Ray
92733d6695
BIG UPDATE: New models functions for animations!
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Multiple functions added and some reviewed to adapt to the new multi-mesh, multi-material and animated models.
2019-04-05 13:15:56 +02:00
Ray
2217c04ecf
Update standard_lighting.c
2019-03-29 20:54:45 +01:00
Ray
944a388b1b
Include mini_al directly, no separate module
2019-02-12 12:18:01 +01:00
Ray
93471b0a7c
WARNING: Renamed module: audio -> raudio
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Planning to promote raudio module as a simple and easy-to-use front-end for the amazing mini_al library, so the name change.
Name comes from raylib-audio but in spanish it also remembers to word "raudo", meaning "very fast", an analogy that fits perfectly to the usefulness and performance of the library!
Consequently, raylib version has been bumped to 2.4-dev.
2019-01-10 16:32:40 +01:00
Ray
55f8dbc755
WARNING: Redesigned SetShaderValue()
2019-01-10 11:25:26 +01:00
Ray
4ec4dc691f
Use stb_vorbis.h as header only
2018-12-21 00:17:44 +01:00
Ray
f9e4faff09
Review standard lighting sample -WIP-
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It's broken.
2018-12-16 00:35:30 +01:00
Ray
ff64e860a1
Minor review
2018-11-06 15:12:01 +01:00
Ray
06be400ca3
Reviewed AnimatedModel struct
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Just reviewing for a possible adaptation of AnimatedModel to default raylib Model...
2018-08-07 11:31:32 +02:00
Ray
198a023527
First working version of IQM animations
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Still a work in progress but it already works...
Current riqm API could be simplified...
2018-07-24 18:28:58 +02:00
Ahmad Fatoum
639ce09c9d
Travis CI: Fix emscripten build breakage
2018-07-21 19:42:23 +02:00
Ray
bff3bb758a
Reviewed audio_standalone
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Now it works with mini_al library
2018-07-16 19:03:52 +02:00
Ray
b80ec381c8
Reviewed lighting example...
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No model available, this example should probably be redesigned...
2018-07-16 18:44:18 +02:00
Ray
4d4d9b0170
Removed Oculus example
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Oculus API has changed so much that it has no sense to keep this example here... it was funny to test it in the past...
2018-07-16 18:41:40 +02:00
Ray
5b37178af9
Reviewed rlgl_standalone example
2018-07-16 18:22:03 +02:00
Ray
971a7419ec
Start reviewing IQM loader...
2018-07-13 20:29:23 +02:00
culacant
b129ba09a6
fixed so it breaks
2018-07-05 23:35:53 +02:00
Ray
311d8b92f5
Upload IQM loader project -WIP-
2018-07-05 21:56:52 +02:00
Ray
d873314c27
Reviewed Windows resource file name
2018-05-29 00:52:08 +02:00
Ray San
6045062a05
Renamed some functions
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- Renamed Begin3dMode() --> BeginMode3D()
- Renamed Begin2dMode() --> BeginMode2D()
- Renamed End3dMode() --> EndMode3D()
- Renamed End2dMode() --> EndMode2D()
2018-05-04 16:54:05 +02:00
maficccc@gmail.com
9459186125
Fix call argument is an uninitialized value
2018-04-02 13:30:19 +02:00
maficccc@gmail.com
8cb324b2da
Fix result of operation is garbage or undefined
2018-03-04 16:26:49 +01:00
Ahmad Fatoum
f991a075e1
Build examples and games on Travis CI
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They were disabled because they failed to build,
but this patch set fixes the build on Linux and macOS.
This doesn't apply to the AppVeyor build on Windows yet;
it currently fails at linking with OpenAL.
2017-11-25 21:45:31 +01:00
Ray
9668f546d3
Example shader correction
2017-10-23 22:41:06 +02:00
Ray
6cec382f65
Comments tweak
2017-10-22 20:00:18 +02:00
raysan5
2fc7bc9504
Reviewed example with new maths
2017-07-22 13:02:02 +02:00
raysan5
980d9d4cd4
rlgl usable as standalone library
2017-07-21 10:42:57 +02:00
raysan5
c04cb0a65e
Review TraceLog() usage
2017-07-02 12:43:49 +02:00
Wilhem Barbier
056a494baf
Fix some other typos
2017-06-29 10:36:58 +02:00
raysan5
90f3f870c2
Added bunnymark example
2017-05-22 20:47:28 +02:00
Ray
413d059fd8
Some tweaks and additions
2017-05-19 00:55:02 +02:00
Ray
99c226b344
Delete some old data...
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- Removed raylib_demo (outdated)
- Removed some old examples
2017-04-18 10:30:37 +02:00
raysan5
b4d28cc7a1
Working on examples...
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- Removed rbmf font example
- Reviewed physac examples
2017-04-16 19:08:19 +02:00
Ray
20d205cae5
Working on examples...
2017-04-08 23:31:58 +02:00
Ray
dd4dd0e87d
Reorganize examples folder
2017-04-04 01:54:49 +02:00