'setCstacklimit' renamed to 'setcstacklimit'

Function names in the API use only lowercase letters.
This commit is contained in:
Roberto Ierusalimschy 2019-09-24 14:31:06 -03:00
parent 6b2e202df5
commit 03cde80b58
5 changed files with 23 additions and 23 deletions

View File

@ -437,9 +437,9 @@ static int db_traceback (lua_State *L) {
}
static int db_setCstacklimit (lua_State *L) {
static int db_setcstacklimit (lua_State *L) {
int limit = (int)luaL_checkinteger(L, 1);
int res = lua_setCstacklimit(L, limit);
int res = lua_setcstacklimit(L, limit);
if (res == 0)
lua_pushboolean(L, 0);
else
@ -465,7 +465,7 @@ static const luaL_Reg dblib[] = {
{"setmetatable", db_setmetatable},
{"setupvalue", db_setupvalue},
{"traceback", db_traceback},
{"setCstacklimit", db_setCstacklimit},
{"setcstacklimit", db_setcstacklimit},
{NULL, NULL}
};

View File

@ -96,7 +96,7 @@ void luaE_setdebt (global_State *g, l_mem debt) {
}
LUA_API int lua_setCstacklimit (lua_State *L, unsigned int limit) {
LUA_API int lua_setcstacklimit (lua_State *L, unsigned int limit) {
global_State *g = G(L);
int ccalls;
luaE_freeCI(L); /* release unused CIs */

2
lua.h
View File

@ -462,7 +462,7 @@ LUA_API lua_Hook (lua_gethook) (lua_State *L);
LUA_API int (lua_gethookmask) (lua_State *L);
LUA_API int (lua_gethookcount) (lua_State *L);
LUA_API int (lua_setCstacklimit) (lua_State *L, unsigned int limit);
LUA_API int (lua_setcstacklimit) (lua_State *L, unsigned int limit);
struct lua_Debug {
int event;

View File

@ -4814,7 +4814,7 @@ calling @Lid{lua_yield} with @id{nresults} equal to zero
}
@APIEntry{int (lua_setCstacklimit) (lua_State *L, unsigned int limit);|
@APIEntry{int (lua_setcstacklimit) (lua_State *L, unsigned int limit);|
@apii{0,0,-}
Sets a new limit for the C stack.
@ -4823,7 +4823,7 @@ with the intent of avoiding a stack overflow.
Returns the old limit in case of success,
or zero in case of error.
For more details about this function,
see @Lid{debug.setCstacklimit},
see @Lid{debug.setcstacklimit},
its equivalent in the standard library.
}
@ -8565,7 +8565,7 @@ to the userdata @id{u} plus a boolean,
}
@LibEntry{debug.setCstacklimit (limit)|
@LibEntry{debug.setcstacklimit (limit)|
Sets a new limit for the C stack.
This limit controls how deeply nested calls can go in Lua,
@ -8586,10 +8586,10 @@ This function has the following restrictions:
@item{@id{limit} must be less than 40000;}
@item{@id{limit} cannot be less than the amount of C stack in use.}
}
In case of success,
this function returns the old limit.
In case of error,
If a call does not respect some restriction,
it returns @false.
Otherwise,
the call returns the old limit.
}

View File

@ -8,7 +8,7 @@ print"If this test craches, see its file ('cstack.lua')"
-- Segmentation faults in these tests probably result from a C-stack
-- overflow. To avoid these errors, you can use the function
-- 'debug.setCstacklimit' to set a smaller limit for the use of
-- 'debug.setcstacklimit' to set a smaller limit for the use of
-- C stack by Lua. After finding a reliable limit, you might want
-- to recompile Lua with this limit as the value for
-- the constant 'LUAI_MAXCCALLS', which defines the default limit.
@ -19,12 +19,12 @@ print"If this test craches, see its file ('cstack.lua')"
-- higher than 2_000.
local origlimit = debug.setCstacklimit(400)
local origlimit = debug.setcstacklimit(400)
print("default stack limit: " .. origlimit)
-- change this value for different limits for this test suite
local currentlimit = origlimit
debug.setCstacklimit(currentlimit)
debug.setcstacklimit(currentlimit)
print("current stack limit: " .. currentlimit)
@ -102,10 +102,10 @@ end
do print("testing changes in C-stack limit")
assert(not debug.setCstacklimit(0)) -- limit too small
assert(not debug.setCstacklimit(50000)) -- limit too large
assert(not debug.setcstacklimit(0)) -- limit too small
assert(not debug.setcstacklimit(50000)) -- limit too large
local co = coroutine.wrap (function ()
return debug.setCstacklimit(400)
return debug.setcstacklimit(400)
end)
assert(co() == false) -- cannot change C stack inside coroutine
@ -118,26 +118,26 @@ do print("testing changes in C-stack limit")
return n
end
assert(debug.setCstacklimit(400) == currentlimit)
assert(debug.setcstacklimit(400) == currentlimit)
local lim400 = check()
-- a very low limit (given that the several calls to arive here)
local lowlimit = 38
assert(debug.setCstacklimit(lowlimit) == 400)
assert(debug.setcstacklimit(lowlimit) == 400)
assert(check() < lowlimit - 30)
assert(debug.setCstacklimit(600) == lowlimit)
assert(debug.setcstacklimit(600) == lowlimit)
local lim600 = check()
assert(lim600 == lim400 + 200)
-- 'setCstacklimit' works inside protected calls. (The new stack
-- 'setcstacklimit' works inside protected calls. (The new stack
-- limit is kept when 'pcall' returns.)
assert(pcall(function ()
assert(debug.setCstacklimit(400) == 600)
assert(debug.setcstacklimit(400) == 600)
assert(check() <= lim400)
end))
assert(check() == lim400)
assert(debug.setCstacklimit(origlimit) == 400) -- restore original limit
assert(debug.setcstacklimit(origlimit) == 400) -- restore original limit
end