Ray
1d5fbef93d
Clear fbo for drawing
...
Just in case ClearBackground() is not used after BeginTextureMode(), it clears fbo to color defined by previous ClearBackground()
2018-01-26 11:49:00 +01:00
Ahmad Fatoum
520f317a75
#include header for time() on Windows
2018-01-25 23:12:03 +01:00
Ahmad Fatoum
03ee03e2a6
#include header for glInsertEventMarkerEXT on macOS
2018-01-25 23:00:07 +01:00
Ahmad Fatoum
8be93762d9
Make function calls without prior declaration an error
...
which is the default behavior on C99 and up.
2018-01-25 22:34:29 +01:00
Ray
c2ec88f930
Support DEBUG library building
2018-01-25 10:07:51 +01:00
Ray
2dcaddc81c
Review mipmaps generation issue
...
When changing image format, mipmaps are lost and regenerated from
scratch
2018-01-23 13:23:34 +01:00
Ray
04af83ff99
Improved pixel formats support
...
Review rlLoadTexture() function to make it simpler, now OpenGL texture
glInternalFormat, glFormat and glType are retrieved with new function
GetGlFormats()
2018-01-22 00:20:42 +01:00
Ray
8e0a277f7c
Reviewed UWP branch integration
2018-01-19 12:02:15 +01:00
Ray
750323da53
Merge branch 'develop' into testing_uwp
2018-01-19 11:41:51 +01:00
Ahmad Fatoum
30ef3f3122
GCC/Clang: Treat void pointer arithmetic as error
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As an extension, GNU C treats sizeof(void) as 1. MSVC doesn't.
Make it an error on GCC/Clang to avoid accidental MSVC breakage.
2018-01-18 13:22:41 +01:00
Ahmad Fatoum
a2edc9d641
MSVC: Fix void pointer arithmetic error
...
GNU C allows it as a compiler extension, but MSVC doesn't.
2018-01-18 13:20:13 +01:00
Ray
ce9f191f1b
Added function: ImageMipmaps()
2018-01-18 00:23:45 +01:00
Ray
727cb1819b
Reviewed VS2015 projects
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- Support OpenGL 1.1 if selected macro
- Corrected MSVC compiler issues with (void *) data
- Removed raylib.dll project
- Created DEBUG_DLL and RELEASE_DLL configurations
2018-01-17 14:21:23 +01:00
Ray
c8e97df233
Reviewed function GenImagePerlinNoise()
...
Added support for noise image offset
2018-01-17 00:43:30 +01:00
Ray
dd3b3dbadb
Redesigned rlLoadTexture()
...
- Added support for mipmap levels loading
- Removed internal function LoadTextureCompressed(), not required any
more...
2018-01-16 00:00:05 +01:00
-
230e78a23e
Code tweak while using OpenAL backend
2018-01-15 13:54:25 +01:00
-
f2a675ae53
Reviewed Makefiles...
...
- Renamed VERSION to RAYLIB_VERSION
- Renamed API_VERSION to RAYLIB_API_VERSION
- Renamed RAYLIB_RELEASE to RAYLIB_RELEASE_PATH
- Support Web Assembly compilation on PLATFORM_WEB
2018-01-15 13:54:06 +01:00
Ray
278d8575bd
Added new function: ImageAlphaCrop()
2018-01-11 10:22:32 +01:00
Ray
c37d2d448d
Corrected issue with matrices
...
Matrix stack system should be reviewed but, in the meantime,
currentMatrix should be reseted in order of 3d to work
2018-01-08 01:03:04 +01:00
Ray
fcb0cae605
Use busy wait loop
...
If not using busy wait loop, linkage with WINMM in Windows platform is
required
2018-01-07 23:55:23 +01:00
Ray
4dcc02ff1e
Launch draw call if buffer limits reached
...
Note that this solution is a temporal patch, not properly tested and
prone to fail, specially if matrix are pushed into the stack...
2018-01-07 23:54:11 +01:00
raysan5
e4be917d1b
Added new image functions
...
- Added: ImageAlphaClear()
- Added: ImageAlphaPremultiply()
- Reorganized some functions
2018-01-07 00:51:26 +01:00
raysan5
b97134c3e1
Review float pixel format textures support
2018-01-06 18:17:38 +01:00
raysan5
7caa3201d5
Improved pixel formats support
...
- Renamed enum TextureFormat to PixelFormat for consistency
- Added support for pixel format UNCOMPRESSED_R32
- Using GetPixelDataSize() where required
2018-01-06 13:43:48 +01:00
raysan5
1f0f8c33fa
Added function declaration
2018-01-06 02:51:28 +01:00
raysan5
7fa2861160
Added function: GetPixelDataSize()
...
Just found I need that function...
2018-01-06 02:50:20 +01:00
raysan5
0e48396369
Corrected issue with new functionality
...
Using default font texture as base white texture for rectangles reduces
draw calls considerably, actually, raygui can be drawn with a single
pass!
2018-01-06 02:44:47 +01:00
raysan5
b760f16f9b
Reviewed framebuffers cleaning
...
Issues when dealing with FBOs
2018-01-06 02:43:38 +01:00
raysan5
1a82e1ab26
Added function GetFileName()
...
Review comments
2018-01-02 02:26:05 +01:00
raysan5
e1baae0249
Removed function DrawRectangleT()
...
Functionality integrated in DrawRectangle() and selectable with config
flag USE_DEFAULT_FONT_TEXTURE
2018-01-01 16:54:32 +01:00
raysan5
e69424c86f
Reviewed text input
2017-12-31 23:50:22 +01:00
raysan5
e7cf03b1e4
Minor tweaks
2017-12-28 19:27:02 +01:00
raysan5
7965f983ba
Support Wayland display on Linux desktop
2017-12-28 18:14:39 +01:00
raysan5
b19e155b34
Support UNCOMPRESSED_R32G32B32A32 texture format
2017-12-28 17:58:37 +01:00
raysan5
c93bca8c27
Review Makefile config flags
...
Support external GLFW usage
Renamed some flags for consistency
2017-12-28 17:58:09 +01:00
raysan5
0bd06eec51
Renamed function to SetTraceLog()
...
I think is clearer this way...
2017-12-24 16:49:54 +01:00
raysan5
e517d8fd16
Added function SetTraceLogTypes()
...
Trace log messages could be configured with this function to select wich
ones are shown
2017-12-24 16:47:33 +01:00
raysan5
e574428343
Some formatting tweaks
2017-12-24 16:12:52 +01:00
raysan5
f44dbf21cf
Review physac timming system
2017-12-24 15:59:03 +01:00
Martinfx
9b7a24331d
Added next bsd os
2017-12-23 18:12:19 +01:00
Ray San
00c34a035c
Updated copyright year
2017-12-20 12:37:08 +01:00
Ray San
27c274bc3c
Corrected issue with SaveImageAs()
...
That function depends on SavePNG() and forces platform check on textures
module, that behaviour should be changed, platform definition should be
only required on core module...
2017-12-20 12:36:47 +01:00
Ray San
e8bb53ed35
Corrected issue on OpenGL ES compilation
2017-12-20 12:35:12 +01:00
Ray San
61afd07bd7
Force OpenAL backend on some platforms
...
OpenAL audio backend is being forced on HTML5 and OSX
2017-12-20 12:34:18 +01:00
Ray San
1320044e94
Review code formatting
2017-12-20 11:37:43 +01:00
Ray
b63ffcfa0f
Some code tweaks
...
Audio module requires a complete formatting review....
2017-12-20 00:34:31 +01:00
Ray San
5290390494
Expose GetTime() function to users
...
Monotonic time since InitWindow() could be retrieved with this function.
2017-12-19 14:06:54 +01:00
Ray
bc6ae93a48
Added some comments on GetTime()
...
Reviewing GetTime() functionality
2017-12-18 00:06:57 +01:00
Ray San
b155333178
Support audio module skip on compiling
...
Some programs like tools could not require audio support
2017-12-15 17:02:29 +01:00
Ray San
e17a9a8216
Updated mini_al to latest version
2017-12-15 17:01:50 +01:00