DarkContact
08b8252f73
Fix font rendering ( #2653 )
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* Fix subpixel font rendering
* remove const
2021-11-09 14:35:48 -08:00
Бранимир Караџић
e71ffa0016
Cleanup.
2021-10-27 17:00:39 -07:00
Бранимир Караџић
53772163f4
Added cmdRemove.
2021-10-26 18:20:35 -07:00
Бранимир Караџић
8392a44b3a
Fixed assert macros, and improved error handling.
2021-10-25 18:59:32 -07:00
Бранимир Караџић
c5d1a1a8e3
Moving bounds from bgfx to bx.
2021-10-16 10:41:42 -07:00
Бранимир Караџић
a1d2c03eba
Cleanup.
2021-10-14 21:03:34 -07:00
Бранимир Караџић
84a38eede0
Cleanup.
2021-10-13 19:54:27 -07:00
Бранимир Караџић
6921fc3438
Cleanup.
2021-10-08 19:06:53 -07:00
Бранимир Караџић
3c9591d9f9
Cleanup.
2021-09-25 22:30:42 -07:00
Бранимир Караџић
23994e7f23
Bounds: Overlap aabb/obb, and obb/obb.
2021-09-25 19:20:06 -07:00
Бранимир Караџић
f1ddf67114
Added initializer types.
2021-09-06 09:03:26 -07:00
Бранимир Караџић
ee0fbea726
Added AGC renderer stub.
2021-08-24 19:35:09 -07:00
Бранимир Караџић
568ee4ceac
Cleanup.
2021-08-18 09:27:12 -07:00
DarkContact
8f60971dd6
fix deadlock and remove unused bx::Error ( #2589 )
2021-08-18 09:22:55 -07:00
Martijn Courteaux
078666d373
Allow to create a nvg texture from a BGFX texture. ( #2548 )
2021-06-25 13:29:51 -07:00
Бранимир Караџић
e0d26507dc
Added BGFX_CONFIG_ENCODER_API_ONLY configuration setting to enable/disable non-encoder API.
2021-06-11 08:05:58 -07:00
Branimir Karadžić
f569fe32a6
Rebuilt all embedded shaders.
2021-06-06 14:51:46 -07:00
kingscallop
1ab27e277b
Fix hardcoded bgfx dir from include paths in makefiles ( #2532 )
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Only these four makefiles had these hardcoded paths.
All other makefiles don't specify the bgfx dir name.
2021-06-05 13:55:19 -07:00
Бранимир Караџић
ed645ff01a
Bounds: Moved pass-thru funcs into .inl header.
2021-06-05 10:29:59 -07:00
Бранимир Караџић
b8dc216fa0
Cleanup.
2021-06-05 07:56:20 -07:00
simon chen
0b179e59e2
fixed GLES3 bug, when "EGL_KHR_create_context" doesn't exist. ( #2529 )
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* fixed gles3 bug
* fixed sdl bug on android platform
2021-06-05 07:54:14 -07:00
Бранимир Караџић
c42a3a5d4d
Cleanup.
2021-05-08 07:29:50 -07:00
Daniel Collin
c9bf791eaa
Fixed multiview issues with dear imgui ( #2511 )
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When using the multview / docking feature of dear imgui (availible on the main repo in the docking branch) dear imgui will use desktop relative coordinates instead of window relative. This causing the rendering to get "offseted" if not handled correctly.
Before this change the rendering matrix wasn't used at all and this has now been changed in the vertex shader.
Notice this change is fully backwards compatible with the relative windows as well as the upper left corner will always be set to 0,0 in that case thus this change will work with both versions.
I also added some changes to skip rendering if not needed (based on the the other backend implementations for dear imgui such as the OpenGL one)
2021-05-08 07:26:06 -07:00
Бранимир Караџић
67e628d8e3
Cleanup.
2021-04-25 20:23:36 -07:00
pezcode
e8d4b3dcce
Fixes for multiple windows and example 22 ( #2483 )
2021-04-19 15:30:03 -07:00
Hugo Amnov
a176685a2c
Cleanup imgui shaders ( #2479 )
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* Remove unused Imgui shaders
* Cleanup Imgui shaders position attribute
2021-04-18 12:58:00 -07:00
Бранимир Караџић
c3b8ec0dd0
Revert "Cleanup imgui shaders ( #2476 )"
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This reverts commit 01b7fc0105
.
2021-04-18 11:43:51 -07:00
Hugo Amnov
01b7fc0105
Cleanup imgui shaders ( #2476 )
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* Remove unused Imgui shaders
* Cleanup Imgui shaders position attribute
2021-04-18 11:39:42 -07:00
pezcode
eec0fcd867
Remove unused attributes in debug draw shaders ( #2468 )
2021-04-11 18:26:23 -07:00
pezcode
9a91bc3496
Fix example 31-rsm Vulkan shaders ( #2453 )
2021-04-06 19:46:26 -07:00
Бранимир Караџић
1fb245c581
Cleanup.
2021-04-02 12:51:59 -07:00
Бранимир Караџић
0df2e90edb
Cleanup.
2021-04-01 20:09:16 -07:00
Branimir Karadžić
35b7bacfb9
Rebuilt embedded shaders.
2021-02-25 19:33:34 -08:00
Бранимир Караџић
b5afc2c81c
Updated ImGui.
2021-02-10 22:28:11 -08:00
XxXSVVPXxXx
e068453b53
Update entry_android.cpp ( #2375 )
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- Fix Android Building
- "entry_android.cpp:157:29: error: no member named 'kErrorRederWriterEof' in namespace 'bx'; did you mean 'kErrorReaderWriterEof'?"
2021-02-01 09:08:19 -08:00
Бранимир Караџић
af49c5d264
Happy New Year!
2021-01-14 15:53:49 -08:00
Бранимир Караџић
1f4da1e459
Fixed warning.
2020-12-28 19:36:23 -08:00
Бранимир Караџић
ed48498911
Disabled imguizmo is over test.
2020-12-28 12:57:46 -08:00
MooZ
d65dac2000
Shaderc OpenGL fixes. ( #2317 )
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* Reworked profile cli argument.
* Added missing GLSL profile.
* Fixed essl shader preambule.
* Fixed uniform "parsing" and hlsl profiles.
* Reworked hlsl profiles.
* Fixed missing extension for gl_FragDepth.
* Cleanup.
* Removed version preamble and reverted shadow samplers translation.
* Fixed HLSL profile tests.
2020-12-28 11:24:49 -08:00
Бранимир Караџић
197c1ced3b
Included ImGuizmo to ImGui::MouseOverArea test.
2020-12-27 21:28:07 -08:00
Бранимир Караџић
c95eca2a4b
Don't update camera when mouse is over imgui.
2020-12-26 22:46:26 -08:00
Бранимир Караџић
4224dcf2b2
Cleanup.
2020-12-20 22:42:16 -08:00
Бранимир Караџић
263415b887
Cleanup.
2020-12-16 13:50:47 -08:00
Branimir Karadžić
5c304dad3b
Fixed issue #2330 . Added support for 32-bit indices in transient index buffer.
2020-12-15 19:01:25 -08:00
Бранимир Караџић
2427d870d0
Cleanup.
2020-12-13 17:04:55 -08:00
Josh Jensen
c103383f6f
Add SDF font outlines, drop shadows, and image glyphs ( #2325 )
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* Implement SDF font outlines, drop shadows, and image glyphs
* Update 11-fontsdf to showcase the SDF outlines, drop shadows, and image glyphs
Co-authored-by: Josh Jensen <josh@everrush.com>
2020-12-13 17:02:36 -08:00
Бранимир Караџић
89362944b1
GLFW: Use glfwWaitEventsTimeout instead glfwWaitEvents and posting empty events.
2020-12-08 19:11:18 -08:00
Бранимир Караџић
01b0c00780
entry: Fixed X11 setWindowTitle to display UTF-8 properly.
2020-12-03 07:54:12 -08:00
Бранимир Караџић
8ea8832341
Cleanup.
2020-11-29 18:50:10 -08:00
Бранимир Караџић
35a9771c34
entry: Fixed reset logic.
2020-11-29 15:11:37 -08:00