Renamed freeglut vcxproj files + Comments, Changelog (#2465)

This commit is contained in:
omar 2019-04-03 16:23:50 +02:00
parent ece322ff12
commit cdb109f617
7 changed files with 12 additions and 9 deletions

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@ -49,7 +49,9 @@ Other Changes:
- Examples: OpenGL3: Minor tweaks + not calling glBindBuffer more than necessary in the render loop.
- Examples: Vulkan: Added missing support for 32-bit indices (#define ImDrawIdx unsigned int).
- Examples: DirectX9: Fixed erroneous assert in ImGui_ImplDX9_InvalidateDeviceObjects(). (#2454)
- Examples: FreeGLUT: Made io.DeltaTime always > 0. (#2430)
- Examples: GLUT: Fixed existing FreeGLUT example to work with regular GLUT. (#2465) [@andrewwillmott]
- Examples: GLUT: Renamed imgui_impl_freeglut.cpp/.h to imgui_impl_glut.cpp/.h. (#2465) [@andrewwillmott]
- Examples: GLUT: Made io.DeltaTime always > 0. (#2430)
-----------------------------------------------------------------------

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@ -104,7 +104,7 @@ List of Platforms Bindings in this repository:
imgui_impl_osx.mm ; macOS native API
imgui_impl_sdl.cpp ; SDL2 (Windows, macOS, Linux, iOS, Android) https://www.libsdl.org
imgui_impl_win32.cpp ; Win32 native API (Windows)
imgui_impl_glut.cpp ; GLUT (if you really miss the 90's)
imgui_impl_glut.cpp ; GLUT/FreeGLUT (not recommended unless really miss the 90's)
List of Renderer Bindings in this repository:
@ -224,7 +224,7 @@ example_allegro5/
= main.cpp + imgui_impl_allegro5.cpp
example_glut_opengl2/
GLUT (E.g., FreeGLUT on Linux/Windows, GLUT framework on OSX) + OpenGL2.
GLUT (e.g., FreeGLUT on Linux/Windows, GLUT framework on OSX) + OpenGL2.
= main.cpp + imgui_impl_glut.cpp + imgui_impl_opengl2.cpp
example_marmalade/

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@ -1,7 +1,7 @@
// dear imgui: standalone example application for GLUT + OpenGL2, using legacy fixed pipeline
// dear imgui: standalone example application for GLUT/FreeGLUT + OpenGL2, using legacy fixed pipeline
// If you are new to dear imgui, see examples/README.txt and documentation at the top of imgui.cpp.
// !!! GLUT IS OBSOLETE SOFTWARE. Using GLUT is not recommended unless you really miss the 90's. !!!
// !!! GLUT/FreeGLUT IS OBSOLETE SOFTWARE. Using GLUT is not recommended unless you really miss the 90's. !!!
// !!! If someone or something is teaching you GLUT in 2019, you are being abused. Please show some resistance. !!!
#include "imgui.h"

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@ -1,7 +1,7 @@
// dear imgui: Platform Binding for GLUT
// dear imgui: Platform Binding for GLUT/FreeGLUT
// This needs to be used along with a Renderer (e.g. OpenGL2)
// !!! GLUT IS OBSOLETE SOFTWARE. Using GLUT is not recommended unless you really miss the 90's. !!!
// !!! GLUT/FreeGLUT IS OBSOLETE SOFTWARE. Using GLUT is not recommended unless you really miss the 90's. !!!
// !!! If someone or something is teaching you GLUT in 2019, you are being abused. Please show some resistance. !!!
// Issues:
@ -15,6 +15,7 @@
// CHANGELOG
// (minor and older changes stripped away, please see git history for details)
// 2019-04-03: Misc: Renamed imgui_impl_freeglut.cpp/.h to imgui_impl_glut.cpp/.h.
// 2019-03-25: Misc: Made io.DeltaTime always above zero.
// 2018-11-30: Misc: Setting up io.BackendPlatformName so it can be displayed in the About Window.
// 2018-03-22: Added GLUT Platform binding.

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@ -1,7 +1,7 @@
// dear imgui: Platform Binding for GLUT
// dear imgui: Platform Binding for GLUT/FreeGLUT
// This needs to be used along with a Renderer (e.g. OpenGL2)
// !!! GLUT IS OBSOLETE SOFTWARE. Using GLUT is not recommended unless you really miss the 90's. !!!
// !!! GLUT/FreeGLUT IS OBSOLETE SOFTWARE. Using GLUT is not recommended unless you really miss the 90's. !!!
// !!! If someone or something is teaching you GLUT in 2019, you are being abused. Please show some resistance. !!!
// Issues: