Commit Graph

3192 Commits

Author SHA1 Message Date
flashback-fx
bc285f71ed rename easings_example.c to easings_testbed.c 2019-05-24 22:24:01 +00:00
flashback-fx
d5f664373d Move easings_example to its proper place 2019-05-24 22:18:44 +00:00
flashback-fx
b7d4856745 Add easings example 2019-05-24 19:10:14 +00:00
flashback-fx
d4487bcfa7 Use tgmath.h and float constants in easings.h 2019-05-24 19:07:59 +00:00
Ray
2eb280e836
Delete HELPME.md 2019-05-24 12:22:40 +02:00
Ray
675330af39
Update CONTRIBUTING.md 2019-05-24 12:22:20 +02:00
Ray
bcb83a3127
Merge pull request #850 from wbrbr/xm_fix
Add rewind for the XM music format
2019-05-23 17:17:17 +02:00
Wilhem Barbier
dec604bd71 Move jar_xm_reset to jar_xm.h 2019-05-23 16:40:15 +02:00
Ray
5e8ffec0f6
Merge pull request #849 from wbrbr/master
Fix unitialized struct member bug (#848)
2019-05-22 23:40:37 +02:00
Wilhem Barbier
78817305c5 Add rewind for the XM music format 2019-05-22 22:16:18 +02:00
Wilhem Barbier
13a1744ca9 Fix #848 2019-05-22 20:29:34 +02:00
Ray
978f3a9570 Update Makefile 2019-05-22 18:31:50 +02:00
Ray
31bcaffd7d Added AudioContext Resume/Suspend button 2019-05-22 16:13:59 +02:00
Ray
f45691ca8d Rename function to follow javascript notation 2019-05-22 16:12:47 +02:00
Ray
7421ac9e24 Add code to resume blocked AudioContexts 2019-05-22 12:33:28 +02:00
Ray
a33b0002ee Review js formatting for better readability 2019-05-22 10:55:03 +02:00
Ray
5f0866463c Update Makefile 2019-05-22 10:41:24 +02:00
Ray
be7e56f51e Move emscripten web shell to src 2019-05-22 10:40:51 +02:00
Ray
e6ca2c4ba3 Comment tweaks 2019-05-22 09:57:17 +02:00
Ray
3bfcecb3af Review metat tags and embed logo 2019-05-21 23:30:34 +02:00
Ray
477f05db13 Review games 2019-05-21 22:36:52 +02:00
Ray
b1806f6600 Add config SUPPORT_SSH_KEYBOARD_RPI
Allow to reconfigure stdin to read input keys, this process could lead to undesired effects. Use with care.

Disabled by default.
2019-05-21 20:59:13 +02:00
Ray
322cf34fe0 Update Makefile 2019-05-21 18:02:29 +02:00
Ray
cea0150c6e Ignore web bitcode lib 2019-05-21 18:02:20 +02:00
Ray
8b4f58b9e9 Review sample games 2019-05-21 17:47:06 +02:00
Ray
0027868d1f Review Makefiles 2019-05-21 17:46:52 +02:00
Ray
f325978b26 Update issue templates 2019-05-21 10:31:06 +02:00
Ray
8db2203bcc Review paths 2019-05-21 10:16:52 +02:00
Ray
3dfbeb5488 Update core_3d_picking.c 2019-05-21 10:16:39 +02:00
Ray
316b6aa181 Reverted change that breaks mouse on web 2019-05-20 17:21:46 +02:00
Ray
72ab65277b Avoid some warnings 2019-05-20 16:37:44 +02:00
Ray
b525039e0a Review ALL examples 2019-05-20 16:36:42 +02:00
Ray
a43a7980a3
Update raylib version to 2.5 2019-05-20 11:21:55 +02:00
Ray
371abb0a26 Review glTF implementation formatting
Added comments for the future
2019-05-20 11:13:38 +02:00
Ray
9a52c716cc
Merge pull request #842 from wbrbr/gltf2
Load glTF
2019-05-20 10:49:02 +02:00
Wilhem Barbier
e01a381aec Load glTF 2019-05-18 11:36:47 +02:00
Ray
c1594fa445 Tweaks 2019-05-18 01:31:48 +02:00
Ray
6332bc0398 Corrected issue with shader loading
When using FormatText() several times in same function, returned string is static and so, the same is returned, resulting in failures on shader loading.
2019-05-18 01:24:00 +02:00
Ahmad Fatoum
5ef7beb0c5
Makefile: move -x objective-c option before filename
From the Clang documentation[1]:
> -x<language>, --language <arg>, --language=<arg>
> Treat subsequent input files as having type <language>

Follow the advice. Fixes #840.
[1]: https://clang.llvm.org/docs/ClangCommandLineReference.html
2019-05-17 20:27:43 +02:00
Ahmad Fatoum
e1ecebfff9
Revert "fixed GLFW compiler flag for OSX"
This reverts #841 commit 97160fd970.
2019-05-17 20:27:42 +02:00
Ray
245cf2400e Review shader examples 2019-05-17 20:03:04 +02:00
Ray
0ec46e8976
Merge pull request #841 from iskolbin/master
[build] fixed GLFW compiler flag for OSX
2019-05-17 17:38:46 +02:00
Ilya Kolbin
97160fd970 fixed GLFW compiler flag for OSX 2019-05-17 17:56:05 +03:00
Ray
970f1e8ff1 examples review 2019-05-17 01:17:40 +02:00
Ray
ce87d2ced4 new example: shaders_eratosthenes
Contributed by ProfJski
2019-05-16 17:23:31 +02:00
Ray
9fd410b8a8 Review shader to use provided texture coordinates
Now shader uses `fragTexCoord` that are the full screen texture coordinates normalized, instead of `gl_fragCoord`, the unnormalized screen coordinates
2019-05-16 17:07:59 +02:00
Ray
cf4fde9456 Corrected bug on NEON 2019-05-16 16:10:52 +02:00
Ray
9994f16479 Review build config on web 2019-05-16 15:40:28 +02:00
Ray
25ac9bfb28 Update dr_flac, dr_mp3, dr_wav to latest version 2019-05-16 15:31:33 +02:00
Ray
579d932551 Update miniaudio to v0.9.4 2019-05-16 15:30:41 +02:00