Stuff from work:
Removed reference to unused GL/glu.h header file, which is missing on
some Linux systems.
Fl_Gl_Window has a new method to allow you to get and set the context:
void Fl_Gl_Window::context(void*, int destroy = 0)
void* Fl_Gl_Window::context() const;
Return or set a pointer to the GLContext that this window is
using. This is a system-dependent structure, but it is portable to
copy the context from one window to another. You can also set it to
NULL, which will force FLTK to recreate the context the next time
make_current() is called, this is useful for getting around bugs in
OpenGL implementations.
If destroy_flag is true the context will be destroyed by fltk when
the window is destroyed, or when the mode() is changed, or the next
time context(x) is called.
Some cleanup of Fl_Gl_Choice to move most of the system dependent
#ifdefs into Fl_Gl_Choice.cxx.
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windows.
Fl_Input::replace(...) correctly updates the display if the replaced
region does not include the mark, point, or selected region.
Added Fl::add_check(...), Fl::remove_check, and Fl::has_check. These
are similar to idle callbacks but are only called just before it waits
for new events. They can be used to watch for changes in global state
and respond to them.
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APIENTRY should appear between the return type and function name.
WIN32 is defined by MSVC++, not _WIN32. Updated the sources to work
with both.
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"repeat_timeout", which is shorter and more accurately describes what
it does.
GLUT_STROKE_*_ROMAN in glut.h are defined as 0,1 on WIN32 to match the
glut header files there.
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Alexander Rabi Beels. This will not affect things much because WORDWRAP
is normally disabled. However it fixes a few bugs with word+line selection
and with up/down arrows working when there are tabs or control characters
in the text. I modified his patches so no changes are needed to the
header files to enable wordwrap and so that very long words scroll
horizontally rather than break between letters.
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add_timeout will now do the callback at time t after the call to
add_timeout, like before.
add_interval_timeout is a new call that measures time from when the
last timeout was called. This has slightly less overhead and allows
accurate spacing of timeouts.
Patch from Stuart Levy so the *last* widget in an Fl_Pack may be
resizable. This should be compatable because resizable didn't do
anything before so there was no reason to set it.
Makefiles for no-cygwin from Paul Baxter (see README.win32 for info).
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tested this, but I believe this is why I keep getting mail about glut
not linking on win32. If anybody can check this please do so!)
Fix for sliders so that clicking on one with a small (or zero)
slider_size will not move the slider.
I put Fl_Button.H in fl_shortcut.cxx so that it gets the FL_EXTERN for
fl_old_shortcut() (and also assures the declarations match).
Fixed xpaint link in the documentation.
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were already.)
Looks like I forgot to commit those changes to eliminate Mesa dependancy in
the code. Here it is.
Carl
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Updated email addresses to point to fltk.org domain...
Updated README and CHANGES files accordingly.
Updated makeinclude and Makefile files to put -L../lib before the
LDFLAGS/GLDFLAGS to avoid problem reported by Alexander.
documentation/Makefile wasn't including makeinclude.
Updated FLUID about window to show version 1.0.9.
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Fixed hardware overlays. The problem was the new fl_clipped() code,
which tests against the current window size. The hardware overlay
code did not set the current window when drawing the overlay. I
needed hardware overlay for DD's code, I'm not sure if these fixes are
good enough to enable this in our general release. Hardware overlay
still only works on SGI Irix.
Some patches to turn off the MSVC++ -Oa (assumme no aliasing)
optimization flag. Suprisingly this only broke a few parts of fltk,
or at least these are the only ones I found.
Does not unmap child windows when the main window is iconized. This
reduces flashing when the window is deiconized.
Fl::key() is set to zero by all events except key down/up. This will
allow you to reliably test if an event or callback was produced by a
keystroke. Fixes the bug posted about stopping Escape from closing
the window.
User defined cursors on OpenGL windows slowed down NT a *LOT*. Some
attempts to fix this by turning off the cursor while drawing the
window.
Filename completion in the file chooser works better on NT. Typing
TAB fixes the case of everything you typed to match the shortest name
that can be completed.
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the window list. This window is used as the "parent" of any modal
windows you create so it is a good idea to be able to change it.
Normally it is whatever window got the last event.
Fixed Fl_Menu::global handler to use first_window so if a modal window
pops up in response it is parented to the window containing the
menubar rather than the current top window. This was an annoying bug!
Copied fl_line_style() and the line_style demo over from fltk 2.0
because I am tired of mailing this code to people. Better to advertise this
as "added fl_line_style() function to set line thickness, dash patterns,
and end caps".
Fixed the documentation for these changes.
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Updated the configure script for *BSD and GCC 2.95 (-fno-exceptions)
Added install rule to documentation directory.
Dumped old packages directory; added traditional RPM spec file and EPM
list file (that replace all of the packages stuff)
The FLUID man page is now "fluid.1" for the formatted page and "fluid.man"
for the non-formatted page, since only IRIX uses pack'd formatted man pages.
Whew!
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before any widgets are created, in order to change the default size of
the fonts used. The most useful thing that can be done is to set it to
12 so that the default font size matches Win32.
I also fixed the menubar drawing a bit so that a menubar with a FL_FLAT_BOX
draws correctly.
It should also be documented that "Fl::set_color(Fl_Color(15),0,0,128);"
can be used to get Win32-style highlighting of menus and text items. This
is not portable to fltk 2.0.
With these changes it should be easier to get fltk to look just like Win32.
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Enumerations.H so they are available to any fltk programs.
More fixes to the fake-overlay code in Fl_Gl_Window (it did not work on
Win32 when there were 2 different-sized windows)
Fix to Fl_compose to not quote the Delete key fixed to allow the right-
control key to still be the compose prefix and to allow it to quote
control characters.
OSF1 used the same parameters for scandir as SGI and unlike Linux and
apparently most other Unix's
fl_ask, message, etc windows are resizable, which is useful if you use
them to display arbitrary output from a program.
On Win32 non_modal (but not modal) windows have close and size boxes, as per
popular demand at Digital Domain.
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Applied colors patch.
Updated doco makefile for current version of HTMLDOC.
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already-created X connection. This should help with interoperability
with Xt or other toolkits.
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Fl_add_idle adds new functions to the end of the queue ring, rather than the
start, so they are executed in the order added, and a callback that adds
itself does not prevent others from being called.
Fluid lets you type in code that starts with '#' for cpp directives.
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1. Browser responds to FL_KEYBOARD as well as FL_SHORTCUT. If you subclass
it to accept focus then keyboard navigation will work. I could not do his full
patch as it broke the file chooser's tab completion and perhaps other programs.
2. Fl_Tile and Fl_Tabs do their callback when the user changes their display.
3. Made some of the private methods of Fl_Browser protected.
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Cast in draw_pixmap that produced an error in the OSF1 compiler fixed.
Error in emulation of GLUT_KEY_F?()
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and second, we have (I thought) a check in the configure script for this
anyways...
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Overlay on a single buffered Fl_Gl_Window is faked more accurately when
there is no overlay hardware.
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Fluid writes "class foo;" to the header and c file without prepending
"extern" or "static". This patch also does this to "class foo bar;"
which is wrong...
Tabs draw very short labels.
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under BCC.
Fluid will output A::B::C names for nested classes.
Fl_Browser::lineposition(n, BOTTOM) will align the bottom of the line
rather than the top with the bottom of the browser.
The connect program does wait() so that it does not leave a zombie for
every one of your ppp connections.
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Fixed browser bug in item_width() - would read past the end of the string
under certain circumstances.
Fixed browser resize bug - wasn't updating bounding box during check, so
it could get in an infinite loop.
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Fixed missing fdsets variable in Fl_win32.cxx
Removed unused maxfd variable in Fl_win32.cxx
FLUID now outputs the window constructor with x,y arguments if
the class name is Fl_Group (this allows you to setup classes
using FLUID) Add extra code after all the widgets to move them
to the desired offset within the window.
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as many connections as you want (up to the maximum number handled by
select()).
Fl::remove_fd(fd, when) added. This allows you to remove the read,
write, and error callbacks individually. Fl::remove_fd(fd) does
Fl::remove_fd(fd,-1).
Fl::add_fd() calls Fl::remove_fd(), so it can be used safely to
replace callbacks with new ones for the same file descriptor.
Fl::add_timeout() also dynamically allocates it's array so there is no
limit on the number of pending timeouts.
I cut/pasted the changes into the Windoze version but this is
UNTESTED! Somebody please do a test compile.
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Includes a real bug that was in Fl_Gl_Window.c (#if WIN32)
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set angle2 < angle1. Deleted the unimplemented direction() control.
Fixed the documentation, this new code allows any 2 values for the
angles as long as abs(a-b)<=360.
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correctly, but it is likely that someone who remembers their high school
math could make it _much_ more efficient (I just hacked away 'till it
worked).
-Carl
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Updated WIN32 Debug target to not change inlining option
from the default (causes an error with VC++ 6.0)
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"i" member.
fl_draw.H had line style definitions in it, but FLTK 1.0 doesn't have
line style support (that's for 1.1).
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it takes a window pointer, and grab(0) releases. You can now call grab
repeatedly with the same or different values without it failing. The old
Fl::grab() and Fl::release() are emulated in inline functions in Fl.H
Added Fl_Menu_::copy(Fl_Menu_Item*), which will be useful for fluid, although
that use is nyi.
Fixes and cleanup to the code for Fl_Menu_::add(...).
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behavior can be restored by calling Fl_Chart::maxsize(), otherwise entries
can be added until you run out of memory.
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- Fl_Clock now uses the Fl_Clock_Output base class to get the
system time.
- Fl_Window::iconize() and Fl_Window::icon() now coexist
peacefully with all X window managers.
- Minor fixes to mandelbrot and shape demos.
- Menu code cleanup.
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- Added #defines for Visual C++ to speed up compiles.
- Added FLTK.DLL project to visualc directory.
- Added editor project to visualc directory.
- Added icon() method to Fl_Window class.
- Implemented xclass() method for WIN32.
- Fixed extern declaration of fl_send_extra_move in Fl_Menu_Window.cxx.
- scandir_win32.c needed to include <stdlib.h>.
- Added fix from Bill for fl_width() bug.
- Updated fix for Fl_Input to default to FL_DOWN_BOX.
- Added visible() check for children of Fl_Pack.
- Added WinMain() function to library.
- Now show console window in debug mode.
- Fixed demo.menu and demo.cxx to work under WIN32.
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- Double-buffered window fixes.
- Tabs fixes.
- X/WIN32 fixes.
- Fl_Input fixes.
- Support for vsnprintf and friends.
- Support for printf-style arguments in utility functions.
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Fixed all source files with MS-DOS/Windows line termination (CR+LF) instead
of standard line termination (LF only).
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