Remove trailing spaces
This commit is contained in:
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52
src/external/jar_xm.h
vendored
52
src/external/jar_xm.h
vendored
@ -75,7 +75,7 @@ struct jar_xm_context_s;
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typedef struct jar_xm_context_s jar_xm_context_t;
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#ifdef __cplusplus
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extern "C" {
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extern "C" {
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#endif
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//** Create a XM context.
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@ -363,7 +363,7 @@ struct jar_xm_sample_s {
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uint16_t num_patterns;
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uint16_t num_instruments;
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uint16_t linear_interpolation;
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uint16_t ramping;
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uint16_t ramping;
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jar_xm_frequency_type_t frequency_type;
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uint8_t pattern_table[PATTERN_ORDER_TABLE_LENGTH];
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@ -457,7 +457,7 @@ struct jar_xm_sample_s {
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uint16_t default_tempo; // Number of ticks per row
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uint16_t default_bpm;
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float default_global_volume;
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uint16_t tempo; // Number of ticks per row
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uint16_t bpm;
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float global_volume;
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@ -708,7 +708,7 @@ int jar_xm_check_sanity_postload(jar_xm_context_t* ctx) {
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if(ctx->module.pattern_table[i] >= ctx->module.num_patterns) {
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if(i+1 == ctx->module.length && ctx->module.length > 1) {
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DEBUG("trimming invalid POT at pos %X", i);
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--ctx->module.length;
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--ctx->module.length;
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} else {
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DEBUG("module has invalid POT, pos %X references nonexistent pattern %X", i, ctx->module.pattern_table[i]);
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return 1;
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@ -823,7 +823,7 @@ char* jar_xm_load_module(jar_xm_context_t* ctx, const char* moddata, size_t modd
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pat->slots = (jar_xm_pattern_slot_t*)mempool;
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mempool += mod->num_channels * pat->num_rows * sizeof(jar_xm_pattern_slot_t);
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offset += READ_U32(offset); /* Pattern header length */
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if(packed_patterndata_size == 0) { /* No pattern data is present */
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memset(pat->slots, 0, sizeof(jar_xm_pattern_slot_t) * pat->num_rows * mod->num_channels);
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} else {
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@ -1236,7 +1236,7 @@ static void jar_xm_post_pattern_change(jar_xm_context_t* ctx) {
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/* Loop if necessary */
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if(ctx->current_table_index >= ctx->module.length) {
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ctx->current_table_index = ctx->module.restart_position;
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ctx->tempo =ctx->default_tempo; // reset to file default value
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ctx->tempo =ctx->default_tempo; // reset to file default value
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ctx->bpm = ctx->default_bpm; // reset to file default value
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ctx->global_volume = ctx->default_global_volume; // reset to file default value
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}
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@ -1586,7 +1586,7 @@ static void jar_xm_trigger_note(jar_xm_context_t* ctx, jar_xm_channel_context_t*
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ch->sample_position = 0.f;
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ch->ping = true;
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};
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if (!(flags & jar_xm_TRIGGER_KEEP_VOLUME)) {
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if(ch->sample != NULL) {
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ch->volume = ch->sample->volume;
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@ -1665,7 +1665,7 @@ static void jar_xm_row(jar_xm_context_t* ctx) {
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/* No E6y loop is in effect (or we are in the first pass) */
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ctx->loop_count = (ctx->row_loop_count[MAX_NUM_ROWS * ctx->current_table_index + ctx->current_row]++);
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}
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/// Move to next row
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ctx->current_row++; /* uint8 warning: can increment from 255 to 0, in which case it is still necessary to go the next pattern. */
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if (!ctx->position_jump && !ctx->pattern_break && (ctx->current_row >= cur->num_rows || ctx->current_row == 0)) {
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@ -1721,7 +1721,7 @@ static void jar_xm_tick(jar_xm_context_t* ctx) {
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if(ctx->current_tick == 0) {
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jar_xm_row(ctx); // We have processed all ticks and we run the row
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}
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jar_xm_module_t* mod = &(ctx->module);
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for(uint8_t i = 0; i < ctx->module.num_channels; ++i) {
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jar_xm_channel_context_t* ch = ctx->channels + i;
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@ -1885,7 +1885,7 @@ static void jar_xm_tick(jar_xm_context_t* ctx) {
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}
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break;
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case 16: /* Fxy: Set tempo/BPM */
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break;
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break;
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case 17: /* Hxy: Global volume slide */
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if(ctx->current_tick == 0) break;
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if((ch->global_volume_slide_param & 0xF0) && (ch->global_volume_slide_param & 0x0F)) { break; }; /* Invalid state */
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@ -1904,7 +1904,7 @@ static void jar_xm_tick(jar_xm_context_t* ctx) {
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if(ctx->current_tick == ch->current->effect_param) { jar_xm_key_off(ch); };
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break;
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case 21: /* Lxx: Set envelope position */
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break;
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break;
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case 25: /* Pxy: Panning slide */
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if(ctx->current_tick == 0) break;
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jar_xm_panning_slide(ch, ch->panning_slide_param);
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@ -2105,7 +2105,7 @@ static void jar_xm_next_of_sample(jar_xm_context_t* ctx, jar_xm_channel_context_
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// gather all channel audio into stereo float
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static void jar_xm_mixdown(jar_xm_context_t* ctx, float* left, float* right) {
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jar_xm_module_t* mod = &(ctx->module);
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if(ctx->remaining_samples_in_tick <= 0) {
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jar_xm_tick(ctx);
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};
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@ -2142,7 +2142,7 @@ static void jar_xm_mixdown(jar_xm_context_t* ctx, float* left, float* right) {
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// apply brick wall limiter when audio goes beyond bounderies
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if(*left < -1.0) {*left = -1.0;} else if(*left > 1.0) {*left = 1.0;};
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if(*right < -1.0) {*right = -1.0;} else if(*right > 1.0) {*right = 1.0;};
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if(*right < -1.0) {*right = -1.0;} else if(*right > 1.0) {*right = 1.0;};
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};
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void jar_xm_generate_samples(jar_xm_context_t* ctx, float* output, size_t numsamples) {
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@ -2244,7 +2244,7 @@ int jar_xm_create_context_from_file(jar_xm_context_t** ctx, uint32_t rate, const
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return 6;
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break;
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}
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return 0;
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}
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@ -2256,7 +2256,7 @@ void jar_xm_reset(jar_xm_context_t* ctx) {
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ctx->current_row = 0;
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ctx->current_table_index = 0;
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ctx->current_tick = 0;
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ctx->tempo =ctx->default_tempo; // reset to file default value
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ctx->tempo =ctx->default_tempo; // reset to file default value
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ctx->bpm = ctx->default_bpm; // reset to file default value
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ctx->global_volume = ctx->default_global_volume; // reset to file default value
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}
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@ -2282,7 +2282,7 @@ void jar_xm_table_jump(jar_xm_context_t* ctx, int table_ptr) {
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} else {
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ctx->current_table_index = 0;
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ctx->module.restart_position = 0; // The reason to jump is to start a new loop or track
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ctx->tempo =ctx->default_tempo; // reset to file default value
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ctx->tempo =ctx->default_tempo; // reset to file default value
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ctx->bpm = ctx->default_bpm; // reset to file default value
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ctx->global_volume = ctx->default_global_volume; // reset to file default value
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};
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@ -2383,31 +2383,31 @@ void jar_xm_debug(jar_xm_context_t *ctx) {
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y += size; DrawText(TextFormat("LCT = %i", ctx->loop_count), x, y, size, WHITE);
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y += size; DrawText(TextFormat("MAX LCT = %i", ctx->max_loop_count), x, y, size, WHITE);
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x = size * 12; y = 0;
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y += size; DrawText(TextFormat("CUR TCK = %i", ctx->current_tick), x, y, size, WHITE);
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y += size; DrawText(TextFormat("XTR TCK = %i", ctx->extra_ticks), x, y, size, WHITE);
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y += size; DrawText(TextFormat("TCK/ROW = %i", ctx->tempo), x, y, size, ORANGE);
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y += size; DrawText(TextFormat("SPL TCK = %f", ctx->remaining_samples_in_tick), x, y, size, WHITE);
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y += size; DrawText(TextFormat("GEN SPL = %i", ctx->generated_samples), x, y, size, WHITE);
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y += size * 7;
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x = 0;
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size=16;
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// TIMELINE OF MODULE
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for (int i=0; i < ctx->module.length; i++) {
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if (i == ctx->jump_dest) {
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if (ctx->position_jump) {
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DrawRectangle(i * size * 2, y - size, size * 2, size, GOLD);
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DrawRectangle(i * size * 2, y - size, size * 2, size, GOLD);
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} else {
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DrawRectangle(i * size * 2, y - size, size * 2, size, BROWN);
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DrawRectangle(i * size * 2, y - size, size * 2, size, BROWN);
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};
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};
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if (i == ctx->current_table_index) {
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// DrawText(TextFormat("%02X", ctx->current_tick), i * size * 2, y - size, size, WHITE);
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DrawRectangle(i * size * 2, y, size * 2, size, RED);
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DrawRectangle(i * size * 2, y, size * 2, size, RED);
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DrawText(TextFormat("%02X", ctx->current_row), i * size * 2, y - size, size, YELLOW);
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} else {
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DrawRectangle(i * size * 2, y, size * 2, size, ORANGE);
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DrawRectangle(i * size * 2, y, size * 2, size, ORANGE);
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};
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DrawText(TextFormat("%02X", ctx->module.pattern_table[i]), i * size * 2, y, size, WHITE);
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};
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@ -2426,19 +2426,19 @@ void jar_xm_debug(jar_xm_context_t *ctx) {
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DrawText("FX", x + size * 6, y, size, YELLOW);
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x += 9 * size;
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};
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x += size;
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x += size;
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for (int j=(ctx->current_row - 14); j<(ctx->current_row + 15); j++) {
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y += size;
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x = 0;
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if (j >=0 && j < (cur->num_rows)) {
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DrawRectangle(x, y, size * 2, size, BROWN);
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DrawRectangle(x, y, size * 2, size, BROWN);
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DrawText(TextFormat("%02X",j), x, y, size, WHITE);
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x += 2 * size;
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for(uint8_t i = 0; i < ctx->module.num_channels; i++) {
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if (j==(ctx->current_row)) {
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DrawRectangle(x, y, 8 * size, size, DARKGREEN);
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DrawRectangle(x, y, 8 * size, size, DARKGREEN);
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} else {
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DrawRectangle(x, y, 8 * size, size, DARKGRAY);
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DrawRectangle(x, y, 8 * size, size, DARKGRAY);
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};
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jar_xm_pattern_slot_t *s = cur->slots + j * ctx->module.num_channels + i;
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// jar_xm_channel_context_t *ch = ctx->channels + i;
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28
src/models.c
28
src/models.c
@ -828,16 +828,16 @@ void UnloadModelKeepMeshes(Model model)
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BoundingBox GetModelBoundingBox(Model model)
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{
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BoundingBox bounds = { 0 };
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if (model.meshCount > 0)
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{
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{
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Vector3 temp = { 0 };
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bounds = GetMeshBoundingBox(model.meshes[0]);
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for (int i = 1; i < model.meshCount; i++)
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{
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BoundingBox tempBounds = GetMeshBoundingBox(model.meshes[i]);
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temp.x = (bounds.min.x < tempBounds.min.x)? bounds.min.x : tempBounds.min.x;
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temp.y = (bounds.min.y < tempBounds.min.y)? bounds.min.y : tempBounds.min.y;
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temp.z = (bounds.min.z < tempBounds.min.z)? bounds.min.z : tempBounds.min.z;
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@ -849,7 +849,7 @@ BoundingBox GetModelBoundingBox(Model model)
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bounds.max = temp;
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}
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}
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return bounds;
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}
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@ -1105,7 +1105,7 @@ void DrawMeshInstanced(Mesh mesh, Material material, Matrix *transforms, int ins
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// transforms[0]: model transformation provided (includes DrawModel() params combined with model.transform)
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// rlGetMatrixTransform(): rlgl internal transform matrix due to push/pop matrix stack
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matModel = MatrixMultiply(transforms[0], rlGetMatrixTransform());
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// Get model-view matrix
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matModelView = MatrixMultiply(matModel, matView);
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}
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@ -1376,7 +1376,7 @@ Material *LoadMaterials(const char *fileName, int *materialCount)
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// Set materials shader to default (DIFFUSE, SPECULAR, NORMAL)
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if (materials != NULL)
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{
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for (unsigned int i = 0; i < count; i++)
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for (unsigned int i = 0; i < count; i++)
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{
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materials[i].shader.id = rlGetShaderIdDefault();
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materials[i].shader.locs = rlGetShaderLocsDefault();
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@ -1396,7 +1396,7 @@ Material LoadMaterialDefault(void)
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// Using rlgl default shader
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material.shader.id = rlGetShaderIdDefault();
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material.shader.locs = rlGetShaderLocsDefault();
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// Using rlgl default texture (1x1 pixel, UNCOMPRESSED_R8G8B8A8, 1 mipmap)
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material.maps[MATERIAL_MAP_DIFFUSE].texture = (Texture2D){ rlGetTextureIdDefault(), 1, 1, 1, PIXELFORMAT_UNCOMPRESSED_R8G8B8A8 };
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//material.maps[MATERIAL_MAP_NORMAL].texture; // NOTE: By default, not set
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@ -2825,7 +2825,7 @@ void GenMeshTangents(Mesh *mesh)
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RL_FREE(tan2);
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if (mesh->vboId != NULL)
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{
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{
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if (mesh->vboId[SHADER_LOC_VERTEX_TANGENT] != 0)
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{
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// Upate existing vertex buffer
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@ -2834,15 +2834,15 @@ void GenMeshTangents(Mesh *mesh)
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else
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{
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// Load a new tangent attributes buffer
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mesh->vboId[SHADER_LOC_VERTEX_TANGENT] = rlLoadVertexBuffer(mesh->tangents, mesh->vertexCount*4*sizeof(float), false);
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mesh->vboId[SHADER_LOC_VERTEX_TANGENT] = rlLoadVertexBuffer(mesh->tangents, mesh->vertexCount*4*sizeof(float), false);
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}
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rlEnableVertexArray(mesh->vaoId);
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rlSetVertexAttribute(4, 4, RL_FLOAT, 0, 0, 0);
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rlEnableVertexAttribute(4);
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rlDisableVertexArray();
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}
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TRACELOG(LOG_INFO, "MESH: Tangents data computed and uploaded for provided mesh");
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}
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@ -3370,7 +3370,7 @@ static Model LoadOBJ(const char *fileName)
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if (ret != TINYOBJ_SUCCESS) TRACELOG(LOG_WARNING, "MODEL: [%s] Failed to load OBJ data", fileName);
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else TRACELOG(LOG_INFO, "MODEL: [%s] OBJ data loaded successfully: %i meshes/%i materials", fileName, meshCount, materialCount);
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model.meshCount = materialCount;
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model.meshCount = materialCount;
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// Init model materials array
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if (materialCount > 0)
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@ -3468,7 +3468,7 @@ static Model LoadOBJ(const char *fileName)
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// Get default texture, in case no texture is defined
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// NOTE: rlgl default texture is a 1x1 pixel UNCOMPRESSED_R8G8B8A8
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model.materials[m].maps[MATERIAL_MAP_DIFFUSE].texture = (Texture2D){ rlGetTextureIdDefault(), 1, 1, 1, PIXELFORMAT_UNCOMPRESSED_R8G8B8A8 };
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model.materials[m].maps[MATERIAL_MAP_DIFFUSE].texture = (Texture2D){ rlGetTextureIdDefault(), 1, 1, 1, PIXELFORMAT_UNCOMPRESSED_R8G8B8A8 };
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if (materials[m].diffuse_texname != NULL) model.materials[m].maps[MATERIAL_MAP_DIFFUSE].texture = LoadTexture(materials[m].diffuse_texname); //char *diffuse_texname; // map_Kd
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@ -1733,7 +1733,7 @@ void UpdateMusicStream(Music music)
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}
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UpdateAudioStream(music.stream, pcm, frameCountToStream);
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framesLeft -= frameCountToStream;
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if (framesLeft <= 0)
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@ -1432,7 +1432,7 @@ RMDEF Quaternion QuaternionFromAxisAngle(Vector3 axis, float angle)
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{
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Quaternion result = { 0.0f, 0.0f, 0.0f, 1.0f };
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float axisLength = sqrtf(axis.x*axis.x + axis.y*axis.y + axis.z*axis.z);
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if (axisLength != 0.0f)
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{
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angle *= 0.5f;
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52
src/rlgl.h
52
src/rlgl.h
@ -41,7 +41,7 @@
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* #define SUPPORT_GL_DETAILS_INFO
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* Show OpenGL extensions and capabilities detailed logs on init
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*
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* rlgl capabilities could be customized just defining some internal
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* rlgl capabilities could be customized just defining some internal
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* values before library inclusion (default values listed):
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*
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* #define RL_DEFAULT_BATCH_BUFFER_ELEMENTS 8192 // Default internal render batch elements limits
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@ -54,7 +54,7 @@
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* #define RL_CULL_DISTANCE_NEAR 0.01 // Default projection matrix near cull distance
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* #define RL_CULL_DISTANCE_FAR 1000.0 // Default projection matrix far cull distance
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*
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* When loading a shader, the following vertex attribute and uniform
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* When loading a shader, the following vertex attribute and uniform
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* location names are tried to be set automatically:
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*
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* #define RL_DEFAULT_SHADER_ATTRIB_NAME_POSITION "vertexPosition" // Binded by default to shader location: 0
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@ -246,11 +246,11 @@
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//----------------------------------------------------------------------------------
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// Types and Structures Definition
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//----------------------------------------------------------------------------------
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typedef enum {
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OPENGL_11 = 1,
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OPENGL_21,
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OPENGL_33,
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OPENGL_ES_20
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typedef enum {
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OPENGL_11 = 1,
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OPENGL_21,
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OPENGL_33,
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OPENGL_ES_20
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} rlGlVersion;
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typedef enum {
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@ -1025,7 +1025,7 @@ void rlLoadIdentity(void)
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// Multiply the current matrix by a translation matrix
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void rlTranslatef(float x, float y, float z)
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{
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Matrix matTranslation = {
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Matrix matTranslation = {
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1.0f, 0.0f, 0.0f, x,
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0.0f, 1.0f, 0.0f, y,
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0.0f, 0.0f, 1.0f, z,
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@ -1041,7 +1041,7 @@ void rlTranslatef(float x, float y, float z)
|
||||
void rlRotatef(float angle, float x, float y, float z)
|
||||
{
|
||||
Matrix matRotation = rlMatrixIdentity();
|
||||
|
||||
|
||||
// Axis vector (x, y, z) normalization
|
||||
float lengthSquared = x*x + y*y + z*z;
|
||||
if ((lengthSquared != 1.0f) && (lengthSquared != 0.0f))
|
||||
@ -1051,7 +1051,7 @@ void rlRotatef(float angle, float x, float y, float z)
|
||||
y *= inverseLength;
|
||||
z *= inverseLength;
|
||||
}
|
||||
|
||||
|
||||
// Rotation matrix generation
|
||||
float sinres = sinf(DEG2RAD*angle);
|
||||
float cosres = cosf(DEG2RAD*angle);
|
||||
@ -1084,11 +1084,11 @@ void rlRotatef(float angle, float x, float y, float z)
|
||||
// Multiply the current matrix by a scaling matrix
|
||||
void rlScalef(float x, float y, float z)
|
||||
{
|
||||
Matrix matScale = {
|
||||
Matrix matScale = {
|
||||
x, 0.0f, 0.0f, 0.0f,
|
||||
0.0f, y, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, z, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f
|
||||
0.0f, 0.0f, 0.0f, 1.0f
|
||||
};
|
||||
|
||||
// NOTE: We transpose matrix with multiplication order
|
||||
@ -1145,7 +1145,7 @@ void rlOrtho(double left, double right, double bottom, double top, double znear,
|
||||
// NOTE: If left-right and top-botton values are equal it could create a division by zero,
|
||||
// response to it is platform/compiler dependant
|
||||
Matrix matOrtho = { 0 };
|
||||
|
||||
|
||||
float rl = (float)(right - left);
|
||||
float tb = (float)(top - bottom);
|
||||
float fn = (float)(zfar - znear);
|
||||
@ -1558,11 +1558,11 @@ void rlActiveDrawBuffers(int count)
|
||||
// it can be queried with glGet*() but it must be at least 8
|
||||
//GLint maxDrawBuffers = 0;
|
||||
//glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
|
||||
|
||||
|
||||
if (count > 0)
|
||||
{
|
||||
if (count > 8) TRACELOG(LOG_WARNING, "GL: Max color buffers limited to 8");
|
||||
else
|
||||
else
|
||||
{
|
||||
unsigned int buffers[8] = {
|
||||
GL_COLOR_ATTACHMENT0,
|
||||
@ -2399,10 +2399,10 @@ void rlDrawRenderBatch(rlRenderBatch *batch)
|
||||
|
||||
// Create modelview-projection matrix and upload to shader
|
||||
Matrix matMVP = rlMatrixMultiply(RLGL.State.modelview, RLGL.State.projection);
|
||||
float matMVPfloat[16] = {
|
||||
matMVP.m0, matMVP.m1, matMVP.m2, matMVP.m3,
|
||||
matMVP.m4, matMVP.m5, matMVP.m6, matMVP.m7,
|
||||
matMVP.m8, matMVP.m9, matMVP.m10, matMVP.m11,
|
||||
float matMVPfloat[16] = {
|
||||
matMVP.m0, matMVP.m1, matMVP.m2, matMVP.m3,
|
||||
matMVP.m4, matMVP.m5, matMVP.m6, matMVP.m7,
|
||||
matMVP.m8, matMVP.m9, matMVP.m10, matMVP.m11,
|
||||
matMVP.m12, matMVP.m13, matMVP.m14, matMVP.m15
|
||||
};
|
||||
glUniformMatrix4fv(RLGL.State.currentShaderLocs[RL_SHADER_LOC_MATRIX_MVP], 1, false, matMVPfloat);
|
||||
@ -3431,7 +3431,7 @@ unsigned int rlLoadShaderCode(const char *vsCode, const char *fsCode)
|
||||
|
||||
if (vsCode != NULL) vertexShaderId = rlCompileShader(vsCode, GL_VERTEX_SHADER);
|
||||
if (fsCode != NULL) fragmentShaderId = rlCompileShader(fsCode, GL_FRAGMENT_SHADER);
|
||||
|
||||
|
||||
if ((vertexShaderId == RLGL.State.defaultVShaderId) && (fragmentShaderId == RLGL.State.defaultFShaderId)) id = RLGL.State.defaultShaderId;
|
||||
else
|
||||
{
|
||||
@ -3582,13 +3582,13 @@ unsigned int rlLoadShaderProgram(unsigned int vShaderId, unsigned int fShaderId)
|
||||
|
||||
program = 0;
|
||||
}
|
||||
else
|
||||
else
|
||||
{
|
||||
// Get the size of compiled shader program (not available on OpenGL ES 2.0)
|
||||
// NOTE: If GL_LINK_STATUS is GL_FALSE, program binary length is zero.
|
||||
//GLint binarySize = 0;
|
||||
//glGetProgramiv(id, GL_PROGRAM_BINARY_LENGTH, &binarySize);
|
||||
|
||||
|
||||
TRACELOG(RL_LOG_INFO, "SHADER: [ID %i] Program shader loaded successfully", program);
|
||||
}
|
||||
#endif
|
||||
@ -3670,10 +3670,10 @@ void rlSetVertexAttributeDefault(int locIndex, const void *value, int attribType
|
||||
void rlSetUniformMatrix(int locIndex, Matrix mat)
|
||||
{
|
||||
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
|
||||
float matfloat[16] = {
|
||||
mat.m0, mat.m1, mat.m2, mat.m3,
|
||||
mat.m4, mat.m5, mat.m6, mat.m7,
|
||||
mat.m8, mat.m9, mat.m10, mat.m11,
|
||||
float matfloat[16] = {
|
||||
mat.m0, mat.m1, mat.m2, mat.m3,
|
||||
mat.m4, mat.m5, mat.m6, mat.m7,
|
||||
mat.m8, mat.m9, mat.m10, mat.m11,
|
||||
mat.m12, mat.m13, mat.m14, mat.m15
|
||||
};
|
||||
glUniformMatrix4fv(locIndex, 1, false, matfloat);
|
||||
|
18
src/text.c
18
src/text.c
@ -899,9 +899,9 @@ void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin,
|
||||
rlTranslatef(position.x, position.y, 0.0f);
|
||||
rlRotatef(rotation, 0.0f, 0.0f, 1.0f);
|
||||
rlTranslatef(-origin.x, -origin.y, 0.0f);
|
||||
|
||||
|
||||
DrawTextEx(font, text, (Vector2){ 0.0f, 0.0f }, fontSize, spacing, tint);
|
||||
|
||||
|
||||
rlPopMatrix();
|
||||
}
|
||||
|
||||
@ -1002,7 +1002,7 @@ Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing
|
||||
}
|
||||
|
||||
// Get index position for a unicode character on font
|
||||
// NOTE: If codepoint is not found in the font it fallbacks to '?'
|
||||
// NOTE: If codepoint is not found in the font it fallbacks to '?'
|
||||
int GetGlyphIndex(Font font, int codepoint)
|
||||
{
|
||||
#ifndef GLYPH_NOTFOUND_CHAR_FALLBACK
|
||||
@ -1030,24 +1030,24 @@ int GetGlyphIndex(Font font, int codepoint)
|
||||
}
|
||||
|
||||
// Get glyph font info data for a codepoint (unicode character)
|
||||
// NOTE: If codepoint is not found in the font it fallbacks to '?'
|
||||
// NOTE: If codepoint is not found in the font it fallbacks to '?'
|
||||
GlyphInfo GetGlyphInfo(Font font, int codepoint)
|
||||
{
|
||||
GlyphInfo info = { 0 };
|
||||
|
||||
|
||||
info = font.chars[GetGlyphIndex(font, codepoint)];
|
||||
|
||||
|
||||
return info;
|
||||
}
|
||||
|
||||
// Get glyph rectangle in font atlas for a codepoint (unicode character)
|
||||
// NOTE: If codepoint is not found in the font it fallbacks to '?'
|
||||
// NOTE: If codepoint is not found in the font it fallbacks to '?'
|
||||
Rectangle GetGlyphAtlasRec(Font font, int codepoint)
|
||||
{
|
||||
Rectangle rec = { 0 };
|
||||
|
||||
|
||||
rec = font.recs[GetGlyphIndex(font, codepoint)];
|
||||
|
||||
|
||||
return rec;
|
||||
}
|
||||
|
||||
|
@ -382,7 +382,7 @@ Image LoadImageFromMemory(const char *fileType, const unsigned char *fileData, i
|
||||
|
||||
if (image.data != NULL) TRACELOG(LOG_INFO, "IMAGE: Data loaded successfully (%ix%i | %s | %i mipmaps)", image.width, image.height, rlGetPixelFormatName(image.format), image.mipmaps);
|
||||
else TRACELOG(LOG_WARNING, "IMAGE: Failed to load image data");
|
||||
|
||||
|
||||
return image;
|
||||
}
|
||||
|
||||
@ -2419,28 +2419,28 @@ void ImageDrawPixelV(Image *dst, Vector2 position, Color color)
|
||||
// Draw line within an image
|
||||
void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int endPosY, Color color)
|
||||
{
|
||||
// Using Bresenham's algorithm as described in
|
||||
// Using Bresenham's algorithm as described in
|
||||
// Drawing Lines with Pixels - Joshua Scott - March 2012
|
||||
// https://classic.csunplugged.org/wp-content/uploads/2014/12/Lines.pdf
|
||||
|
||||
|
||||
int changeInX = (endPosX - startPosX);
|
||||
int absChangeInX = (changeInX < 0)? -changeInX : changeInX;
|
||||
int changeInY = (endPosY - startPosY);
|
||||
int absChangeInY = (changeInY < 0)? -changeInY : changeInY;
|
||||
|
||||
|
||||
int startU, startV, endU, stepV; // Substitutions, either U = X, V = Y or vice versa. See loop at end of function
|
||||
//int endV; // Not needed but left for better understanding, check code below
|
||||
int A, B, P; // See linked paper above, explained down in the main loop
|
||||
int reversedXY = (absChangeInY < absChangeInX);
|
||||
|
||||
if (reversedXY)
|
||||
|
||||
if (reversedXY)
|
||||
{
|
||||
A = 2*absChangeInY;
|
||||
B = A - 2*absChangeInX;
|
||||
P = A - absChangeInX;
|
||||
|
||||
if (changeInX > 0)
|
||||
{
|
||||
{
|
||||
startU = startPosX;
|
||||
startV = startPosY;
|
||||
endU = endPosX;
|
||||
@ -2452,23 +2452,23 @@ void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int en
|
||||
startV = endPosY;
|
||||
endU = startPosX;
|
||||
//endV = startPosY;
|
||||
|
||||
|
||||
// Since start and end are reversed
|
||||
changeInX = -changeInX;
|
||||
changeInY = -changeInY;
|
||||
}
|
||||
|
||||
|
||||
stepV = (changeInY < 0)? -1 : 1;
|
||||
|
||||
|
||||
ImageDrawPixel(dst, startU, startV, color); // At this point they are correctly ordered...
|
||||
}
|
||||
else
|
||||
{
|
||||
A = 2*absChangeInX;
|
||||
A = 2*absChangeInX;
|
||||
B = A - 2*absChangeInY;
|
||||
P = A - absChangeInY;
|
||||
|
||||
if (changeInY > 0)
|
||||
|
||||
if (changeInY > 0)
|
||||
{
|
||||
startU = startPosY;
|
||||
startV = startPosX;
|
||||
@ -2481,21 +2481,21 @@ void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int en
|
||||
startV = endPosX;
|
||||
endU = startPosY;
|
||||
//endV = startPosX;
|
||||
|
||||
|
||||
// Since start and end are reversed
|
||||
changeInX = -changeInX;
|
||||
changeInY = -changeInY;
|
||||
}
|
||||
|
||||
|
||||
stepV = (changeInX < 0)? -1 : 1;
|
||||
|
||||
|
||||
ImageDrawPixel(dst, startV, startU, color); // ... but need to be reversed here. Repeated in the main loop below
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// We already drew the start point. If we started at startU + 0, the line would be crooked and too short
|
||||
for (int u = startU + 1, v = startV; u <= endU; u++)
|
||||
for (int u = startU + 1, v = startV; u <= endU; u++)
|
||||
{
|
||||
if (P >= 0)
|
||||
if (P >= 0)
|
||||
{
|
||||
v += stepV; // Adjusts whenever we stray too far from the direct line. Details in the linked paper above
|
||||
P += B; // Remembers that we corrected our path
|
||||
|
Loading…
x
Reference in New Issue
Block a user