mirror of https://github.com/fltk/fltk
A few more Pico fixes. Tests with single buffered windows render well for those parts that are implemented.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11320 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -19,6 +19,14 @@
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#include "../../config_lib.h"
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#include "Fl_Pico_Graphics_Driver.h"
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#include <FL/fl_draw.H>
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void fl_rectf(int x, int y, int w, int h, uchar r, uchar g, uchar b) {
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fl_color(r,g,b);
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fl_rectf(x,y,w,h);
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}
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void Fl_Pico_Graphics_Driver::point(int x, int y)
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{
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@ -39,7 +39,6 @@ void Fl_PicoSDL_Graphics_Driver::rectf(int x, int y, int w, int h)
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{
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uchar r, g, b;
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Fl::get_color(Fl_Graphics_Driver::color(), r, g, b);
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printf("[] %d %d %d\n", r, g, b);
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SDL_SetRenderDrawColor((SDL_Renderer*)fl_window, r, g, b, SDL_ALPHA_OPAQUE);
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SDL_Rect rect = {x, y, w, h};
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SDL_RenderFillRect((SDL_Renderer*)fl_window, &rect);
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@ -50,7 +49,6 @@ void Fl_PicoSDL_Graphics_Driver::line(int x, int y, int x1, int y1)
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{
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uchar r, g, b;
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Fl::get_color(Fl_Graphics_Driver::color(), r, g, b);
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printf("-- %d %d %d\n", r, g, b);
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SDL_SetRenderDrawColor((SDL_Renderer*)fl_window, r, g, b, SDL_ALPHA_OPAQUE);
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SDL_RenderDrawLine((SDL_Renderer*)fl_window, x, y, x1, y1);
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}
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