`lua_newstate' gets the inital stack size and other arguments

This commit is contained in:
Roberto Ierusalimschy 1999-12-06 09:41:28 -02:00
parent 1fdb445e7d
commit 968ad49da6
5 changed files with 55 additions and 15 deletions

4
ldo.h
View File

@ -1,5 +1,5 @@
/*
** $Id: ldo.h,v 1.12 1999/12/01 19:50:08 roberto Exp roberto $
** $Id: ldo.h,v 1.13 1999/12/02 16:24:45 roberto Exp roberto $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
@ -23,7 +23,7 @@
#define incr_top {if (L->top == L->stack_last) luaD_checkstack(L, 1); L->top++;}
void luaD_init (lua_State *L);
void luaD_init (lua_State *L, int stacksize);
void luaD_adjusttop (lua_State *L, StkId base, int extra);
void luaD_openstack (lua_State *L, StkId pos);
void luaD_lineHook (lua_State *L, int line);

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@ -1,12 +1,15 @@
/*
** $Id: lstate.c,v 1.18 1999/11/29 19:12:07 roberto Exp roberto $
** $Id: lstate.c,v 1.19 1999/12/01 19:50:08 roberto Exp roberto $
** Global State
** See Copyright Notice in lua.h
*/
#include <stdarg.h>
#define LUA_REENTRANT
#include "lauxlib.h"
#include "lbuiltin.h"
#include "ldo.h"
#include "lgc.h"
@ -18,10 +21,15 @@
#include "ltm.h"
#ifndef DEFAULT_STACK_SIZE
#define DEFAULT_STACK_SIZE 1024
#endif
lua_State *lua_state = NULL;
lua_State *lua_newstate (void) {
static lua_State *newstate_aux (int stacksize, int put_builtin) {
lua_State *L = luaM_new(NULL, lua_State);
L->errorJmp = NULL;
L->Mbuffer = NULL;
@ -43,16 +51,42 @@ lua_State *lua_newstate (void) {
L->refFree = NONEXT;
L->nblocks = 0;
L->GCthreshold = MAX_INT; /* to avoid GC during pre-definitions */
luaD_init(L);
luaD_init(L, stacksize);
luaS_init(L);
luaX_init(L);
luaT_init(L);
luaB_predefine(L);
if (put_builtin)
luaB_predefine(L);
L->GCthreshold = L->nblocks*4;
return L;
}
lua_State *lua_newstate (const char *s, ...) {
static const char *const ops[] = {"stack", "builtin", NULL};
va_list ap;
int stacksize = DEFAULT_STACK_SIZE;
int put_builtin = 1;
va_start(ap, s);
while (s) {
switch (luaL_findstring(s, ops)) {
case 0: /* stack */
stacksize = va_arg(ap, int);
break;
case 1: /* builtin */
put_builtin = va_arg(ap, int);
break;
default: /* invalid argument */
va_end(ap);
return NULL;
}
s = va_arg(ap, const char *);
}
va_end(ap);
return newstate_aux(stacksize, put_builtin);
}
void lua_close (lua_State *L) {
luaC_collect(L, 1); /* collect all elements */
LUA_ASSERT(L, L->rootproto == NULL, "list should be empty");
@ -66,9 +100,12 @@ void lua_close (lua_State *L) {
luaM_free(L, L->Mbuffer);
luaM_free(L, L->Cblocks);
LUA_ASSERT(L, L->nblocks == 0, "wrong count for nblocks");
LUA_ASSERT(L, L != lua_state || L->Cstack.lua2C == L->stack, "bad stack");
LUA_ASSERT(L, L != lua_state || L->Cstack.base == L->stack, "bad stack");
luaM_free(L, L);
LUA_ASSERT(L, numblocks == 0, "memory leak!");
LUA_ASSERT(L, totalmem == 0,"memory leak!");
L = NULL;
LUA_ASSERT(L, L != lua_state || numblocks == 0, "memory leak!");
LUA_ASSERT(L, L != lua_state || totalmem == 0,"memory leak!");
if (L == lua_state)
lua_state = NULL;
}

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@ -1,5 +1,5 @@
/*
** $Id: lstate.h,v 1.23 1999/11/22 13:12:07 roberto Exp roberto $
** $Id: lstate.h,v 1.24 1999/12/01 19:50:08 roberto Exp roberto $
** Global State
** See Copyright Notice in lua.h
*/
@ -53,6 +53,7 @@ struct lua_State {
StkId top; /* first free slot in the stack */
StkId stack; /* stack base */
StkId stack_last; /* last free slot in the stack */
int stacksize;
struct C_Lua_Stack Cstack; /* C2lua struct */
struct lua_longjmp *errorJmp; /* current error recover point */
char *Mbuffer; /* global buffer */

6
lua.c
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@ -1,5 +1,5 @@
/*
** $Id: lua.c,v 1.26 1999/11/16 12:50:48 roberto Exp roberto $
** $Id: lua.c,v 1.27 1999/11/22 13:12:07 roberto Exp roberto $
** Lua stand-alone interpreter
** See Copyright Notice in lua.h
*/
@ -91,6 +91,7 @@ static void assign (char *arg) {
static void getargs (int argc, char *argv[]) {
lua_beginblock(); {
int i, j;
lua_Object args = lua_createtable();
lua_pushobject(args);
@ -108,6 +109,7 @@ static void getargs (int argc, char *argv[]) {
/* arg.nn = minimum index in table `arg' */
lua_pushobject(args); lua_pushstring("nn");
lua_pushnumber(-i); lua_settable();
} lua_endblock();
}
@ -146,7 +148,7 @@ static void manual_input (int prompt) {
int main (int argc, char *argv[]) {
int i;
lua_open();
lua_state = lua_newstate("stack", 1024, "builtin", 1, NULL);
lua_pushstring("> "); lua_setglobal("_PROMPT");
lua_userinit();
getargs(argc, argv);

6
lua.h
View File

@ -1,5 +1,5 @@
/*
** $Id: lua.h,v 1.41 1999/11/29 19:31:29 roberto Exp roberto $
** $Id: lua.h,v 1.42 1999/12/02 16:24:45 roberto Exp roberto $
** Lua - An Extensible Extension Language
** TeCGraf: Grupo de Tecnologia em Computacao Grafica, PUC-Rio, Brazil
** e-mail: lua@tecgraf.puc-rio.br
@ -30,7 +30,7 @@ typedef struct TObject *lua_Object;
#define LUA_NOOBJECT ((lua_Object)0)
lua_State *lua_newstate (void);
lua_State *lua_newstate (const char *s, ...);
void lua_close (lua_State *L);
lua_Object lua_settagmethod (lua_State *L, int tag, const char *event);
@ -156,7 +156,7 @@ lua_State *lua_setstate (lua_State *st);
extern lua_State *lua_state;
#define lua_open() ((void)(lua_state?0:(lua_state=lua_newstate())))
#define lua_open() ((void)(lua_state?0:(lua_state=lua_newstate(NULL))))
#define lua_close() (lua_close)(lua_state)
#define lua_setstate(st) (lua_setstate)(lua_state, st)