Commit Graph

1538 Commits

Author SHA1 Message Date
Ray
5af1b4a7c9 Added simulated head-tracking on VR simulator
A simple 1st person camera... still requires some work...
2016-10-09 20:56:58 +02:00
Ray
3396743aba Corrected old issue with mouse buttons on web 2016-10-09 13:25:50 +02:00
Ray
efa286a550 Allow no default font loading
Useful if text module is not required...
2016-10-09 13:09:08 +02:00
Ray
b4a3f294bf Correct warning 2016-10-09 13:07:55 +02:00
victorfisac
2a158c4795 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop 2016-10-06 20:57:31 +02:00
Ray
db6538859c Added flag to allow resizable window 2016-10-05 00:48:44 +02:00
raysan5
b082807b0b Removed function: ResolveCollisionCubicmap()
Function was inefficient and should be rewritten from scratch, it
probably neither belongs to this module but an example...
2016-10-03 13:29:01 +02:00
raysan5
637d3195ec More review on camera system...
Sincerely, don't like it... it should be ported to quaternions... the
way it manages cameraTargetDistange and cameraAngle is confusing...
2016-10-03 13:27:22 +02:00
Ray
2ae9ce29eb Corrected issue on DrawPolyEx() 2016-10-02 23:04:46 +02:00
raysan5
978c49472a Working on camera system... 2016-09-26 19:15:44 +02:00
raysan5
753b549aa5 Improving camera system -IN PROGRESS- 2016-09-25 14:28:24 +02:00
Ray
87fc7254e7 Corrected crashing bug!
When SetTargetFPS(0) app crashes horribly (division by zero)
2016-09-23 23:25:13 +02:00
raysan5
65d4eb5e82 Simplify camera module -IN PROGRESS-
Removed internal Camera, not required any more
Removed useless functions
2016-09-22 14:38:17 +02:00
raysan5
4a65b19f0f Simplify supported image formats
Removed support for some unusual image formats
2016-09-22 14:35:50 +02:00
raysan5
1ffe713d93 Corrected bug 2016-09-21 12:29:03 +02:00
raysan5
478d3cbb79 Added standard shader for testing 2016-09-21 12:28:49 +02:00
raysan5
c5bf9623d1 Updated LibOVR to SDK version 1.8
Weird, OVR_Version.h still points to 1.7, probably a typo...
2016-09-20 20:16:19 +02:00
raysan5
79c8eb543e Corrected audio bugs and improved examples 2016-09-15 11:53:16 +02:00
raysan5
9923fe51a7 Tweak to avoid warning 2016-09-12 19:36:55 +02:00
raysan5
7f0880a735 Review spacing formatting
raylib uses spaces between '+' and '-' signs but not between '*' and '/'
signs, it's a chosen convention
2016-09-12 19:36:41 +02:00
raysan5
173f199313 Corrected text drawing within an image 2016-09-12 19:25:58 +02:00
Ray
94142ecce5 Some more work on audio... 2016-09-09 01:34:30 +02:00
Ray
0c58c1198f Working on new audio functions... 2016-09-08 01:03:05 +02:00
Ray
1e55c30824 Removed raygui from raylib repo (own repo) 2016-09-08 01:02:42 +02:00
Ray
8b35de3276 Added new audio functions -IN PROGRESS-
- LoadWave()
- LoadWaveEx()
- UnloadWave()
- WaveFormat()
- WaveCopy()
- WaveCrop()
- GetWaveData()
2016-09-08 00:20:06 +02:00
Ray
10280c4b91 Some code tweaks 2016-09-07 23:14:16 +02:00
raysan5
36f20376e6 Redesigned lighting shader system 2016-09-05 20:15:21 +02:00
Ray
9d66bc4a05 Added function: ImageAlphaMask() 2016-09-05 10:08:28 +02:00
raysan5
a9ab516dae Formatting tweaks 2016-08-31 10:27:29 +02:00
Ray
d27709b1f2 Merge pull request #188 from teodor-stoenescu/develop
Greater LoadOBJ() flexibility
2016-08-31 10:22:40 +02:00
Teodor Stoenescu
384602e5b5 Merge remote-tracking branch 'upstream/develop' into develop 2016-08-31 09:32:08 +03:00
Teodor Stoenescu
d0cf19e035 Greater LoadOBJ() flexibility
LoadOBJ can now load objects with having no texture coordinates or
objects having texture coordinates specified as tuples.
2016-08-31 09:24:39 +03:00
raysan5
be97583f00 Added function: UpdateSound() 2016-08-29 11:17:58 +02:00
raysan5
7dbb17792a Moved tool to folder 2016-08-27 21:05:16 +02:00
raysan5
4770e2010d Review Android project 2016-08-26 19:40:37 +02:00
raysan5
5d88eb1d95 Reviewed project includes 2016-08-25 15:12:05 +02:00
raysan5
f1c3f2870b Added TraceLog info on image spritefont loading 2016-08-25 15:11:52 +02:00
Ray
2a9b8d7a39 Merge pull request #184 from nounoursheureux/develop
Fix a typo in the DrawCube, DrawCubeWires and DrawCubeTexture definitions
2016-08-25 14:57:22 +02:00
Wilhem Barbier
1d71e1b754 Fix a typo in the DrawCube, DrawCubeWires and DrawCubeTexture definitions 2016-08-25 14:18:43 +02:00
raysan5
959a228815 Removed useless spacing 2016-08-16 11:09:55 +02:00
raysan5
342b89c5b9 Review Wave struct 2016-08-15 16:35:25 +02:00
raysan5
852813bdf1 Reviewed formatting 2016-08-15 16:35:25 +02:00
raysan5
1ffc4c7825 Corrected naming bug 2016-08-15 16:35:25 +02:00
Ray
bd26b66c27 Updated compiling notes 2016-08-15 16:18:04 +02:00
raysan5
3377a4485b Support shared/dynamic raylib compilation
Generates:
Win32:  raylib.dll, libraylibdll.a (import library)
Linux:  libraylib.so
2016-08-13 11:31:15 +02:00
Ray
c98b7eecd8 Merge pull request #180 from teodor-stoenescu/develop
Small fix for GenMeshCubicmap()
2016-08-12 20:47:17 +02:00
Teodor Stoenescu
6e20037f7d Small fix for GenMeshCubicmap()
This fix allows GenMeshCubicmap() to create cubic maps having cells of
arbitrary sizes.
2016-08-12 21:42:17 +03:00
raysan5
29f14186c1 Updated games to latest raylib version
Updated to new audio system
2016-08-11 12:08:41 +02:00
Ray
289e04a62a Ported camera module to header-only 2016-08-10 12:55:54 +02:00
Ray
a1b6b217e4 Comment tweak 2016-08-10 12:55:31 +02:00