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resources
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Fix the example lighting shaders to use both frag and diffuse colors so they work with shapes and meshes. (#4482)
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2024-11-11 19:55:33 +01:00 |
rlights.h
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Update copyright to 2024
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2024-01-02 20:58:12 +01:00 |
shaders_basic_lighting.c
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[rlgl] Implement vertex normals for RLGL immediate drawing mode (#3866)
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2024-04-23 14:22:29 +02:00 |
shaders_basic_lighting.png
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REVIEWED: shaders_basic_lighting #1865
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2021-07-16 17:18:32 +02:00 |
shaders_basic_pbr.c
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update shaders basic pbr (#4225)
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2024-08-09 09:15:07 +02:00 |
shaders_basic_pbr.png
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REVIEWED: shaders_basic_pbr , added more comments
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2023-12-21 21:32:53 +01:00 |
shaders_custom_uniform.c
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Update copyright to 2024
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2024-01-02 20:58:12 +01:00 |
shaders_custom_uniform.png
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shaders_deferred_render.c
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[Build] Fix warnings when building in VS 2022 (#4095)
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2024-06-24 17:47:32 +02:00 |
shaders_deferred_render.png
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REVIEWED: Added new examples to VS2022 solution
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2023-11-08 17:41:08 +01:00 |
shaders_eratosthenes.c
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Update copyright to 2024
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2024-01-02 20:58:12 +01:00 |
shaders_eratosthenes.png
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new example: shaders_eratosthenes
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2019-05-16 17:23:31 +02:00 |
shaders_fog.c
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Update copyright to 2024
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2024-01-02 20:58:12 +01:00 |
shaders_fog.png
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Update examples screenshots
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2021-10-17 21:39:52 +02:00 |
shaders_hot_reloading.c
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Update copyright to 2024
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2024-01-02 20:58:12 +01:00 |
shaders_hot_reloading.png
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NEW EXAMPLE: shaders_hot_reloading #1198
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2020-08-16 11:18:25 +02:00 |
shaders_hybrid_render.c
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Update shaders_hybrid_render.c (#3908)
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2024-04-10 10:36:03 +02:00 |
shaders_hybrid_render.png
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Added raymarch example and thumbnail for write depth (#2919)
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2023-02-11 13:37:50 +01:00 |
shaders_julia_set.c
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Update copyright to 2024
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2024-01-02 20:58:12 +01:00 |
shaders_julia_set.png
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Update example!
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2019-05-15 17:00:50 +02:00 |
shaders_lightmap.c
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update examples missing unloadtexture (#4234)
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2024-08-09 09:03:27 +02:00 |
shaders_lightmap.png
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REVIEWED: Ligthmap example
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2023-05-04 20:35:20 +02:00 |
shaders_mesh_instancing.c
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Update copyright to 2024
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2024-01-02 20:58:12 +01:00 |
shaders_mesh_instancing.png
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RENAMED: example: shaders_mesh_instancing
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2021-03-31 18:40:04 +02:00 |
shaders_model_shader.c
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Use free camera in model shader example (#4428)
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2024-10-24 17:49:47 +02:00 |
shaders_model_shader.png
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shaders_multi_sample2d.c
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Update copyright to 2024
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2024-01-02 20:58:12 +01:00 |
shaders_multi_sample2d.png
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Review contributed examples
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2020-11-01 13:39:48 +01:00 |
shaders_palette_switch.c
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Update shaders_palette_switch.c
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2024-05-15 16:19:53 +02:00 |
shaders_palette_switch.png
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examples review
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2019-05-17 01:17:40 +02:00 |
shaders_postprocessing.c
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Update copyright to 2024
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2024-01-02 20:58:12 +01:00 |
shaders_postprocessing.png
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shaders_raymarching.c
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Update copyright to 2024
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2024-01-02 20:58:12 +01:00 |
shaders_raymarching.png
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shaders_shadowmap.c
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REVIEWED: rlLoadFramebuffer()
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2024-02-04 12:13:56 +01:00 |
shaders_shadowmap.png
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Add shadowmapping example (#3653)
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2023-12-19 10:37:41 +01:00 |
shaders_shapes_textures.c
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Update copyright to 2024
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2024-01-02 20:58:12 +01:00 |
shaders_shapes_textures.png
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shaders_simple_mask.c
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Update copyright to 2024
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2024-01-02 20:58:12 +01:00 |
shaders_simple_mask.png
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Review example and screenshots
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2020-01-09 12:58:24 +01:00 |
shaders_spotlight.c
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Update copyright to 2024
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2024-01-02 20:58:12 +01:00 |
shaders_spotlight.png
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[example] Review shaders_spotlight to work on GLSL 100
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2020-03-25 18:39:21 +01:00 |
shaders_texture_drawing.c
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update examples missing unloadtexture (#4234)
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2024-08-09 09:03:27 +02:00 |
shaders_texture_drawing.png
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shaders_texture_outline.c
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Update copyright to 2024
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2024-01-02 20:58:12 +01:00 |
shaders_texture_outline.png
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Fix examples/shaders/shaders_texture_outline.c help instructions (#3278)
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2023-08-30 22:42:01 +02:00 |
shaders_texture_tiling.c
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REVIEWED: Added new examples to VS2022 solution
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2023-11-08 17:41:08 +01:00 |
shaders_texture_tiling.png
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REVIEWED: Added new examples to VS2022 solution
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2023-11-08 17:41:08 +01:00 |
shaders_texture_waves.c
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Update copyright to 2024
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2024-01-02 20:58:12 +01:00 |
shaders_texture_waves.png
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new examples: shaders_texture_waves
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2019-05-14 00:07:34 +02:00 |
shaders_vertex_displacement.c
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update examples missing unloadtexture (#4234)
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2024-08-09 09:03:27 +02:00 |
shaders_vertex_displacement.png
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[examples] Add new example: shaders_vertex_displacement (#4186)
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2024-08-04 21:58:26 +02:00 |
shaders_write_depth.c
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REVIEWED: rlLoadFramebuffer()
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2024-02-04 12:13:56 +01:00 |
shaders_write_depth.png
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Added raymarch example and thumbnail for write depth (#2919)
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2023-02-11 13:37:50 +01:00 |