Commit Graph

95 Commits

Author SHA1 Message Date
Бранимир Караџић
3f3a9450ba Happy New Year! 2019-01-13 17:13:25 -08:00
Branimir Karadžić
4cbd5a5c0a Added frame buffer resolve control. 2018-10-03 17:52:26 -07:00
Branimir Karadžić
f40bf8e862 Added ability to sample stencil part of depth/stencil texture. 2018-08-23 17:59:47 -07:00
Branimir Karadžić
4433b5bcdc Separating sampler flags from texture creation flags. 2018-08-20 17:12:26 -07:00
Branimir Karadžić
67ad9fbbef Allow null fragment shader for depth only programs. 2018-03-05 18:15:35 -08:00
Branimir Karadžić
e5a983d25a Cleanup. 2018-01-29 21:39:17 -08:00
云风
b9f9ec56f5 Add BX_FALLTHROUGH to avoid -Wimplicit-fallthrough false positives (#1322) 2018-01-28 21:31:34 -08:00
Branimir Karadžić
f44c8e2b14 Happy New Year! 2018-01-01 11:16:06 -08:00
Branimir Karadžić
5a9adcc337 D3D9/12: Added GPU memory info. 2017-10-01 21:18:29 -07:00
Branimir Karadžić
04c3322d93 D3D9: Fixed persist dynamic buffers after device reset. 2017-09-17 21:01:20 -07:00
Branimir Karadžić
0286e209dd D3D9: Implemented per view GPU profiler. 2017-08-27 20:34:00 -07:00
Branimir Karadžić
c39c6121a6 Removed obsolete platform. 2017-06-11 22:54:52 -07:00
Branimir Karadžić
8a675c66b1 D3D9: Added multiple vertex stream support. 2017-05-13 22:21:02 -07:00
Branimir Karadžić
a1184d53c5 Invalidate occlusion queries in flight when new occlusion query with the same id is created. 2017-03-03 18:05:36 -08:00
Branimir Karadžić
b99ebb9535 Cleanup. 2017-02-08 19:55:31 -08:00
Branimir Karadžić
1d7b32e464 Fixed typo. 2017-02-03 18:25:35 -08:00
Branimir Karadžić
3b83f53ab1 Happy New Year! 2017-01-01 00:18:41 -08:00
Branimir Karadžić
025d806c70 Present swap chain only when it's updated. 2016-11-09 14:29:37 -08:00
Branimir Karadžić
f2e46a5c65 D3D9: Fixed assert when frame buffer texture is resized. 2016-07-28 21:19:08 -07:00
Branimir Karadžić
8955ebc6c8 Added alpha to coverage and anti-aliased lines support. 2016-03-16 15:09:15 -07:00
Branimir Karadžić
fd14e72014 Cleanup. 2016-02-27 17:23:47 -08:00
Branimir Karadžić
13a95332d9 Cleanup. 2016-02-18 16:52:58 -08:00
Branimir Karadžić
4e4af5983a D3D9: Fixed cubemap framebuffer. 2016-02-18 13:11:52 -08:00
Branimir Karadžić
459e211a26 Added framebuffer attachment. 2016-02-15 16:55:32 -08:00
Branimir Karadžić
1f6d0e8c0a Added ability to select cubemap face for framebuffer attachments. PR#679. 2016-02-14 11:51:48 -08:00
Branimir Karadžić
8ab0a4eea5 Cleanup. 2016-01-27 14:50:57 -08:00
Branimir Karadžić
4bb2b623d3 Happy New Year! 2016-01-01 00:11:04 -08:00
Branimir Karadžić
c55a6101d2 Added begin/end CPU/GPU timer stats instead of elapsed. 2015-11-09 17:56:12 -08:00
Branimir Karadžić
ecf7eba043 Added ability to read occlusion query result on main thread. 2015-11-03 16:00:14 -08:00
Branimir Karadžić
6aa9629816 Added initial occlusion query support. 2015-11-01 17:28:23 -08:00
Branimir Karadžić
d9614c7b57 D3D9: Enable device-ex by default. 2015-10-29 20:41:19 -07:00
Branimir Karadžić
ac3c4a59b6 Cleanup. 2015-10-28 17:54:50 -07:00
Branimir Karadžić
76ad2441b0 D3D9: Fixed volume texture update. 2015-10-23 12:57:04 -07:00
Branimir Karadžić
0c0542b2e6 D3D9: Fixed blit and read back. 2015-10-22 21:30:55 -07:00
Branimir Karadžić
b6ae6fda61 Cleanup. 2015-10-19 15:09:56 -07:00
Branimir Karadžić
29afb56581 Cleanup. 2015-10-18 21:27:49 -07:00
Branimir Karadžić
ae71103bf9 Added border color index. 2015-09-16 17:21:28 -07:00
Branimir Karadžić
5690e1cde8 Added uniform buffer dynamic resizing. 2015-09-14 15:53:33 -07:00
Branimir Karadžić
1e66ff0440 Added DXSDK header files. 2015-08-19 18:33:56 -07:00
Branimir Karadžić
3106cabe36 D3D9: Fixed framebuffer postReset. 2015-08-06 15:37:13 -07:00
Branimir Karadžić
f5d0a39dd0 Added buffer compute format flags. 2015-05-14 11:37:32 -07:00
Branimir Karadžić
7d50012dbe Added GPU timer. 2015-05-12 17:03:25 -07:00
Branimir Karadžić
23114a821c 32-bit indices support WIP. 2015-04-08 19:59:48 -07:00
Branimir Karadžić
6ba3a60c1a Fixed amalgamated build with multiple renderers. 2015-03-21 22:11:59 -07:00
Branimir Karadžić
19c8214485 Commented out D3D_DISABLE_9EX, some D3D9 headers are not handling it properly (f.e. MinGW 3.1 runtime, default VS headers). 2015-03-14 10:59:11 -07:00
Branimir Karadžić
b2a91c4a29 Cleanup. 2015-01-26 19:09:51 -08:00
Branimir Karadžić
4b1b62e6bd Fixed MinGW build from Linux. 2015-01-04 16:23:00 -08:00
Branimir Karadžić
c25dd466be Updated copyright year. 2015-01-01 15:04:46 -08:00
Branimir Karadžić
6e73d4ea34 Predefined uniforms refactoring. 2014-12-27 19:00:41 -08:00
Branimir Karadžić
96ecaffee0 Cleanup. 2014-10-22 20:45:08 -07:00