Fix warnings in raylib build (#2084)

This commit is contained in:
Jeffery Myers 2021-10-25 01:18:42 -07:00 committed by GitHub
parent e5cdfab97d
commit 086f76ba7a
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3 changed files with 6 additions and 6 deletions

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@ -1697,7 +1697,7 @@ void UpdateMusicStream(Music music)
// TODO: Get the framesLeft using framesProcessed... but first, get total frames processed correctly...
//ma_uint32 frameSizeInBytes = ma_get_bytes_per_sample(music.stream.buffer->dsp.formatConverterIn.config.formatIn)*music.stream.buffer->dsp.formatConverterIn.config.channels;
int framesLeft = music.frameCount - music.stream.buffer->framesProcessed;
unsigned int framesLeft = music.frameCount - music.stream.buffer->framesProcessed;
while (IsAudioStreamProcessed(music.stream))
{

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@ -2188,7 +2188,7 @@ void BeginScissorMode(int x, int y, int width, int height)
{
Vector2 scale = GetWindowScaleDPI();
rlScissor(x*scale.x, CORE.Window.currentFbo.height - (y + height)*scale.y, width*scale.x, height*scale.y);
rlScissor((int)(x*scale.x), (int)(CORE.Window.currentFbo.height - (y + height)*scale.y), (int)(width*scale.x), (int)(height*scale.y));
}
else
{
@ -5020,8 +5020,8 @@ static void WindowSizeCallback(GLFWwindow *window, int width, int height)
{
Vector2 windowScaleDPI = GetWindowScaleDPI();
CORE.Window.screen.width = width/windowScaleDPI.x;
CORE.Window.screen.height = height/windowScaleDPI.y;
CORE.Window.screen.width = (unsigned int)(width/windowScaleDPI.x);
CORE.Window.screen.height = (unsigned int)(height/windowScaleDPI.y);
}
else
{

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@ -4517,7 +4517,7 @@ static Image LoadImageFromCgltfImage(cgltf_image *cgltfImage, const char *texPat
if (cgltfImage->uri[i] == 0) TRACELOG(LOG_WARNING, "IMAGE: glTF data URI is not a valid image");
else
{
int base64Size = strlen(cgltfImage->uri + i + 1);
int base64Size = (int)strlen(cgltfImage->uri + i + 1);
int outSize = 3*(base64Size/4); // TODO: Consider padding (-numberOfPaddingCharacters)
char *data = NULL;
@ -4527,7 +4527,7 @@ static Image LoadImageFromCgltfImage(cgltf_image *cgltfImage, const char *texPat
if (result == cgltf_result_success)
{
image = LoadImageFromMemory(".png", data, outSize);
cgltf_free(data);
cgltf_free((cgltf_data*)data);
}
}
}