Commit Graph

5199 Commits

Author SHA1 Message Date
Ray 936199d8de Review dates 2021-08-27 18:50:02 +02:00
Ray 18af18479f REVIEWED: ExportWaveAsCode() 2021-08-27 18:49:03 +02:00
Ray b7ae0df3d9 REVIEWED: Decouple `DrawMesh()` and `DrawMeshInstanced()` #1958 2021-08-27 12:13:44 +02:00
Richard Smith cac856119c
Change GetColor to take unsigned int (#1954) 2021-08-26 17:31:01 +02:00
irishgreencitrus 1286bc076f
Add raylib.v binding (#1955)
Added raylib.v binding for Vlang
2021-08-26 17:27:31 +02:00
Ray 3d33c559e7 REVIEWED: Examples compilation 2021-08-26 00:14:34 +02:00
Ray 14e443afba REVIEWED: OpenGL 1.1 compilation issue 2021-08-25 23:41:33 +02:00
Ray 7749a2805c UPDATED: raygui to latest version -WIP-
Note this new raygui version embeds ricons and `GuiTextBoxMulti()` is not working properly
2021-08-25 00:51:37 +02:00
Ray a04dbe7ffd Update shaders_shapes_outline.c 2021-08-25 00:41:48 +02:00
Ray 913f185f82 Renamed some static functions for more consistent naming 2021-08-25 00:22:16 +02:00
Laurentino Luna 6575d31379
Fix tcc not finding emmintrin.h (#1947)
* Fix tcc not finding emmintrin.h

This allows to compile raylib with tcc with no errors.

* Remove __TINYC__ check from stb_image.h

This will be placed under textures.c

* Move tcc check to textures.c

Avoiding to change stb_image.h
2021-08-24 16:34:52 +02:00
raysan5 7c1889c282 REVIEWED: Support mouse wheel on x-axis #1948 2021-08-24 15:26:59 +02:00
Luiz Pestana 45fd75952d
Revert "Ignore generated example binaries (#1884)" (#1946)
This reverts commit 4a01139c8d.
2021-08-23 20:05:34 +02:00
Ray 51fbde178f Update shaders_shapes_outline.c 2021-08-22 01:08:27 +02:00
Ray b154bc33f5 Added note on GLFW custom allocators for the future 2021-08-22 01:08:11 +02:00
Ray d98779abef Minor tweak to avoid false error logs 2021-08-22 01:07:37 +02:00
Ray aefdb9f9cf REMOVED: Old function names defines
As far as next raylib version will be 4.0, no backward compatibility hacks will be maintained.
2021-08-21 23:57:41 +02:00
Ray ff523d55ac Updated raygui #1939 2021-08-20 11:56:25 +02:00
atticus 6d20430ccc
add NULL check (#1925) 2021-08-20 11:47:51 +02:00
Ray a5beb940f8 Remove trailing spaces 2021-08-16 23:23:16 +02:00
Ray f3385b6ad2 Update rlgl.h 2021-08-16 19:52:57 +02:00
Ray ef8526ae36 Update rlgl.h 2021-08-16 19:26:10 +02:00
Ray 92a13878dc Add some comments 2021-08-16 19:23:06 +02:00
Ray 1b4c58b66f WARNING: BREAKING: Use `frameCount` on audio
This is a big change for optimization and a more professional understanding of audio. Instead of dealing with samples, now we deal with frames, like miniaudio does, so, avoiding continuous conversions from samples to frames.
2021-08-16 11:06:31 +02:00
Dennis E. Hamilton e203fb58c6
Match build-windows.bat changes (#1923)
The location for manual setting of the vcvarsall.bat location moved to line 38 in the latest change.
2021-08-16 09:53:14 +02:00
raysan5 462e7aec52 Updated `RAYLIB_VERSION` to `4.0-dev`
Several breaking changes have been done lately so I think it's better to mark raylib for next release as 4.0.
2021-08-15 13:25:14 +02:00
raysan5 aae60e1e44 REVIEWED: `extern "C"` definition position for consistency
Note that `extern "C"` calling convention only affects objects that need to be seen by the linker, in our case only functions... but it would also be required by global variables exposed, if any.
2021-08-15 13:02:53 +02:00
raysan5 848cdb267a Support C++ usage as standalone library 2021-08-15 12:58:34 +02:00
raysan5 760cfd361e REVIEWED: `PHYSACDEF` definition and C++ issues #1918 2021-08-15 12:52:12 +02:00
630Studios 092435d51c
[Models] Fix for issue #1809 (#1917)
* GenMeshTangents Fix

* GenMeshTangents Fix - Comment Update

* GenMeshTangents Fix - Comment Update final

* Code Style Changes

* Code Style Changes Final

* Code Style Changes Final 2

* GenMeshTangents better handling for issue #1876

* GenMeshTangents better handling for issue #1876

* GenMeshTangents: Better fix for issue #1876

* vboId location fix

* rlUpdateVertexBuffer - bufferId is an unsigned int

* Fix for issue#1809 - Obj with more materials then mesh caused crash

* Fix for issue#1809 - Formatting Update
2021-08-12 21:01:40 +02:00
raysan5 1dff5814be ADDED: rlUpdateVertexBufferElements() #1915 2021-08-12 21:01:09 +02:00
raysan5 26db391576 ADDED: `rlActiveDrawBuffers()` #1911
- ADDED: rlEnableColorBlend()/rlDisableColorBlend()
2021-08-12 20:38:57 +02:00
630Studios ce3214b82d
[rlgl] rlUpdateVertexBuffer (#1914)
* GenMeshTangents Fix

* GenMeshTangents Fix - Comment Update

* GenMeshTangents Fix - Comment Update final

* Code Style Changes

* Code Style Changes Final

* Code Style Changes Final 2

* GenMeshTangents better handling for issue #1876

* GenMeshTangents better handling for issue #1876

* GenMeshTangents: Better fix for issue #1876

* vboId location fix

* rlUpdateVertexBuffer - bufferId is an unsigned int
2021-08-12 09:47:00 +02:00
raysan5 621a8766a8 WARNING: BREAKING: Renamed `CharInfo` to `GlyphInfo` and more...
This commit introduces some breaking changes for library consistency, hopefully not too dramatic... Here the full list:
 - RENAMED: struct `CharInfo` to `GlyphInfo`, actually that's the correct naming for the data contained. It contains the character glyph metrics and the glyph image; in the past it also contained rectangle within the font atlas but that data has been moved to `Font` struct directly, so, `GlyphInfo` is a more correct name.
 - RENAMED: `CodepointToUtf8()` to `CodepointToUTF8()`, capitalization of UTF-8 is the correct form, it would also require de hyphen but it can be omitted in this case.
 - RENAMED: `TextToUtf8()` to `TextCodepointsToUTF8` for consistency and more detail on the functionality.
 - ADDED: `GetGlyphInfo()` to get glyph info for a specific codepoint
 - ADDED: `GetGlyphAtlasRec()` to get glyph rectangle within the generated font atlas
 - Some additional tweaks for consistency
2021-08-11 21:16:39 +02:00
raysan5 b6541b7a55 REVIEWED: DrawTextPro()
WARNING: DrawTextPro() requires including `rlgl.h`, before it was only dependant on `textures` module.
2021-08-11 19:02:15 +02:00
raysan5 7e27c2ffa8 TODO: DrawTextPro() rotation not working? 2021-08-11 18:53:06 +02:00
raysan5 b55418effd ADDED: DrawTextPro() with text rotation support 2021-08-11 18:31:56 +02:00
raysan5 5a259fa10f WARNING: REMOVED: DrawTextRec() and DrawTextRecEx()
- DrawTextRec() and DrawTextRecEx() have been moved to example, those functions could be very specific depending on user needs so it's better to give the user the full source in case of special requirements instead of allowing a function with +10 input parameters.
2021-08-11 18:31:32 +02:00
Tommi Sinivuo 0ba49cce45
Add *.so.* to .gitignore to ignore build artifacts (#1912)
When building a shared Raylib library on Linux, the build process
produces 3 files: libraylib.so (symlink), libraylib.so.381 (symlink)
and libraylib.so.3.8.1 (the library).

Only the first one of these (.so) is currently ignored by Git.
Adding *.so.* to .gitinore makes Git ignore the rest of them as
well.
2021-08-11 11:56:05 +02:00
raysan5 b54422c970 Merge branch 'master' of https://github.com/raysan5/raylib 2021-08-10 21:32:29 +02:00
Ryan Roden-Corrent ef9fdd0fa5
Document Get{Key,Char}Pressed return value. (#1909)
I think it is useful to know what the empty behavior is in cases where
you are enumerating key presses (e.g. implementing "press any key to
continue").
2021-08-10 18:38:32 +02:00
raysan5 e3f0a11053 Update CHANGELOG 2021-08-10 17:48:31 +02:00
raysan5 311fe8f35b Replaced TABS by spaces 2021-08-08 21:09:11 +02:00
raysan5 a135d9c25d REVIEWED: Avoid conflict with bool 2021-08-08 13:23:04 +02:00
raysan5 ee72497eef REVIEWED: Some warnings... 2021-08-08 13:02:51 +02:00
raysan5 5e63cd3c97 ADDED: GenMeshCone() #1903 2021-08-08 11:29:24 +02:00
Ryan Roden-Corrent e6fe8169c2
Fix Makefile to build WASM examples. (#1906)
* Fix Makefile to build WASM examples.

- Add --preload-file flag before specifying the resource dir
- Add empty resource dir to `shapes/` (otherwise wasm-ld will fail)
- Add wasm outputs to .gitigore

* Delete .gitignore

Co-authored-by: Ray <raysan5@gmail.com>
2021-08-07 23:30:48 +02:00
raysan5 7ca9131fd4 Update rlgl_standalone.c 2021-08-07 11:58:39 +02:00
Ray 07e0b10515
Added rayex, elixir binding 2021-08-07 11:28:35 +02:00
raysan5 aa67903f96 Improve rlgl description 2021-07-31 19:58:30 +02:00