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resources
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REVIEWED: GPU skninning on Web, some gotchas! #4412
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2024-10-24 12:25:05 +02:00 |
models_animation.c
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Update copyright to 2024
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2024-01-02 20:58:12 +01:00 |
models_animation.png
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Tweaks
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2019-05-18 01:31:48 +02:00 |
models_billboard.c
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Update models_billboard.c
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2024-07-07 21:02:35 +02:00 |
models_billboard.png
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Reorganize examples folder
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2017-04-04 01:54:49 +02:00 |
models_bone_socket.c
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optimisation of the "bone socket" tutorial (#3864)
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2024-03-10 21:49:04 +01:00 |
models_bone_socket.png
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bone socket tutorial (#3833)
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2024-02-26 10:30:22 +01:00 |
models_box_collisions.c
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update models box collisions (#4224)
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2024-08-09 09:12:26 +02:00 |
models_box_collisions.png
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Reorganize examples folder
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2017-04-04 01:54:49 +02:00 |
models_cubicmap.c
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Review formatting
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2024-04-21 12:29:09 +02:00 |
models_cubicmap.png
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Reorganize examples folder
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2017-04-04 01:54:49 +02:00 |
models_draw_cube_texture.c
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[Build] Fix warnings when building in VS 2022 (#4095)
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2024-06-24 17:47:32 +02:00 |
models_draw_cube_texture.png
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WARNING: REMOVED: `DrawCubeTexture()`, `DrawCubeTextureRec()`
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2022-11-15 12:16:28 +01:00 |
models_first_person_maze.c
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Fix examples warnings for macos (#3842)
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2024-02-27 22:15:09 +01:00 |
models_first_person_maze.png
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new example: models_first_person_maze -WIP-
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2019-04-23 23:28:11 +02:00 |
models_geometric_shapes.c
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Update copyright to 2024
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2024-01-02 20:58:12 +01:00 |
models_geometric_shapes.png
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Add DrawCapsule(Wires) (#2761)
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2022-10-17 11:36:53 +02:00 |
models_gpu_skinning.c
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RENAMED: `UpdateModelAnimationBoneMatrices()` to `UpdateModelAnimationBones()`
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2024-11-03 13:12:01 +01:00 |
models_heightmap.c
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Update copyright to 2024
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2024-01-02 20:58:12 +01:00 |
models_heightmap.png
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Reorganize examples folder
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2017-04-04 01:54:49 +02:00 |
models_loading.c
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Screen space related functions consistency (#3830)
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2024-03-07 12:28:11 +01:00 |
models_loading.png
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REDESIGNED: models_obj_loading > models_loading
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2019-09-12 16:25:14 +02:00 |
models_loading_gltf.c
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Example review
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2024-07-04 11:12:20 +02:00 |
models_loading_gltf.png
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Update examples/models/models_loading_gltf.png;m3d.png screenshots (#3273)
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2023-08-29 19:28:03 +02:00 |
models_loading_m3d.c
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Update copyright to 2024
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2024-01-02 20:58:12 +01:00 |
models_loading_m3d.png
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Update examples/models/models_loading_gltf.png;m3d.png screenshots (#3273)
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2023-08-29 19:28:03 +02:00 |
models_loading_vox.c
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feat: vox_loader normals and new voxels shader (#3843)
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2024-02-29 18:28:51 +01:00 |
models_loading_vox.png
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Update examples screenshots
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2021-10-17 21:39:52 +02:00 |
models_mesh_generation.c
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Update copyright to 2024
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2024-01-02 20:58:12 +01:00 |
models_mesh_generation.png
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Add screenshot
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2017-10-17 11:52:01 +02:00 |
models_mesh_picking.c
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Screen space related functions consistency (#3830)
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2024-03-07 12:28:11 +01:00 |
models_mesh_picking.png
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Reviewed models and examples
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2018-06-30 20:02:32 +02:00 |
models_orthographic_projection.c
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Update copyright to 2024
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2024-01-02 20:58:12 +01:00 |
models_orthographic_projection.png
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Added new example screenshot
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2018-06-30 20:01:10 +02:00 |
models_point_rendering.c
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Update models_point_rendering.c
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2024-08-24 18:56:06 +02:00 |
models_point_rendering.png
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[rmodels] More performant point cloud rendering with `DrawModelPoints()` (#4203)
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2024-08-24 18:42:38 +02:00 |
models_rlgl_solar_system.c
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Update copyright to 2024
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2024-01-02 20:58:12 +01:00 |
models_rlgl_solar_system.png
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WARNING: BIG rewrite of rlgl module
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2018-12-11 18:54:48 +01:00 |
models_skybox.c
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[rtextures/rlgl] Load mipmaps for cubemaps (#4429)
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2024-10-26 12:09:38 +02:00 |
models_skybox.png
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Reviewed skybox example
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2018-06-21 16:48:20 +02:00 |
models_waving_cubes.c
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Added note about performace #4067
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2024-06-16 11:17:34 +02:00 |
models_waving_cubes.png
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Added waving cubes example
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2019-06-05 10:35:20 +02:00 |
models_yaw_pitch_roll.c
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update examples missing unloadtexture (#4234)
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2024-08-09 09:03:27 +02:00 |
models_yaw_pitch_roll.png
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Updated example assets
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2021-03-19 22:39:39 +01:00 |
rlights.h
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feat: vox_loader normals and new voxels shader (#3843)
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2024-02-29 18:28:51 +01:00 |