Anthony Carbajal
3c5bdae7ab
update shapes bouncing ball ( #4226 )
2024-08-09 09:16:05 +02:00
Anthony Carbajal
5233b80fb7
update raygui ( #4238 )
2024-08-09 08:55:16 +02:00
kai-z99
97c02b2425
[examples] Fix some examples ( #4211 )
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* Add text
* small typo
2024-08-07 01:05:53 +02:00
Jeffery Myers
e96bab7ce6
[Build] Fix warnings when building in VS 2022 ( #4095 )
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* Update raylib_api.* by CI
* Fix warnings when building examples in MSVC 2022
* fix auto-format that sneaked in there.
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Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-24 17:47:32 +02:00
Ray
715633e0de
REVIEWED: Spline cubic bezier example
2024-06-16 10:41:47 +02:00
Santiago Pelufo
640eaca8bf
[rshapes] Fix multisegment Bezier splines. ( #3744 )
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* [rshapes] Fix multisegment Bezier splines.
It seems to me that these functions are wrong, if you step the index by 1 you move to a control point instead of the next segment.
* Fix example shapes/shapes_splines_drawing for bezier splines.
* Draw circles to fill gaps between bezier segments.
2024-06-16 10:21:54 +02:00
Ray
77cabc8bf2
Update shapes_draw_rectangle_rounded.c
2024-04-20 20:32:37 +02:00
Hongyu Ouyang
721e273547
Fix a bug in examples/shapes/shapes_following_eyes ( #3710 )
2024-01-06 11:32:10 +01:00
Ray
3afb4dda97
Update raygui.h
2024-01-05 22:32:59 +01:00
Ray
3f1e59a7cf
Update copyright to 2024
2024-01-02 20:58:12 +01:00
Ray
21dc42d2ad
Updated examples
2023-11-09 09:53:25 +01:00
Ray
c69b89cc42
Update example: shapes_splines_drawing
2023-11-09 02:01:00 +01:00
Ray
040b945fef
Reviewed some examples and warnings
2023-11-08 20:09:32 +01:00
Ray
bbf0c3a46d
REVIEWED: Added new examples to VS2022 solution
2023-11-08 17:41:08 +01:00
Ray
4b87cc455d
Update shapes_splines_drawing.c
2023-11-07 19:58:45 +01:00
Ray
f01d3db739
ADDED: `GetSplinePoint*()` functions for spline evaluation
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RENAMED: `DrawLine<spline_type>()` to `DrawSpline<spline_type>()` for more consistent and clear naming
REVIEWED: Bezier drawing parameters order, more consistent
REVIEWED: Spline-based examples -WIP-
2023-11-07 19:25:49 +01:00
Jeffery Myers
6cd37e57a6
Fix warnings in visual studio ( #3512 )
2023-11-06 20:31:07 +01:00
Ray
fc21a8e552
Update raygui.h
2023-11-06 20:14:40 +01:00
Ray
f7c3035b8c
Update raygui.h
2023-09-24 23:51:23 +02:00
Ray
1896268775
Reviewed examples for consistency
2023-09-08 13:27:13 +02:00
Asdqwe
927a030bbf
Fix examples/shapes/shapes_collision_area.c help instructions ( #3279 )
2023-08-30 22:43:19 +02:00
Ray
6aada7d5ec
Updated examples to `raygui 4.0-dev`
2023-06-09 18:07:25 +02:00
Mingjie Shen
7b7c0c83ef
Fix offset used before range check ( #3021 )
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This use of offset 'i' should follow the range check.
2023-04-22 10:13:11 +02:00
Nikolas
89171a2608
Add WASM support for Zig build ( #2901 )
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* Add WASM support for Zig build
* Improve Web example building
* Remove emscript example building with Zig again
* Readd windows emscripten variables
2023-02-01 11:09:03 +01:00
Jeffery Myers
81ca2f0bf3
Fix warnings and bad project settings for 4.5 release ( #2894 )
2023-01-27 19:20:42 +01:00
Ray
e2a8066fca
Update year to 2023
2023-01-01 16:07:51 +01:00
Ray
b59fab7ee6
Update year to 2023
2023-01-01 16:00:56 +01:00
Dor Shapira
bcb47255b9
fixing typo ( #2781 )
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fixing typo
2022-10-26 17:14:52 +02:00
Ray
e59442bfab
REMOVED: `rlPushMatrix()`/`rlPopMatrix()` from `rshapes`
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This simplification will allow the usage of `rshapes` as STANDALONE mode in a future. Only a small set of `rlgl` functions are required and they can be "more" easely replaced if no `rlPushMatrix()`/`rlPopMatrix()` are involved.
More simplification planned for the future, maybe the textures dependencies.
2022-09-05 18:23:25 +02:00
moosey
f049f9dd3a
Tiny documentation fix in reasings.h ( #2640 )
2022-08-15 09:15:43 +02:00
Ray
b79df1c329
Updated easings examples
2022-08-02 18:55:49 +02:00
Ray
0ce8a8f360
Remove `easings.h` from raylib/src, moved to examples
2022-08-02 18:31:57 +02:00
Ray
24e6bf0565
Update shapes_draw_ring.c
2022-08-02 09:58:56 +02:00
Ray
4a9391ae83
REVIEWED: examples descriptions
2022-07-20 01:28:37 +02:00
Ray
c1b01c0d5d
Added new comment to examples
2022-06-21 19:53:18 +02:00
Ray
d37a63fad7
Reviewed easings include
2022-06-12 23:01:48 +02:00
Ray
609d92003b
WARNING: REMOVED `raygui` from `raylib/src/extras`
2022-06-06 11:11:39 +02:00
Ray
ca12ef48e9
Fixes #2408
2022-03-24 11:44:52 +01:00
raysan5
61d0c71b3c
REVIEWED: example: shapes_top_down_lights
2022-01-16 18:07:11 +01:00
Jeffery Myers
4b998cfd05
[Examples] Top down lights example ( #2199 )
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* Start 2d lights example.
* finish example
* update image.
* Cleanup render textures
* Fixes to handle shadows on edges that are near to the light better.
* tabs
* move to shapes
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
2022-01-16 17:47:17 +01:00
Jeffery Myers
daeccd03ac
Fix VC warnings for examples ( #2085 )
2021-10-25 10:21:16 +02:00
raysan5
c219fc02cd
Review includes to use extras libraries
2021-07-28 17:29:49 +02:00
raysan5
a9230a6c07
Update shapes_logo_raylib_anim.c
2021-07-28 12:50:18 +02:00
raysan5
0624af09fd
Update raygui.h
2021-06-26 21:11:34 +02:00
Lambert Wang
e39e45824d
Add RenderPolyLinesEx routine ( #1758 )
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Co-authored-by: Lambert Wang <lambert.ww@gmail.com>
2021-05-10 20:08:58 +02:00
Lambert Wang
2545f62565
Added support for additional mouse buttons ( #1753 )
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* Added support for additional mouse buttons
* Renamed mouse button enum
Co-authored-by: Lambert Wang <lambert.ww@gmail.com>
2021-05-08 18:26:24 +02:00
Jeffery Myers
6c518008a5
Fixes for 64 bit typecast warnings ( #1733 )
2021-04-25 18:50:26 +02:00
Ray
dcf52c132f
Remove trail spaces
2021-04-22 18:55:24 +02:00
frithrah
b2545e053a
Minimum number of segments in circle sector functions changed from hard-coded to based on degree range. ( #1707 )
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Co-authored-by: Simon <simon@frithrah.com>
2021-04-06 14:29:58 +02:00
frithrah
2f367a905e
Changed DrawRing and DrawCircleSector angle params from int to float to allow greater accuracy. ( #1656 )
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Co-authored-by: Simon <simon@frithrah.com>
2021-03-19 19:13:55 +01:00