Commit Graph

5439 Commits

Author SHA1 Message Date
Ray 689a534c66
Update ROADMAP.md 2021-11-02 16:45:21 +01:00
Ray 9d93ca6fc8
Update ROADMAP.md 2021-11-02 16:42:00 +01:00
Ray 86d3e68d55 Add proper license to raylib-parser 2021-11-02 12:03:42 +01:00
Ray 9e17134949
Update HISTORY.md 2021-11-02 12:01:08 +01:00
Ray 290d68c11e
Update README.md 2021-11-02 12:00:23 +01:00
Ray 2c8bc8ad47
Updated for the upcoming release! 2021-11-02 11:52:04 +01:00
AKDev de070ba25f
added another odin binding (#2094)
You can change the name to whatever you want to because the binding doesn't have a name.
2021-11-02 11:25:14 +01:00
Ray e930ad3102 Reviewed spelling mistake 2021-11-01 23:06:26 +01:00
Ray 2fe488a71c Update version in CMake 2021-11-01 23:05:23 +01:00
Ray 0af2c139e2
Update CHANGELOG 2021-11-01 21:02:47 +01:00
Ray 191e8cf02b
Update HISTORY.md 2021-11-01 21:02:23 +01:00
Ray 8737d697dc
Update HISTORY.md 2021-11-01 21:00:52 +01:00
Ray 765a31597a
Update CHANGELOG 2021-11-01 20:20:12 +01:00
raysan5 70a2118c49 REMOVED: `rnet.h`
It was not working properly... recommended to use `nbnet` instead.
2021-11-01 20:08:14 +01:00
raysan5 b02e737074 Update raygui.h 2021-11-01 20:07:22 +01:00
Ray fdb7cd0587
Update HISTORY.md 2021-11-01 19:45:05 +01:00
raysan5 bba035c20c Minor type tweak 2021-11-01 19:14:55 +01:00
Ray be361ed3dc
Update README.md 2021-11-01 11:52:15 +01:00
Ray 8c0f9c7f5a Update miniaudio.h 2021-11-01 11:37:47 +01:00
Ray 8abba960c7 Review comments 2021-11-01 11:26:13 +01:00
Ray 8649032428 Update comment 2021-11-01 01:08:55 +01:00
Ray 6e8387468f
Update CHANGELOG 2021-10-31 23:56:15 +01:00
Ray 27987f3fe6
Update README.md 2021-10-31 22:59:34 +01:00
Ray ef32377336 Updated Notepad++ raylib intellisense functions 2021-10-31 18:12:50 +01:00
AKDev a2b69c0905
removed raylib-d (#2091)
Because the repository and the author's GitHub profile doesn't exist anymore
2021-10-31 18:09:53 +01:00
Ray 1fac09d0f4 REVIEWED: example: Compute shader Game-of-life 2021-10-31 12:28:04 +01:00
Astie Teddy f090f5444c
Add Conway's Game of Life compute shader example. (#2088)
* Add Conway's Game of Life compute shader example.

* Fix various shaders problems, and tune command buffer size.

* Various coding convention changes.
2021-10-31 11:46:38 +01:00
Peter0x44 2bb4d36c43
Add missing file extensions for drag-and-drop support (#2090) 2021-10-30 23:43:07 +02:00
Ray b7240d6a36 Update raygui.h 2021-10-27 11:25:24 +02:00
Ray 65076464d5 REVIEWED: KeyCallback()
Register keys independently of the actions
2021-10-26 22:27:18 +02:00
Ray 72758de6ea Reviewed warnings 2021-10-26 22:26:28 +02:00
Ray 25642cff36 Update comments for OpenGL 4.3 2021-10-26 22:23:16 +02:00
Ray cd61463d23
Update README.md 2021-10-26 09:19:17 +02:00
Ray 0171bdfb9c
Update raylib.pc.in 2021-10-26 09:13:30 +02:00
Jeffery Myers daeccd03ac
Fix VC warnings for examples (#2085) 2021-10-25 10:21:16 +02:00
Jeffery Myers 086f76ba7a
Fix warnings in raylib build (#2084) 2021-10-25 10:18:42 +02:00
mandar1jn e5cdfab97d
made it so the cmake workflow runs on cmake related changes (#2083) 2021-10-25 02:05:11 +02:00
mandar1jn affb707dd9
fixing the library so the workflows compile (#2082) 2021-10-24 18:24:01 +02:00
mandar1jn 4c497779a2
Updated workflow files (#2079)
* Updated workflow files

* added the manual trigger to the android workflow
2021-10-24 17:33:21 +02:00
TheSergey496 08441e8b2d
When one of the colliding lines is vertical or horizontal, not all collisions were correctly detected due to floating point error. (#2081) 2021-10-24 17:31:13 +02:00
Ray d02310e8ce
Update README.md 2021-10-23 20:23:16 +02:00
raysan5 62965aa6d7 Comments tweaks 2021-10-23 14:17:26 +02:00
raysan5 04a4efb591 Added some comments on `LoadGLTF()` 2021-10-23 14:00:05 +02:00
raysan5 c4f0e80895 REVIEWED: Size of bones id supported, max 255 bones per mesh 2021-10-23 13:59:20 +02:00
raysan5 ebee8ba3bb REVIEWED: `LoadGLTF()` #2075 2021-10-23 11:42:02 +02:00
mausimus 8f5bd3e185
web: clear resizedLastFrame (#2077) 2021-10-23 10:52:36 +02:00
Richard Smith fcc6a61d9e
replace hardcoded number of mouse buttons with MAX_MOUSE_BUTTONS (#2076) 2021-10-23 10:52:04 +02:00
Ray ae13f438ba Update Makefile.Web 2021-10-22 23:08:42 +02:00
raysan5 18db2c4f01 REVIEWED: `LoadGLTF()`
Reorganized code and added some feature and listed restrictions. Some gltf models do not work yet.
2021-10-22 21:27:11 +02:00
raysan5 1fd8052527 Update raylib.vcxproj 2021-10-22 21:24:39 +02:00