raysan5
918fc002d0
Simplified audio example
2016-11-21 19:50:31 +01:00
raysan5
bdbb1eb901
Added new text sample: text_bmfont_unordered
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BMFont loading has been improved to support unordered chars and extended
characters (up to 255)
2016-11-21 19:49:54 +01:00
raysan5
481ce3d39d
Corrected bug with alpha mask on font
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Mask was wrongly applied to 8-bit font image, it generated dark borders
on the font. Grayscale image has to be considered as the alpha mask for
a completely white image to use it correctly.
2016-11-21 19:47:58 +01:00
Ray
85c400c006
rlua: Added functions notes
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Functions that need to manage big data arrays don't work properly, that
functionality should be reviewed...
2016-11-21 00:07:31 +01:00
Ray
f0626324ab
rlua: Added some missing functions
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Updated to raylib 1.6 functionality
2016-11-21 00:00:27 +01:00
Ray
6fa5dec16d
Updated
2016-11-20 23:00:41 +01:00
raysan5
0603e59cae
Review examples and added new ones
2016-11-18 14:05:49 +01:00
raysan5
6b072e696d
Updated releases
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Latest raylib 1.6
2016-11-18 13:46:04 +01:00
raysan5
f7b706263a
Some code tweaks
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Correcting details that pop-up when testing the different platforms
2016-11-18 13:39:57 +01:00
raysan5
c7f0350182
Updated android template and lib
2016-11-18 13:39:19 +01:00
raysan5
b0d5a7a372
Corrected bug on Android
2016-11-17 13:50:56 +01:00
raysan5
bee283b12b
Some tweaks around
2016-11-17 12:55:30 +01:00
raysan5
e23e73d9b2
raylib 1.6 html5 release
2016-11-16 19:44:08 +01:00
raysan5
6f3186eacc
raylib 1.6 release (static and shared)
2016-11-16 19:43:49 +01:00
raysan5
f18c8cea16
Updated to support OpenAL Soft static library
2016-11-16 19:43:21 +01:00
raysan5
41e49c5a6e
Remove CMakeList
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Working on an updated version...
2016-11-16 19:10:03 +01:00
raysan5
5d46c27cd5
Update resource file for raylib 1.6
2016-11-16 19:08:42 +01:00
raysan5
6d1b712a96
Reviewed modules comments
2016-11-16 18:46:13 +01:00
raysan5
9d3ad52160
Removed byte typedef
2016-11-15 19:15:25 +01:00
Ray
a3d71dd58d
Updated for raylib 1.6
2016-11-14 00:05:49 +01:00
Ray
2b50440a77
Review ROADMAP
2016-11-13 23:55:37 +01:00
Ray
9fb6eda5f1
Improved text measurement
2016-11-13 23:54:36 +01:00
Ray
38df2cad25
Improved text measurement
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Still not working correctly, font offsets are not considered
correctly...
2016-11-13 23:53:28 +01:00
Ray
4245237892
Corrected SIGSEV bug
2016-11-13 23:47:28 +01:00
Ray
773b0b6bc0
Update ROADMAP.md
2016-11-06 14:09:30 +01:00
raysan5
66d22acfb3
Improve text example
2016-11-06 10:06:18 +01:00
raysan5
aa945055fa
Corrected issue on chars drawing
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Support by default unordered charsets
2016-11-03 18:57:46 +01:00
raysan5
ca96122a7b
Raspberry Pi custom gamepad axis
2016-11-03 18:57:16 +01:00
raysan5
ed4fdfdaf8
Example tweak
2016-11-03 16:18:07 +01:00
raysan5
3be81b01d7
Brand new gamepad example
2016-11-02 13:39:58 +01:00
raysan5
f2d61d4d43
Improved gamepad support on Raspberry Pi
2016-11-02 13:39:48 +01:00
Ray
f16f39e8aa
code tweaks to avoid some warnings
2016-11-02 00:50:08 +01:00
raysan5
64f67f6e9f
Improved gamepad support
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new function: GetGamepadAxisCount()
new function: IsGamepadName()
2016-11-01 14:39:57 +01:00
raysan5
6d3b11ef91
Support unordered charset, neither fixed first char
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Still requires some testing...
2016-11-01 00:58:21 +01:00
raysan5
3393fda384
Improve TTF loading
2016-10-31 20:39:30 +01:00
raysan5
673dcf9436
Comments tweaks
2016-10-31 20:39:03 +01:00
raysan5
cc917fbac6
Improve SpriteFont support
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LoadSpriteFontTTF() - TTF font loading with custom parameters
2016-10-31 15:38:15 +01:00
raysan5
16101ce3d8
Reorganize defines check
2016-10-31 13:56:57 +01:00
raysan5
836d3341a5
Renamed OpenAL32 dll library
2016-10-31 13:54:37 +01:00
raysan5
988d39029f
Support textures filtering
2016-10-29 22:17:19 +02:00
raysan5
43fd9ffe08
Tweak to avoid warnings
2016-10-29 22:16:54 +02:00
raysan5
02842a3e2f
Review gamepad inputs
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Added funtion: GetGamepadButtonPressed() - This function can be useful
for custom gamepad configuration
2016-10-27 13:41:43 +02:00
raysan5
4ff98f34bb
Function to set texture parameters -IN PROGRESS-
2016-10-27 13:40:48 +02:00
raysan5
5c80f65082
Funtions added to set texture parameters
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SetTextureFilter()
SetTextureWrap()
2016-10-27 13:40:17 +02:00
raysan5
137057f499
Function added: GenSpriteFont()
2016-10-27 13:39:47 +02:00
raysan5
6d34adbd60
Improving sprite fonts support...
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Support grayscale (8 bit) textures for fonts
Load unordered chars data above char 126
2016-10-24 19:11:29 +02:00
raysan5
1142d4edae
Force threads to finish on CloseWindow()
2016-10-24 19:08:23 +02:00
Ray
b8ce680511
Improved Android support
2016-10-18 00:15:23 +02:00
raysan5
0ce7f0c409
Some work on multiple inputs...
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- Corrected bug and tested new gamepad system
- Reviewed Android key inputs system, unified with desktop
- Reorganize mouse functions on core
2016-10-17 18:18:13 +02:00
raysan5
d5e0f4e84e
Added notes on vr tracking -> camera update
2016-10-17 17:02:33 +02:00