Commit Graph

324 Commits

Author SHA1 Message Date
Daniel Stone
02d487a590 compositor-drm: Remove NULL checks in switch_mode
Calling switch_mode with no output or mode never makes any sense. Drop
the NULL checks.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-01-17 18:11:19 +00:00
Daniel Stone
e2e8013633 compositor-drm: Use drm_plane for scanout plane
Use a real drm_plane to back the scanout plane, displacing
output->fb_{last,cur,pending} to their plane-tracked equivalents.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-01-17 18:11:19 +00:00
Daniel Stone
2ba17f4de5 compositor-drm: Use drm_plane for cursor plane
Change the type of cursor_plane from a weston_plane (base tracking
structure) to a drm_plane (wrapper containing additional DRM-specific
details), and make it a dynamically-allocated pointer.

Using the standard drm_plane allows us to reuse code which already deals
with drm_planes, e.g. a common cleanup function.

This patch introduces a 'special plane' helper, creating a drm_plane
either from a real KMS plane when using universal planes, or a fake plane
otherwise. Without universal planes, the cursor and primary planes are
hidden from us; this helper allows us to pretend otherwise.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-01-17 18:11:00 +00:00
Daniel Stone
5ff289a170 compositor-drm: Introduce drm_plane_is_available
Helper for the pattern of checking whether or not a plane can be used on
an output during the current repaint cycle.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-01-17 15:28:26 +00:00
Daniel Stone
bc15f684f2 compositor-drm: Introduce drm_plane_state structure
Track dynamic plane state (CRTC, FB, position) in separate structures,
rather than as part of the plane. This will make it easier to handle
state management later, and much more closely tracks what the kernel
does with atomic modesets.

The fb_last pointer previously used in drm_plane now becomes part of
output->state_last, and is not directly visible from the plane itself.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-01-17 15:28:26 +00:00
Daniel Stone
7b2ddacb51 compositor-drm: Introduce drm_output_state structure
Currently this doesn't actually really do anything, but will be used in
the future to track the state for both modeset and repaint requests.
Completion of the request gives us a single request-completion path for
both pageflip and vblank events.

This merges the timing paths for scanout and plane-but-but-atomic-plane
content.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-01-17 15:28:26 +00:00
Daniel Stone
b57c6a0b92 compositor-drm: Add shutting_down flag
Does what it says on the box: is true when the compositor is shutting
down.

When we begin to use universal planes, we need divergent destruction
paths. With universal planes, the drm_planes are created at backend
initialisation time, and destroyed with the backend. However, without
universal planes, we create per-output drm_planes to hold the
primary/scanout and cursor planes, whose lifetime is tied to the output.

We will use the new shutting_down flag to determine if output
destruction is hot-unplug or compositor shutdown, and make a decision on
whether or not to destroy the special planes.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-01-17 15:28:11 +00:00
Pekka Paalanen
b45ed8baf0 compositor-drm: add specific_device configuration option
Developers with testing rigs having multiple graphics cards plugged in
often want to test things on a specific card. We have ways to choose a
card through seat assignments, but configuring that run by run is
awkward.

Add a new DRM backend option to try to open a specific device, and quit
if it fails.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2017-12-18 13:50:41 +02:00
Alexandros Frantzis
10d708d268 shared: Add timespec_to_proto helper function
Add helper function to convert from struct timespec values to tv_sec_hi,
tv_sec_lo, tv_nsec triplets used for sending high-resolution timestamp
data over the wayland protocol. Replace existing conversion code with
the helper function.

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-12-18 11:27:43 +02:00
Emil Velikov
fbf165f5e8 libweston: drop return type from ::query_dmabuf_{formats, modifiers}
Nobody checks for the bool returned by these functions. At the same
time: a) the functions set the respective num_foo to zero on error and
b) callers honour that variable.

Just drop the return type - it's useless.

Note: this is an ABI break.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2017-12-11 09:36:18 +00:00
Arnaud Vrac
340d25b76f gl-renderer: use correct pixel shader for NV12 format uploaded to RG texture
Signed-off-by: Arnaud Vrac <rawoul@gmail.com>
Fixes: 00a03d2f72 ("gl-renderer: add support of WL_SHM_FORMAT_NV12")
Reviewed-by: Daniel Stone <daniels@collabora.com>
2017-12-11 09:34:26 +00:00
Arnaud Vrac
49a8d9997b gl-renderer: fix pixel format used in texture uploads when using R/RG textures
In glTexImage2D / glTexSubImage2D calls, the only pixel formats allowed
for the GL_R8 and GL_RG internal formats are respectively GL_RED and
GL_RG [1].

Make sure we match this requirement, as some drivers will fail with the
current code.

[1] https://www.khronos.org/registry/OpenGL-Refpages/es3.0/html/glTexImage2D.xhtml, Table 2

Signed-off-by: Arnaud Vrac <rawoul@gmail.com>
Fixes: 00a03d2f72 ("gl-renderer: add support of WL_SHM_FORMAT_NV12")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2017-12-11 09:34:26 +00:00
Quentin Glidic
85d55540cb input: Do not override keyboard focus on restore
If we start a special (grabbing) client when Weston is unfocused, it
would lose focus when coming back to Weston.

Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2017-12-04 21:07:38 +00:00
Armin Krezović
b9906aaead compositor-x11: Implement mode switching
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2017-12-04 20:51:08 +00:00
Sergei Trofimovich
43c5a65b03 configure.ac: use AC_HEADER_MAJOR to detect major()/minor()
This change slightly updates c4d7f66c12
which added <sys/sysmacros.h> inclusion.

Autoconf has AC_HEADER_MAJOR to find out which header defines
reqiured macros:
    https://www.gnu.org/software/autoconf/manual/autoconf-2.69/html_node/Particular-Headers.html

This change should increase portability across other libcs.

Bug: https://bugs.gentoo.org/610652
Signed-off-by: Sergei Trofimovich <slyfox@gentoo.org>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2017-12-04 19:38:14 +00:00
Emil Velikov
bcfe397df2 gl-renderer: remove unneeded cast
The variable num is of EGLint type.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2017-12-04 19:13:29 +00:00
Matt Hoosier
df573031d0 compositor-drm: fix z-order inversion in plane assignment
As discussed in the following thread:

https://lists.freedesktop.org/archives/wayland-devel/2017-August/034755.html

the existing plane assignment in the DRM backend is vulnerable to
accidental masking of the intended fullscreen surface. This change
adds a simple stateful memory to the plane assignment algorithm
to prevent that.

Reviewed-by: Daniel Stone <daniels@collabora.com>
2017-12-04 19:11:46 +00:00
Daniel Stone
b040974398 gl-renderer: Set pitch correctly for subsampled textures
zwp_linux_dmabuf_v1 allows clients to pass an explicit pitch for each
plane, but wl_shm only takes a single pitch parameter; the pitch for
secondary planes must be inferred.

Multi-plane sub-sampled textures have partial width/height, e.g.
YUV420/I420 has a full-size Y plane, followed by a half-width/height U
plane, and a half-width/height V plane.

GStreamer's waylandsink - the only user of wl_shm YUV formats - expects
the implementation to follow the example of Xv and implicitly divide the
pitch for secondary planes by the subsampling factor. gl-renderer was
not doing this, and instead just using the (larger) stride provided by
the client for all planes in the buffer.

Fix gl-renderer to divide pitch by the subsampling factor when uploading
from subsampled SHM buffers into GL textures, also dividing co-ordinates
when doing offset partial uploads.

Tested with:
  $ gst-launch-1.0 videotestsrc ! waylandsink

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reported-by: Fabien Lahoudere <fabien.lahoudere@collabora.co.uk>
Tested-by: Fabien Lahoudere <fabien.lahoudere@collabora.co.uk>
Reviewed-by: Arnaud Vrac <avrac@freebox.fr>
Acked-by: Vincent ABRIOU <vincent.abriou@st.com>
Acked-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Fixes: fdeefe4241 ("gl-renderer: add support of WL_SHM_FORMAT_YUV420")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103063
2017-12-01 16:36:38 +00:00
Pekka Paalanen
a453f4d564 compositor-drm, compositor-fbdev: stop suggesting root
Stop suggesting to run Weston as root, it is only meant for debugging.
Instead, mention the two supported ways to run Weston on DRM and fbdev:
weston-launch helper and logind service.

Cc: "Ucan, Emre (ADITG/ESB)" <eucan@de.adit-jv.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
[Pekka: added forgotten "using" word.]
2017-11-28 10:24:12 +02:00
Pekka Paalanen
1a2adfedea weston-launch: improve help text for -u and -t
Explain that -u requires root and -t requires -u. Most importantly,
document in what format does -t expect the tty to be given.

It has been confusing, because Weston's --tty option takes an integer,
weston-launch takes a full device path.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
2017-11-28 09:18:08 +02:00
Pekka Paalanen
625f56f062 weston-launch: fix -t option parsing
Fix an issue introduced in:

 commit ab4999492c
 Author: Kristian Høgsberg <krh@bitplanet.net>
 Date:   Fri Jul 19 21:26:24 2013 -0700

     weston-launch: Drop sleep_fork option

where the option string accidentally became "t::". That causes

	$ weston-lauch -t /dev/tty4

to be parsed incorrectly, as if -t option had no argument and the tty
path gets passed to weston which errors out because of it.

This patch fixes the above to work as expected.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
2017-11-28 09:17:49 +02:00
Pekka Paalanen
5949e48d1d weston-launch: quit if -t without -u
setup_tty() function uses the tty argument for choosing the tty/VT only
if wl->new_user (the -u option) is given. If the tty option is given
without -u, it will only be used for misleading error messages.

To make it clear to the user that -t without -u does not work the way
one might think, let weston-launch exit with an error in that case.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
2017-11-28 09:17:35 +02:00
Alexandros Frantzis
409b01fd6d libweston: Use struct timespec for compositor time
Change weston_compositor_get_time to return the current compositor time
as a struct timespec. Also, use clock_gettime (with CLOCK_REALTIME) to
get the time, since it's equivalent to the currently used gettimeofday
call, but returns the data directly in a struct timespec.

This commit is part of a larger effort to transition the Weston codebase
to struct timespec.

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-11-27 11:42:07 +02:00
Alexandros Frantzis
7d2abcf6c8 libweston: Use struct timespec for touch motion events
Change code related to touch motion events to use struct timespec to
represent time.

This commit is part of a larger effort to transition the Weston codebase
to struct timespec.

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-11-27 11:42:07 +02:00
Alexandros Frantzis
27a51b83e5 libweston: Use struct timespec for touch up events
Change code related to touch up events to use struct timespec to represent
time.

This commit is part of a larger effort to transition the Weston codebase
to struct timespec.

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-11-27 11:42:07 +02:00
Alexandros Frantzis
9448deb073 libweston: Use struct timespec for touch down events
Change code related to touch down events to use struct timespec to
represent time.

This commit is part of a larger effort to transition the Weston codebase
to struct timespec.

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-11-27 11:42:07 +02:00
Alexandros Frantzis
47e79c860b libweston: Use struct timespec for key events
Change code related to key events to use struct timespec to represent
time.

This commit is part of a larger effort to transition the Weston codebase
to struct timespec.

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-11-27 11:42:07 +02:00
Alexandros Frantzis
80321942e7 libweston: Use struct timespec for axis events
Change code related to axis events to use struct timespec to represent
time.

This commit is part of a larger effort to transition the Weston codebase
to struct timespec.

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-11-27 11:42:07 +02:00
Alexandros Frantzis
215bedc88b libweston: Use struct timespec for button events
Change code related to button events to use struct timespec to represent
time.

This commit is part of a larger effort to transition the Weston codebase
to struct timespec.

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-11-27 11:42:07 +02:00
Alexandros Frantzis
84b31f8956 libweston: Use struct timespec for motion events
Change code related to motion events to use struct timespec to represent
time.

This commit is part of a larger effort to transition the Weston codebase
to struct timespec.

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-11-27 11:42:07 +02:00
Alexandros Frantzis
e6ac2afa56 libweston: Use struct timespec for the output presentation timestamp
Store the output presentation timestamp as struct timespec.

This commit is part of a larger effort to transition the Weston codebase
to struct timespec.

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-11-27 11:42:07 +02:00
Alexandros Frantzis
8250a61de1 build,libweston: Use struct timespec for animations
Change code related to animations to use struct timespec to represent
time.

This commit is part of a larger effort to transition the Weston codebase
to struct timespec.

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>

This bumps the libweston major version due to breakage in the animation
ABI. The commits following this one break more ABI in other parts.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-11-27 11:41:17 +02:00
Reynaldo H. Verdejo Pinochet
71c4f70e08 buildsystem: add missing pkg-config stub for libweston uninstalled
-uninstalled.pc files are a pkg-config facility for working with
uninstalled libraries.

With pkg-config, foo-uninstalled.pc overrides foo.pc. foo-uninstalled.pc
should never be installed, and will be generated with references to the
build directory.

If you set up your environment so pkg-config looks for .pc files in your
build directories, you can use this to build and link against libraries
you haven't installed with "make install".

This can save time and space over installing with a prefix.

Signed-off-by: Reynaldo H. Verdejo Pinochet <reynaldo@osg.samsung.com>
Acked-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
2017-11-10 12:50:41 -06:00
Pekka Paalanen
323d4b37a0 compositor-wayland: fix shm_buffer damage init
It appears that wayland_shm_buffer::damage is in the global coordinate
space. Therefore initializing it to width x height at 0,0 is not correct
for any output not positioned at 0,0. That is, all outputs after the
first one get it wrong.

Initialize it from the output region, which is in the global coordinate
space.

While at it, add a comment to note that damage is in global coordinate
space. As I can see, this was the last confusion about it.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
2017-10-24 12:51:35 +03:00
Armin Krezović
2b3c97d560 compositor-wayland: fix damage coordinates with pixman renderer
Damage coordinates are in global coordinate space, and they need to
be translated to local coordinate space so multiple outputs can work.

This path now matches the similar path in the X11 backend.

This patch fixes the appearance of multiple windows in the parent
compositor. Previously, all windows except the one with nested output
position 0,0 would have their damage for the parent wl_surface always
fall outside of the wl_surface, save the decorations which were handled
separately. If the parent compositor was Weston/GL, this would lead to
the output area remaining black as partial GL texture uploads would
practically never update the texture. If the parent compositor was
Weston/pixman, the parent windows would not update on screen unless
something else caused the area to be repainted.

[Pekka: adjusted commit message]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
2017-10-24 12:51:35 +03:00
Pekka Paalanen
99c92e7e52 compositor-wayland: clarify wl_display_connect() error
Clarify the error message to explicitly say one was trying to connect to
a parent Wayland compositor. This hopefully is a good enough hint on
what using the wayland-backend is trying to do.

Add the command line display option value and WAYLAND_DISPLAY values for
good measure. WAYLAND_SOCKET is not shown as libwayland-client removes
it.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
2017-10-24 12:51:35 +03:00
Pekka Paalanen
441954325e compositor-wayland: windowed/fullscreen not on fullscreen-shell
The set_windowed and set_fullscreen functions are only useful on a
desktop shell, and never called on fullscreen-shell.

Remove the confusing dead code, and ensure we notice if these functions
get called in the wrong environment.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
2017-10-24 12:51:35 +03:00
Pekka Paalanen
7d2fc9291b compositor-wayland: allow to unset fullscreen
To be more symmetric with wayland_output_set_fullscreen(), implement the
xdg-shell path in wayland_output_set_windowed(). This should make it
possible to use the fullscreen key binding to toggle between a floating
window and fullscreen also under xdg-shell.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
2017-10-24 12:51:35 +03:00
Pekka Paalanen
f132279455 compositor-wayland: actually free parent_output
I could not find anywhere where struct parent_output was freed, so
apparently we were leaking it.

Check against wayland_backend_register_output() and add the missing
clean-up: removal from the parent output list, and free().

registry_handle_global_remove() also needs fixing to use a safer loop,
because now we are actually removing the list item.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
2017-10-24 12:50:17 +03:00
Pekka Paalanen
4dab58343b compositor-wayland: fix mode_list corruption on --sprawl
The wayland-backend with --sprawl is one way to trigger
wayland_output_create_for_parent_output(), which intends to find a mode
from the parent mode list and use it. Calling wayland_output_set_size()
initialized an embedded struct weston_mode and inserts that into the
mode list. Then the assignment output->mode = *mode; corrupts the
mode_list by overwriting the link entry. This leads to an endless loop
in bind_output() in compositor.c.

Fix this by manually doing the setup that wayland_output_set_size() did
and do not call it.

As a side effect, it now relays the parent compositor's physical output
size to our own clients. It no longer smashes the refresh rate either.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
2017-10-23 10:29:42 +03:00
Pekka Paalanen
afee695adc compositor-wayland: remove unused 'scale'
This member is only ever set and never read, therefore it is dead.

Delete dead code.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
2017-10-23 10:29:42 +03:00
Pekka Paalanen
b07de934cc compositor-wayland: avoid recursive dispatch with wl_outputs
Calling wl_display_roundtrip() from within a Wayland event handler means
we will re-enter event dispatch, that is, it will lead to recursive
dispatch. Even if libwayland-client was safe, this would lead to
unexpected code paths: the first event handler function has not returned
when other event handler functions may get called. In this particular
case it maybe didn't hurt, but it's still a fragile pattern to use.

Replace the wl_display_roundtrip() with a manual sync callback to do the
work.

This does not break the wayland-backend initialization sequence, because
sprawl_across_outputs was set only after the roundtrip to ensure
wl_registry globals have been received so the code would not have been
hit anyway, and weston_backend_init() also has a second roundtrip that
ensures the per wl_output events have been received before continuing.

For wayland-backend output hotplug the change is insignificant because
it will only delay the output creation a bit, and the parent outputs are
not processed anywhere in between.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
2017-10-23 10:29:42 +03:00
Armin Krezović
71ebc05250 compositor-wayland: Don't use two different presentation methods for fs shell
This patch fixes the wayland backend to not use two different
presentation methods when running on fullscreen-shell.

See also: https://patchwork.freedesktop.org/patch/114534/

v2:

 - Add missing wayland_output_resize_surface() call
 - Start repaint loop after initial frame has been drawn

v3:

 - Redraw the initial frame if present for mode fails

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93514
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Tested-by: nerdopolis <bluescreen_avenger@verizon.net>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-10-13 15:22:54 +03:00
Sergi Granell
b4e239f29f compositor-wayland: destroy the appropriate output instead of exiting when receiving an xdg_toplevel::close event
v2: Fix use after free spotted by Daniel Stone

Signed-off-by: Sergi Granell <xerpi.g.12@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-10-13 14:12:38 +03:00
Sergi Granell
cafc652cf6 compositor-wayland: use input region instead of opaque region to zxdg_shell_v6::set_window_geometry
The opaque region is a few pixels off due to the rounded corners
of the frame decorations, and, therefore, the input region
matches the window's geometry more closely.

Signed-off-by: Sergi Granell <xerpi.g.12@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-10-13 13:56:48 +03:00
Daniel Stone
be1090b523 compositor-drm: Allow disabling universal planes
Add a test environment variable to allow disabling universal planes.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-10-04 18:36:06 +01:00
Daniel Stone
b138d7afb3 gl-renderer: Ignore INVALID modifier
If the user has passed an INVALID modifier, it's because there is no
applicable modifier, and the buffer layout should be determined by a
magic side-channel call (e.g. bo_get_tiling). If the modifier is
INVALID, don't try to pass it through to EGL, but just drop it.

On the other hand, if a modifier _is_ explicitly specified and we don't
have the modifiers extension, then refuse to import the buffer.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2017-10-04 18:36:06 +01:00
Pekka Paalanen
cbe7fb0bb5 compositor-fbdev: fix finish_frame_timer leak
The timer was never removed anywhere. Remove it in disable() to match
what happens in enable().

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
2017-10-04 16:18:06 +03:00
Pekka Paalanen
82ffe79b18 compositor-fbdev: rename fbdev_output_disable_handler()
This is a more logical name for the function, matching the pattern used
in other backends and the hook names.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
2017-10-04 16:18:06 +03:00
Pekka Paalanen
61e5a2727a compositor-fbdev: always destroy renderer-output on disable
If we pass the base->enabled test, then the renderer output is
guaranteed to be there, so we can just destroy it.

Destroying it before unmap makes the sequence match better the enable
path.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
2017-10-04 16:18:06 +03:00