +01:00
Philipp Zabel 853eb7327f backend-vnc: set head properties in vnc_head_create
Set static monitor strings and physical size once, on head creation.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-12 13:55:20 +01:00
Philipp Zabel 233e056b50 backend-vnc: allocate mode with xzalloc
Let xzalloc warn and abort when running out of memory.
With this, vnc_insert_new_mode() and vnc_ensure_matching_mode() can not
return NULL anymore. Remove the now unnecessary error handling.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-12 13:55:20 +01:00
Philipp Zabel 1e6e885e36 backend-vnc: allocate head with xzalloc
Let xzalloc warn and abort when running out of memory.
With this, vnc_head_create() doesn't need an error return value anymore.
Remove the now unnecessary error handling.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-12 13:55:20 +01:00
Philipp Zabel 2b3f5f7821 backend-vnc: allocate seat with xzalloc
Let xzalloc warn and abort when running out of memory and remove the
now unnecessary error handling.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-12 13:55:09 +01:00
Philipp Zabel 06eb28ba62 backend-x11: drop use_pixman from x11_backend
Now that the renderer type is stored in struct weston_renderer,
use that instead of use_pixman to determine the renderer type.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-08 09:44:20 +00:00
Philipp Zabel e752c8737f backend-wayland: drop use_pixman from wayland_backend
Now that the renderer type is stored in struct weston_renderer,
use that instead of use_pixman to determine the renderer type.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-08 09:44:20 +00:00
Philipp Zabel a9c1b41f3f backend-drm: drop use_pixman from drm_backend
Now that the renderer type is stored in struct weston_renderer,
use that instead of use_pixman to determine the renderer type.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-08 09:44:20 +00:00
Philipp Zabel 51c8882991 libweston: move headless_backend::renderer_type to weston_renderer::type
Move the renderer type from struct headless_backend into struct
weston_renderer to store the chosen renderer type in a unified manner.
This will later allow secondary backends to determine the renderer type
chosen by the primary backend.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-08 09:44:20 +00:00
Leandro Ribeiro 7344970552 libweston/input: update view transforms when pointer is constrained
When the pointer is constrained and the surface in which it is
constrained gets committed, we may warp the pointer in some
circumstances. In order to do that, we need the associated view
transforms up-to-date. So update view transforms when this surface gets
committed.

This fixes an issue in which we'd hit an assert when trying to warp the
pointer, as we were trying to transform views with dirty transforms.

This is a leftover of d611ab24fd
"libweston: Update view transforms more often".

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2022-12-06 13:52:09 -03:00
Derek Foreman ef4d2955f0 libweston-desktop: Prevent spurious focus change signals
This should prevent extra focus signal emission the similarly to
how default_grab_pointer_focus() does, though we don't have the
surface jumping logic here.

This stops xdg pings from being sent every output repaint during
a grab when the pointer isn't in any windows belonging to the
grab parent.

An example would be running weston-terminal, bringing up the
right click pop-up, and moving the mouse onto the desktop while
another client causes repaints.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-12-02 16:07:25 +00:00
Derek Foreman 58de1aac5c libweston-desktop: Set grab client before calling grab functions
This prevents a spurious pointer focus clear at the start of a grab.
This would, for example, cause an extra pointer leave when bringing
up a right-click pop-up in a ttk app like weston-terminal.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-12-02 16:07:25 +00:00
Pekka Paalanen 3746e163ab backend-headless: add option for output decorations
When the new option is enabled, headless backend will draw decorations
around its outputs. This makes the actual "framebuffer" larger by the
thickness of the decorations to keep the video mode area free for
clients.

This will be needed for a future test, that will ensure that GL-renderer
will paint the output decorations correctly.

The output title is deliberately NULL, because text rendering is
unpredictable and depends on e.g. what fonts are installed in the
system. Therefore screenshot testing of any text would be really
painful, so let's avoid that.

The decorations setup code is mostly copied from wayland-backend.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-12-02 13:36:25 +00:00
Philipp Zabel c448819b37 backend-wayland: do not try to release uninitialized seat
Do not call weston_seat_release() if Weston aborts before
weston_seat_init() could be called. This fixes a possible
segfault due to uninitialized list traversal in the error
path.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-11-30 14:11:22 +01:00
Pekka Paalanen 17df553bf3 compositor: remove weston-screenshooter protocol
There are no internal users left for this protocol, they have been
migrated to the new weston-output-capture protocol. There are no
external users, because this protocol was private and never installed.

Remove this dead code.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-11-29 11:12:32 +02:00
Pekka Paalanen f60c9cc1e9 gl-renderer: implement output capture
This services output capture tasks for the 'framebuffer' and 'full
framebuffer' pixel sources.

Both pixel sources come from the same source: the EGLSurface. The only
difference is the area. The EGLSurface contains the borders used for
output decorations, hence 'full framebuffer' is possible to capture.

We use GL_ANGLE_pack_reverse_row_order extension to make glReadPixels
return the image data in the layout we need for wl_shm buffers directly.
Without the extension we have to flip manually.

Another extension to the same effect is MESA_pack_invert, but this is
not specified for GL ES. It also uses a different token value, so it
cannot be directly substituted even if supported.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-11-29 11:00:52 +02:00
Pekka Paalanen 0c8c2c4016 pixman-renderer: implement output capture
This services output capture tasks for the 'framebuffer' and 'blending'
pixel sources.

Just like the old screenshooting path, the 'framebuffer' pixel source is
the hardware buffer, whether a shadow is used or not. This may not be
the best for performance, but you do get the real framebuffer contents.
Maybe it's rgb565, or even less.

When the shadow buffer is used, I realized it is effectively the same as
the intermediate blending buffer in GL-renderer when color management is
used. Pixman-renderer does non-linear blending only, so the shadow
buffer is in the blending space. The shadow buffer is also always 8 bpc
regardless of the hardware framebuffer, so the read-back may be
different from the hardware framebuffer. Read-back from the shadow is
optimal for performance, but not what the hardware gets.

'full-framebuffer' source cannot yet be implemented, because backends do
not tell Pixman-renderer about the margins where the wayland-backend
blits the output decorations. The target "hardware" buffer handed to
pixman-renderer does not allow accessing the decorations area.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-11-29 11:00:52 +02:00
Pekka Paalanen c7f5de6d63 libweston: add pixel_format_get_shm_format()
This will be useful for client code that wants to create a wl_shm buffer
with a DRM format code.

The test suite will be using this.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-11-29 11:00:52 +02:00
Pekka Paalanen 3700c78131 libweston: implement new screenshooting protocol base
This implements the basics of the new screenshooting protocol. The
actual pixel operations will be implemented separately in the renderers
and DRM-backend.

See the previous commit "protocol: new screenshooter protocol" for why.

If DRM-backend needs more from weston_capture_task when it implements
writeback screenshooting, it will be easy to add user_data or expose
weston_capture_task::link for the backend to use. Those were not added
yet because it is uncertain what is actually needed.

The DRM-backend no-damage optimization requires special handling here as
well. See also 7f1a113c89 .

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-11-29 11:00:52 +02:00
Derek Foreman 2952ea6379 matrix-transform-test: Add additional tests
Add tests to validate that weston_matrix_to_transform() works properly
on the matrices generated by weston_surface_build_buffer_matrix() and
weston_output_update_matrix()

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-25 08:29:05 -06:00
Derek Foreman fb20fe9b03 compositor: Cache filtering decision in paint node
Instead of basing this on simple checks, we can test the matrix. This
should result in more opportunistically picking fast nearest neighbour
filtering when it won't result in visible distortion.

For now we only use this in the gl renderer, as paint nodes aren't
plumbed into the pixman renderer yet.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-25 08:29:05 -06:00