Commit Graph

331 Commits

Author SHA1 Message Date
Roberto Ierusalimschy
59c88f846d Broadening the use of branch hints
More uses of macros 'likely'/'unlikely' (renamed to
'l_likely'/'l_unlikely'), both in range (extended to the
libraries) and in scope (extended to hooks, stack growth).
2021-02-24 11:14:44 -03:00
Roberto Ierusalimschy
4e47f81188 New implementation for to-be-closed variables
To-be-closed variables are linked in their own list, embedded into the
stack elements. (Due to alignment, this information does not change
the size of the stack elements in most architectures.)  This new list
does not produce garbage and avoids memory errors when creating tbc
variables.
2021-02-09 14:00:05 -03:00
Roberto Ierusalimschy
c63e5d212b New macro 'completestate' 2021-02-05 17:51:25 -03:00
Roberto Ierusalimschy
6ccd24eff5 Simpler handling of errors when creating tbc variables
New field 'lua_State.ptbc' keeps to-be-closed variable until its
upvalue is created, so that it can be closed in case of a
memory-allocation error.
2021-01-19 10:03:13 -03:00
Roberto Ierusalimschy
b07fc10e91 Allow yields inside '__close' metamethods
Initial implementation to allow yields inside '__close' metamethods.
This current version still does not allow a '__close' metamethod
to yield when called due to an error. '__close' metamethods from
C functions also are not allowed to yield.
2021-01-13 13:54:10 -03:00
Roberto Ierusalimschy
6188f3a654 Reset thread before panicking
Before panicking, it is simpler to reset the thread instead of closing
its variables and adjust the top manually.
2020-12-28 16:34:07 -03:00
Roberto Ierusalimschy
7af27ef59d Cleaner handling of errors in '__close' metamethods
Instead of protecting each individual metamethod call, protect the
entire call to 'luaF_close'.
2020-12-28 11:40:30 -03:00
Roberto Ierusalimschy
409256b784 'coroutine.close'/'lua_resetthread' report original errors
Besides errors in closing methods, 'coroutine.close' and
'lua_resetthread' also consider the original error that stopped the
thread, if any.
2020-12-18 11:22:42 -03:00
Roberto Ierusalimschy
65d2294454 Changed access to global table in the registry
The global table is always in the array part of the registry; we can
use this fact to make its access slightly more efficient.
2020-11-26 18:23:40 -03:00
Roberto Ierusalimschy
d282652561 Bug when growing a stack
When a stack grows, its extra area can be in use, and it becomes part
of the common area. So, the extra area must be kept correct all the
times. (Bug introduced by commit 5aa36e894f5.)
2020-11-08 11:52:26 -03:00
Roberto Ierusalimschy
9a89fb1c9d Hash always use all characters in a long string
Hashes for long strings are computed only when they are used as keys
in a table, not a too common case. And, in that case, it is to easy to
force collisions changing only the characters which are not part of the
hash.
2020-10-12 12:29:09 -03:00
Roberto Ierusalimschy
5aa36e894f No more field 'lua_State.stacksize'
The stack size is derived from 'stack_last', when needed. Moreover,
the handling of stack sizes is more consistent, always excluding the
extra space except when allocating/deallocating the array.
2020-10-12 12:29:09 -03:00
Roberto Ierusalimschy
490d42b5f8 Correct handling of 'luaV_execute' invocations
The previous stackless implementations marked all 'luaV_execute'
invocations as fresh. However, re-entering 'luaV_execute' when
resuming a coroutine should not be a fresh invocation. (It works
because 'unroll' called 'luaV_execute' for each call entry, but
it was slower than letting 'luaV_execute' finish all non-fresh
invocations.)
2020-10-12 12:29:09 -03:00
Roberto Ierusalimschy
287b302acb Revision of stackless implementation
- more organized handling of 'nCcalls'
- comments
- deprecation of 'setcstacklimit'
2020-10-12 12:29:09 -03:00
Roberto Ierusalimschy
5d8ce05b3f Back to a stackless implementation
A "with stack" implementation gains too little in performance to be
worth all the noise from C-stack overflows.

This commit is almost a sketch, to test performance. There are several
pending stuff:

- review control of C-stack overflow and error messages;
- what to do with setcstacklimit;
- review comments;
- review unroll of Lua calls.
2020-10-12 12:29:09 -03:00
Roberto Ierusalimschy
0dc5deca1c Optimization in 'markold'
OLD1 objects can be potentially anywhere in the 'allgc' list (up
to 'reallyold'), but frequently they are all after 'old1' (natural
evolution of survivals) or do not exist at all (when all objects die
young). So, instead of 'markold' starts looking for them always
from the start of 'allgc', the collector keeps an extra pointer,
'firstold1', that points to the first OLD1 object in the 'allgc' list,
or is NULL if there are no OLD1 objects in that list.
2020-07-29 17:05:47 -03:00
Roberto Ierusalimschy
b4c353434f Details
The fields 'old' and 'finobjold' were renamed 'old1' and 'finobjold1',
respectively, to make clearer the main ages of their elements.
2020-07-29 11:34:08 -03:00
Roberto Ierusalimschy
a2195644d8 Fixed bug: invalid 'oldpc' when returning to a function
The field 'L->oldpc' is not always updated when control returns to a
function; an invalid value can seg. fault when computing 'changedline'.
(One example is an error in a finalizer; control can return to
'luaV_execute' without executing 'luaD_poscall'.) Instead of trying to
fix all possible corner cases, it seems safer to be resilient to invalid
values for 'oldpc'. Valid but wrong values at most cause an extra call
to a line hook.
2020-07-17 11:01:05 -03:00
Roberto Ierusalimschy
314c6057b7 Avoid any code before locks in the API
For consistency in the C API, avoid any initializations before
callling lua_lock.
2020-07-06 14:06:47 -03:00
Roberto Ierusalimschy
d39ea8b3ce Make sure that main thread is non yieldable
Main thread must be non yieldable even at "level 0" (bare API), outside
the 'pcall' from 'lua.c'.
2020-07-06 13:54:01 -03:00
Roberto Ierusalimschy
a304199836 Detail in 'lua_resetthread'
'lua_resetthread' should reset the CallInfo list before calling
'luaF_close'. luaF_close can call functions, and those functions
should not run with dead functions still in the CallInfo list.
2020-06-17 10:36:42 -03:00
Roberto Ierusalimschy
d49b288728 'luaE_shrinkCI' shouldn't remove first free CallInfo
Due to emergency collections, 'luaE_shrinkCI' can be called while Lua
is building a new CallInfo, which for a while is still a free CallInfo.
2020-06-15 11:58:59 -03:00
Roberto Ierusalimschy
17dbaa8639 Improvements in the handling of signals
Added 'volatile' to 'l_signalT' variables plus some minor changes.
2020-05-22 11:40:34 -03:00
Roberto Ierusalimschy
7288528a1e Short strings always use all bytes in the hash
Collisions in short strings occurr just by their existence, when
internalizing them. (Collisions in long strings is caused/controlled
by the program, when adding them as keys to the same table.)
2020-04-01 10:52:41 -03:00
Roberto Ierusalimschy
46c3587a6f Clearer distinction between types and tags
LUA_T* represents only types; tags (types + Variants) are represented
by LUA_V* constants.
2020-01-31 11:09:53 -03:00
Roberto Ierusalimschy
6e1aec7a67 Larger C-stack limits for new threads
New threads were being created with very small C-stack limits.
This is not a problem for coroutines, because 'lua_resume' sets
a new limit, but not all threads are coroutines.
2019-10-17 13:09:17 -03:00
Roberto Ierusalimschy
03cde80b58 'setCstacklimit' renamed to 'setcstacklimit'
Function names in the API use only lowercase letters.
2019-09-24 14:31:06 -03:00
Roberto Ierusalimschy
ca13be9af7 Supressed errors in '__close' generate warnings 2019-08-16 09:51:54 -03:00
Roberto Ierusalimschy
8b7cfee26b Small changes around C-stack limit
- Better documentation in 'testes/cstack.lua' about using
'debug.setCstacklimit' to find a good limit.

- Constant LUAI_MAXCSTACK gets added CSTACKERR (extra stack for
error handling), so that it is compatible with the argument to
'debug.setCstacklimit'.
2019-06-26 13:26:36 -03:00
Roberto Ierusalimschy
be73f72fcc New function 'setCstacklimit'
Added new functions to dynamically set the C-stack limit
('lua_setCstacklimit' in the C-API, 'debug.setCstacklimit' in Lua).
2019-06-18 16:52:22 -03:00
Roberto Ierusalimschy
3cd9b56ae6 Revamp around 'L->nCcalls' count
The field 'L->nCcalls' now counts downwards, so that the C-stack
limits do not depend on the stack size.
2019-06-12 10:31:38 -03:00
Roberto Ierusalimschy
969b8c1f14 Fixed bug with to-be-closed variables in base C level
To-be-closed variables in C use 'ci.nresults' to code that there is
a variable to be closed in that function. The intialization of the
base C level (the one "running" when calling API functions outside
any Lua call) did not initialize 'ci.nresults', creating (correct)
warnings in valgrind.
2019-04-26 11:13:01 -03:00
Roberto Ierusalimschy
0443ad9e28 LUAI_MAXCCALLS renamed LUAI_MAXCSTACK
The limit LUAI_MAXCCALLS was renamed LUAI_MAXCSTACK, which better
represents its meaning. Moreover, its definition was moved to
'luaconf.h', given its importance now that Lua does not use
a "stackless" implementation.
2019-03-25 14:12:06 -03:00
Roberto Ierusalimschy
b56d4e570a Changes in the warning system
- The warning functions get an extra parameter that tells whether
message is to be continued (instead of using end-of-lines as a signal).

- The user data for the warning function is a regular value, instead
of a writable slot inside the Lua state.
2019-03-14 15:30:54 -03:00
Roberto Ierusalimschy
2c32bff609 After a "bad collections", avoid switching back back to generational
After a major bad collection (one that collects too few objects),
next collection will be major again. In that case, avoid switching
back to generational mode (as it will have to switch again to
incremental to do next major collection).
2019-01-30 11:44:42 -02:00
Roberto Ierusalimschy
c6f7181e91 No more LUA_ERRGCMM errors
Errors in finalizers (__gc metamethods) are never propagated.
Instead, they generate a warning.
2019-01-01 12:14:56 -02:00
Roberto Ierusalimschy
437a5b07d4 Added a warning system to Lua
The warning system is just a way for Lua to emit warnings, messages
to the programmer that do not interfere with the running program.
2018-12-28 15:42:34 -02:00
Roberto Ierusalimschy
ba7da13ec5 Changes in the control of C-stack overflow
* unification of the 'nny' and 'nCcalls' counters;
  * external C functions ('lua_CFunction') count more "slots" in
    the C stack (to allow for their possible use of buffers)
  * added a new test script specific for C-stack overflows. (Most
    of those tests were already present, but concentrating them
    in a single script easies the task of checking whether
    'LUAI_MAXCCALLS' is adequate in a system.)
2018-12-27 14:32:29 -02:00
Roberto Ierusalimschy
fdc25a1ebf New functions 'lua_resetthread' and 'coroutine.kill'
New functions to reset/kill a thread/coroutine, mainly (only?) to
close any pending to-be-closed variable. ('lua_resetthread' also
allows a thread to be reused...)
2018-12-13 13:07:53 -02:00
Roberto Ierusalimschy
e8c779736f Removed internal cache for closures
The mechanism of "caching the last closure created for a prototype to
try to reuse it the next time a closure for that prototype is created"
was removed. There are several reasons:

- It is hard to find a natural example where this cache has a measurable
impact on performance.

- Programmers already perceive closure creation as something slow,
so they tend to avoid it inside hot paths. (Any case where the cache
could reuse a closure can be rewritten predefining the closure in some
variable and using that variable.)

- The implementation was somewhat complex, due to a bad interaction
with the generational collector. (Typically, new closures are new,
while prototypes are old. So, the cache breaks the invariant that
old objects should not point to new ones.)
2018-11-01 13:21:00 -03:00
Roberto Ierusalimschy
bd96330d03 First "complete" implementation of to-be-closed variables
Still missing:
- handling of memory errors when creating upvalue (must run closing
method all the same)
- interaction with coroutines
2018-10-17 10:44:42 -03:00
Roberto Ierusalimschy
f99509581e Removed extra information from RCS keyword strings
Version numbers and dates (mostly wrong) from RCS keyword strings
removed from all source files; only the file name are kept.
2018-08-23 14:26:12 -03:00
Roberto Ierusalimschy
af70905246 no need to check whether libraries and host use the same kernel;
Lua should work correctly with several copies of the kernel
2018-06-18 09:08:10 -03:00
Roberto Ierusalimschy
b95e466218 new field 'nilvalue' in struct 'global_State' to avoid the use of
addresses of static variables
2018-06-15 16:31:22 -03:00
Roberto Ierusalimschy
505fc91222 no more 'luaO_nilobject' to avoid comparison of global variable addresses
(now uses static variables)
2018-06-01 14:40:38 -03:00
Roberto Ierusalimschy
97e394ba18 macro 'luai_makeseed' now controls the whole process of making the seed 2018-05-29 15:02:51 -03:00
Roberto Ierusalimschy
022abc301b 'gcemergency' should be zero before any memory allocation 2018-02-05 15:11:37 -02:00
Roberto Ierusalimschy
e2b15aa21d janitor work on casts 2018-01-28 13:13:26 -02:00
Roberto Ierusalimschy
4dc0be950a new macro 'isLuacode' (to distinguish regular Lua code from
hooks, where C code can run inside a Lua function).
2017-12-19 14:40:17 -02:00
Roberto Ierusalimschy
196c87c9ce no more 'stackless' implementation; 'luaV_execute' calls itself
recursively to execute function calls. 'unroll' continues all
executions suspended by an yield (through a long jump)
2017-11-23 14:41:16 -02:00