lua/lstate.c

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/*
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** $Id: lstate.c,v 1.31 2000/08/08 20:42:07 roberto Exp roberto $
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** Global State
** See Copyright Notice in lua.h
*/
#include <stdarg.h>
#include "lua.h"
#include "lauxlib.h"
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#include "lbuiltin.h"
#include "ldo.h"
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#include "lgc.h"
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#include "llex.h"
#include "lmem.h"
#include "lref.h"
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#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
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#include "ltm.h"
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lua_State *lua_newstate (int stacksize, int put_builtin) {
struct lua_longjmp myErrorJmp;
lua_State *L = luaM_new(NULL, lua_State);
if (L == NULL) return NULL; /* memory allocation error */
L->stack = NULL;
L->strt.size = L->udt.size = 0;
L->strt.nuse = L->udt.nuse = 0;
L->strt.hash = NULL;
L->udt.hash = NULL;
L->Mbuffer = NULL;
L->Mbuffbase = 0;
L->Mbuffsize = 0;
L->Mbuffnext = 0;
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L->Cblocks = NULL;
L->numCblocks = 0;
L->rootproto = NULL;
L->rootcl = NULL;
L->roottable = NULL;
L->IMtable = NULL;
L->last_tag = -1;
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L->refArray = NULL;
L->refSize = 0;
L->refFree = NONEXT;
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L->nblocks = 0;
L->GCthreshold = MAX_INT; /* to avoid GC during pre-definitions */
L->callhook = NULL;
L->linehook = NULL;
L->allowhooks = 1;
L->errorJmp = &myErrorJmp;
if (setjmp(myErrorJmp.b) == 0) { /* to catch memory allocation errors */
L->gt = luaH_new(L, 10);
luaD_init(L, (stacksize == 0) ? DEFAULT_STACK_SIZE : stacksize);
luaS_init(L);
luaX_init(L);
luaT_init(L);
if (put_builtin)
luaB_predefine(L);
L->GCthreshold = L->nblocks*4;
L->errorJmp = NULL;
return L;
}
else { /* memory allocation error: free partial state */
lua_close(L);
return NULL;
}
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}
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extern lua_State *lua_state;
void lua_close (lua_State *L) {
luaC_collect(L, 1); /* collect all elements */
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LUA_ASSERT(L->rootproto == NULL, "list should be empty");
LUA_ASSERT(L->rootcl == NULL, "list should be empty");
LUA_ASSERT(L->roottable == NULL, "list should be empty");
luaS_freeall(L);
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luaM_free(L, L->stack);
luaM_free(L, L->IMtable);
luaM_free(L, L->refArray);
luaM_free(L, L->Mbuffer);
luaM_free(L, L->Cblocks);
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LUA_ASSERT(L->numCblocks == 0, "Cblocks still open");
LUA_ASSERT(L->nblocks == 0, "wrong count for nblocks");
luaM_free(L, L);
if (L == lua_state) {
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LUA_ASSERT(memdebug_numblocks == 0, "memory leak!");
LUA_ASSERT(memdebug_total == 0,"memory leak!");
lua_state = NULL;
}
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}