unicorn/include/uc_priv.h

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/* Unicorn Emulator Engine */
/* By Nguyen Anh Quynh <aquynh@gmail.com>, 2015 */
#ifndef UC_PRIV_H
#define UC_PRIV_H
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#include "unicorn/platform.h"
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#include <stdio.h>
#include "qemu.h"
#include "unicorn/unicorn.h"
#include "list.h"
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// These are masks of supported modes for each cpu/arch.
// They should be updated when changes are made to the uc_mode enum typedef.
#define UC_MODE_ARM_MASK (UC_MODE_ARM|UC_MODE_THUMB|UC_MODE_LITTLE_ENDIAN|UC_MODE_MCLASS \
|UC_MODE_ARM926|UC_MODE_ARM946|UC_MODE_ARM1176|UC_MODE_BIG_ENDIAN)
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#define UC_MODE_MIPS_MASK (UC_MODE_MIPS32|UC_MODE_MIPS64|UC_MODE_LITTLE_ENDIAN|UC_MODE_BIG_ENDIAN)
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#define UC_MODE_X86_MASK (UC_MODE_16|UC_MODE_32|UC_MODE_64|UC_MODE_LITTLE_ENDIAN)
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#define UC_MODE_PPC_MASK (UC_MODE_PPC64|UC_MODE_BIG_ENDIAN)
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#define UC_MODE_SPARC_MASK (UC_MODE_SPARC32|UC_MODE_SPARC64|UC_MODE_BIG_ENDIAN)
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#define UC_MODE_M68K_MASK (UC_MODE_BIG_ENDIAN)
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#define ARR_SIZE(a) (sizeof(a)/sizeof(a[0]))
#define READ_QWORD(x) ((uint64)x)
#define READ_DWORD(x) (x & 0xffffffff)
#define READ_WORD(x) (x & 0xffff)
#define READ_BYTE_H(x) ((x & 0xffff) >> 8)
#define READ_BYTE_L(x) (x & 0xff)
#define WRITE_DWORD(x, w) (x = (x & ~0xffffffffLL) | (w & 0xffffffff))
#define WRITE_WORD(x, w) (x = (x & ~0xffff) | (w & 0xffff))
#define WRITE_BYTE_H(x, b) (x = (x & ~0xff00) | ((b & 0xff) << 8))
#define WRITE_BYTE_L(x, b) (x = (x & ~0xff) | (b & 0xff))
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typedef struct ModuleEntry {
void (*init)(void);
QTAILQ_ENTRY(ModuleEntry) node;
module_init_type type;
} ModuleEntry;
typedef QTAILQ_HEAD(, ModuleEntry) ModuleTypeList;
typedef uc_err (*query_t)(struct uc_struct *uc, uc_query_type type, size_t *result);
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// return 0 on success, -1 on failure
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typedef int (*reg_read_t)(struct uc_struct *uc, unsigned int *regs, void **vals, int count);
typedef int (*reg_write_t)(struct uc_struct *uc, unsigned int *regs, void *const *vals, int count);
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typedef void (*reg_reset_t)(struct uc_struct *uc);
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typedef bool (*uc_write_mem_t)(AddressSpace *as, hwaddr addr, const uint8_t *buf, int len);
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typedef bool (*uc_read_mem_t)(AddressSpace *as, hwaddr addr, uint8_t *buf, int len);
typedef void (*uc_args_void_t)(void*);
typedef void (*uc_args_uc_t)(struct uc_struct*);
typedef int (*uc_args_int_uc_t)(struct uc_struct*);
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typedef bool (*uc_args_tcg_enable_t)(struct uc_struct*);
typedef void (*uc_args_uc_long_t)(struct uc_struct*, unsigned long);
typedef void (*uc_args_uc_u64_t)(struct uc_struct *, uint64_t addr);
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typedef MemoryRegion* (*uc_args_uc_ram_size_t)(struct uc_struct*, hwaddr begin, size_t size, uint32_t perms);
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typedef MemoryRegion* (*uc_args_uc_ram_size_ptr_t)(struct uc_struct*, hwaddr begin, size_t size, uint32_t perms, void *ptr);
typedef void (*uc_mem_unmap_t)(struct uc_struct*, MemoryRegion *mr);
typedef void (*uc_readonly_mem_t)(MemoryRegion *mr, bool readonly);
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// which interrupt should make emulation stop?
typedef bool (*uc_args_int_t)(int intno);
// some architecture redirect virtual memory to physical memory like Mips
typedef uint64_t (*uc_mem_redirect_t)(uint64_t address);
// validate if Unicorn supports hooking a given instruction
typedef bool(*uc_insn_hook_validate)(uint32_t insn_enum);
struct hook {
int type; // UC_HOOK_*
int insn; // instruction for HOOK_INSN
int refs; // reference count to free hook stored in multiple lists
uint64_t begin, end; // only trigger if PC or memory access is in this address (depends on hook type)
void *callback; // a uc_cb_* type
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void *user_data;
};
// hook list offsets
// mirrors the order of uc_hook_type from include/unicorn/unicorn.h
enum uc_hook_idx {
UC_HOOK_INTR_IDX,
UC_HOOK_INSN_IDX,
UC_HOOK_CODE_IDX,
UC_HOOK_BLOCK_IDX,
UC_HOOK_MEM_READ_UNMAPPED_IDX,
UC_HOOK_MEM_WRITE_UNMAPPED_IDX,
UC_HOOK_MEM_FETCH_UNMAPPED_IDX,
UC_HOOK_MEM_READ_PROT_IDX,
UC_HOOK_MEM_WRITE_PROT_IDX,
UC_HOOK_MEM_FETCH_PROT_IDX,
UC_HOOK_MEM_READ_IDX,
UC_HOOK_MEM_WRITE_IDX,
UC_HOOK_MEM_FETCH_IDX,
UC_HOOK_MEM_READ_AFTER_IDX,
UC_HOOK_INSN_INVALID_IDX,
UC_HOOK_MAX,
};
#define HOOK_FOREACH_VAR_DECLARE \
struct list_item *cur
// for loop macro to loop over hook lists
#define HOOK_FOREACH(uc, hh, idx) \
for ( \
cur = (uc)->hook[idx##_IDX].head; \
Ensure that hooks are unaffected by a request to stop emulation. (#1154) This change removes the check for stop requests from the hook loop macro. Requests to stop emulation (uc_emu_stop) should only affect whether the emulation stops. This isn't the case at present for the invocation of hooks. If emulation is requested to be stopped (which is indicated by `uc->stop_request`), the hooks will skip all execution. This means that when the emulation stop is requested, some expected operations may not occur before the emulation exits - leaving the system in an inconsistent or broken state. This is particularly obvious in the case where a CPU interrupt is required, and a hook has been registered for such cases. The expected operation is that the hook be called, and no CPU exception be raised (because the hook has handled it). However, because of the short-cut in the case where the `uc_emu_stop` function has been called out of band (eg on another thread), this hook would not be called. In such cases the execution would terminate with an error that an 'unhandled CPU exception' occurred, and the hook would never have been called. This probably affects other parts of the system, such as hooks which handle remapping of memory on demand (UC_HOOK_MEM_READ_UNMAPPED and friends) where the remap would not happen and instead an error about the unmapped memory would be raised. In all cases, it makes sense that execution continue normally until the outer loop which controls the execution determines that the emulation should stop. This will mean that for any given sequence of events all the emulation operations are completed deterministically regardless of when the stop request was received.
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cur != NULL && ((hh) = (struct hook *)cur->data); \
cur = cur->next)
// if statement to check hook bounds
#define HOOK_BOUND_CHECK(hh, addr) \
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((((addr) >= (hh)->begin && (addr) <= (hh)->end) \
|| (hh)->begin > (hh)->end))
#define HOOK_EXISTS(uc, idx) ((uc)->hook[idx##_IDX].head != NULL)
#define HOOK_EXISTS_BOUNDED(uc, idx, addr) _hook_exists_bounded((uc)->hook[idx##_IDX].head, addr)
static inline bool _hook_exists_bounded(struct list_item *cur, uint64_t addr)
{
while (cur != NULL) {
if (HOOK_BOUND_CHECK((struct hook *)cur->data, addr))
return true;
cur = cur->next;
}
return false;
}
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//relloc increment, KEEP THIS A POWER OF 2!
#define MEM_BLOCK_INCR 32
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struct uc_struct {
uc_arch arch;
uc_mode mode;
uc_err errnum; // qemu/cpu-exec.c
AddressSpace as;
query_t query;
reg_read_t reg_read;
reg_write_t reg_write;
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reg_reset_t reg_reset;
uc_write_mem_t write_mem;
uc_read_mem_t read_mem;
uc_args_void_t release; // release resource when uc_close()
uc_args_uc_u64_t set_pc; // set PC for tracecode
uc_args_int_t stop_interrupt; // check if the interrupt should stop emulation
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uc_args_uc_t init_arch, cpu_exec_init_all;
uc_args_int_uc_t vm_start;
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uc_args_tcg_enable_t tcg_enabled;
uc_args_uc_long_t tcg_exec_init;
uc_args_uc_ram_size_t memory_map;
uc_args_uc_ram_size_ptr_t memory_map_ptr;
uc_mem_unmap_t memory_unmap;
uc_readonly_mem_t readonly_mem;
uc_mem_redirect_t mem_redirect;
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// TODO: remove current_cpu, as it's a flag for something else ("cpu running"?)
CPUState *cpu, *current_cpu;
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uc_insn_hook_validate insn_hook_validate;
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MemoryRegion *system_memory; // qemu/exec.c
MemoryRegion io_mem_rom; // qemu/exec.c
MemoryRegion io_mem_notdirty; // qemu/exec.c
MemoryRegion io_mem_unassigned; // qemu/exec.c
MemoryRegion io_mem_watch; // qemu/exec.c
RAMList ram_list; // qemu/exec.c
BounceBuffer bounce; // qemu/cpu-exec.c
volatile sig_atomic_t exit_request; // qemu/cpu-exec.c
bool global_dirty_log; // qemu/memory.c
/* This is a multi-level map on the virtual address space.
The bottom level has pointers to PageDesc. */
void **l1_map; // qemu/translate-all.c
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size_t l1_map_size;
/* code generation context */
void *tcg_ctx; // for "TCGContext tcg_ctx" in qemu/translate-all.c
/* memory.c */
unsigned memory_region_transaction_depth;
bool memory_region_update_pending;
bool ioeventfd_update_pending;
QTAILQ_HEAD(memory_listeners, MemoryListener) memory_listeners;
QTAILQ_HEAD(, AddressSpace) address_spaces;
MachineState *machine_state;
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// qom/object.c
GHashTable *type_table;
Type type_interface;
Object *root;
Object *owner;
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bool enumerating_types;
// util/module.c
ModuleTypeList init_type_list[MODULE_INIT_MAX];
// hw/intc/apic_common.c
DeviceState *vapic;
int apic_no;
bool mmio_registered;
bool apic_report_tpr_access;
// linked lists containing hooks per type
struct list hook[UC_HOOK_MAX];
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// hook to count number of instructions for uc_emu_start()
uc_hook count_hook;
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size_t emu_counter; // current counter of uc_emu_start()
size_t emu_count; // save counter of uc_emu_start()
uint64_t block_addr; // save the last block address we hooked
bool init_tcg; // already initialized local TCGv variables?
bool stop_request; // request to immediately stop emulation - for uc_emu_stop()
bool quit_request; // request to quit the current TB, but continue to emulate - for uc_mem_protect()
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bool emulation_done; // emulation is done by uc_emu_start()
bool timed_out; // emulation timed out, uc_emu_start() will result in EC_ERR_TIMEOUT
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QemuThread timer; // timer for emulation timeout
uint64_t timeout; // timeout for uc_emu_start()
uint64_t invalid_addr; // invalid address to be accessed
int invalid_error; // invalid memory code: 1 = READ, 2 = WRITE, 3 = CODE
uint64_t addr_end; // address where emulation stops (@end param of uc_emu_start())
int thumb; // thumb mode for ARM
// full TCG cache leads to middle-block break in the last translation?
bool block_full;
int size_arg; // what tcg arg slot do we need to update with the size of the block?
MemoryRegion **mapped_blocks;
uint32_t mapped_block_count;
uint32_t mapped_block_cache_index;
void *qemu_thread_data; // to support cross compile to Windows (qemu-thread-win32.c)
uint32_t target_page_size;
uint32_t target_page_align;
uint64_t next_pc; // save next PC for some special cases
bool hook_insert; // insert new hook at begin of the hook list (append by default)
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};
// Metadata stub for the variable-size cpu context used with uc_context_*()
struct uc_context {
size_t size;
char data[0];
};
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// check if this address is mapped in (via uc_mem_map())
MemoryRegion *memory_mapping(struct uc_struct* uc, uint64_t address);
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#endif
/* vim: set ts=4 noet: */