Fix fl_read_image() under MacOS platform when GUI is rescaled.

This commit also simplifies the platform-dependent support of fl_read_image():
only Fl_XXX_Screen_Driver::read_win_rectangle() contains platform-specific
code to capture pixels from the current window or from an offscreen buffer.
Platform-independent function Fl_Screen_Driver::traverse_to_gl_subwindows()
captures subwindows that intersect with the area fl_read_image() targets.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12653 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Manolo Gouy 2018-02-09 13:48:22 +00:00
parent b78b2f7f5f
commit c472d5d8b7
21 changed files with 214 additions and 173 deletions

View File

@ -395,6 +395,12 @@ public:
virtual void font_name(int num, const char *name) {}
/** Support function for Fl_Shared_Image drawing */
virtual int draw_scaled(Fl_Image *img, int X, int Y, int W, int H);
/** Support function for fl_overlay_rect() and scaled GUI.
Defaut implementation may be enough */
virtual bool overlay_rect_unscaled();
/** Support function for fl_overlay_rect() and scaled GUI.
Defaut implementation may be enough */
virtual void overlay_rect(int x, int y, int w , int h) { loop(x, y, x+w-1, y, x+w-1, y+h-1, x, y+h-1); }
};
#ifndef FL_DOXYGEN

View File

@ -3,7 +3,7 @@
//
// All screen related calls in a driver style class.
//
// Copyright 1998-2017 by Bill Spitzak and others.
// Copyright 1998-2018 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
@ -126,25 +126,23 @@ public:
#if defined(FL_PORTING)
# pragma message "FL_PORTING: implement code to read RGB data from screen"
#endif
/* Both member functions read_image() and read_win_rectangle() support
the public function fl_read_image() which captures pixel data either from
/* Member function read_win_rectangle() supports the public function
fl_read_image() which captures pixel data either from
the current window or from an offscreen buffer.
A platform re-implements either read_image() or read_win_rectangle().
In the 1st case and for capture from a window, the returned pixel array
With fl_read_image() and for capture from a window, the returned pixel array
also contains data from any embedded sub-window.
In the 2nd case and for capture from a window, only data from the current
window is collected, and read_image()'s default implementation captures
pixels from any subwindow.
In the case of read_win_rectangle() and for capture from a window, only data
from the current window is collected.
A platform may also use its read_win_rectangle() implementation to capture
window decorations (e.g., title bar). In that case, it is called by
Fl_XXX_Window_Driver::capture_titlebar_and_borders().
*/
virtual uchar *read_image(uchar *p, int x, int y, int w, int h, int alpha);
virtual Fl_RGB_Image *read_win_rectangle(uchar *p, int X, int Y, int w, int h, int alpha) {return NULL;}
virtual Fl_RGB_Image *read_win_rectangle(int X, int Y, int w, int h) {return NULL;}
static void write_image_inside(Fl_RGB_Image *to, Fl_RGB_Image *from, int to_x, int to_y);
static Fl_RGB_Image *traverse_to_gl_subwindows(Fl_Group *g, uchar *p, int x, int y, int w, int h, int alpha,
static Fl_RGB_Image *traverse_to_gl_subwindows(Fl_Group *g, int x, int y, int w, int h,
Fl_RGB_Image *full_img);
// optional platform-specific key handling for Fl_Input widget
// the default implementation may be enough

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@ -221,6 +221,11 @@ unsigned Fl_Graphics_Driver::font_desc_size() {
return (unsigned)sizeof(Fl_Fontdesc);
}
bool Fl_Graphics_Driver::overlay_rect_unscaled()
{
return (scale() == int(scale()));
}
#ifndef FL_DOXYGEN
Fl_Font_Descriptor::Fl_Font_Descriptor(const char* name, Fl_Fontsize Size) {
next = 0;

View File

@ -141,45 +141,22 @@ void Fl_Screen_Driver::compose_reset() {
Fl::compose_state = 0;
}
uchar *Fl_Screen_Driver::read_image(uchar *p, int X, int Y, int w, int h, int alpha) {
uchar *image_data = NULL;
Fl_RGB_Image *img;
if (fl_find(fl_window) == 0) { // read from off_screen buffer
img = read_win_rectangle(p, X, Y, w, h, alpha);
if (!img) {
return NULL;
}
img->alloc_array = 1;
} else {
img = traverse_to_gl_subwindows(Fl_Window::current(), p, X, Y, w, h, alpha, NULL);
}
if (img) {
if (img->w() != w) {
Fl_RGB_Image *img2 = (Fl_RGB_Image*)img->copy(w, h);
delete img;
img = img2;
}
img->alloc_array = 0;
image_data = (uchar*)img->array;
delete img;
}
return image_data;
}
void Fl_Screen_Driver::write_image_inside(Fl_RGB_Image *to, Fl_RGB_Image *from, int to_x, int to_y)
/* Copy the image "from" inside image "to" with its top-left angle at coordinates to_x, to_y.
Image depth can differ between "to" and "from".
Image depths can differ between "to" and "from".
*/
{
int to_ld = (to->ld() == 0? to->w() * to->d() : to->ld());
int from_ld = (from->ld() == 0? from->w() * from->d() : from->ld());
uchar *tobytes = (uchar*)to->array + to_y * to_ld + to_x * to->d();
const uchar *frombytes = from->array;
int need_alpha = (from->d() == 3 && to->d() == 4);
for (int i = 0; i < from->h(); i++) {
if (from->d() == to->d()) memcpy(tobytes, frombytes, from->w() * from->d());
else {
for (int j = 0; j < from->w(); j++) {
memcpy(tobytes + j * to->d(), frombytes + j * from->d(), from->d());
if (need_alpha) *(tobytes + j * to->d() + 3) = 0xff;
}
}
tobytes += to_ld;
@ -193,45 +170,31 @@ Image depth can differ between "to" and "from".
Arguments when this function is initially called:
g: a window or GL window
p: as in fl_read_image()
x,y,w,h: a rectangle in window g's coordinates
alpha: as in fl_read_image()
full_img: NULL
Arguments when this function recursively calls itself:
g: an Fl_Group
p: as above
x,y,w,h: a rectangle in g's coordinates if g is a window, or in g's parent window coords if g is a group
alpha: as above
full_img: NULL, or a previously captured image that encompasses the x,y,w,h rectangle and that
will be partially overwritten with the new capture
Return value:
An Fl_RGB_Image* of depth 4 if alpha>0 or 3 if alpha = 0 containing the captured pixels.
An Fl_RGB_Image*, the depth of which is platform-dependent, containing the captured pixels.
*/
Fl_RGB_Image *Fl_Screen_Driver::traverse_to_gl_subwindows(Fl_Group *g, uchar *p, int x, int y, int w, int h, int alpha,
Fl_RGB_Image *Fl_Screen_Driver::traverse_to_gl_subwindows(Fl_Group *g, int x, int y, int w, int h,
Fl_RGB_Image *full_img)
{
if ( g->as_gl_window() ) {
Fl_Plugin_Manager pm("fltk:device");
Fl_Device_Plugin *pi = (Fl_Device_Plugin*)pm.plugin("opengl.device.fltk.org");
if (!pi) return full_img;
Fl_RGB_Image *img = pi->rectangle_capture(g, x, y, w, h);
if (full_img) full_img = img;
else {
uchar *data = ( p ? p : new uchar[img->w() * img->h() * (alpha?4:3)] );
full_img = new Fl_RGB_Image(data, img->w(), img->h(), alpha?4:3);
if (!p) full_img->alloc_array = 1;
if (alpha) memset(data, alpha, img->w() * img->h() * 4);
write_image_inside(full_img, img, 0, 0);
delete img;
}
full_img = pi->rectangle_capture(g, x, y, w, h);
}
else if ( g->as_window() && (!full_img || (g->window() && g->window()->as_gl_window())) ) {
// the starting window or one inside a GL window
if (full_img) g->as_window()->make_current();
int alloc_img = (full_img != NULL || p == NULL); // false means use p, don't alloc new memory for image
full_img = Fl::screen_driver()->read_win_rectangle( (alloc_img ? NULL : p), x, y, w, h, alpha);
full_img = Fl::screen_driver()->read_win_rectangle(x, y, w, h);
}
int n = g->children();
for (int i = 0; i < n; i++) {
@ -249,8 +212,8 @@ Fl_RGB_Image *Fl_Screen_Driver::traverse_to_gl_subwindows(Fl_Group *g, uchar *p,
if (origin_y + height > c->y() + c->h()) height = c->y() + c->h() - origin_y;
if (origin_y + height > y + h) height = y + h - origin_y;
if (width > 0 && height > 0) {
Fl_RGB_Image *img = traverse_to_gl_subwindows(c->as_window(), p, origin_x - c->x(),
origin_y - c->y(), width, height, alpha, full_img);
Fl_RGB_Image *img = traverse_to_gl_subwindows(c->as_window(), origin_x - c->x(),
origin_y - c->y(), width, height, full_img);
if (img == full_img) continue;
int top;
if (c->as_gl_window()) {
@ -264,7 +227,7 @@ Fl_RGB_Image *Fl_Screen_Driver::traverse_to_gl_subwindows(Fl_Group *g, uchar *p,
delete img;
}
}
else traverse_to_gl_subwindows(c->as_group(), p, x, y, w, h, alpha, full_img);
else traverse_to_gl_subwindows(c->as_group(), x, y, w, h, full_img);
}
return full_img;
}

View File

@ -157,7 +157,7 @@ void Fl_Widget_Surface::print_window_part(Fl_Window *win, int x, int y, int w, i
win->show();
Fl::check();
win->driver()->flush(); // makes the window current
Fl_RGB_Image *img = Fl_Screen_Driver::traverse_to_gl_subwindows(win, NULL, x, y, w, h, 0, NULL);
Fl_RGB_Image *img = Fl_Screen_Driver::traverse_to_gl_subwindows(win, x, y, w, h, NULL);
Fl_Shared_Image *shared = Fl_Shared_Image::get(img);
shared->scale(w, h, 1, 1);
if (save_front != win) save_front->show();

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@ -2710,17 +2710,17 @@ void Fl_WinAPI_Window_Driver::capture_titlebar_and_borders(Fl_Shared_Image *&top
// capture the 4 window sides from screen
Fl_WinAPI_Screen_Driver *dr = (Fl_WinAPI_Screen_Driver *)Fl::screen_driver();
if (htop) {
r_top = dr->read_win_rectangle_unscaled(NULL, r.left, r.top, r.right - r.left, htop, 0);
r_top = dr->read_win_rectangle_unscaled(r.left, r.top, r.right - r.left, htop);
top = Fl_Shared_Image::get(r_top);
if (DWMscaling != 1)
top->scale(ww, htop / DWMscaling, 0, 1);
}
if (wsides) {
r_left = dr->read_win_rectangle_unscaled(NULL, r.left, r.top + htop, wsides, h() * scaling, 0);
r_left = dr->read_win_rectangle_unscaled(r.left, r.top + htop, wsides, h() * scaling);
left = Fl_Shared_Image::get(r_left);
r_right = dr->read_win_rectangle_unscaled(NULL, r.right - wsides, r.top + htop, wsides, h() * scaling, 0);
r_right = dr->read_win_rectangle_unscaled(r.right - wsides, r.top + htop, wsides, h() * scaling);
right = Fl_Shared_Image::get(r_right);
r_bottom = dr->read_win_rectangle_unscaled(NULL, r.left, r.bottom - hbottom, ww, hbottom, 0);
r_bottom = dr->read_win_rectangle_unscaled(r.left, r.bottom - hbottom, ww, hbottom);
bottom = Fl_Shared_Image::get(r_bottom);
if (scaling != 1) {
left->scale(wsides, h(), 0, 1);

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@ -4,7 +4,7 @@
// Definition of Apple Cocoa Screen interface
// for the Fast Light Tool Kit (FLTK).
//
// Copyright 2010-2017 by Bill Spitzak and others.
// Copyright 2010-2018 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
@ -40,6 +40,7 @@
class Fl_Window;
class Fl_Input;
class Fl_RGB_Image;
class FL_EXPORT Fl_Cocoa_Screen_Driver : public Fl_Screen_Driver
{
@ -87,7 +88,6 @@ public:
int insertion_point_location(int *px, int *py, int *pheight);
virtual int dnd(int use_selection);
virtual int compose(int &del);
virtual uchar *read_image(uchar *p, int x, int y, int w, int h, int alpha);
virtual int input_widget_handle_key(int key, unsigned mods, unsigned shift, Fl_Input *input);
virtual int get_mouse(int &x, int &y);
virtual void enable_im();
@ -100,6 +100,7 @@ public:
virtual APP_SCALING_CAPABILITY rescalable() { return SYSTEMWIDE_APP_SCALING; }
virtual float scale(int n) {return scale_;}
virtual void scale(int n, float f) { scale_ = f;}
virtual Fl_RGB_Image *read_win_rectangle(int X, int Y, int w, int h);
virtual int run_also_windowless();
virtual int wait_also_windowless(double delay);
private:

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@ -256,70 +256,6 @@ int Fl_Cocoa_Screen_Driver::compose(int &del) {
return 1;
}
uchar * // O - Pixel buffer or NULL if failed
Fl_Cocoa_Screen_Driver::read_image(uchar *p, // I - Pixel buffer or NULL to allocate
int x, // I - Left position
int y, // I - Top position
int w, // I - Width of area to read
int h, // I - Height of area to read
int alpha)// I - Alpha value for image (0 for none)
{
uchar *base;
int rowBytes, delta;
float s = 1;
int ori_w = w, ori_h = h;
if (fl_window == NULL) { // reading from an offscreen buffer
CGContextRef src = (CGContextRef)Fl_Surface_Device::surface()->driver()->gc(); // get bitmap context
base = (uchar *)CGBitmapContextGetData(src); // get data
if(!base) return NULL;
int sw = CGBitmapContextGetWidth(src);
int sh = CGBitmapContextGetHeight(src);
if( (sw - x < w) || (sh - y < h) ) return NULL;
rowBytes = CGBitmapContextGetBytesPerRow(src);
delta = CGBitmapContextGetBitsPerPixel(src)/8;
Fl_Image_Surface *imgs = (Fl_Image_Surface*)Fl_Surface_Device::surface();
int fltk_w, fltk_h;
imgs->printable_rect(&fltk_w, &fltk_h);
s = sw / float(fltk_w);
x *= s; y *= s; w *= s; h *= s;
if (x + w > sw) w = sw - x;
if (y + h > sh) h = sh - y;
}
else { // reading from current window
Fl_Cocoa_Window_Driver *d = Fl_Cocoa_Window_Driver::driver(Fl_Window::current());
base = d->bitmap_from_window_rect(x,y,w,h,&delta);
if (!base) return NULL;
rowBytes = delta*w;
x = y = 0;
}
// Allocate the image data array as needed...
int d = alpha ? 4 : 3;
if (!p) p = new uchar[w * h * d];
// Initialize the default colors/alpha in the whole image...
memset(p, alpha, w * h * d);
// Copy the image from the off-screen buffer to the memory buffer.
int idx, idy; // Current X & Y in image
uchar *pdst, *psrc;
for (idy = y, pdst = p; idy < h + y; idy ++) {
for (idx = 0, psrc = base + idy * rowBytes + x * delta; idx < w; idx ++, psrc += delta, pdst += d) {
pdst[0] = psrc[0]; // R
pdst[1] = psrc[1]; // G
pdst[2] = psrc[2]; // B
}
}
if (fl_window != NULL) delete[] base;
if (s != 1) {
Fl_RGB_Image *rgb = new Fl_RGB_Image(p, w, h, alpha ? 4 : 3);
rgb->alloc_array = 1;
Fl_RGB_Image *rgb2 = (Fl_RGB_Image*)rgb->copy(ori_w, ori_h);
rgb2->alloc_array = 0;
delete rgb;
p = (uchar*)rgb2->array;
delete rgb2;
}
return p;
}
int Fl_Cocoa_Screen_Driver::input_widget_handle_key(int key, unsigned mods, unsigned shift, Fl_Input *input)
{
@ -401,6 +337,67 @@ void Fl_Cocoa_Screen_Driver::offscreen_size(Fl_Offscreen off, int &width, int &h
height = CGBitmapContextGetHeight(off);
}
Fl_RGB_Image *Fl_Cocoa_Screen_Driver::read_win_rectangle(int X, int Y, int w, int h)
{
int bpp, bpr, depth = 4;
uchar *base, *p;
if (!fl_window) { // read from offscreen buffer
float s = 1;
CGContextRef src = (CGContextRef)Fl_Surface_Device::surface()->driver()->gc(); // get bitmap context
base = (uchar *)CGBitmapContextGetData(src); // get data
if(!base) return NULL;
int sw = CGBitmapContextGetWidth(src);
int sh = CGBitmapContextGetHeight(src);
if( (sw - X < w) || (sh - Y < h) ) return NULL;
bpr = CGBitmapContextGetBytesPerRow(src);
bpp = CGBitmapContextGetBitsPerPixel(src)/8;
Fl_Image_Surface *imgs = (Fl_Image_Surface*)Fl_Surface_Device::surface();
int fltk_w, fltk_h;
imgs->printable_rect(&fltk_w, &fltk_h);
s = sw / float(fltk_w);
X *= s; Y *= s; w *= s; h *= s;
if (X + w > sw) w = sw - X;
if (Y + h > sh) h = sh - Y;
// Copy the image from the off-screen buffer to the memory buffer.
int idx, idy; // Current X & Y in image
uchar *pdst, *psrc;
p = new uchar[w * h * depth];
for (idy = Y, pdst = p; idy < h + Y; idy ++) {
for (idx = 0, psrc = base + idy * bpr + X * bpp; idx < w; idx ++, psrc += bpp, pdst += depth) {
pdst[0] = psrc[0]; // R
pdst[1] = psrc[1]; // G
pdst[2] = psrc[2]; // B
}
}
bpr = 0;
} else { // read from window
Fl_Cocoa_Window_Driver *d = Fl_Cocoa_Window_Driver::driver(Fl_Window::current());
CGImageRef cgimg = d->CGImage_from_window_rect(X, Y, w, h);
if (!cgimg) {
return NULL;
}
w = CGImageGetWidth(cgimg);
h = CGImageGetHeight(cgimg);
Fl_Image_Surface *surf = new Fl_Image_Surface(w, h);
Fl_Surface_Device::push_current(surf);
((Fl_Quartz_Graphics_Driver*)fl_graphics_driver)->draw_CGImage(cgimg, 0, 0, w, h, 0, 0, w, h);
CGContextRef gc = (CGContextRef)fl_graphics_driver->gc();
w = CGBitmapContextGetWidth(gc);
h = CGBitmapContextGetHeight(gc);
bpr = CGBitmapContextGetBytesPerRow(gc);
bpp = CGBitmapContextGetBitsPerPixel(gc)/8;
base = (uchar*)CGBitmapContextGetData(gc);
p = new uchar[bpr * h];
memcpy(p, base, bpr * h);
Fl_Surface_Device::pop_current();
delete surf;
CFRelease(cgimg);
}
Fl_RGB_Image *rgb = new Fl_RGB_Image(p, w, h, depth, bpr);
rgb->alloc_array = 1;
return rgb;
}
//
// End of "$Id$".
//

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@ -88,7 +88,6 @@ public:
CGRect* subRect() { return subRect_; } // getter
void subRect(CGRect *r) { subRect_ = r; } // setter
static void destroy(FLWindow*);
unsigned char *bitmap_from_window_rect(int x, int y, int w, int h, int *bytesPerPixel);
CGImageRef CGImage_from_window_rect(int x, int y, int w, int h);
// --- window data

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@ -92,7 +92,7 @@ void Fl_GDI_Image_Surface_Driver::untranslate() {
Fl_RGB_Image* Fl_GDI_Image_Surface_Driver::image()
{
Fl_RGB_Image *image = Fl::screen_driver()->read_win_rectangle(NULL, 0, 0, width, height, 0);
Fl_RGB_Image *image = Fl::screen_driver()->read_win_rectangle( 0, 0, width, height);
return image;
}

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@ -184,6 +184,8 @@ protected:
#else
void descriptor_init(const char* name, Fl_Fontsize Size, Fl_Quartz_Font_Descriptor *d);
#endif
virtual bool overlay_rect_unscaled() {return false; }
virtual void overlay_rect(int x, int y, int w , int h);
};
class Fl_Quartz_Printer_Graphics_Driver : public Fl_Quartz_Graphics_Driver {

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@ -173,6 +173,30 @@ void Fl_Quartz_Graphics_Driver::loop(int x, int y, int x1, int y1, int x2, int y
if (quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(gc_, false);
}
// returns y of horizontal line corresponding to pixels of current window
// read by Fl_Cocoa_Screen_Driver::read_win_rectangle( -, y, -, 1)
// when GUI is scaled by s
static float overlay_y(int y, float s, int H) {
int a, b, c;
a = int(H*s) - (y+1)*s; // in Cocoa units from window bottom
c = (s > 1 ? s : 1); // height of pixels read in Cocoa units
b = H*s - (a+c); // top of read image from window top in Cocoa units
return b/s; // top of read image from window top in FLTK units
}
void Fl_Quartz_Graphics_Driver::overlay_rect(int x, int y, int w , int h) {
float s = scale();
CGContextSetLineWidth(gc_, 0.01);
int H = Fl_Window::current()->h();
CGContextMoveToPoint(gc_, x, overlay_y(y, s, H));
CGContextAddLineToPoint(gc_, x+w-1, overlay_y(y, s, H));
CGContextAddLineToPoint(gc_, x+w-1, overlay_y(y+h-1, s, H));
CGContextAddLineToPoint(gc_, x, overlay_y(y+h-1, s, H));
CGContextClosePath(gc_);
CGContextStrokePath(gc_);
CGContextSetLineWidth(gc_, quartz_line_width_);
}
void Fl_Quartz_Graphics_Driver::polygon(int x, int y, int x1, int y1, int x2, int y2) {
CGContextSetShouldAntialias(gc_, true);
CGContextMoveToPoint(gc_, x, y);

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@ -4,7 +4,7 @@
// Definition of MSWindows Win32/64 Screen interface
// for the Fast Light Tool Kit (FLTK).
//
// Copyright 2010-2016 by Bill Spitzak and others.
// Copyright 2010-2018 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
@ -79,8 +79,8 @@ public:
virtual void remove_timeout(Fl_Timeout_Handler cb, void *argp);
virtual int dnd(int unused);
virtual int compose(int &del);
virtual Fl_RGB_Image *read_win_rectangle(uchar *p, int X, int Y, int w, int h, int alpha);
Fl_RGB_Image *read_win_rectangle_unscaled(uchar *p, int X, int Y, int w, int h, int alpha);
virtual Fl_RGB_Image *read_win_rectangle(int X, int Y, int w, int h);
Fl_RGB_Image *read_win_rectangle_unscaled(int X, int Y, int w, int h);
virtual int get_mouse(int &x, int &y);
virtual void enable_im();
virtual void disable_im();

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@ -496,24 +496,21 @@ int Fl_WinAPI_Screen_Driver::compose(int &del) {
Fl_RGB_Image * // O - image or NULL if failed
Fl_WinAPI_Screen_Driver::read_win_rectangle(uchar *p, // I - Pixel buffer or NULL to allocate
Fl_WinAPI_Screen_Driver::read_win_rectangle(
int X, // I - Left position
int Y, // I - Top position
int w, // I - Width of area to read
int h, // I - Height of area to read
int alpha) // I - Alpha value for image (0 for none)
int h) // I - Height of area to read
{
float s = Fl_Surface_Device::surface()->driver()->scale();
return read_win_rectangle_unscaled(p, X*s, Y*s, w*s, h*s, alpha);
return read_win_rectangle_unscaled(X*s, Y*s, w*s, h*s);
}
Fl_RGB_Image *Fl_WinAPI_Screen_Driver::read_win_rectangle_unscaled(uchar *p, int X, int Y, int w, int h, int alpha)
Fl_RGB_Image *Fl_WinAPI_Screen_Driver::read_win_rectangle_unscaled(int X, int Y, int w, int h)
{
int d; // Depth of image
// Allocate the image data array as needed...
d = alpha ? 4 : 3;
int d = 3; // Depth of image
int alpha = 0; uchar *p = NULL;
// Allocate the image data array as needed...
const uchar *oldp = p;
if (!p) p = new uchar[w * h * d];

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@ -4,7 +4,7 @@
// Definition of X11 Screen interface
// for the Fast Light Tool Kit (FLTK).
//
// Copyright 2010-2017 by Bill Spitzak and others.
// Copyright 2010-2018 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
@ -93,7 +93,7 @@ public:
virtual int compose(int &del);
virtual void compose_reset();
virtual int text_display_can_leak();
virtual Fl_RGB_Image *read_win_rectangle(uchar *p, int X, int Y, int w, int h, int alpha);
virtual Fl_RGB_Image *read_win_rectangle(int X, int Y, int w, int h);
virtual int get_mouse(int &x, int &y);
virtual void enable_im();
virtual void disable_im();

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@ -750,7 +750,7 @@ extern "C" {
}
}
Fl_RGB_Image *Fl_X11_Screen_Driver::read_win_rectangle(uchar *p, int X, int Y, int w, int h, int alpha)
Fl_RGB_Image *Fl_X11_Screen_Driver::read_win_rectangle(int X, int Y, int w, int h)
{
XImage *image; // Captured image
int i, maxindex; // Looping vars
@ -862,14 +862,14 @@ Fl_RGB_Image *Fl_X11_Screen_Driver::read_win_rectangle(uchar *p, int X, int Y, i
printf("map_entries = %d\n", fl_visual->visual->map_entries);
#endif // DEBUG
d = alpha ? 4 : 3;
d = 3;
uchar *p = NULL;
// Allocate the image data array as needed...
const uchar *oldp = p;
if (!p) p = new uchar[w * h * d];
// Initialize the default colors/alpha in the whole image...
memset(p, alpha, w * h * d);
memset(p, 0, w * h * d);
// Check that we have valid mask/shift values...
if (!image->red_mask && image->bits_per_pixel > 12) {

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@ -413,22 +413,22 @@ void Fl_X11_Window_Driver::capture_titlebar_and_borders(Fl_Shared_Image*& top, F
htop /= s; wsides /= s;
fl_window = parent;
if (htop) {
r_top = Fl::screen_driver()->read_win_rectangle(NULL, 0, 0, - (w() + 2 * wsides), htop, 0);
r_top = Fl::screen_driver()->read_win_rectangle(0, 0, - (w() + 2 * wsides), htop);
top = Fl_Shared_Image::get(r_top);
top->scale(w() + 2 * wsides, htop, 0, 1);
}
if (wsides) {
r_left = Fl::screen_driver()->read_win_rectangle(NULL, 0, htop, -wsides, h(), 0);
r_left = Fl::screen_driver()->read_win_rectangle(0, htop, -wsides, h());
if (r_left) {
left = Fl_Shared_Image::get(r_left);
left->scale(wsides, h(), 0, 1);
}
r_right = Fl::screen_driver()->read_win_rectangle(NULL, w() + wsides, htop, -wsides, h(), 0);
r_right = Fl::screen_driver()->read_win_rectangle(w() + wsides, htop, -wsides, h());
if (r_right) {
right = Fl_Shared_Image::get(r_right);
right->scale(wsides, h(), 0, 1);
}
r_bottom = Fl::screen_driver()->read_win_rectangle(NULL, 0, htop + h(), -(w() + 2*wsides), hbottom, 0);
r_bottom = Fl::screen_driver()->read_win_rectangle(0, htop + h(), -(w() + 2*wsides), hbottom);
if (r_bottom) {
bottom = Fl_Shared_Image::get(r_bottom);
bottom->scale(w() + 2*wsides, wsides, 0, 1);

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@ -67,7 +67,7 @@ Fl_Xlib_Copy_Surface_Driver::~Fl_Xlib_Copy_Surface_Driver() {
driver()->pop_clip();
bool need_push = (Fl_Surface_Device::surface() != this);
if (need_push) Fl_Surface_Device::push_current(this);
Fl_RGB_Image *rgb = Fl::screen_driver()->read_win_rectangle(NULL, 0, 0, width, height, 0);
Fl_RGB_Image *rgb = Fl::screen_driver()->read_win_rectangle(0, 0, width, height);
if (need_push) Fl_Surface_Device::pop_current();
Fl_X11_Screen_Driver::copy_image(rgb->array, rgb->w(), rgb->h(), 1);
delete rgb;

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@ -80,7 +80,7 @@ void Fl_Xlib_Image_Surface_Driver::untranslate() {
Fl_RGB_Image* Fl_Xlib_Image_Surface_Driver::image()
{
Fl_RGB_Image *image = Fl::screen_driver()->read_win_rectangle(NULL, 0, 0, width, height, 0);
Fl_RGB_Image *image = Fl::screen_driver()->read_win_rectangle(0, 0, width, height);
return image;
}

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@ -57,7 +57,7 @@ static void draw_current_rect() {
int old = SetROP2(fl_graphics_driver->gc(), R2_NOT);
fl_rect(px, py, pw, ph);
SetROP2(fl_graphics_driver->gc(), old);
# elif defined(__APPLE_) // PORTME: Fl_Window_Driver - platform overlay
# elif defined(__APPLE__)
// warning: Quartz does not support xor drawing
// Use the Fl_Overlay_Window instead.
fl_color(FL_WHITE);
@ -66,8 +66,8 @@ static void draw_current_rect() {
# error unsupported platform
# endif
#else
float s = fl_graphics_driver->scale();
if (s == int(s)) {
bool unscaled = fl_graphics_driver->overlay_rect_unscaled();
if (unscaled) {
if (bgN) { free(bgN); bgN = 0L; }
if (bgS) { free(bgS); bgS = 0L; }
if (bgE) { free(bgE); bgE = 0L; }
@ -79,29 +79,29 @@ static void draw_current_rect() {
if (s_bgW) { s_bgW->release(); s_bgW = 0; }
}
if (pw>0 && ph>0) {
if (s == int(s)) {
if (unscaled) {
bgE = fl_read_image(0L, px+pw-1, py, 1, ph);
bgW = fl_read_image(0L, px, py, 1, ph);
bgS = fl_read_image(0L, px, py+ph-1, pw, 1);
bgN = fl_read_image(0L, px, py, pw, 1);
} else {
Fl_RGB_Image *tmp;
tmp = Fl::screen_driver()->read_win_rectangle(NULL, px+pw-1, py, 1, ph, 0);
tmp = Fl::screen_driver()->read_win_rectangle( px+pw-1, py, 1, ph);
if(tmp && tmp->w() && tmp->h()) {
s_bgE = Fl_Shared_Image::get(tmp);
s_bgE->scale(1, ph,0,1);
}
tmp = Fl::screen_driver()->read_win_rectangle(NULL, px, py, 1, ph, 0);
tmp = Fl::screen_driver()->read_win_rectangle( px, py, 1, ph);
if(tmp && tmp->w() && tmp->h()) {
s_bgW = Fl_Shared_Image::get(tmp);
s_bgW->scale(1, ph,0,1);
}
tmp = Fl::screen_driver()->read_win_rectangle(NULL, px, py+ph-1, pw, 1, 0);
tmp = Fl::screen_driver()->read_win_rectangle( px, py+ph-1, pw, 1);
if(tmp && tmp->w() && tmp->h()) {
s_bgS = Fl_Shared_Image::get(tmp);
s_bgS->scale(pw, 1,0,1);
}
tmp = Fl::screen_driver()->read_win_rectangle(NULL, px, py, pw, 1, 0);
tmp = Fl::screen_driver()->read_win_rectangle( px, py, pw, 1);
if(tmp && tmp->w() && tmp->h()) {
s_bgN = Fl_Shared_Image::get(tmp);
s_bgN->scale(pw, 1,0,1);
@ -112,12 +112,13 @@ static void draw_current_rect() {
}
fl_color(FL_WHITE);
fl_line_style(FL_SOLID);
if (s == int(s)) fl_rect(px, py, pw, ph);
else fl_loop(px, py, px+pw-1, py, px+pw-1, py+ph-1, px, py+ph-1);
if (unscaled) fl_rect(px, py, pw, ph);
else fl_graphics_driver->overlay_rect(px, py, pw, ph);
fl_color(FL_BLACK);
fl_line_style(FL_DOT);
if (s == int(s)) fl_rect(px, py, pw, ph);
else fl_loop(px, py, px+pw-1, py, px+pw-1, py+ph-1, px, py+ph-1);
if (unscaled) fl_rect(px, py, pw, ph);
else fl_graphics_driver->overlay_rect(px, py, pw, ph);
fl_line_style(FL_SOLID);
#endif // USE_XOR
}
@ -130,8 +131,8 @@ static void erase_current_rect() {
draw_current_rect();
# endif
#else
float s = fl_graphics_driver->scale();
if (s == int(s)) {
bool unscaled = fl_graphics_driver->overlay_rect_unscaled();
if (unscaled) {
if (bgN) fl_draw_image(bgN, bgx, bgy, bgw, 1);
if (bgS) fl_draw_image(bgS, bgx, bgy+bgh-1, bgw, 1);
if (bgW) fl_draw_image(bgW, bgx, bgy, 1, bgh);

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@ -3,7 +3,7 @@
//
// X11 image reading routines for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2016 by Bill Spitzak and others.
// Copyright 1998-2018 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
@ -17,6 +17,7 @@
//
#include <FL/Fl.H>
#include <FL/platform.H>
#include <FL/Fl_Screen_Driver.H>
/**
@ -36,8 +37,55 @@
and the value that is placed in the alpha channel. If 0, no alpha
channel is generated.
*/
uchar *fl_read_image(uchar *p, int X, int Y, int W, int H, int alpha) {
return Fl::screen_driver()->read_image(p, X, Y, W, H, alpha);
uchar *fl_read_image(uchar *p, int X, int Y, int w, int h, int alpha) {
uchar *image_data = NULL;
Fl_RGB_Image *img;
if (fl_find(fl_window) == 0) { // read from off_screen buffer
img = Fl::screen_driver()->read_win_rectangle(X, Y, w, h);
if (!img) {
return NULL;
}
img->alloc_array = 1;
} else {
img = Fl::screen_driver()->traverse_to_gl_subwindows(Fl_Window::current(), X, Y, w, h, NULL);
}
int depth = alpha ? 4 : 3;
if (img->d() != depth) {
uchar *data = new uchar[img->w() * img->h() * depth];
if (depth == 4) memset(data, alpha, img->w() * img->h() * depth);
uchar *d = data;
const uchar *q;
int ld = img->ld() ? img->ld() : img->w() * img->d();
for (int r = 0; r < img->h(); r++) {
q = img->array + r * ld;
for (int c = 0; c < img->w(); c++) {
d[0] = q[0];
d[1] = q[1];
d[2] = q[2];
d += depth; q += img->d();
}
}
Fl_RGB_Image *img2 = new Fl_RGB_Image(data, img->w(), img->h(), depth);
img2->alloc_array = 1;
delete img;
img = img2;
}
if (img) {
if (img->w() != w || img->h() != h) {
Fl_RGB_Image *img2 = (Fl_RGB_Image*)img->copy(w, h);
delete img;
img = img2;
}
img->alloc_array = 0;
image_data = (uchar*)img->array;
delete img;
}
if (p && image_data) {
memcpy(p, image_data, w * h * depth);
delete[] image_data;
image_data = p;
}
return image_data;
}
//