unicorn/include/uc_priv.h

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/* Unicorn Emulator Engine */
/* By Nguyen Anh Quynh <aquynh@gmail.com>, 2015 */
#ifndef UC_PRIV_H
#define UC_PRIV_H
#include <stdint.h>
#include <stdio.h>
#include "qemu.h"
#include "unicorn/unicorn.h"
#include "hook.h"
#define ARR_SIZE(a) (sizeof(a)/sizeof(a[0]))
QTAILQ_HEAD(CPUTailQ, CPUState);
typedef struct ModuleEntry {
void (*init)(void);
QTAILQ_ENTRY(ModuleEntry) node;
module_init_type type;
} ModuleEntry;
typedef QTAILQ_HEAD(, ModuleEntry) ModuleTypeList;
// return 0 on success, -1 on failure
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typedef int (*reg_read_t)(struct uc_struct *uc, unsigned int regid, void *value);
typedef int (*reg_write_t)(struct uc_struct *uc, unsigned int regid, const void *value);
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typedef void (*reg_reset_t)(struct uc_struct *uc);
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typedef bool (*uc_write_mem_t)(AddressSpace *as, hwaddr addr, const uint8_t *buf, int len);
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typedef bool (*uc_read_mem_t)(AddressSpace *as, hwaddr addr, uint8_t *buf, int len);
typedef void (*uc_args_void_t)(void*);
typedef void (*uc_args_uc_t)(struct uc_struct*);
typedef int (*uc_args_int_uc_t)(struct uc_struct*);
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typedef bool (*uc_args_tcg_enable_t)(struct uc_struct*);
typedef void (*uc_minit_t)(struct uc_struct*, ram_addr_t);
typedef void (*uc_args_uc_long_t)(struct uc_struct*, unsigned long);
typedef void (*uc_args_uc_u64_t)(struct uc_struct *, uint64_t addr);
typedef MemoryRegion* (*uc_args_uc_ram_size_t)(struct uc_struct*, ram_addr_t begin, size_t size, uint32_t perms);
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typedef MemoryRegion* (*uc_args_uc_ram_size_ptr_t)(struct uc_struct*, ram_addr_t begin, size_t size, uint32_t perms, void *ptr);
typedef void (*uc_mem_unmap_t)(struct uc_struct*, MemoryRegion *mr);
typedef void (*uc_readonly_mem_t)(MemoryRegion *mr, bool readonly);
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// which interrupt should make emulation stop?
typedef bool (*uc_args_int_t)(int intno);
// some architecture redirect virtual memory to physical memory like Mips
typedef uint64_t (*uc_mem_redirect_t)(uint64_t address);
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struct hook_struct {
int hook_type; // uc_tracecode_type & uc_tracemem_type
uint64_t begin, end; // range of address to be monitored
void *callback; // either uc_cb_tracecode_t or uc_cb_tracemem_t
void *user_data;
};
// extend memory to keep 32 more hooks each time
#define HOOK_SIZE 32
//relloc increment, KEEP THIS A POWER OF 2!
#define MEM_BLOCK_INCR 32
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struct uc_struct {
uc_arch arch;
uc_mode mode;
QemuMutex qemu_global_mutex; // qemu/cpus.c
QemuCond qemu_cpu_cond; // qemu/cpus.c
QemuThread *tcg_cpu_thread; // qemu/cpus.c
QemuCond *tcg_halt_cond; // qemu/cpus.c
struct CPUTailQ cpus; // qemu/cpu-exec.c
uc_err errnum; // qemu/cpu-exec.c
AddressSpace as;
reg_read_t reg_read;
reg_write_t reg_write;
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reg_reset_t reg_reset;
uc_write_mem_t write_mem;
uc_read_mem_t read_mem;
uc_args_void_t release; // release resource when uc_close()
uc_args_uc_u64_t set_pc; // set PC for tracecode
uc_args_int_t stop_interrupt; // check if the interrupt should stop emulation
uc_args_uc_t init_arch, pause_all_vcpus, cpu_exec_init_all;
uc_args_int_uc_t vm_start;
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uc_args_tcg_enable_t tcg_enabled;
uc_args_uc_long_t tcg_exec_init;
uc_args_uc_ram_size_t memory_map;
uc_args_uc_ram_size_ptr_t memory_map_ptr;
uc_mem_unmap_t memory_unmap;
uc_readonly_mem_t readonly_mem;
uc_mem_redirect_t mem_redirect;
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// list of cpu
void* cpu;
MemoryRegion *system_memory; // qemu/exec.c
MemoryRegion io_mem_rom; // qemu/exec.c
MemoryRegion io_mem_notdirty; // qemu/exec.c
MemoryRegion io_mem_unassigned; // qemu/exec.c
MemoryRegion io_mem_watch; // qemu/exec.c
RAMList ram_list; // qemu/exec.c
CPUState *next_cpu; // qemu/cpus.c
BounceBuffer bounce; // qemu/cpu-exec.c
volatile sig_atomic_t exit_request; // qemu/cpu-exec.c
spinlock_t x86_global_cpu_lock; // for X86 arch only
bool global_dirty_log; // qemu/memory.c
/* This is a multi-level map on the virtual address space.
The bottom level has pointers to PageDesc. */
void **l1_map; // qemu/translate-all.c
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size_t l1_map_size;
/* code generation context */
void *tcg_ctx; // for "TCGContext tcg_ctx" in qemu/translate-all.c
/* memory.c */
unsigned memory_region_transaction_depth;
bool memory_region_update_pending;
bool ioeventfd_update_pending;
QemuMutex flat_view_mutex;
QTAILQ_HEAD(memory_listeners, MemoryListener) memory_listeners;
QTAILQ_HEAD(, AddressSpace) address_spaces;
// qom/object.c
GHashTable *type_table;
Type type_interface;
Object *root;
bool enumerating_types;
// util/module.c
ModuleTypeList init_type_list[MODULE_INIT_MAX];
// hw/intc/apic_common.c
DeviceState *vapic;
int apic_no;
bool mmio_registered;
bool apic_report_tpr_access;
CPUState *current_cpu;
// all the hook callbacks
size_t hook_size;
struct hook_struct *hook_callbacks;
// hook to count number of instructions for uc_emu_start()
struct hook_struct hook_count;
uc_cb_hookcode_t hook_count_callback;
size_t emu_counter; // current counter of uc_emu_start()
size_t emu_count; // save counter of uc_emu_start()
// indexes if hooking ALL block/code/read/write events
unsigned int hook_block_idx, hook_insn_idx, hook_read_idx, hook_write_idx;
// boolean variables for quick check on hooking block, code, memory accesses
bool hook_block, hook_insn, hook_mem_read, hook_mem_write;
uint64_t block_addr; // save the last block address we hooked
// indexes to event callbacks
int hook_mem_read_idx; // for handling invalid memory read access on unmapped memory
int hook_mem_write_idx; // for handling invalid memory write access on unmapped memory
int hook_mem_fetch_idx; // for handling invalid memory fetch access on unmapped memory
int hook_mem_read_prot_idx; // for handling invalid memory read access on read-protected memory
int hook_mem_write_prot_idx; // for handling invalid memory write access on write-protected memory
int hook_mem_fetch_prot_idx; // for handling invalid memory fetch access on non-executable memory
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int hook_intr_idx; // for handling interrupt
int hook_out_idx; // for handling OUT instruction (X86)
int hook_in_idx; // for handling IN instruction (X86)
int hook_syscall_idx; // for handling SYSCALL/SYSENTER (X86)
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bool init_tcg; // already initialized local TCGv variables?
bool stop_request; // request to immediately stop emulation - for uc_emu_stop()
bool emulation_done; // emulation is done by uc_emu_start()
QemuThread timer; // timer for emulation timeout
uint64_t timeout; // timeout for uc_emu_start()
uint64_t invalid_addr; // invalid address to be accessed
int invalid_error; // invalid memory code: 1 = READ, 2 = WRITE, 3 = CODE
uint64_t addr_end; // address where emulation stops (@end param of uc_emu_start())
int thumb; // thumb mode for ARM
// full TCG cache leads to middle-block break in the last translation?
bool block_full;
MemoryRegion **mapped_blocks;
uint32_t mapped_block_count;
uint32_t mapped_block_cache_index;
void *qemu_thread_data; // to support cross compile to Windows (qemu-thread-win32.c)
uint32_t target_page_size;
uint32_t target_page_align;
uint64_t next_pc; // save next PC for some special cases
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};
#include "qemu_macro.h"
// check if this address is mapped in (via uc_mem_map())
MemoryRegion *memory_mapping(struct uc_struct* uc, uint64_t address);
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#endif