omar
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e34b4b46da
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Update README.md - dear imgui
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2015-12-24 20:00:29 +01:00 |
ocornut
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f3b41b35c2
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Initial creation of a ImGuiWindowFlags_NoBringToFrontOnFocus window push it at the front of global window list
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2015-12-24 14:55:42 +01:00 |
ocornut
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40ddf8e287
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Exported high-level versions of PushClipRect / PopClipRect to imgui_internal.h (#448)
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2015-12-24 14:47:11 +01:00 |
ocornut
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96e2b925b1
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Comments (#449)
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2015-12-24 10:45:52 +01:00 |
ocornut
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fc7a3d07bb
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BeginPopupContextItem: fixed comment (#439)
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2015-12-21 17:21:16 +01:00 |
ocornut
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4723d97cfb
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Added BeginPopupContextItem() comment (#439)
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2015-12-21 00:04:33 +01:00 |
ocornut
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6102aa1375
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BeginPopupContextWindow() and BeginPopupContextVoid() reopen window on subsequent click (#439)
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2015-12-20 23:39:47 +01:00 |
ocornut
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66886405f6
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Minor comment (#439)
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2015-12-20 23:32:24 +01:00 |
ocornut
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217a6c875a
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Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens (#441)
Fix for 980ca286fe
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2015-12-19 20:54:23 +01:00 |
ocornut
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2e5577f44f
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Fix for popups being incorrectly positioned if their contents are larger than display and WindowPadding < DisplaySafeAreaPadding
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2015-12-17 12:22:50 +00:00 |
ocornut
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21f0d64a74
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stb_rect_pack.h update to 0.08
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2015-12-16 11:14:49 +00:00 |
ocornut
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0b10bec71f
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ImDrawList: Simplified code and added check to avoid mis-recycling a callback command.
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2015-12-16 01:13:36 +00:00 |
ocornut
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0873da85ec
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ImDrawList: Fixed bug with PopClipRect() sometimes altering TextureId + fixed merging of draw calls with same TextureId
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2015-12-16 01:01:34 +00:00 |
ocornut
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370de414ef
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TreeNode(): Fixed horizontal spacing for layout to match Bullet() (followup to #414, #282)
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2015-12-13 23:42:44 +00:00 |
ocornut
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2e5352786a
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Bullet(), BulletText(): vertical and horizontal alignment fixes (namely for widget sized line height). (followup to #414, #282)
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2015-12-13 23:41:02 +00:00 |
ocornut
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558430ca8f
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TreeNode() fixed alignment of collapse arrow to it matches bullet (broken in 4006fb77bc )
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2015-12-13 22:07:01 +00:00 |
ocornut
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5084f90a0d
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Added ProgressBar() (#333)
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2015-12-13 21:41:45 +00:00 |
ocornut
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76ab5587e4
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GetColorU32: Comments
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2015-12-13 19:55:15 +00:00 |
ocornut
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9b6b1bc0f3
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Added GetColorU32 helpers (previously internal and misplaced as window->Color())
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2015-12-13 19:32:37 +00:00 |
ocornut
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7bcebdc207
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Comments and missing forward declaration
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2015-12-13 18:02:15 +00:00 |
ocornut
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8afbdd1ade
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ImColor: Added SetHSV helper function.
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2015-12-13 17:17:53 +00:00 |
ocornut
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7b0bf23071
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Ensure that individual widgets are pixel aligned when using non pixel snapped font rendering.
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2015-12-13 17:12:35 +00:00 |
ocornut
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02ce1a2b32
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Demo: Display extra info from ImFontConfig in the font display
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2015-12-13 16:15:11 +00:00 |
ocornut
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56c4f5b7dc
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MenuBar clipping rectangle fix for bordered mode
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2015-12-13 16:03:52 +00:00 |
ocornut
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b49a985324
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Various adjustment for border to be inside instead of outside the window size
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2015-12-13 16:01:25 +00:00 |
ocornut
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18223fd3ab
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Demo: Tweak window option and style display
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2015-12-13 14:03:26 +00:00 |
ocornut
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a9bdda0d95
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Demo: Added style editor in demo menu + exposed WindowFillAlphaDefault
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2015-12-13 13:36:00 +00:00 |
ocornut
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b1b759938e
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Fixed SizeContents and auto-fit size not being rounded to integer, which affects border rendering when using non-default font
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2015-12-13 12:52:55 +00:00 |
ocornut
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9583868bab
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Added ImGuiIO::ClearInputCharacters() superfluous helper.
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2015-12-12 00:08:54 +00:00 |
ocornut
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6c7f8efe1e
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InputText: update mouse drag on mouse move only & key input reposition selection bounds (better fix for #429)
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2015-12-11 22:37:47 +00:00 |
ocornut
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4bfd5cd95f
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InputText: when keys are being input while mouse is dragging, disable mouse drag until button release (#429)
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2015-12-11 22:20:16 +00:00 |
ocornut
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bf83ac8b55
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Examples: Fixed msvc batch files from warning.
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2015-12-07 21:27:25 +00:00 |
ocornut
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de4ae2d53a
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Metrics: computing drawcmd bounding box handle case where buffer has been de-indexed.
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2015-12-05 11:26:47 +00:00 |
ocornut
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5dec997fbe
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Minor tidying up of now redundant code
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2015-12-04 23:41:24 +00:00 |
ocornut
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c80e2274f1
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Renamed Color() helpers to ValueColor() - dangerously named, rarely used and probably to be made obsolete.
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2015-12-04 23:39:54 +00:00 |
ocornut
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ecc97bda7d
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Added SetItemAllowOverlap() exposed in imgui_internal.h only
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2015-12-03 21:30:17 +00:00 |
ocornut
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18724f021a
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Merge branch 'JuJuBoSc-master'
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2015-12-03 18:32:33 +00:00 |
ocornut
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9596e6f794
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Examples: DirectX10: Minor tweaks, updated to latest example changes (#424)
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2015-12-03 18:32:01 +00:00 |
ocornut
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dadd03fc11
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Examples: DirectX10: Fix warning, disable debug device, add ignore list (#424)
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2015-12-03 18:20:48 +00:00 |
ocornut
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59f0db6f15
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Merge branch 'master' of https://github.com/JuJuBoSc/imgui into JuJuBoSc-master
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2015-12-03 18:18:14 +00:00 |
Julian Bosch
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32c1a3e46c
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Removed d3d11 references
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2015-12-03 13:39:03 +01:00 |
ocornut
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730e8119fe
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Updated stb_truetype 1.07 -> 1.08
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2015-12-03 12:35:27 +00:00 |
Julian Bosch
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1f3a0e78cc
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Ported d3d11 renderer to d3d10
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2015-12-03 13:18:35 +01:00 |
omar
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fe2972e8b2
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Merge pull request #420 from RaptorFactor/master
Examples: DX11: Compile shaders with lower features levels.
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2015-11-30 19:36:06 +00:00 |
Joshua Boyce
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6adf644448
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Allow DX11 renderer to be used with devices with lower feature levels.
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2015-12-01 05:08:30 +11:00 |
ocornut
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1b7aee7b9d
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Examples: DX11: Remove debug flag (#415)
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2015-11-30 10:22:46 +00:00 |
ocornut
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632f9ec36a
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Commenting asserts
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2015-11-30 09:45:45 +00:00 |
ocornut
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5f8200d52c
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TreeNode/CollapsingHeader: some minor cleanup of that horrible function.
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2015-11-29 22:38:58 +00:00 |
ocornut
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d1b4159b51
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TreeNode/CollapsingHeader: some minor cleanup of that horrible function.
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2015-11-29 22:25:13 +00:00 |
ocornut
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9dca2ca960
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Comments & spacing
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2015-11-29 22:01:26 +00:00 |