The platform-specific code lands in src/Drivers/OpenGL/Fl_OpenGL_Display_Device.cxx
and the FL_PORTING clause should be compilable.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11327 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This was needed because Fl_X only exists if a window is mapped, but we need the driver from the very beginning. Adding Fl_X in the ctor would create hidden bugs. Strategy is now to remove system specific stuff from Fl_X and move it one-by-one to Fl_Window_Driver while maintaining a working code base. X11 and WIN32 fixups will follow in 15 minutes.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11308 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Fixed some issues with Image_Surface and Copy_Surface for PicoSDL. Still have to virtualize the driver concept.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11307 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Renaming the files will keep the namespace clean if we decide to do a full blown SDL port one day.
PicoSDL OTOH is merely there to explain how a Pico driver setup is started and improved.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11301 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
It is necessary to have a stack of the fl_begin_offscreen() calls, so that nested
such calls apply fl_end_offscreen() to the matching fl_begin_offscreen().
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11289 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This builds on the mechanism that Albrecht added to test flipped and inverted image drawing, but allows the settings to be changed at runtime rather than at compile time as previously.
I'm commiting it here for testing use in the porting branch, but I'm not happy I've really tested it enough yet so reluctant to commit it in the main fltk-1.3.x branch until this code has been reviewed and tested by others.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11281 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
The Xlib driver is tricky because it uses two kinds of offscreen buffers.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11277 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
File Fl_Image_Surface.cxx still needs to be cut in several platform-specific files.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11273 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit fixes a regression in FLTK 1.3.x, where negative values
of 'd' (pixel delta) and 'ld' (line delta) didn't work anymore under
Unix/Linux (X11) and Windows.
With this commit the regression is fixed on all supported platforms.
Equivalent of branch-1.3, svn r11270.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11272 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit defines additional preprocessor macros to enable testing
negative d and ld arguments of fl_draw_image(). Documentation (test
scenario) has also been improved.
Same commit as in branch-1.3, svn r11269.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11271 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Platform headers should not be #include'd in public FLTK header files,
so that user space is not polluted by platform specific definitions.
See discussion and test file in discussion in fltk.general:
https://groups.google.com/forum/#!topic/fltkgeneral/gzmdRk2LvAkhttps://groups.google.com/d/msg/fltkgeneral/gzmdRk2LvAk/EOe314ChBgAJ
This commit fixes FL/fl_utf8.h to #include X11 headers only if compiled
in the FLTK library (same as in FLTK 1.3.4, svn r 11266).
Todo (FLTK 1.4): Remove more unnecessary (unwanted) system header #include
statements from FL/x.H and other public header files.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11268 ea41ed52-d2ee-0310-a9c1-e6b18d33e121