RDR8
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c87006f85a
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Don't ignore release libraries.
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2017-03-21 11:16:18 -05:00 |
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RDR8
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8278eebfac
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Ignore vim temporary files, .a and .so, games/
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2017-03-20 13:47:15 -05:00 |
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Ray
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060d501cd1
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Update to ignore Linux binaries (no extension)
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2016-12-21 00:04:44 +01:00 |
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raysan5
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7dbb17792a
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Moved tool to folder
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2016-08-27 21:05:16 +02:00 |
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raysan5
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7e36727328
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Visual Studio 2015 project
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2016-08-08 17:22:26 +02:00 |
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raysan5
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4facc03a64
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Upload ptheads Win32 DLL
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2016-07-25 08:50:40 +02:00 |
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LelixSuper
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f685acd69e
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update '.gitignore' file to ignore VIM's files
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2016-07-16 17:39:15 +02:00 |
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victorfisac
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1a8fbe5cf0
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Add pthread external library to source...
and add instructions in physac examples to run it successful.
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2016-06-14 20:31:48 +02:00 |
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raysan5
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d60dc7c2eb
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Added Oculus Rift library dll
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2016-06-14 17:34:51 +02:00 |
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raysan5
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8de1427803
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Remove release files from src directory
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2016-06-11 11:48:42 +02:00 |
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Ray
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34aea08ba2
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Update to OpenAL Soft 1.17.2
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2016-06-06 20:39:59 +02:00 |
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Gordon McShane
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c9ac176fa7
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remove user-specific ant files
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2016-05-20 11:27:18 -07:00 |
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raysan5
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173529e048
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Oculus SDK 1.3 + GLFW3 sample -NOT WORKING-
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2016-04-23 11:29:19 +02:00 |
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raysan5
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40119949cb
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Ignore some files
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2016-01-07 17:12:54 +01:00 |
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raysan5
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2968ba9938
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Ignore compiled binaries on templates (*.o, *.exe)
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2015-01-18 10:56:37 +01:00 |
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raysan5
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815f90974c
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Updated to ignore *.exe
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2014-09-18 18:56:22 +02:00 |
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raysan5
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a08e0929bc
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Updated ignorable files
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2014-09-18 18:52:28 +02:00 |
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raysan5
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01651af08a
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Update examples and remove .exe
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2014-09-16 11:30:25 +02:00 |
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raysan5
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8895a165b1
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Updated with some minor changes
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2013-11-24 20:30:34 +01:00 |
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Ray
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62b5ea1131
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Uploaded some additional files that were ignored...
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2013-11-18 23:51:50 +01:00 |
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Ray
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46f10b45ad
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raylib basic folders structure and some files... ;)
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2013-11-18 23:38:44 +01:00 |
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raysan5
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853103bbff
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Setting up the project
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2013-10-24 17:49:49 +02:00 |
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