Add missing PicoSDL functions for command line build.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11313 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Matthias Melcher 2016-03-08 09:15:50 +00:00
parent 00750d4c33
commit ca54afe5f4
2 changed files with 18 additions and 2 deletions

View File

@ -25,6 +25,8 @@
#endif // !Fl_X_H
typedef void *Window;
#if !(defined(FL_LIBRARY) || defined(FL_INTERNALS)) // this part is used when compiling an application program
# include <FL/Fl_Widget.H>
@ -43,8 +45,6 @@ typedef void *Fl_Offscreen;
struct XPoint { int x, y; };
struct XRectangle {int x, y, width, height;};
typedef void *Window;
//typedef float CGFloat;
inline Fl_Region XRectangleRegion(int x, int y, int w, int h) {

View File

@ -156,6 +156,22 @@ Window fl_window;
//void Fl_Image_Surface::translate(int x, int y) { }
//void Fl_Image_Surface::untranslate() { }
void Fl::add_fd(int, void (*)(int, void*), void*)
{
}
void Fl::remove_fd(int)
{
}
int Fl_Window::decorated_h()
{
}
int Fl_Window::decorated_w()
{
}
/*
#define __APPLE__
#include <SDL2/SDL.h>