This update ought to work with
fltk-config [--use-images] [--use-gl] --compile <c source file>
on both Windows and Unix/Linux when built with CMake. It was tested
under Windows and Linux using fltk-config directly from the build tree,
but it should work as well after installation.
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Several other platform-independent source files (e.g., Fl_Browser.cxx, Fl_Group.cxx) use malloc/realloc/free without
including a special header file for the Windows platform. Thus, Fl_Table.cxx can just be likewise.
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These were introduced at r12647, that is, during development of the 1.4 API.
These functions provided windowless support only on the MacOS platform,
where this can be obtained without those functions.
Windowless support on other platforms would require changing the event
loop. There's no evidence from STR's there's a demand for windowless mode
on other platforms.
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It's also necessary to prevent FLTK from rescaling windows moved between screens with different DPI's.
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FLTK reads during fl_open_display() the scaling factor of each screen and uses that to transform
FLTK units into screen units. This change avoids this reading if the app declared to be DPI-aware
though a manifest, a symptom that the app supports HighDPI independently from FLTK.
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This makes 'fltk-config --compile' work with simple test applications
like hello.cxx etc.
It may not yet work with other options though, particularly with
--use-gl or --use-images, but it's an improvement.
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This became unused when window scaling no longer involved window destruction/recreation.
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Most other platform-dependent types of FL/platform_types.h are also documented.
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Also, for Fl::run_also_windowless() and Fl::wait_also_windowless(), mention that
MacOS is a platform supporting the windowless mode and what happens with
platforms that don't support it.
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Some debug messages are included, but currently disabled.
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Replace compiler/preprocessor/platform macro "WIN32" with "_WIN32".
Replace "WIN32" in text and documentation with "Windows".
Replace "MSWindows" with "Windows".
To do: README.Windows.txt (and maybe other documentation as well)
needs updates.
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This commit also simplifies the platform-dependent support of fl_read_image():
only Fl_XXX_Screen_Driver::read_win_rectangle() contains platform-specific
code to capture pixels from the current window or from an offscreen buffer.
Platform-independent function Fl_Screen_Driver::traverse_to_gl_subwindows()
captures subwindows that intersect with the area fl_read_image() targets.
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Because these functions are related to Fl_Screen_Driver::wait(double)
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The default handling of cmd-Q/Quit program under MacOS was to terminate the
program if all its windows are closed without returning from FLTK's event loop.
This was running against a strong design feature of FLTK that programs
should always complete their event loop and return from main() when cleanly
terminating.
In the new code for the MacOS platform, cmd-Q/Quit program no longer terminates
the program. Instead, the event loop is interrupted and a call to Fl::program_should_quit()
allows to detect that program termination has been requested, if necessary.
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Rename altsvgrast.h to its original name nanosvg.h and use a new
GitHub fork of nanosvg to maintain FLTK specific patches.
https://github.com/fltk/nanosvg
The diff files (altsvgrast.diff and nanosvg.diff) are no longer necessary
and have been removed. For more information see README.bundled-libs.txt.
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This file is not used in the normal build process but was intended to
be used as a template for a platform specific file. This is likely
obsolete anyway since the new driver approach no longer uses #ifdef's
to separate platform specific code.
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The check whether mac.H or win32.H were included directly was wrong
after the recent rename of x.H to platform.H.
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This second step replaces FL/x.H with FL/platform.H in all source files.
Dependencies have been adjusted as well.
This commit completes the replacement of FL/x.H with FL/platform.H.
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This first step replaces FL/x.H with FL/platform.H but keeps a small
FL/x.H that #include's FL/platform.H for backwards compatibility.
Documentation sources in documentation/src/*.dox have been fixed,
but references in other source files need to be fixed in another step.
Dependencies have been adjusted.
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Thanks to Jakub Tata-Tyczyński for finding this and reporting it in
fltk.coredev.
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The correct fix in the previous commit (svn r12636) would have been to
replace CMAKE_SOURCE_DIR with FLTK_SOURCE_DIR since CMAKE_SOURCE_DIR is
no longer used in doxygen docs generation. Sorry for the noise.
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