Branimir Karadžić
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c56538e66d
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Fixed example-31-rsm.
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2016-10-24 17:34:52 -07:00 |
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benoitjacquier
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b19ca48387
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Cubemap as texture array OpenGL support + example
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2016-10-21 17:34:38 +02:00 |
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Branimir Karadžić
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69c5902453
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Rebuilt shaders.
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2016-09-30 20:03:41 -07:00 |
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Branimir Karadžić
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09e791be03
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Rebuilt shaders.
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2016-07-24 16:07:09 -07:00 |
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Branimir Karadžić
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894e2d77b6
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Rebuilt shaders.
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2016-07-16 08:25:02 -07:00 |
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Branimir Karadžić
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a8ffb3650f
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Added binary shaders for 30-picking example.
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2016-07-09 23:41:52 -07:00 |
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Branimir Karadžić
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4b26830fc1
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shaderc: Allow shader without color target write.
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2016-07-01 20:38:12 -07:00 |
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Branimir Karadžić
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916a64e83c
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Updated shaders.
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2016-06-27 23:26:43 -07:00 |
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Branimir Karadžić
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3d81ae8219
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Updated shaders.
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2016-04-06 20:24:52 -07:00 |
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Branimir Karadžić
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002789eef6
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Fixed vecX_splat to catch errors.
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2016-03-01 08:38:46 -08:00 |
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Branimir Karadžić
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8d0da375e6
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Merge pull request #702 from dariomanesku/wf
Fixing wireframe opacity. Winding seems to be flipped.
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2016-02-28 16:36:20 -08:00 |
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Dario Manesku
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49bc9dccea
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Fixing wireframe opacity. Winding seems to be flipped.
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2016-02-29 01:34:16 +01:00 |
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Dario Manesku
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a079ee53ef
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Redone 18-ibl example. It's now using textures that are filtered with cmft.
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2016-02-29 01:15:12 +01:00 |
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Branimir Karadžić
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e4dc2bc02c
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Rebuilt shaders.
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2016-02-28 16:14:05 -08:00 |
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Dario Manesku
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7b2752c450
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Added 28-wireframe. Geometryc now has --barycentric feature. Example meshes updated. Commit has only glsl shaders.
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2016-02-29 01:06:39 +01:00 |
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Branimir Karadžić
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a972d1fef0
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Tools cleanup.
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2016-01-30 16:15:25 -08:00 |
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Lunkhound
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6f9a9278ec
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removed z coord adjustment in shadow2D() shader builtin for HLSL versions
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2016-01-17 23:05:40 -08:00 |
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Branimir Karadžić
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b70dba4c8e
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Updated terrain shader.
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2015-12-31 11:57:07 -08:00 |
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Andrew Mac
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6a42398b0b
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Terrain painting example.
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2015-12-13 21:21:07 -04:00 |
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Branimir Karadžić
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fac71e9e35
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Fixed issue #569.
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2015-12-08 16:09:30 -08:00 |
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Stephen Hill
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e0e772f71c
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Fixed repeat typo: lightning => lighting
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2015-11-29 18:39:16 -05:00 |
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Branimir Karadžić
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1179f3a79b
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Cleanup.
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2015-10-24 22:53:26 -07:00 |
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Branimir Karadžić
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69fd07a590
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Rebuilt shaders.
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2015-10-24 22:47:24 -07:00 |
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Branimir Karadžić
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f47a26dcfa
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Cleanup.
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2015-10-24 22:34:11 -07:00 |
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Branimir Karadžić
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4470f7097c
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Fixed HLSL reflection for samplers.
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2015-09-01 16:44:11 -07:00 |
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Branimir Karadžić
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0283c83c0a
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Cleanup.
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2015-06-19 21:47:20 -07:00 |
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Branimir Karadžić
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9ebcfab447
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Cleanup.
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2015-06-07 21:28:36 -07:00 |
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Branimir Karadžić
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ddf0959d35
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Cleanup.
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2015-06-07 21:20:55 -07:00 |
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Branimir Karadžić
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72454acc8e
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Cleanup.
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2015-06-06 17:12:29 -07:00 |
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Branimir Karadžić
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ff01992cb7
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
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Branimir Karadžić
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1dce7acb10
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Added indirect buffer binary shaders.
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2015-05-01 20:58:09 -07:00 |
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Branimir Karadžić
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9d91d3bbbc
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Reversed instance data bindings. Issue #309.
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2015-04-15 10:37:00 -07:00 |
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Branimir Karadžić
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c7eb016ae0
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Rebuilt shaders.
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2015-04-10 21:09:46 -07:00 |
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Branimir Karadžić
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ecf1b5ee5a
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Rebuilt shaders.
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2015-04-02 23:31:57 -07:00 |
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Branimir Karadžić
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85bf5493c3
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Updated shaders.
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2015-04-02 10:49:41 -07:00 |
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Branimir Karadžić
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4c9a0ec240
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Added 3D texture test to 08-update example.
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2015-03-16 16:48:46 -07:00 |
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Branimir Karadžić
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f6fe2de941
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Cleanup.
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2015-01-20 21:41:51 -08:00 |
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Branimir Karadžić
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798dd30e9f
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Cleanup.
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2014-12-22 20:14:48 -08:00 |
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stanlo
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99ec87c9db
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Update nbody example
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2014-12-22 16:36:18 -08:00 |
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Branimir Karadžić
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83f151f71b
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Added 24-nbody compute shader example.
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2014-12-19 21:09:58 -08:00 |
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Branimir Karadžić
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a4b3c2ae36
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Added 23-vectordisplay shaders and screenshot.
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2014-11-15 17:00:51 -08:00 |
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Branimir Karadžić
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4a1a31b538
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
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Dario Manesku
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7ec6e06fee
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Removed flipV from 14-shadowvolumes example.
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2014-08-18 20:18:48 +01:00 |
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Branimir Karadžić
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35a349ad68
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Rebuilt shaders.
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2014-08-17 23:31:46 -07:00 |
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Branimir Karadžić
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66890595b9
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Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
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2014-08-17 17:20:15 -07:00 |
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Branimir Karadžić
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376668a4b6
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Rebuilt shaders.
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2014-08-11 20:36:42 -07:00 |
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Branimir Karadžić
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e782f2f873
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Fixed preprocessor bug that trucnates macro arguments to first character when concatenating them.
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2014-07-28 20:15:01 -07:00 |
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Branimir Karadžić
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8cede52d91
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Added 21-deferred example.
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2014-05-21 20:33:12 -07:00 |
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Branimir Karadžić
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bc36c29f2a
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Added ability to retrieve uniforms used by shader.
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2014-04-15 19:10:56 -07:00 |
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Branimir Karadžić
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6afa55381a
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Updated glsl-optimizer.
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2014-03-29 16:26:01 -07:00 |
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