Ray
c600dd0766
Review PBR shaders
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Issue was related to vertex tangent attibutes not uploaded to GPU, a quick solution was implemented for new vertex attributes loading for already existing meshes... I don't like it specially but it will work for now.
2019-04-05 16:43:09 +02:00
Ray
92733d6695
BIG UPDATE: New models functions for animations!
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Multiple functions added and some reviewed to adapt to the new multi-mesh, multi-material and animated models.
2019-04-05 13:15:56 +02:00
Ray
26fb2e0f3a
Update cube.obj
2019-04-01 00:15:14 +02:00
raysan5
f4fe7f4d4c
Review BRDF texture generation
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Actually, that function should be redesigned...
2019-01-06 15:49:29 +01:00
raysan5
7b8965eb38
Support float texture data on OpenGL ES 2.0
2018-12-25 15:19:25 +01:00
Ray
c053de3c7d
new example: models_obj_viewer
2018-12-20 09:52:52 +01:00
Ray
a1d9c33995
Reviewed models and examples
2018-06-30 20:02:32 +02:00
Ray
c3b948b1b2
Replaced skybox HDR image
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Note that HDR exposured possibilities are not used on this example...
2018-06-21 00:50:03 +02:00
Ray
d573a5ad60
Removed dwarf 3d model
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Replaced by medieval 3d assets
2018-06-21 00:35:50 +02:00
Ray
04db494db0
Renamed shader variable
2018-05-06 00:44:59 +02:00
Ray
276847eca9
Correct issue with tangents
2018-03-04 23:24:30 +01:00
Ray
24657ca789
Review textures to be POT
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Could correct possible issues on OpenGL 1.1
2017-11-05 17:06:50 +01:00
Ray San
037fbc571a
Remove unused file
2017-10-19 14:37:00 +02:00
raysan5
2051be3825
Add mesh generation example -IN PROGRESS-
2017-10-09 10:13:02 +02:00
raysan5
0fc1323c80
Renamed modelviewprojection matrix
2017-08-25 01:43:55 +02:00
raysan5
1f310f7d4b
new example added: models_plane_rotations
2017-08-04 13:38:21 +02:00
raysan5
76c6f0b1e6
Working on PBR system
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Moved PBR material loading to example, right decision?
2017-07-19 18:55:32 +02:00
Ray
bf169f7f42
Added PBR required resources
2017-07-17 14:06:27 +02:00
Ray
20d205cae5
Working on examples...
2017-04-08 23:31:58 +02:00
Ray
dd4dd0e87d
Reorganize examples folder
2017-04-04 01:54:49 +02:00