raysan5
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4a65b19f0f
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Simplify supported image formats
Removed support for some unusual image formats
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2016-09-22 14:35:50 +02:00 |
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raysan5
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1ffe713d93
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Corrected bug
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2016-09-21 12:29:03 +02:00 |
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raysan5
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478d3cbb79
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Added standard shader for testing
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2016-09-21 12:28:49 +02:00 |
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raysan5
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c5bf9623d1
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Updated LibOVR to SDK version 1.8
Weird, OVR_Version.h still points to 1.7, probably a typo...
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2016-09-20 20:16:19 +02:00 |
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raysan5
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79c8eb543e
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Corrected audio bugs and improved examples
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2016-09-15 11:53:16 +02:00 |
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raysan5
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9923fe51a7
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Tweak to avoid warning
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2016-09-12 19:36:55 +02:00 |
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raysan5
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7f0880a735
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Review spacing formatting
raylib uses spaces between '+' and '-' signs but not between '*' and '/'
signs, it's a chosen convention
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2016-09-12 19:36:41 +02:00 |
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raysan5
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173f199313
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Corrected text drawing within an image
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2016-09-12 19:25:58 +02:00 |
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Ray
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94142ecce5
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Some more work on audio...
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2016-09-09 01:34:30 +02:00 |
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Ray
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0c58c1198f
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Working on new audio functions...
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2016-09-08 01:03:05 +02:00 |
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Ray
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1e55c30824
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Removed raygui from raylib repo (own repo)
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2016-09-08 01:02:42 +02:00 |
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Ray
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8b35de3276
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Added new audio functions -IN PROGRESS-
- LoadWave()
- LoadWaveEx()
- UnloadWave()
- WaveFormat()
- WaveCopy()
- WaveCrop()
- GetWaveData()
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2016-09-08 00:20:06 +02:00 |
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Ray
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10280c4b91
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Some code tweaks
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2016-09-07 23:14:16 +02:00 |
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raysan5
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36f20376e6
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Redesigned lighting shader system
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2016-09-05 20:15:21 +02:00 |
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Ray
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9d66bc4a05
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Added function: ImageAlphaMask()
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2016-09-05 10:08:28 +02:00 |
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raysan5
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a9ab516dae
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Formatting tweaks
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2016-08-31 10:27:29 +02:00 |
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Ray
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d27709b1f2
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Merge pull request #188 from teodor-stoenescu/develop
Greater LoadOBJ() flexibility
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2016-08-31 10:22:40 +02:00 |
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Teodor Stoenescu
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384602e5b5
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Merge remote-tracking branch 'upstream/develop' into develop
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2016-08-31 09:32:08 +03:00 |
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Teodor Stoenescu
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d0cf19e035
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Greater LoadOBJ() flexibility
LoadOBJ can now load objects with having no texture coordinates or
objects having texture coordinates specified as tuples.
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2016-08-31 09:24:39 +03:00 |
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raysan5
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be97583f00
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Added function: UpdateSound()
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2016-08-29 11:17:58 +02:00 |
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raysan5
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7dbb17792a
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Moved tool to folder
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2016-08-27 21:05:16 +02:00 |
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raysan5
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4770e2010d
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Review Android project
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2016-08-26 19:40:37 +02:00 |
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raysan5
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5d88eb1d95
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Reviewed project includes
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2016-08-25 15:12:05 +02:00 |
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raysan5
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f1c3f2870b
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Added TraceLog info on image spritefont loading
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2016-08-25 15:11:52 +02:00 |
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Ray
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2a9b8d7a39
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Merge pull request #184 from nounoursheureux/develop
Fix a typo in the DrawCube, DrawCubeWires and DrawCubeTexture definitions
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2016-08-25 14:57:22 +02:00 |
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Wilhem Barbier
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1d71e1b754
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Fix a typo in the DrawCube, DrawCubeWires and DrawCubeTexture definitions
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2016-08-25 14:18:43 +02:00 |
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raysan5
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959a228815
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Removed useless spacing
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2016-08-16 11:09:55 +02:00 |
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raysan5
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342b89c5b9
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Review Wave struct
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2016-08-15 16:35:25 +02:00 |
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raysan5
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852813bdf1
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Reviewed formatting
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2016-08-15 16:35:25 +02:00 |
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raysan5
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1ffc4c7825
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Corrected naming bug
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2016-08-15 16:35:25 +02:00 |
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Ray
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bd26b66c27
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Updated compiling notes
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2016-08-15 16:18:04 +02:00 |
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raysan5
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3377a4485b
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Support shared/dynamic raylib compilation
Generates:
Win32: raylib.dll, libraylibdll.a (import library)
Linux: libraylib.so
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2016-08-13 11:31:15 +02:00 |
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Ray
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c98b7eecd8
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Merge pull request #180 from teodor-stoenescu/develop
Small fix for GenMeshCubicmap()
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2016-08-12 20:47:17 +02:00 |
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Teodor Stoenescu
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6e20037f7d
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Small fix for GenMeshCubicmap()
This fix allows GenMeshCubicmap() to create cubic maps having cells of
arbitrary sizes.
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2016-08-12 21:42:17 +03:00 |
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raysan5
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29f14186c1
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Updated games to latest raylib version
Updated to new audio system
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2016-08-11 12:08:41 +02:00 |
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Ray
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289e04a62a
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Ported camera module to header-only
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2016-08-10 12:55:54 +02:00 |
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Ray
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a1b6b217e4
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Comment tweak
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2016-08-10 12:55:31 +02:00 |
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Ray
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eb9072a2f1
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Renamed functions for consistency
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2016-08-10 12:20:46 +02:00 |
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Ray
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cc2b3228d1
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Updated for C++
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2016-08-09 23:03:29 +02:00 |
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raysan5
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caecb1c1eb
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Removed x64 configuration
It could be added in a future if required...
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2016-08-08 17:29:31 +02:00 |
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raysan5
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7e36727328
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Visual Studio 2015 project
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2016-08-08 17:22:26 +02:00 |
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raysan5
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ed387d00aa
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Corrected issue with VS
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2016-08-08 17:21:46 +02:00 |
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raysan5
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7fbd821727
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Some code review tweaks
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2016-08-07 13:51:01 +02:00 |
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raysan5
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f69f930b51
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Some functions review
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2016-08-07 13:38:48 +02:00 |
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raysan5
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cae209816c
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Code tweak to avoid warning
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2016-08-07 13:38:14 +02:00 |
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Ray
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2c079d7c6e
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Review Lua examples and formatting
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2016-08-07 11:14:08 +02:00 |
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Ray
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46248b0922
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Merge pull request #175 from ghassanpl/develop
More fixes for Lua
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2016-08-07 10:46:03 +02:00 |
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ghassanpl
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47b6e62744
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Fixed bug with BoundingBox Lua constructor
Fixed use-after-free in DestroyLight
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2016-08-06 22:14:49 +02:00 |
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ghassanpl
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6f27941e28
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GetDroppedFiles and SetShaderValue in Lua working
Exposed Texture2D.id to Lua
Lights now have settable/gettable fields
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2016-08-06 21:51:08 +02:00 |
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ghassanpl
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1950085893
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Merge branch 'develop' of https://github.com/raysan5/raylib into develop
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2016-08-06 20:46:15 +02:00 |
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