Бранимир Караџић
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72cbe83275
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Removed bgfx::setPlatformData usage from entry example harness.
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2022-08-25 20:07:03 -07:00 |
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Бранимир Караџић
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4581f14cd4
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Happy New Year!
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2022-01-15 11:59:06 -08:00 |
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Branimir Karadžić
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f569fe32a6
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Rebuilt all embedded shaders.
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2021-06-06 14:51:46 -07:00 |
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Бранимир Караџић
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af49c5d264
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
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Бранимир Караџић
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b2259d7c11
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Updated screenshots.
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2020-09-19 20:05:25 -07:00 |
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Бранимир Караџић
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c08f2db901
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02-metaballs: Added settings.
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2020-07-02 20:55:07 -07:00 |
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Hugo Amnov
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b48b084d25
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Vulkan cleanup for Webgpu (#2127)
* Harmonize and simplify Vulkan SPIRV bindings mappings
* Handle Vulkan V-flip properly
* Update Embedded shaders
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2020-05-03 13:54:30 -07:00 |
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Бранимир Караџић
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82f56b5987
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
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Бранимир Караџић
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6533baff7b
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Cleanup.
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2019-09-08 22:10:42 -07:00 |
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Leandro Freire
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1db46f4fe6
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Rename variables and constants
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2019-08-17 12:32:16 -07:00 |
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Бранимир Караџић
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07a0ecd743
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Cleanup.
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2019-08-15 08:11:34 -07:00 |
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Leandro Freire
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855623e153
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Rename VertexDecl to VertexLayout
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2019-08-13 18:42:01 -07:00 |
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Бранимир Караџић
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73362c3989
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Rebuilt shaders.
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2019-08-10 10:26:00 -07:00 |
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Бранимир Караџић
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cda981b8e3
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Cleanup.
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2019-02-07 18:04:28 -08:00 |
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Branimir Karadžić
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b0f0514f86
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Rebuilt embedded shaders.
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2019-01-22 21:02:34 -08:00 |
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Бранимир Караџић
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3f3a9450ba
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
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Branimir Karadžić
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18c84e1f7f
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Cleanup.
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2018-12-09 22:33:37 -08:00 |
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Branimir Karadžić
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66a7d6ab05
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Removing old vector math.
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2018-11-16 21:54:20 -08:00 |
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Branimir Karadžić
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83b1ece243
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Rebuilt shaders.
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2018-09-19 20:35:53 -07:00 |
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Branimir Karadžić
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db0ec1f5db
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Removed HMD API and OculusVR support.
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2018-07-19 20:22:21 -07:00 |
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Branimir Karadžić
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5bb6a14876
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Changed bgfx::init to take init parameters as structure instead of arguments.
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2018-04-17 15:42:18 -07:00 |
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Branimir Karadžić
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0c405fc256
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shaderc: Fixed SPIRV uniform offsets.
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2018-04-14 10:30:00 -07:00 |
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Branimir Karadžić
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45918a4e81
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Updated shaders.
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2018-04-12 20:45:33 -07:00 |
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Branimir Karadžić
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ab46f3f353
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Rebuild embedded shaders.
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2018-04-11 21:14:22 -07:00 |
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Branimir Karadžić
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5ecd605107
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Updated shaders.
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2018-03-17 21:56:54 -07:00 |
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Branimir Karadžić
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9b03c0cfe3
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Cleanup.
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2018-03-17 21:44:25 -07:00 |
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Branimir Karadžić
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49a75f2fb1
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bx math API cleanup.
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2018-01-13 15:33:50 -08:00 |
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Branimir Karadžić
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e38c7bfaec
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Updated embedded shaders.
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2018-01-13 11:55:27 -08:00 |
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Branimir Karadžić
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ae6f46d2a8
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Fixed build.
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2018-01-08 21:51:55 -08:00 |
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Branimir Karadžić
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f44c8e2b14
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |
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James Fulop
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6aa7c87758
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Samples cleanup. Bringing debug text back on some samples, rearranging debug drawing around ImGui Example Dialog. Fix mouse state trampling in 22-windows. (#1300)
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2017-12-27 11:41:40 -08:00 |
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Branimir Karadžić
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c6e5062067
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Rebuilt shaders.
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2017-10-01 23:08:08 -07:00 |
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Branimir Karadžić
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0dd6083787
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Cleanup.
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2017-09-02 19:30:40 -07:00 |
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Branimir Karadžić
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7c9b2b7257
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API change: Simplified destroy functions to use overload resolution.
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2017-07-17 22:29:43 -07:00 |
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Branimir Karadžić
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a274c9a6c5
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Replaced BX_OVERRIDE with override.
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2017-07-15 00:17:29 -07:00 |
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Branimir Karadžić
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0fad539078
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Cleanup.
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2017-06-29 23:19:20 -07:00 |
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Branimir Karadžić
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917385f79e
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Cleanup.
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2017-06-29 22:23:18 -07:00 |
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Branimir Karadžić
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5f666a5ee2
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Combined all examples. Issue #1143.
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2017-06-25 21:44:04 -07:00 |
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Branimir Karadžić
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236ef4b875
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
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Branimir Karadžić
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68c6b46a65
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Exposed vertex stream argument to API.
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2017-05-14 11:48:59 -07:00 |
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Branimir Karadžić
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610055fbb0
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Rebuilt shaders, removed unused shaders.
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2017-04-11 19:46:40 -07:00 |
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Branimir Karadžić
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837d92159a
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Rebuilt shaders.
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2017-03-24 20:29:24 -07:00 |
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Branimir Karadžić
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65f2b998ff
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Updated shaders.
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2017-02-24 19:43:40 -08:00 |
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Branimir Karadžić
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2e3bdc619e
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Fixed projection matrix.
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2017-02-22 22:17:44 -08:00 |
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Branimir Karadžić
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0838dad5ab
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Fixed build.
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2017-02-14 20:27:31 -08:00 |
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Branimir Karadžić
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d72aff9e5d
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Rebuilt shaders.
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2017-02-11 10:30:16 -08:00 |
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Branimir Karadžić
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b9b8a6e871
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Cleanup.
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2017-01-04 08:34:25 -08:00 |
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Branimir Karadžić
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3b83f53ab1
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
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Branimir Karadžić
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5a1b718a1f
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Updating embedded shader handling.
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2016-12-05 20:12:31 -08:00 |
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Branimir Karadžić
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eaa73c9b2e
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Rebuilt shaders.
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2016-10-31 22:13:21 -07:00 |
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