Examples: DirectX10: Fix warning, disable debug device, add ignore list (#424)

This commit is contained in:
ocornut 2015-12-03 18:20:48 +00:00
parent 59f0db6f15
commit dadd03fc11
3 changed files with 7 additions and 8 deletions

4
examples/.gitignore vendored
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@ -7,6 +7,10 @@ directx9_example/Debug/*
directx9_example/Release/*
directx9_example/ipch/*
directx9_example/x64/*
directx10_example/Debug/*
directx10_example/Release/*
directx10_example/ipch/*
directx10_example/x64/*
directx11_example/Debug/*
directx11_example/Release/*
directx11_example/ipch/*

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@ -110,7 +110,6 @@ void ImGui_ImplDX10_RenderDrawLists(ImDrawData* draw_data)
{ (R + L) / (L - R), (T + B) / (B - T), 0.5f, 1.0f },
};
memcpy(&pConstantBuffer->mvp, mvp, sizeof(mvp));
D3D10_MAPPED_TEXTURE2D texMap;
g_pVertexConstantBuffer->Unmap();
}
@ -118,8 +117,8 @@ void ImGui_ImplDX10_RenderDrawLists(ImDrawData* draw_data)
{
D3D10_VIEWPORT vp;
memset(&vp, 0, sizeof(D3D10_VIEWPORT));
vp.Width = ImGui::GetIO().DisplaySize.x;
vp.Height = ImGui::GetIO().DisplaySize.y;
vp.Width = (UINT)ImGui::GetIO().DisplaySize.x;
vp.Height = (UINT)ImGui::GetIO().DisplaySize.y;
vp.MinDepth = 0.0f;
vp.MaxDepth = 1.0f;
vp.TopLeftX = 0;

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@ -58,11 +58,7 @@ HRESULT CreateDeviceD3D(HWND hWnd)
}
UINT createDeviceFlags = 0;
#ifdef _DEBUG
createDeviceFlags |= D3D10_CREATE_DEVICE_DEBUG;
#endif
D3D_FEATURE_LEVEL featureLevel;
const D3D_FEATURE_LEVEL featureLevelArray[1] = { D3D_FEATURE_LEVEL_10_1, };
//createDeviceFlags |= D3D10_CREATE_DEVICE_DEBUG;
if (D3D10CreateDeviceAndSwapChain(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, createDeviceFlags, D3D10_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice) != S_OK)
return E_FAIL;