+ Added HAVE_GL,HAVE_GL_OVERLAY to Doxyfile defines
+ many obsolete api signature causing to be igmored by doxygen have been fixed, more to come and this is good! (we are forced to refresh these api and be up-to-date to have them documented...)
+ Added a Fl_Gl_Window::draw() method that raises a Fl::fatal() message if used directly. The old doc said it was a pure virtual which is not true. one can easily create a Fl_Gl_Window created, this won't work of course but is subject to trouble.
Now the Fl_Gl_Window doxygenize beautifully and content is more accurate.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6286 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Added a FPS indicator to the fractals demo for testing purposes.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4342 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
configure.in:
- 10.4 doesn't include libsupc++.a, so we need to use g++ when compiling.
src/Fl_Help_View.cxx:
- Fl_Help_View::format_table(): missing initialization of font and fsize.
src/Fl_Text_Buffer.cxx:
- Fl_Text_Buffer::remove_rectangle(): missing initialization of endOffset.
src/Fl_Gl_Window.cxx:
- Fl_Gl_Window::flush(): use 0xff instead of ~0 for clear_damage() call.
test/keyboard.cxx:
- Apparently unnamed structs are not supported by Apple's GCC 4.0...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4301 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Use fl_yes and fl_no for the Forms emulation, instead of the hardcoded
strings.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4283 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
- removed all #warning statemnets and explained caveats with regular
// warning lines
- made GL text rendering work again (may use wrong fonts since agl doesn't
really support ATS)
- removed horizontal jittering in Fl_Input_ caused by fractional text
positions. Unfortunatly, this does not work for Fl_Text_Display, which
not only jitters, but also became horendously slow due to the complex
font rendering in Quartz)
I will fix some of the speed issues in fl_measure this afternoon, and
also improve on the 'innards' for rgb data rendering. After that, I will
have to leave the Quartz port alone for a while due to lack of time.
I suggest we make another rc in the next days.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3812 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
turn defined USE_QUARTZ to 1 and defines __APPLE_QUARTZ__. If Quartz
is not disabled, it will define __APPLE_QD__ for Quickdraw.
I also replaced all relevand #ifdef __APPLE__ with #ifdef __APPLE_QD__
#elif defined(__APPLE_QUARTZ__). This does not affect the compile at
this time and both version will generate the same Quickdraw code.
I will start to replace all QD calls with Quartz calls for the
remainder of the week until I can completely remove all QD calls from
the Quartz branch.
Thanks to Robert Smith for a great initial Quartz implementation.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3782 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
the parent window not setting its xywh members until after the children
have resized...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2960 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
methods/constants to support Fl_Output as a special case of Fl_Input
(you can do everything but change the text in Fl_Output...)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2073 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
all events except Mac menus are now handled using Carbon,
window activation fixed,
GL_SWAP_TYPE default changed to make gl_overlay work.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1874 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Almost all test applications run out of the box (->Makefile). See more
information in README.mac .
Changes:
- message handling
- access to opaque port structures
- image, bitmap, pixmap support
- most OpenGL stuff
- window styles
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1812 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
after OpenGL mode change.
After changing from single- to doublebuffered OpenGL, glClear would
write into the FRONbuffer and swap_buffers would not send a glFlush().
(nVidia GeForce2 MX/MX 400, 2560x1024 pixel, 16bit)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1805 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
**** THIS CODE COMPILES BUT DOES NOT WORK. ****
TODO: fix event handling - getting blank windows, etc.
TODO: re-port OpenGL code.
TODO: add support for images with alpha.
TODO: add support for more then just beeps in fl_beep().
TODO: other stuff I'm sure...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1765 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Stuff from work:
Removed reference to unused GL/glu.h header file, which is missing on
some Linux systems.
Fl_Gl_Window has a new method to allow you to get and set the context:
void Fl_Gl_Window::context(void*, int destroy = 0)
void* Fl_Gl_Window::context() const;
Return or set a pointer to the GLContext that this window is
using. This is a system-dependent structure, but it is portable to
copy the context from one window to another. You can also set it to
NULL, which will force FLTK to recreate the context the next time
make_current() is called, this is useful for getting around bugs in
OpenGL implementations.
If destroy_flag is true the context will be destroyed by fltk when
the window is destroyed, or when the mode() is changed, or the next
time context(x) is called.
Some cleanup of Fl_Gl_Choice to move most of the system dependent
#ifdefs into Fl_Gl_Choice.cxx.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1413 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
windows.
Fl_Input::replace(...) correctly updates the display if the replaced
region does not include the mark, point, or selected region.
Added Fl::add_check(...), Fl::remove_check, and Fl::has_check. These
are similar to idle callbacks but are only called just before it waits
for new events. They can be used to watch for changes in global state
and respond to them.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1347 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
APIENTRY should appear between the return type and function name.
WIN32 is defined by MSVC++, not _WIN32. Updated the sources to work
with both.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1343 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
if you turned resizable() off because it turned it back on to resize
the overlay window. This patch avoids changing resizable().
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1301 ea41ed52-d2ee-0310-a9c1-e6b18d33e121