omar
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03b64defa5
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Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
# imgui.h
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2019-04-19 19:52:45 +02:00 |
|
omar
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5078fa208b
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Added SetNextItemWidth() helper to avoid using PushItemWidth/PopItemWidth() for single items.
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2019-04-18 18:29:28 +02:00 |
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omar
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0e46d65b03
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Misc: Fixed PushItemWidth(-width) (for right-side alignment) laying out certain items (button, listbox, etc.) with negative sizes if the 'width' argument was smaller than the available width at the time of item submission,
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2019-04-18 15:46:13 +02:00 |
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omar
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240dddff87
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Combo, Slider: Improve rendering in situation when there's there's very little space available.
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2019-04-18 15:46:12 +02:00 |
|
omar
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1d3ebef364
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Columns: Fixed boundary of clipping being off by 1 pixel within the left column.
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2019-04-17 21:51:13 +02:00 |
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omar
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7baf45cffa
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Metrics: Added "Show windows rectangles" tool to visualize the different rectangles.
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2019-04-16 22:02:56 +02:00 |
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omar
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655ebe4eaf
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Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
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2019-04-16 13:14:10 +02:00 |
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omar
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742b5f4c68
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Merged a bunch of small changes from Docking branch to reduce the difference between branches.
Noticeable: horizontal alignment of CloseButton. Menu fill take account of border. Various stylistic tweaks to accomodate other changes in Docking.
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2019-04-16 13:07:43 +02:00 |
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omar
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8130fd9816
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Examples: DirectX10/11/12, Allegro, Marmalade: Render functions early out when display size is zero (minimized). (#2496)
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2019-04-15 18:47:36 +02:00 |
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omar
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b89202824e
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Merge branch 'master' into docking
# Conflicts:
# examples/imgui_impl_sdl.cpp
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2019-04-15 16:03:17 +02:00 |
|
omar
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35cbf9c052
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Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings.
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2019-04-15 15:48:38 +02:00 |
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omar
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c1848b185c
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Examples: Emscripten: Switched to WebGL1/ES2, Added Changelog, Updated links, Added ignore list, Fixed warning with older versions. Removed reliance on C++11 (would warn on some compiler). Improved html template, removed undesirable options, reduced log size. Tweaked main.cpp. (#2494)
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2019-04-15 01:28:44 +02:00 |
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omar
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712203dbcb
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
# imgui_internal.h
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2019-04-13 18:53:00 +02:00 |
|
omar
|
30d81f53cb
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PlotLines, PlotHistogram: Ignore NaN values when calculating min/max bounds. (#2485)
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2019-04-12 22:16:59 +02:00 |
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omar
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50ceb25003
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Merge branch 'master' into docking
# Conflicts:
# examples/imgui_impl_vulkan.cpp
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2019-04-07 16:23:31 +02:00 |
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omar
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bd351e9ac5
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Misc: Added IM_MALLOC/IM_FREE macros mimicking IM_NEW/IM_DELETE so user doesn't need to revert to using the ImGui::MemAlloc()/MemFree() calls directly.
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2019-04-05 20:20:08 +02:00 |
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omar
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452047c7ca
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Vulkan: Removed requirement for user to pass their own render buffer storage to ImGui_ImplVulkan_RenderDrawData(), this is managed internally.
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2019-04-05 18:24:28 +02:00 |
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omar
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ec76722d2d
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Vulkan: Added ImageCount to InitInfo structure (!= MinImageCount) will be needed for viewports. Renamed FramesQueueSize -> ImageCount. (#2472, #2071)
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2019-04-05 17:22:24 +02:00 |
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omar
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0034e65c26
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Vulkan: Renaming demo/helper structures. Tidying up examples main.cpp.
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2019-04-04 23:40:28 +02:00 |
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omar
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4f54a527ab
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Vulkan: Renaming, we want InitInfo to source MinImageCount which is the "source" value (so viewport creation can use this). Made ImGui_ImplVulkan_DestroyFrameRenderBuffers public. (#2071)
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2019-04-04 23:13:31 +02:00 |
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omar
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66f4be2e13
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Vulkan: Added extra parameter to ImGui_ImplVulkan_RenderDrawData(). User is in charge of owning/storing 1 ImGui_ImplVulkan_FrameRenderBuffers per in-flight rendering frame. Removed ImGui_ImplVulkan_SetFramesQueueSize. (#2461, #2348, #2378, #2097, #2071, #1677)
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2019-04-04 22:27:29 +02:00 |
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omar
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54b8a65d9e
|
Examples: Vulkan: Renamed QueuedFramesCount to FramesQueueSize. Moved Framebuffer, Backbuffer to FrameData structure. (#2071)
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2019-04-04 22:12:15 +02:00 |
|
omar
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317859a3da
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Examples: Vulkan: Updated Changelog, removed debug code, tweaked code, made GLFW/SDL match each others. Initialize FrameDataForRender fields. Added Assertion. Clearing fields on DestroyFrameData(). (#2071)
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2019-04-04 22:11:13 +02:00 |
|
omar
|
43a85dd02e
|
Merge branch 'master' into docking
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2019-04-04 22:10:18 +02:00 |
|
omar
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1c3311e4d6
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Vulkan: Avoid passing negative coordinates to vkCmdSetScissor, which debug validation layers do not like.
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2019-04-04 22:09:26 +02:00 |
|
omar
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cdb109f617
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Renamed freeglut vcxproj files + Comments, Changelog (#2465)
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2019-04-03 16:25:35 +02:00 |
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omar
|
49fb8e6c45
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Merge branch 'master' into docking
# Conflicts:
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl3.cpp
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2019-04-03 11:17:26 +02:00 |
|
omar
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01e29a3933
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InputText: Fixed ImGuiInputTextFlags_AllowTabInput leading to two tabs characters being inserted if the back-end provided both Key and Character input. (#2467, #1336)
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2019-04-03 10:45:51 +02:00 |
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omar
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4a57507f75
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InputText: Work-around for buggy standard libraries where isprint('\t') returns true. (#2467, #1336)
Not using isprint. + todo items.
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2019-04-03 10:40:14 +02:00 |
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omar
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3a737e665a
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Examples: Vulkan: Added missing support for 32-bit indices (#define ImDrawIdx unsigned int). + demo typo
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2019-04-02 10:36:35 +02:00 |
|
omar
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e21bbee311
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Examples: DirectX9: Fixed erroneous assert in ImGui_ImplDX9_InvalidateDeviceObjects(). FreeType: Fixed suggested code to not require an initial build call.. (#2454)
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2019-03-29 18:32:57 +01:00 |
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omar
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512d39d031
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Examples: OpenGL3: Minor tweaks, clarifications + not calling glBindBuffer more than necessary in the render loop.
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2019-03-29 16:17:30 +01:00 |
|
omar
|
a33d45d7cd
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Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
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2019-03-28 15:48:25 +01:00 |
|
omar
|
20188b19d6
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Comments (#2441) + Freeglut fixes (#2430)
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2019-03-26 12:16:23 +01:00 |
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omar
|
cf1b02e54e
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Rearrange code in UpdateMouseWheel(). (#2424, #1463) + Fix old io.FontAllowUserScaling feature (probably should be made obsolete, but until then best fixed)
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2019-03-25 19:40:19 +01:00 |
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omar
|
9350158d61
|
Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_internal.h
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2019-03-25 16:08:09 +01:00 |
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omar
|
3d8ea352d1
|
InputText: Fixed selection background starts rendering one frame after the cursor movement when first transitioning from no-selection to has-selection. (Bug in 1.69) (#2436) [@Nazg-Gul]
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2019-03-25 16:06:30 +01:00 |
|
omar
|
857381b9ca
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GetMouseDragDelta(): also returns the delta on the mouse button released frame. Verify that mouse positions are valid otherwise returns zero. Removed obsolete comment. Tweaked demo. (#2419)
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2019-03-15 15:03:37 +01:00 |
|
omar
|
ff03ae503b
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Examples: OpenGL: Added a dummy GL call + comments in ImGui_ImplOpenGL3_Init() to detect uninitialized GL function loaders early, and help users understand what they are missing. (#2421)
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2019-03-15 13:09:07 +01:00 |
|
omar
|
cf2c52282d
|
Version 1.70 WIP
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2019-03-15 13:07:30 +01:00 |
|
omar
|
b1af4d36ce
|
Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
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2019-03-13 15:30:35 +01:00 |
|
omar
|
55c02099c5
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Version 1.69, comments, typos
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2019-03-13 15:29:43 +01:00 |
|
omar
|
53e0c13be2
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TabBar: Reworked scrolling policy (when ImGuiTabBarFlags_FittingPolicyScroll is set) to teleport the view when aiming at a tab far away the visible section, and otherwise accelerate the scrolling speed to cap the scrolling time to 0.3 seconds.
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2019-03-12 20:57:02 +01:00 |
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omar
|
99d8425173
|
TabBar: Fixed Tab tooltip code making drag and drop tooltip disappear during the frame where the drag payload activate a tab.
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2019-03-12 18:56:19 +01:00 |
|
omar
|
9afb849e16
|
Merge branch 'master' into docking
# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
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2019-03-12 18:28:47 +01:00 |
|
omar
|
cfa8f672f6
|
Examples: GLFW, SDL: Preserve DisplayFramebufferScale when main viewport is minimized. (This is particularly useful for the viewport branch because we are not supporting per-viewport frame-buffer scale. It fixes windows not refreshing when main viewport is minimized.) (#2416)
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2019-03-12 18:27:14 +01:00 |
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omar
|
897badec7a
|
Demo: InputText: Demonstrating use of ImGuiInputTextFlags_CallbackResize. (#2006, #1443, #1008).
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2019-03-12 11:24:49 +01:00 |
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omar
|
a92c587c75
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Added GetGlyphRangesVietnamese() helper. (#2403)
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2019-03-11 22:02:59 +01:00 |
|
omar
|
f7db4fad31
|
Merge branch 'master' into docking
# Conflicts:
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
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2019-03-11 16:08:16 +01:00 |
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Haldean Brown
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79bb4ce128
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Added ImGuiColorEditFlagsFlags_InputHSV. (#2383, #2384)
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2019-03-08 18:16:41 +01:00 |
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