The debug message was cut and pasted from the invalid audio format
case, but the audio message is at bytes 2-3.
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Ensure that it only get called when dpy_ui_info_supported(). The
function should always return a result. There should be a non-null
console or active_console.
Modify the argument to be const as well.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Albert Esteve <aesteve@redhat.com>
Move common declarations to console-priv.h, and add a new unit
console-vc.c which will handle VC/chardev rendering, when pixman is
available.
(if necessary, the move could be done chunk by chunks)
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Those changes will help to split console.c unit in the following commit.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
It's already part of PIXMAN image.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
They are QemuTextConsole functions, let's make it clear.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
The function calls to `kbd_put_keysym` have been updated to now call
`kbd_put_keysym_console` with a NULL console parameter.
Like most console functions, NULL argument is now for the active console.
This will allow to rename the text console functions in a consistent manner.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com>
It is true, that there is no problem during runtime
from the first sight, because the memory is lost just
before qemu exits. Nevertheless, this change is necessary,
because AddressSanitizer is not able to recognize this
situation and produces crash-report (which is
false-positive in fact). Lots of False-Positive warnings
are davaluing problems, found with fuzzing, and thus the
whole methodology of dynamic analysis.
This patch eliminates such False-Positive reports,
and makes every problem, found with fuzzing, more valuable.
Fixes: 060ab76356 ("gtk: don't exit early in case gtk init fails")
Signed-off-by: Dmitry Frolov <frolov@swemel.ru>
Reviewed-by: Michael Tokarev <mjt@tls.msk.ru>
Message-Id: <20230825115818.1091936-1-frolov@swemel.ru>
Input handler resource should be released when
VDAgentChardev object finalize
Signed-off-by: Guoyi Tu <tugy@chinatelecom.cn>
Signed-off-by: dengpengcheng <dengpc12@chinatelecom.cn>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <e7f5e172abf797d454e00a4bbe53af83e4aa4497.1692281173.git.tugy@chinatelecom.cn>
when the agent connection is lost, the input handler of the mouse
doesn't deactivate, which results in unresponsive mouse events in
VNC windows.
To fix this issue, call vdagent_disconnect() to reset the state
each time the frontend disconncect
Signed-off-by: Guoyi Tu <tugy@chinatelecom.cn>
Signed-off-by: dengpengcheng <dengpc12@chinatelecom.cn>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <71fd5a58fd09f10cdb35f167b2edb5669300116e.1692281173.git.tugy@chinatelecom.cn>
Currently, when using `-display dbus,gl=on` all updates to the client
become "full scanout" updates, meaning there is no way for the client to
limit damage regions to the display server.
Instead of using an "update count", this patch tracks the damage region
and propagates it to the client.
This was less of an issue when clients were using GtkGLArea for
rendering,
as you'd be doing full-surface redraw. To be efficient, the client needs
both a DMA-BUF and the damage region to be updated.
Co-authored-by: Christian Hergert <chergert@redhat.com>
Signed-off-by: Bilal Elmoussaoui <belmouss@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230814125802.102160-1-belmouss@redhat.com>
Use autofree heap allocation instead of variable-length
array on the stack.
The codebase has very few VLAs, and if we can get rid of them all we
can make the compiler error on new additions. This is a defensive
measure against security bugs where an on-stack dynamic allocation
isn't correctly size-checked (e.g. CVE-2021-3527).
Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com>
[PMM: expanded commit message]
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Francisco Iglesias <frasse.iglesias@gmail.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230818151057.1541189-4-peter.maydell@linaro.org>
In the send_hextile_tile_* function we create a variable length array
data[]. In fact we know that the client_pf.bytes_per_pixel is at
most 4 (enforced by set_pixel_format()), so we can make the array a
compile-time fixed length of 1536 bytes.
The codebase has very few VLAs, and if we can get rid of them all we
can make the compiler error on new additions. This is a defensive
measure against security bugs where an on-stack dynamic allocation
isn't correctly size-checked (e.g. CVE-2021-3527).
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
[ Marc-André - rename BPP to MAX_BYTES_PER_PIXEL ]
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230818151057.1541189-3-peter.maydell@linaro.org>
Use an autofree heap allocation instead of a variable-length
array on the stack in qemu_spice_create_update().
The codebase has very few VLAs, and if we can get rid of them all we
can make the compiler error on new additions. This is a defensive
measure against security bugs where an on-stack dynamic allocation
isn't correctly size-checked (e.g. CVE-2021-3527).
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230818151057.1541189-2-peter.maydell@linaro.org>
Those functions are specifc to text/vc console, make that explicit from
the argument type.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-45-marcandre.lureau@redhat.com>
In commit 6f974c843c ("gtk: overwrite the console.c char driver"), I
shared the VC console parse handler with GTK. And later on in commit
d8aec9d9 ("display: add -display spice-app launching a Spice client"),
I also used it to handle spice-app VC.
This is not necessary, the VC console options (width/height/cols/rows)
are specific, and unused by tty-level GTK/Spice VC.
This is not a breaking change, as those options are still being parsed
by QAPI ChardevVC. Adjust the documentation about it.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-44-marcandre.lureau@redhat.com>
This will allow to split the VC code in a separate unit more easily.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-43-marcandre.lureau@redhat.com>
This function is called on invalidate, on each cursor blink.
Avoid the extra copy when the console size didn't change.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-41-marcandre.lureau@redhat.com>
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230830093843.3531473-40-marcandre.lureau@redhat.com>
The QemuTextConsole code paths assume a surface is being used as
scanout, let's make this more explicit.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-39-marcandre.lureau@redhat.com>
They are not specific to VGA. Let's use the object type name as prefix
instead, to avoid confusion.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230830093843.3531473-38-marcandre.lureau@redhat.com>
QEMU_RGB macro is actually defining a pixman color. Make this explicit
in the macro name. Move it to qemu-pixman.h so it can be used elsewhere,
as done in the following patch. Finally, define
QEMU_PIXMAN_COLOR_{BLACK,GRAY}, to avoid need to look up the VGA color
table from the QemuConsole placeholder surface rendering.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230830093843.3531473-37-marcandre.lureau@redhat.com>
We are going to split the console.c unit next, and implement
separately. But we need to check the underlying type in various places.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-36-marcandre.lureau@redhat.com>
We can get the active console dimension regardless of its kind, by
simply giving NULL as argument. It will fallback with the given value
when the dimensions aren't known.
This will also allow to move the code in a separate unit more easily.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-33-marcandre.lureau@redhat.com>
Move fields specific to graphic console to the console subclass.
qemu_console_get_head() is adapated to accomodate QemuTextConsole, and
always returns 0.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-30-marcandre.lureau@redhat.com>
Now we can instantiate the specific console with its own fields. Pass
the most appropriate type to the various functions, and cast up to
QEMU_CONSOLE as necessary.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-29-marcandre.lureau@redhat.com>
This code path is probably not executed at this point, since console
aren't being released.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-28-marcandre.lureau@redhat.com>
The timer is only relevant when a text console exists.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-27-marcandre.lureau@redhat.com>
Although at this point only QemuGraphicConsole have hw_ops that
implements ui_info() callback, it makes sense to keep the code in the
base QemuConsole, to simplify conditions for the caller.
As of now, the code didn't reach a NULL timer because dpy_set_ui_info()
checks if dpy_ui_info_supported() (hw_ops->ui_info != NULL), which is
false for text_console_ops. This is a bit fragile, let simply allocate
and free the timer in the base class.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-26-marcandre.lureau@redhat.com>
When recycling unused QemuConsole, we should still set the associated
head number for correct information and lookups.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-25-marcandre.lureau@redhat.com>
graphics_console_init() is expected to return a graphic console.
The function doesn't need to be exported.
We are going to specialize further QemuGraphicConsole & QemuTextConsole.
The two will not be interchangeable anymore.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-24-marcandre.lureau@redhat.com>
The constructor helper isn't of much used now.
"head" is only specified for graphic console (and default to 0), and we
are going to move it to QemuGraphicConsole next.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-23-marcandre.lureau@redhat.com>
This will allow to move code/data to the specific console types.
Replace console_type_t with object type check.
QemuConsole can be abstract.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-21-marcandre.lureau@redhat.com>
Boilerplate code to introduce different object types for the different
console types.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-20-marcandre.lureau@redhat.com>
Object construction should be done in respective object instance and
class handlers.
Introduce qemu_console_register() to split out the registration logic.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-19-marcandre.lureau@redhat.com>
The following patch will move some object initialization to the
corresponding handlers.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-18-marcandre.lureau@redhat.com>
Even though they actually use more of QemuConsole at this point, it
makes it clearer those functions are only used from the chardev
implementation.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-16-marcandre.lureau@redhat.com>
To allow easier refactoring in following patches.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-13-marcandre.lureau@redhat.com>
There is no code path that could allow a NULL return there.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-11-marcandre.lureau@redhat.com>
There is no obvious reason to defer text console initialization. We can
simply take the global display state in new_console().
This simplify somewhat the code to allow moving the VC to a separate unit.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-10-marcandre.lureau@redhat.com>
All usages have been removed.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-9-marcandre.lureau@redhat.com>
The function will handle the case when no listeners are gfx, without
extra meaningful cost.
This allows to get rid of DisplayState dependency in VC implementation.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-8-marcandre.lureau@redhat.com>
Even if we don't have a gfx listener, we should call
displaychangelistener_display_console() which handle that case correctly.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-7-marcandre.lureau@redhat.com>
If there are no "text" listener, the callback will simply be ignored.
The rest of text handling can be done cheaply.
This allows to remove some dependency on DisplayState from VC
implementation.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-6-marcandre.lureau@redhat.com>
We shouldn't call the callback directly, but use the chardev API, unless
there is a clear reason.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230830093843.3531473-5-marcandre.lureau@redhat.com>
console.c unit is over-crowded. This code is specific to the handling of
the QMP screendump command, so move it in ui-qmp-cmds.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-4-marcandre.lureau@redhat.com>
Since commit 43c7d8bd44 ("console: add qemu_pixman_linebuf_copy"), it
seems it was never used.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-3-marcandre.lureau@redhat.com>
Usage removed in commit e27bd65a72 ("console: switch color_table_rgb to pixman_color_t")
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230830093843.3531473-2-marcandre.lureau@redhat.com>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
Message-ID: <20230823065335.1919380-2-mjt@tls.msk.ru>
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Fixing a regression (black screen) caused by a commit 92b58156e7
("ui/gtk: set scanout-mode right before scheduling draw").
The commit 92b58156e7 was made with an assumption that the scanout
mode needs to be set only if the guest scanout is a dmabuf but there
are cases (e.g. virtio-gpu-virgl) where the scanout is still processed
in a form of a texture but is not backed by dmabuf. So it is needed
to put back the line that sets scanout mode in gd_egl_scanout_texture
and gd_gl_area_scanout_texture.
Fixes: 92b58156e7 ("ui/gtk: set scanout-mode right before scheduling draw)
Reported-by: Volker Rümelin <vr_qemu@t-online.de>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230725001131.24017-1-dongwon.kim@intel.com>
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230730180329.851576-1-sw@weilnetz.de>
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
The curses display handles most control-X keys, and translates
them into their corresponding keycode. Here we recognize
a few that are missing, Ctrl-@ (null), Ctrl-\ (backslash),
Ctrl-] (right bracket), Ctrl-^ (caret), Ctrl-_ (underscore).
Signed-off-by: Sean Estabrooks <sean.estabrooks@gmail.com>
Message-id: CAHyVn3Bh9CRgDuOmf7G7Ngwamu8d4cVozAcB2i4ymnnggBXNmg@mail.gmail.com
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Skip refresh if a new dmabuf (guest scanout frame) has already been
submitted and ready to be drawn because the scanout will be updated
with new frame anyway.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230706183355.29361-2-dongwon.kim@intel.com>
Setting scanout mode is better to be done very last minute
right because the mode can be reset anytime after it is set in
dpy_gl_scanout_texture by any asynchronouse dpy_refresh call,
which eventually cancels drawing of the guest scanout texture.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230706183355.29361-1-dongwon.kim@intel.com>
Replace 'width' and 'height' in QemuDmaBuf with 'backing_widht'
and 'backing_height' as these commonly indicate the size of the
whole surface (e.g. guest's Xorg extended display). Then use
'width' and 'height' for sub region in there (e.g. guest's
scanouts).
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230713040444.32267-1-dongwon.kim@intel.com>
The primary guest scanout shows the booting screen right after reboot
but additional guest displays (i.e. max_ouptuts > 1) will keep displaying
the old frames until the guest virtio gpu driver gets initialized, which
could cause some confusion. A better way is to to replace the surface with
a place holder that tells the display is not active during the reset of
virtio-gpu device.
And to immediately update the surface with the place holder image after
the switch, displaychangelistener_gfx_switch needs to be called with
'update == TRUE' in dpy_gfx_replace_surface when the new surface is NULL.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230627224451.11739-1-dongwon.kim@intel.com>
Observed a wrong context is bound when changing the scanout mode.
To prevent problem, it is needed to make sure to bind the right
context in gtk_egl_set_scanout_mode/gtk_gl_area_set_scanout_mode
as well as unbind one in the end of gd_egl_update/gd_gl_area_update.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230628191504.17185-1-dongwon.kim@intel.com>
A wrong exit condition may lead to an infinite loop when inflating a
valid zlib buffer containing some extra bytes in the `inflate_buffer`
function. The bug only occurs post-authentication. Return the buffer
immediately if the end of the compressed data has been reached
(Z_STREAM_END).
Fixes: CVE-2023-3255
Fixes: 0bf41cab ("ui/vnc: clipboard support")
Reported-by: Kevin Denis <kevin.denis@synacktiv.com>
Signed-off-by: Mauro Matteo Cascella <mcascell@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Tested-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230704084210.101822-1-mcascell@redhat.com>
Add some ifdefs to avoid an unused function and unused variable.
Fixes: de1f8ce0ab ("ui/dbus: use shared D3D11 Texture2D when possible")
Co-developed-by: BALATON Zoltan <balaton@eik.bme.hu>
Message-Id: <336f7697-bcfa-1f5f-e411-6859815aa26c@eik.bme.hu>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
When the client implements "org.qemu.Display1.Listener.Win32.D3d11" and
we are running on ANGLE/win32, share the scanout texture with the peer
process, and draw with ScanoutTexture2d/UpdateTexture2d methods.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-22-marcandre.lureau@redhat.com>
The following patch will get the underlying D3D11 Texture2D from the
virgl renderer scanout. Pass it along to the texture scanout callbacks
as a priliminary step, to simplify review.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-20-marcandre.lureau@redhat.com>
Check if ANGLE is being used with D3D backend.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-19-marcandre.lureau@redhat.com>
Enable usage of dbus,gl= on win32. At this point, the scanout texture is
read on the DisplaySurface memory, and the client is then updated with
the "2D" API (with shared memory if possible).
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-16-marcandre.lureau@redhat.com>
Similar to egl_fb_read(), same limitations, but with extra arguments to
read a subset of the framebuffer. Used in following commits.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-15-marcandre.lureau@redhat.com>
Windows GL drivers are notoriously not very good. Otoh, ANGLE provides
rock solid GLES implementation on top of direct3d. We should recommend
it and default to ES when using EGL (users can easily override this if
necessary)
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-14-marcandre.lureau@redhat.com>
Make GBM optional for EGL code, and enable the build for win32.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-13-marcandre.lureau@redhat.com>
When the display surface has an associated HANDLE, we can duplicate it
to the client process and let it map the memory to avoid expensive copies.
Introduce two new win32-specific methods ScanoutMap and UpdateMap. The
first is used to inform the listener about the a shared map
availability, and the second for display updates.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-12-marcandre.lureau@redhat.com>
Introduce qemu_win32_map_alloc() and qemu_win32_map_free() to allocate
shared memory mapping. The handle can be used to share the mapping with
another process.
Teach qemu_create_displaysurface() to allocate shared memory. Following
patches will introduce other places for shared memory allocation.
Other patches for -display dbus will share the memory when possible with
the client, to avoid expensive memory copy between the processes.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-10-marcandre.lureau@redhat.com>
This property is similar to ``org.freedesktop.DBus.Interfaces`` property
on the bus interface: it's an array of strings listing the extra
interfaces and capabilities available, in a convenient way.
Most interfaces are implicit, as they are required. For
``org/qemu/Display1_$id``, we can list the Keyboard And Mouse
interfaces. Those could be optional.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-9-marcandre.lureau@redhat.com>
D-Bus doesn't support fd-passing on Windows (AF_UNIX doesn't have
SCM_RIGHTS yet, but there are other means to share objects. I have
proposed various solutions upstream, but none seem fitting enough atm).
To make the "-display dbus" work on Windows, implement an alternative
D-Bus interface where all the 'h' (FDs) arguments are replaced with
'ay' (WSASocketW data), and sockets are passed to the other end via
WSADuplicateSocket().
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-6-marcandre.lureau@redhat.com>
D-Bus on windows doesn't support fd-passing. Let's isolate the
fdlist-related code as a first step, before adding Windows support,
using another mechanism.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-4-marcandre.lureau@redhat.com>
eglMakeCurrent() returns 1/EGL_TRUE on success. This is not what the
callback expects, where 0 indicates success.
While at it, print the EGL error to ease debugging.
As with virgl_renderer_callbacks, the return value is now checked since
version >= 4:
7f09e6bf0c
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-3-marcandre.lureau@redhat.com>
It will be used from other units.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-2-marcandre.lureau@redhat.com>
Set vc->gfx.guest_fb.dmabuf to NULL to prevent any further access
to it after the dmabuf is released.
v2: move declaration of vc inside ifdef
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230627005316.5627-1-dongwon.kim@intel.com>
x and y offsets and width and height of the scanout texture
is not correctly configured in case guest scanout frame is
dmabuf.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Message-ID: <20230621213150.29573-1-dongwon.kim@intel.com>
So that clients making use of the DBus backend could
send touch events through the new org.qemu.Display1.Touch
interface
Signed-off-by: Bilal Elmoussaoui <belmouss@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230619095337.9899-3-belmouss@redhat.com>
To share code between the GTK and DBus UI bakcends
see the next commit for details
Signed-off-by: Bilal Elmoussaoui <belmouss@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230619095337.9899-2-belmouss@redhat.com>
When OpenGL is enabled, create only the OpenGL context, ignoring the SDL
renderer as it is unused anyway.
Signed-off-by: Antonio Caggiano <quic_acaggian@quicinc.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230612091959.2983-1-quic_acaggian@quicinc.com>
libepoxy handles loading the function pointer and dispatching the call,
so you don't have to worry about it.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230515132455.1025608-1-marcandre.lureau@redhat.com>
VNC may try to get the current cursor even when there are no consoles
and crashes. Simple reproducer is qemu with -nodefaults.
Fixes: (again)
https://gitlab.com/qemu-project/qemu/-/issues/1548
Fixes: commit 385ac97f8 ("ui: keep current cursor with QemuConsole")
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230428154807.2143652-1-marcandre.lureau@redhat.com>
We use the user_ss[] array to hold the user emulation sources,
and the softmmu_ss[] array to hold the system emulation ones.
Hold the latter in the 'system_ss[]' array for parity with user
emulation.
Mechanical change doing:
$ sed -i -e s/softmmu_ss/system_ss/g $(git grep -l softmmu_ss)
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <20230613133347.82210-10-philmd@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Since we *might* have user emulation with softmmu,
use the clearer 'CONFIG_SYSTEM_ONLY' key to check
for system emulation.
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <20230613133347.82210-9-philmd@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Fix the following Cocoa trivial warnings:
C compiler for the host machine: cc (clang 14.0.0 "Apple clang version 14.0.0 (clang-1400.0.29.202)")
Objective-C compiler for the host machine: clang (clang 14.0.0)
[100/334] Compiling Objective-C object libcommon.fa.p/net_vmnet-bridged.m.o
net/vmnet-bridged.m:40:31: warning: a function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]
static char* get_valid_ifnames()
^
void
[742/1436] Compiling Objective-C object libcommon.fa.p/ui_cocoa.m.o
ui/cocoa.m:1937:22: warning: a function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]
static int cocoa_main()
^
void
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com>
Message-Id: <20230425192820.34063-1-philmd@linaro.org>
job may be NULL if queue->exit is true. Check
it before dereference job.
Fixes: f31f9c1080 ("vnc: add magic cookie to VncState")
Signed-off-by: Anastasia Belova <abelova@astralinux.ru>
Reviewed-by: Michael Tokarev <mjt@tls.msk.ru>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>