Ray
163a6581aa
Merge pull request #852 from flashback-fx/master
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easings.h refinement and example
2019-05-25 00:32:49 +02:00
flashback-fx
bc285f71ed
rename easings_example.c to easings_testbed.c
2019-05-24 22:24:01 +00:00
flashback-fx
d5f664373d
Move easings_example to its proper place
2019-05-24 22:18:44 +00:00
flashback-fx
b7d4856745
Add easings example
2019-05-24 19:10:14 +00:00
flashback-fx
d4487bcfa7
Use tgmath.h and float constants in easings.h
2019-05-24 19:07:59 +00:00
Ray
2eb280e836
Delete HELPME.md
2019-05-24 12:22:40 +02:00
Ray
675330af39
Update CONTRIBUTING.md
2019-05-24 12:22:20 +02:00
Ray
bcb83a3127
Merge pull request #850 from wbrbr/xm_fix
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Add rewind for the XM music format
2019-05-23 17:17:17 +02:00
Wilhem Barbier
dec604bd71
Move jar_xm_reset to jar_xm.h
2019-05-23 16:40:15 +02:00
Ray
5e8ffec0f6
Merge pull request #849 from wbrbr/master
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Fix unitialized struct member bug (#848 )
2019-05-22 23:40:37 +02:00
Wilhem Barbier
78817305c5
Add rewind for the XM music format
2019-05-22 22:16:18 +02:00
Wilhem Barbier
13a1744ca9
Fix #848
2019-05-22 20:29:34 +02:00
Ray
978f3a9570
Update Makefile
2019-05-22 18:31:50 +02:00
Ray
31bcaffd7d
Added AudioContext Resume/Suspend button
2019-05-22 16:13:59 +02:00
Ray
f45691ca8d
Rename function to follow javascript notation
2019-05-22 16:12:47 +02:00
Ray
7421ac9e24
Add code to resume blocked AudioContexts
2019-05-22 12:33:28 +02:00
Ray
a33b0002ee
Review js formatting for better readability
2019-05-22 10:55:03 +02:00
Ray
5f0866463c
Update Makefile
2019-05-22 10:41:24 +02:00
Ray
be7e56f51e
Move emscripten web shell to src
2019-05-22 10:40:51 +02:00
Ray
e6ca2c4ba3
Comment tweaks
2019-05-22 09:57:17 +02:00
Ray
3bfcecb3af
Review metat tags and embed logo
2019-05-21 23:30:34 +02:00
Ray
477f05db13
Review games
2019-05-21 22:36:52 +02:00
Ray
b1806f6600
Add config SUPPORT_SSH_KEYBOARD_RPI
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Allow to reconfigure stdin to read input keys, this process could lead to undesired effects. Use with care.
Disabled by default.
2019-05-21 20:59:13 +02:00
Ray
322cf34fe0
Update Makefile
2019-05-21 18:02:29 +02:00
Ray
cea0150c6e
Ignore web bitcode lib
2019-05-21 18:02:20 +02:00
Ray
8b4f58b9e9
Review sample games
2019-05-21 17:47:06 +02:00
Ray
0027868d1f
Review Makefiles
2019-05-21 17:46:52 +02:00
Ray
f325978b26
Update issue templates
2019-05-21 10:31:06 +02:00
Ray
8db2203bcc
Review paths
2019-05-21 10:16:52 +02:00
Ray
3dfbeb5488
Update core_3d_picking.c
2019-05-21 10:16:39 +02:00
Ray
316b6aa181
Reverted change that breaks mouse on web
2019-05-20 17:21:46 +02:00
Ray
72ab65277b
Avoid some warnings
2019-05-20 16:37:44 +02:00
Ray
b525039e0a
Review ALL examples
2019-05-20 16:36:42 +02:00
Ray
a43a7980a3
Update raylib version to 2.5
2019-05-20 11:21:55 +02:00
Ray
371abb0a26
Review glTF implementation formatting
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Added comments for the future
2019-05-20 11:13:38 +02:00
Ray
9a52c716cc
Merge pull request #842 from wbrbr/gltf2
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Load glTF
2019-05-20 10:49:02 +02:00
Wilhem Barbier
e01a381aec
Load glTF
2019-05-18 11:36:47 +02:00
Ray
c1594fa445
Tweaks
2019-05-18 01:31:48 +02:00
Ray
6332bc0398
Corrected issue with shader loading
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When using FormatText() several times in same function, returned string is static and so, the same is returned, resulting in failures on shader loading.
2019-05-18 01:24:00 +02:00
Ahmad Fatoum
5ef7beb0c5
Makefile: move -x objective-c option before filename
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From the Clang documentation[1]:
> -x<language>, --language <arg>, --language=<arg>
> Treat subsequent input files as having type <language>
Follow the advice. Fixes #840 .
[1]: https://clang.llvm.org/docs/ClangCommandLineReference.html
2019-05-17 20:27:43 +02:00
Ahmad Fatoum
e1ecebfff9
Revert "fixed GLFW compiler flag for OSX"
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This reverts #841 commit 97160fd970
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2019-05-17 20:27:42 +02:00
Ray
245cf2400e
Review shader examples
2019-05-17 20:03:04 +02:00
Ray
0ec46e8976
Merge pull request #841 from iskolbin/master
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[build] fixed GLFW compiler flag for OSX
2019-05-17 17:38:46 +02:00
Ilya Kolbin
97160fd970
fixed GLFW compiler flag for OSX
2019-05-17 17:56:05 +03:00
Ray
970f1e8ff1
examples review
2019-05-17 01:17:40 +02:00
Ray
ce87d2ced4
new example: shaders_eratosthenes
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Contributed by ProfJski
2019-05-16 17:23:31 +02:00
Ray
9fd410b8a8
Review shader to use provided texture coordinates
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Now shader uses `fragTexCoord` that are the full screen texture coordinates normalized, instead of `gl_fragCoord`, the unnormalized screen coordinates
2019-05-16 17:07:59 +02:00
Ray
cf4fde9456
Corrected bug on NEON
2019-05-16 16:10:52 +02:00
Ray
9994f16479
Review build config on web
2019-05-16 15:40:28 +02:00
Ray
25ac9bfb28
Update dr_flac, dr_mp3, dr_wav to latest version
2019-05-16 15:31:33 +02:00